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authorEric Anholt <eric@anholt.net>2010-08-02 17:49:01 -0700
committerEric Anholt <eric@anholt.net>2010-08-02 17:50:20 -0700
commitc8babd5d9bba75c9f38f384f9cb3587e3543cc28 (patch)
tree276a7c2dac5614bf3b54592a02fc21016f64f4ad /src/glsl/ir_constant_expression.cpp
parent47f305a4fcd23f859d097c6cc25a739547462939 (diff)
glsl2: Fix typo in clamp() constant builtin using uint instead of int.
I take back the bad things I've said about the signed/unsigned comparison warning now.
Diffstat (limited to 'src/glsl/ir_constant_expression.cpp')
-rw-r--r--src/glsl/ir_constant_expression.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index 915d362b15..06bea2bef6 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -856,7 +856,7 @@ ir_call::constant_expression_value()
break;
case GLSL_TYPE_INT:
data.i[c] = CLAMP(op[0]->value.i[c], op[1]->value.i[c1],
- op[2]->value.u[c2]);
+ op[2]->value.i[c2]);
break;
case GLSL_TYPE_FLOAT:
data.f[c] = CLAMP(op[0]->value.f[c], op[1]->value.f[c1],