diff options
author | Karl Schultz <kschultz@freedesktop.org> | 2001-11-29 16:16:55 +0000 |
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committer | Karl Schultz <kschultz@freedesktop.org> | 2001-11-29 16:16:55 +0000 |
commit | 9c8cbe6950096c4ec2fd1963edbc6c993c86947f (patch) | |
tree | 3dcf4a5d511c59e94f25740afb028ca5e7fca8ca /src/glu/sgi/libnurbs/interface | |
parent | 4e6c835210bd0e8e8467a1c75723af6af4b41fb4 (diff) |
Fix compilation errors and warnings for NURBS support. (Robert Bergkvist)
Diffstat (limited to 'src/glu/sgi/libnurbs/interface')
-rw-r--r-- | src/glu/sgi/libnurbs/interface/bezierEval.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/glu/sgi/libnurbs/interface/bezierEval.cc b/src/glu/sgi/libnurbs/interface/bezierEval.cc index 3f086c0c32..a1bbbf52a7 100644 --- a/src/glu/sgi/libnurbs/interface/bezierEval.cc +++ b/src/glu/sgi/libnurbs/interface/bezierEval.cc @@ -31,10 +31,10 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $ +** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $ */ /* -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierEval.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierEval.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $ */ #include <stdlib.h> @@ -72,8 +72,8 @@ void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride { float uprime = (u-u0)/(u1-u0); float *ctlptr = ctlpoints; - float oneMinusX = 1.0-uprime; - float XPower = 1.0; + float oneMinusX = 1.0f-uprime; + float XPower = 1.0f; int i,k; for(k=0; k<dimension; k++) @@ -171,7 +171,7 @@ void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoi */ void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]) { - int i,j,k; + int i; float newPoints[MAX_ORDER][MAX_DIMENSION]; for(i=0; i<uorder; i++){ @@ -229,7 +229,7 @@ void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, in /*if size is 0, then nothing is done*/ static void normalize(float vec[3]) { - float size = sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); + float size = (float)sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); if(size < TOLERANCE) { |