diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2010-09-07 23:16:26 -0700 |
---|---|---|
committer | Kenneth Graunke <kenneth@whitecape.org> | 2010-09-08 12:09:41 -0700 |
commit | 84160a0454b17306e6b9bff5b6e50e54959c5680 (patch) | |
tree | c97c2cdc6995552d927bb6e13aa6011b9a2623d9 /src/glsl/s_expression.cpp | |
parent | 961f42c9bd795204e031ea6a31a2ae04ba2e4067 (diff) |
glsl/builtins: Simplify degenerate scalar float cases.
The code being generated was just stupid, considering that:
- normalize(x) = 1.0
- length(x) = x
- distance(x, y) = x - y
Diffstat (limited to 'src/glsl/s_expression.cpp')
0 files changed, 0 insertions, 0 deletions