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authorChad Versace <chad.versace@intel.com>2011-02-14 11:16:42 -0800
committerChad Versace <chad.versace@intel.com>2011-02-15 15:46:12 -0800
commitf2e9981e43b26ca101b774ea6af1f00617098246 (patch)
tree89d26373331408ca825bd21c17c43734d9ff2d0f /src/glsl
parenta231ac23f41a38cf9bde80bab4cb6aa8821d4895 (diff)
Revert "glsl: Fix constant-folding for reciprocal expressions"
This reverts commit b3cf92aa916ee0537ee37723c23a9897ac9cd3e0. The reverted commit prevented constant-folding of reciprocal expressions when the reciprocated expression was 0. However, since the spec allows division by zero, constant-folding *is* permissible in this case. From Section 5.9 of the GLSL 1.20 spec: Dividing by zero does not cause an exception but does result in an unspecified value.
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/ir_constant_expression.cpp16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index 2841fb350a..7e00db66ee 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -288,24 +288,20 @@ ir_expression::constant_expression_value()
break;
case ir_unop_rcp:
- /* FINISHME: Emit warning when division-by-zero is detected. */
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
switch (this->type->base_type) {
case GLSL_TYPE_UINT:
- if (op[0]->value.u[c] == 0.0)
- return NULL;
- data.u[c] = 1 / op[0]->value.u[c];
+ if (op[0]->value.u[c] != 0.0)
+ data.u[c] = 1 / op[0]->value.u[c];
break;
case GLSL_TYPE_INT:
- if (op[0]->value.i[c] == 0.0)
- return NULL;
- data.i[c] = 1 / op[0]->value.i[c];
+ if (op[0]->value.i[c] != 0.0)
+ data.i[c] = 1 / op[0]->value.i[c];
break;
case GLSL_TYPE_FLOAT:
- if (op[0]->value.f[c] == 0.0)
- return NULL;
- data.f[c] = 1.0F / op[0]->value.f[c];
+ if (op[0]->value.f[c] != 0.0)
+ data.f[c] = 1.0F / op[0]->value.f[c];
break;
default:
assert(0);