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authorEric Anholt <eric@anholt.net>2010-06-24 15:47:38 -0700
committerEric Anholt <eric@anholt.net>2010-06-24 15:47:40 -0700
commitbcc13b74443137043e8a34f8cb64a5add0d8af93 (patch)
tree5f4e003dceb61c091ce0fcb8c5cf9d91bec033c0 /src/glsl/builtins/110/sign
parent84341f4b2014810b2964230384fe76338be1d78e (diff)
parente5cf3aadb8d57dcc70b597092ecac276042f73cb (diff)
Merge branch 'glsl2-head' into glsl2
This brings in the standalone GLSL compiler that we are planning on replacing the existing Mesa GLSL compiler. It currently targets GLSL 1.20 and the Mesa IR.
Diffstat (limited to 'src/glsl/builtins/110/sign')
-rw-r--r--src/glsl/builtins/110/sign34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/glsl/builtins/110/sign b/src/glsl/builtins/110/sign
new file mode 100644
index 0000000000..7d540de405
--- /dev/null
+++ b/src/glsl/builtins/110/sign
@@ -0,0 +1,34 @@
+((function sign
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float sign (var_ref x)))))
+
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((declare () vec2 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))
+ (return (var_ref t))))
+
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((declare () vec3 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))
+ (return (var_ref t))))
+
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((declare () vec4 t)
+ (assign (constant bool (1)) (swiz x (var_ref t)) (expression float sign (swiz x (var_ref x))))
+ (assign (constant bool (1)) (swiz y (var_ref t)) (expression float sign (swiz y (var_ref x))))
+ (assign (constant bool (1)) (swiz z (var_ref t)) (expression float sign (swiz z (var_ref x))))
+ (assign (constant bool (1)) (swiz w (var_ref t)) (expression float sign (swiz w (var_ref x))))
+ (return (var_ref t))))
+))
+