diff options
author | Eric Anholt <eric@anholt.net> | 2010-07-20 16:47:25 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-07-20 17:30:10 -0700 |
commit | 21b0dbd79937e9d6787f045af7d60d4b6c649ec8 (patch) | |
tree | ffba1dbb2896d9ab9ddc24a062b69763d55a1826 /src/glsl/glsl_types.h | |
parent | b6e92ad7da9d4f00607caca90bd0b8853623a493 (diff) |
glsl2: talloc the glsl_struct_field[] we use to look up structure types.
Since the types are singletons across the lifetime of the compiler,
repeatedly compiling a program with the same structure type defined
would drop a copy of the array on the floor per compile.
This is a bit tricky because the static GLSL types are not called with
the talloc-based new, so we have to use the global type context, which
may not be initialized yet.
Diffstat (limited to 'src/glsl/glsl_types.h')
-rw-r--r-- | src/glsl/glsl_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index e869071cab..8ba9b5ff63 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -136,7 +136,7 @@ struct glsl_type { union { const struct glsl_type *array; /**< Type of array elements. */ const struct glsl_type *parameters; /**< Parameters to function. */ - const struct glsl_struct_field *structure;/**< List of struct fields. */ + struct glsl_struct_field *structure; /**< List of struct fields. */ } fields; |