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author | Jose Fonseca <jfonseca@vmware.com> | 2011-03-11 16:33:18 -0700 |
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committer | José Fonseca <jfonseca@vmware.com> | 2011-03-15 15:32:00 +0000 |
commit | a946e840715b481065db2347696eea6bae0c9dd6 (patch) | |
tree | 2ca472b1f0d9a2e1bad3de3b44042e734354ba7c /src/glsl/glcpp/tests/086-reserved-macro-names.c.expected | |
parent | d0e805ebd8fd492241e77c015ae7b2a0b7840869 (diff) |
scons: copy hash_table.c, symbol_table.c to glsl directory
This fixes an issue where the .obj files wound up in the src/
directory rather than the build/ directory. That prevented
combined 32-bit and 64-bit builds from working.
Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/glsl/glcpp/tests/086-reserved-macro-names.c.expected')
0 files changed, 0 insertions, 0 deletions