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author | Eric Anholt <eric@anholt.net> | 2010-12-01 15:55:53 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2010-12-01 16:14:34 -0800 |
commit | b4f585665c31b1f80d909e38b3b2a9fab0c03076 (patch) | |
tree | 958cd5409c25ad5fa7f4c9dee22a4027ebc055ac /src/glsl/glsl_symbol_table.cpp | |
parent | f361f8a8a9a71d84fc569445902adacc2f2cc069 (diff) |
glsl: Mark the array access for whole-array comparisons.
By not doing so, the uniform contents of
glsl-uniform-non-uniform-array-compare.shader_test was getting thrown
out since nobody was recorded as dereferencing the array.
Diffstat (limited to 'src/glsl/glsl_symbol_table.cpp')
0 files changed, 0 insertions, 0 deletions