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authorEric Anholt <eric@anholt.net>2010-07-12 15:41:31 -0700
committerEric Anholt <eric@anholt.net>2010-07-12 16:07:02 -0700
commitd74c9ff046c9cf8ee33c202eb5eba3dfc7f8e06e (patch)
tree906cd88a4948883c509a18b982c6a3c9672b5487 /src/glsl/ir.h
parent7b96b474e06f83bf4abec42b3a9cb2dee0ea1b68 (diff)
glsl2: Use a better talloc context for ir_expression_flattening.
The instruction can be hung off of any other in the tree, even if the other one will be deleted, since it'll get stolen to the shader's context later if it's still live.
Diffstat (limited to 'src/glsl/ir.h')
0 files changed, 0 insertions, 0 deletions