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authorKenneth Graunke <kenneth@whitecape.org>2011-01-01 03:43:07 -0800
committerKenneth Graunke <kenneth@whitecape.org>2011-01-12 23:55:34 -0800
commit5bfb68cd0f1d2941645a1fe133ffe1c6a4f5786b (patch)
tree8d902b509be703cd39404fa5e0f2db87f80142fc /src/glsl/builtins/ir/step
parentbbafd2b849629d3155fe0eef655bbc166a901925 (diff)
glsl/builtins: Remove unnecessary (constant bool (1)) from assignments.
This isn't strictly necessary, but is definitely nicer.
Diffstat (limited to 'src/glsl/builtins/ir/step')
-rw-r--r--src/glsl/builtins/ir/step36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/glsl/builtins/ir/step b/src/glsl/builtins/ir/step
index 7aec9d7a6c..efcd7bc802 100644
--- a/src/glsl/builtins/ir/step
+++ b/src/glsl/builtins/ir/step
@@ -10,8 +10,8 @@
(declare (in) float edge)
(declare (in) vec2 x))
((declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec3
@@ -19,9 +19,9 @@
(declare (in) float edge)
(declare (in) vec3 x))
((declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec4
@@ -29,10 +29,10 @@
(declare (in) float edge)
(declare (in) vec4 x))
((declare () vec4 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
+ (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec2
@@ -40,8 +40,8 @@
(declare (in) vec2 edge)
(declare (in) vec2 x))
((declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
(return (var_ref t))))
(signature vec3
@@ -49,9 +49,9 @@
(declare (in) vec3 edge)
(declare (in) vec3 x))
((declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
(return (var_ref t))))
(signature vec4
@@ -59,10 +59,10 @@
(declare (in) vec4 edge)
(declare (in) vec4 x))
((declare () vec4 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
- (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
+ (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))
(return (var_ref t))))
))