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authorKenneth Graunke <kenneth@whitecape.org>2010-09-07 23:16:26 -0700
committerKenneth Graunke <kenneth@whitecape.org>2010-09-08 12:09:41 -0700
commit84160a0454b17306e6b9bff5b6e50e54959c5680 (patch)
treec97c2cdc6995552d927bb6e13aa6011b9a2623d9 /src/glsl/ir_constant_propagation.cpp
parent961f42c9bd795204e031ea6a31a2ae04ba2e4067 (diff)
glsl/builtins: Simplify degenerate scalar float cases.
The code being generated was just stupid, considering that: - normalize(x) = 1.0 - length(x) = x - distance(x, y) = x - y
Diffstat (limited to 'src/glsl/ir_constant_propagation.cpp')
0 files changed, 0 insertions, 0 deletions