diff options
author | Luca Barbieri <luca@luca-barbieri.com> | 2010-08-06 07:39:21 +0200 |
---|---|---|
committer | Luca Barbieri <luca@luca-barbieri.com> | 2010-08-20 12:04:03 +0200 |
commit | 3070e0ea41ab4aa24804e8fd26895924a8583830 (patch) | |
tree | c9f0edec8e9a61a642f4d5068ea7a9047eb11ec5 /src/glsl/builtins/ir/ftransform | |
parent | 4a9bfb24eb907080b2e3e49215ad9912758d56c6 (diff) |
mesa/st: support using PIPE_TEXTURE_RECT internally
Currently Gallium internals always use PIPE_TEXTURE_2D and normalized
coordinates to access textures.
However, PIPE_TEXTURE_2D is not always supported for NPOT textures,
and PIPE_TEXTURE_RECT requires unnormalized coordinates.
Hence, this change adds support for both kinds of normalization.
Diffstat (limited to 'src/glsl/builtins/ir/ftransform')
0 files changed, 0 insertions, 0 deletions