diff options
author | Eric Anholt <eric@anholt.net> | 2010-06-24 15:32:15 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-06-24 15:36:00 -0700 |
commit | 29285882676388aacff123e8bdf025904abf8ea9 (patch) | |
tree | a830f72e7a5273d8fd1a7781ce7da7ae91b613ab /src/glsl/tests/array-10.glsl | |
parent | 0ee7d80269bfab14683623b0c8fc12da43db8d78 (diff) |
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Diffstat (limited to 'src/glsl/tests/array-10.glsl')
-rw-r--r-- | src/glsl/tests/array-10.glsl | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/glsl/tests/array-10.glsl b/src/glsl/tests/array-10.glsl new file mode 100644 index 0000000000..019aa21150 --- /dev/null +++ b/src/glsl/tests/array-10.glsl @@ -0,0 +1,11 @@ +/* FAIL - array constructors forbidden in GLSL 1.10 + * + * This can also generate an error because the 'vec4[]' style syntax is + * illegal in GLSL 1.10. + */ +void main() +{ + vec4 a[2] = vec4 [2] (vec4(1.0), vec4(2.0)); + + gl_Position = gl_Vertex; +} |