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authorEric Anholt <eric@anholt.net>2010-06-24 15:47:38 -0700
committerEric Anholt <eric@anholt.net>2010-06-24 15:47:40 -0700
commitbcc13b74443137043e8a34f8cb64a5add0d8af93 (patch)
tree5f4e003dceb61c091ce0fcb8c5cf9d91bec033c0 /src/glsl/builtins/130/cosh
parent84341f4b2014810b2964230384fe76338be1d78e (diff)
parente5cf3aadb8d57dcc70b597092ecac276042f73cb (diff)
Merge branch 'glsl2-head' into glsl2
This brings in the standalone GLSL compiler that we are planning on replacing the existing Mesa GLSL compiler. It currently targets GLSL 1.20 and the Mesa IR.
Diffstat (limited to 'src/glsl/builtins/130/cosh')
-rw-r--r--src/glsl/builtins/130/cosh30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/glsl/builtins/130/cosh b/src/glsl/builtins/130/cosh
new file mode 100644
index 0000000000..45e0ae427d
--- /dev/null
+++ b/src/glsl/builtins/130/cosh
@@ -0,0 +1,30 @@
+((function cosh
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (expression float * (constant float (0.5))
+ (expression float +
+ (expression float exp (var_ref x))
+ (expression float exp (expression float neg (var_ref x))))))))
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (expression vec2 * (constant vec2 (0.5))
+ (expression vec2 +
+ (expression vec2 exp (var_ref x))
+ (expression vec2 exp (expression vec2 neg (var_ref x))))))))
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (expression vec3 * (constant vec3 (0.5))
+ (expression vec3 +
+ (expression vec3 exp (var_ref x))
+ (expression vec3 exp (expression vec3 neg (var_ref x))))))))
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (expression vec4 * (constant vec4 (0.5))
+ (expression vec4 +
+ (expression vec4 exp (var_ref x))
+ (expression vec4 exp (expression vec4 neg (var_ref x))))))))
+))