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authorKenneth Graunke <kenneth@whitecape.org>2010-09-05 01:48:11 -0700
committerKenneth Graunke <kenneth@whitecape.org>2010-09-07 17:30:38 -0700
commitf412fac5b46eb274cbed8e62234d5dbfd859f1fe (patch)
tree89bbe21c6ba90bdfc59e850ebda738e329fc1fff /src/glsl/ir_constant_expression.cpp
parentc98deb18d5836f75cf62562f9304e4d90e0ea920 (diff)
glsl: Move is_builtin flag back to ir_function_signature.
This effectively reverts b6f15869b324ae64a00d0fe46fa3c8c62c1edb6c. In desktop GLSL, defining a function with the same name as a built-in hides that built-in function completely, so there would never be built-in and user function signatures in the same ir_function. However, in GLSL ES, overloading built-ins is allowed, and does not hide the built-in signatures - so we're back to needing this.
Diffstat (limited to 'src/glsl/ir_constant_expression.cpp')
-rw-r--r--src/glsl/ir_constant_expression.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index 458dca7977..ca12392a74 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -785,7 +785,7 @@ ir_call::constant_expression_value()
* "Function calls to user-defined functions (non-built-in functions)
* cannot be used to form constant expressions."
*/
- if (!this->callee->function()->is_builtin)
+ if (!this->callee->is_builtin)
return NULL;
unsigned num_parameters = 0;