diff options
author | Eric Anholt <eric@anholt.net> | 2010-06-24 15:47:38 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-06-24 15:47:40 -0700 |
commit | bcc13b74443137043e8a34f8cb64a5add0d8af93 (patch) | |
tree | 5f4e003dceb61c091ce0fcb8c5cf9d91bec033c0 /src/glsl/builtins/110/sqrt | |
parent | 84341f4b2014810b2964230384fe76338be1d78e (diff) | |
parent | e5cf3aadb8d57dcc70b597092ecac276042f73cb (diff) |
Merge branch 'glsl2-head' into glsl2
This brings in the standalone GLSL compiler that we are planning on
replacing the existing Mesa GLSL compiler. It currently targets GLSL
1.20 and the Mesa IR.
Diffstat (limited to 'src/glsl/builtins/110/sqrt')
-rw-r--r-- | src/glsl/builtins/110/sqrt | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/glsl/builtins/110/sqrt b/src/glsl/builtins/110/sqrt new file mode 100644 index 0000000000..0302d164ae --- /dev/null +++ b/src/glsl/builtins/110/sqrt @@ -0,0 +1,21 @@ +((function sqrt + (signature float + (parameters + (declare (in) float arg0)) + ((return (expression float sqrt (var_ref arg0))))) + + (signature vec2 + (parameters + (declare (in) vec2 arg0)) + ((return (expression vec2 sqrt (var_ref arg0))))) + + (signature vec3 + (parameters + (declare (in) vec3 arg0)) + ((return (expression vec3 sqrt (var_ref arg0))))) + + (signature vec4 + (parameters + (declare (in) vec4 arg0)) + ((return (expression vec4 sqrt (var_ref arg0))))) +)) |