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authorEric Anholt <eric@anholt.net>2010-08-17 17:24:42 -0700
committerEric Anholt <eric@anholt.net>2010-08-17 17:27:44 -0700
commit6992c3c3739dad249e8c396057d5cbeedcdf91de (patch)
treeb590fa66a494743fb93ae0d1c3a59a28b0511a87 /src/glsl/glcpp/tests/013-define-func-1-arg-unused.c
parent02e16398292825924d4c7ffb884961275dbadacd (diff)
ir_to_mesa: Fix implementation of ir_binop_equal, ir_binop_notequal.
These binops are the vector-to-bool comparisons, not vec-to-bvec. We likely want both operations avilable as expression, since 915 and 965 FS naturally does the vector version, while 965 VS can also naturally do the scalar version. However, we can save that until later. Fixes: glsl-fs-vec4-operator-equal.shader_test glsl-fs-vec4-operator-notequal.shader_test glsl-vs-vec4-operator-equal.shader_test glsl-vs-vec4-operator-notequal.shader_test
Diffstat (limited to 'src/glsl/glcpp/tests/013-define-func-1-arg-unused.c')
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