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authorLuca Barbieri <luca@luca-barbieri.com>2010-09-04 23:20:33 +0200
committerLuca Barbieri <luca@luca-barbieri.com>2010-09-05 02:01:02 +0200
commit9fc50968addcefa3ce699a0ec6ebb8496dc527e1 (patch)
tree5efb5cb60883318f91827b9b42aed0c679bce9e3 /src/glsl
parent6dc71d6aa5262ee3fcb79c713f2d91121db79533 (diff)
nvfx: support using blitter to copy depth/stencil resources, fix Heaven
We might want to copy them as color ones though. Also works around crash in Unigine Heaven due to failing to allocate a 64 MB temporary in GART for a CPU copy. Unigine Heaven now works on nv40, albeit with very heavy glitches (with the floating branch with render_hdr 0).
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