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authorDave Airlie <airlied@redhat.com>2011-02-03 14:45:40 +1000
committerDave Airlie <airlied@redhat.com>2011-02-04 09:09:44 +1000
commit4b49fcbb9a26680e9a4ef441668e0dd817529d47 (patch)
treed0e5352edad449215887177e65e15d55b815c404 /src/glsl/s_expression.cpp
parent5026841d5edc1f3c94e9057f7b331d4f56f0199a (diff)
r600g: flush depth texture before a blit from it.
If we are going to blit from a depth texture we need to flush it before we blit from it. Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src/glsl/s_expression.cpp')
0 files changed, 0 insertions, 0 deletions