diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2010-09-05 01:48:11 -0700 |
---|---|---|
committer | Kenneth Graunke <kenneth@whitecape.org> | 2010-09-07 17:30:38 -0700 |
commit | f412fac5b46eb274cbed8e62234d5dbfd859f1fe (patch) | |
tree | 89bbe21c6ba90bdfc59e850ebda738e329fc1fff /src/glsl/ir_import_prototypes.cpp | |
parent | c98deb18d5836f75cf62562f9304e4d90e0ea920 (diff) |
glsl: Move is_builtin flag back to ir_function_signature.
This effectively reverts b6f15869b324ae64a00d0fe46fa3c8c62c1edb6c.
In desktop GLSL, defining a function with the same name as a built-in
hides that built-in function completely, so there would never be
built-in and user function signatures in the same ir_function.
However, in GLSL ES, overloading built-ins is allowed, and does not
hide the built-in signatures - so we're back to needing this.
Diffstat (limited to 'src/glsl/ir_import_prototypes.cpp')
-rw-r--r-- | src/glsl/ir_import_prototypes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir_import_prototypes.cpp b/src/glsl/ir_import_prototypes.cpp index a39b384071..066137e60a 100644 --- a/src/glsl/ir_import_prototypes.cpp +++ b/src/glsl/ir_import_prototypes.cpp @@ -59,7 +59,6 @@ public: this->function = this->symbols->get_function(ir->name); if (!this->function) { this->function = new(this->mem_ctx) ir_function(ir->name); - this->function->is_builtin = ir->is_builtin; list->push_tail(this->function); @@ -87,6 +86,7 @@ public: new(mem_ctx) ir_function_signature(ir->return_type); copy->is_defined = false; + copy->is_builtin = ir->is_builtin; /* Clone the parameter list, but NOT the body. */ |