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author | Keith Whitwell <keithw@vmware.com> | 2010-11-02 14:20:20 +0000 |
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committer | Keith Whitwell <keithw@vmware.com> | 2010-11-02 16:48:10 +0000 |
commit | 98445b43071414a6bd82d0618002611c6ad70257 (patch) | |
tree | 09ce797ac92e5b5001fdd0e3ef5a5f71d2b2e276 /src/glsl | |
parent | fc70c05dbd5af94b04cf4717253cfbd57aadf1af (diff) |
llvmpipe: avoid generating tri_16 for tris which extend past tile bounds
Don't trim triangle bounding box to scissor/draw-region until after
the logic for emitting tri_16. Don't generate tri_16 commands for
triangles with untrimmed bounding boxes outside the current tile.
This is important as the tri-16 itself can extend past tile bounds and
we don't want to add code to it to check against tile bounds (slow) or
restrict it to locations within a tile (pessimistic).
Diffstat (limited to 'src/glsl')
0 files changed, 0 insertions, 0 deletions