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| author | Kenneth Graunke <kenneth@whitecape.org> | 2010-12-06 10:54:21 -0800 |
|---|---|---|
| committer | Kenneth Graunke <kenneth@whitecape.org> | 2010-12-06 13:43:22 -0800 |
| commit | c17c7903871b031162e41d6495a1bef64844e19b (patch) | |
| tree | d3a89af48859453542f8e44f2fcc8c78a19c248e /src/glsl/ir_function_inlining.h | |
| parent | a8f52647b045b5400ebcfc58ba235599a6e9ad87 (diff) | |
glsl: Properly add functions during lazy built-in prototype importing.
The original lazy built-in importing patch did not add the newly created
function to the symbol table, nor actually emit it into the IR stream.
Adding it to the symbol table is non-trivial since importing occurs when
generating some ir_call in a nested scope. A new add_global_function
method, backed by new symbol_table code in the previous patch, handles
this.
Fixes bug #32030.
Diffstat (limited to 'src/glsl/ir_function_inlining.h')
0 files changed, 0 insertions, 0 deletions
