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authorJosé Fonseca <jfonseca@vmware.com>2009-12-10 16:29:04 +0000
committerJosé Fonseca <jfonseca@vmware.com>2009-12-10 16:30:08 +0000
commit491f384c3958067e6c4c994041f5d8d413b806bc (patch)
tree761cddddb7c577277b626449aca7a2bef65e1d94 /src/glsl/pp
parent289eab5389c0f0f3f85f872b2ba440f5e8416a50 (diff)
scons: Get GLSL code building correctly when cross compiling.
This is quite messy. GLSL code has to be built twice: one for the host OS, another for the target OS.
Diffstat (limited to 'src/glsl/pp')
-rw-r--r--src/glsl/pp/SConscript24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/glsl/pp/SConscript b/src/glsl/pp/SConscript
deleted file mode 100644
index 5bd615c8d7..0000000000
--- a/src/glsl/pp/SConscript
+++ /dev/null
@@ -1,24 +0,0 @@
-Import('*')
-
-env = env.Clone()
-
-glsl = env.StaticLibrary(
- target = 'glsl',
- source = [
- 'sl_pp_context.c',
- 'sl_pp_define.c',
- 'sl_pp_dict.c',
- 'sl_pp_error.c',
- 'sl_pp_expression.c',
- 'sl_pp_extension.c',
- 'sl_pp_if.c',
- 'sl_pp_line.c',
- 'sl_pp_macro.c',
- 'sl_pp_pragma.c',
- 'sl_pp_process.c',
- 'sl_pp_purify.c',
- 'sl_pp_token.c',
- 'sl_pp_version.c',
- ],
-)
-Export('glsl')