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author | Eric Anholt <eric@anholt.net> | 2010-07-21 15:54:53 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-07-21 20:17:24 -0700 |
commit | 04de6861c1a41859dd85ca066b964e5df3ad63b6 (patch) | |
tree | f40100e8f58be1285f57a0dbceb2b26618a0c0eb /src/glsl/pp/sl_pp_dict.h | |
parent | ff81a1dd92f1bffcbfbd2c5268ea0d821b8e9dd4 (diff) |
i956: Set the execution size correctly for scratch space writes.
Otherwise, the second half isn't written, and we end up reading back
black.
Fixes the remaining junk drawn in glsl-max-varyings, and will likely
help with a number of large real-world shaders.
Diffstat (limited to 'src/glsl/pp/sl_pp_dict.h')
0 files changed, 0 insertions, 0 deletions