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authorIan Romanick <ian.d.romanick@intel.com>2010-09-02 14:53:17 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-09-03 11:55:22 -0700
commitf061524f0737bf59dad6ab9bb2e0015df804e4b5 (patch)
tree75a813e7411f78a7f16ef2e4a067ad2d4c145319 /src/glsl/loop_controls.cpp
parent4e5b41c2f6b6423d0df260a9dea7938546134ec6 (diff)
glsl2: Use as_constant some places instead of constant_expression_value
The places where constant_expression_value are still used in loop analysis are places where a new expression tree is created and constant folding won't have happened. This is used, for example, when we try to determine the maximal loop iteration count. Based on review comments by Eric. "...rely on constant folding to have done its job, instead of going all through the subtree again when it wasn't a constant."
Diffstat (limited to 'src/glsl/loop_controls.cpp')
-rw-r--r--src/glsl/loop_controls.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/loop_controls.cpp b/src/glsl/loop_controls.cpp
index d6a1e33fdb..17a0d2db81 100644
--- a/src/glsl/loop_controls.cpp
+++ b/src/glsl/loop_controls.cpp
@@ -204,12 +204,12 @@ loop_control_visitor::visit_leave(ir_loop *ir)
* which.
*/
ir_rvalue *counter = cond->operands[0]->as_dereference_variable();
- ir_constant *limit = cond->operands[1]->constant_expression_value();
+ ir_constant *limit = cond->operands[1]->as_constant();
enum ir_expression_operation cmp = cond->operation;
if (limit == NULL) {
counter = cond->operands[1]->as_dereference_variable();
- limit = cond->operands[0]->constant_expression_value();
+ limit = cond->operands[0]->as_constant();
switch (cmp) {
case ir_binop_less: cmp = ir_binop_gequal; break;