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authorIan Romanick <ian.d.romanick@intel.com>2011-01-31 15:02:24 -0800
committerIan Romanick <ian.d.romanick@intel.com>2011-01-31 15:32:56 -0800
commit14880a510a1a288df0778395097d5a52806abfb0 (patch)
tree275eb4aa6bd212329277fb36838408a61a3d28f8 /src/glsl/glsl_parser.cpp
parente5e34ab18eeaffa465094f6281dfe293b84376db (diff)
glsl: Reject shader versions not supported by the implementation
Previously we'd happily compile GLSL 1.30 shaders on any driver. We'd also happily compile GLSL 1.10 and 1.20 shaders in an ES2 context. This has been a long standing FINISHME in the compiler. NOTE: This is a candidate for the 7.9 and 7.10 branches
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