diff options
author | Kendall Bennett <KendallB@scitechsoft.com> | 2003-10-14 23:48:57 +0000 |
---|---|---|
committer | Kendall Bennett <KendallB@scitechsoft.com> | 2003-10-14 23:48:57 +0000 |
commit | 596d57c42a24430e72e225c051270918d0b2e864 (patch) | |
tree | 98b771dd11e637f88107682adb3797c4731b548d /src/glu/sgi/libnurbs | |
parent | 9b77fb7dab3fd4e4a9228e5c0609cc494aa01211 (diff) |
Updates to SGI GLU code to get it to compile clean with the Open Watcom compiler.
Most of the changes were to get rid of warnings, but many of the warnings could
not be removed in the code so I also added #pragma's to disable the warnings.
Someone really should clean up this code, but I didn't want to mess with it
that much (and potentially break it).
Diffstat (limited to 'src/glu/sgi/libnurbs')
-rw-r--r-- | src/glu/sgi/libnurbs/interface/bezierEval.cc | 40 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/interface/glrenderer.cc | 58 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/interface/glsurfeval.cc | 404 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/arc.cc | 71 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/basiccrveval.cc | 30 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/basicsurfeval.cc | 56 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/coveandtiler.cc | 84 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/internals/knotvector.cc | 41 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/nurbtess/directedLine.cc | 122 | ||||
-rw-r--r-- | src/glu/sgi/libnurbs/nurbtess/polyDBG.cc | 111 |
10 files changed, 515 insertions, 502 deletions
diff --git a/src/glu/sgi/libnurbs/interface/bezierEval.cc b/src/glu/sgi/libnurbs/interface/bezierEval.cc index a1bbbf52a7..c72d64f787 100644 --- a/src/glu/sgi/libnurbs/interface/bezierEval.cc +++ b/src/glu/sgi/libnurbs/interface/bezierEval.cc @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,10 +31,10 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ */ /* -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierEval.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierEval.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ #include <stdlib.h> @@ -43,6 +43,10 @@ #include <math.h> #include "bezierEval.h" +#ifdef __WATCOMC__ +#pragma warning 14 10 +#endif + #define TOLERANCE 0.0001 #ifndef MAX_ORDER @@ -88,7 +92,7 @@ void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride } } - + /*order = degree +1 >=1. */ @@ -109,7 +113,7 @@ void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int st buf[r][i][j] = (1-uprime)*buf[r-1][i][j] + uprime*buf[r-1][i+1][j]; } } - + for(j=0; j<dimension; j++) retpoint[j] = buf[order-1][0][j]; } @@ -135,10 +139,10 @@ void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int str } ctlptr += stride; } - + bezierCurveEval(u0, u1, order-1, (float*) buf, MAX_DIMENSION, dimension, u, retDer); } - + void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]) { int i,k,r; @@ -179,12 +183,12 @@ void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, fl bezierCurveEvalDerGen(vder, v0, v1, vorder, ctlpoints+ustride*i, vstride, dimension, v, newPoints[i]); } - + bezierCurveEvalDerGen(uder, u0, u1, uorder, (float *) newPoints, MAX_DIMENSION, dimension, u, ret); } -/*division by w is performed*/ +/*division by w is performed*/ void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]) { bezierSurfEvalDerGen(0, 0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, ret); @@ -192,7 +196,7 @@ void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vord ret[0] /= ret[3]; ret[1] /= ret[3]; ret[2] /= ret[3]; - } + } } void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[]) @@ -202,7 +206,7 @@ void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, in assert(dimension>=3 && dimension <=4); bezierSurfEvalDerGen(1,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialU); bezierSurfEvalDerGen(0,1, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialV); - + if(dimension == 3){/*inhomogeneous*/ crossProduct(partialU, partialV, retNormal); @@ -215,11 +219,11 @@ void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, in float newPartialU[MAX_DIMENSION]; float newPartialV[MAX_DIMENSION]; int i; - bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val); + bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val); for(i=0; i<=2; i++){ newPartialU[i] = partialU[i] * val[3] - val[i] * partialU[3]; - newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3]; + newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3]; } crossProduct(newPartialU, newPartialV, retNormal); normalize(retNormal); @@ -231,7 +235,7 @@ static void normalize(float vec[3]) { float size = (float)sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); - if(size < TOLERANCE) + if(size < TOLERANCE) { #ifdef DEBUG fprintf(stderr, "Warning: in oglBSpline.c normal is 0\n"); @@ -244,7 +248,7 @@ static void normalize(float vec[3]) vec[2] = vec[2]/size; } } - + static void crossProduct(float x[3], float y[3], float ret[3]) { diff --git a/src/glu/sgi/libnurbs/interface/glrenderer.cc b/src/glu/sgi/libnurbs/interface/glrenderer.cc index 15bea9c212..7c9da9f45b 100644 --- a/src/glu/sgi/libnurbs/interface/glrenderer.cc +++ b/src/glu/sgi/libnurbs/interface/glrenderer.cc @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,10 +31,10 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ */ /* -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glrenderer.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glrenderer.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "gluos.h" @@ -99,7 +99,7 @@ GLUnurbs::GLUnurbs() //default autoloadmode is true autoloadmode = 1; - //default callbackFlag is 0 + //default callbackFlag is 0 callbackFlag = 0; errorCallback = NULL; @@ -127,8 +127,8 @@ GLUnurbs::errorHandler(int i) postError( gluError ); } -void -GLUnurbs::loadGLMatrices(void) +void +GLUnurbs::loadGLMatrices(void) { GLfloat vmat[4][4]; GLint viewport[4]; @@ -140,20 +140,20 @@ GLUnurbs::loadGLMatrices(void) } void -GLUnurbs::useGLMatrices(const GLfloat modelMatrix[16], +GLUnurbs::useGLMatrices(const GLfloat modelMatrix[16], const GLfloat projMatrix[16], const GLint viewport[4]) { GLfloat vmat[4][4]; - multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix, + multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix, (const GLfloat (*)[4]) projMatrix); loadCullingMatrix((GLfloat (*)[4]) vmat); loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport); } /*-------------------------------------------------------------------------- - * grabGLMatrix + * grabGLMatrix *-------------------------------------------------------------------------- */ @@ -164,8 +164,8 @@ GLUnurbs::grabGLMatrix(GLfloat vmat[4][4]) ::glGetFloatv((GLenum) GL_MODELVIEW_MATRIX, (GLfloat *) &(m1[0][0])); ::glGetFloatv((GLenum) GL_PROJECTION_MATRIX, (GLfloat *) &(m2[0][0])); - multmatrix4d((GLfloat (*)[4]) vmat, - (GLfloat (*)[4]) m1, (GLfloat (*)[4]) m2); + multmatrix4d((GLfloat (*)[4]) vmat, + (const GLfloat (*)[4]) m1, (const GLfloat (*)[4]) m2); } //for object space tesselation: view independent @@ -180,27 +180,27 @@ GLUnurbs::setSamplingMatrixIdentity( void ) }; const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]); const long cstride = 1; - - setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + + setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); } void -GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4], +GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4], const GLint viewport[4]) { /* rescale the mapping to correspond to pixels in x/y */ REAL xsize = 0.5 * (REAL) (viewport[2]); REAL ysize = 0.5 * (REAL) (viewport[3]); - + INREAL smat[4][4]; smat[0][0] = vmat[0][0] * xsize; smat[1][0] = vmat[1][0] * xsize; @@ -225,13 +225,13 @@ GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4], const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]); const long cstride = 1; - setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, cstride); } @@ -263,14 +263,14 @@ GLUnurbs::loadCullingMatrix(GLfloat vmat[4][4]) const long rstride = sizeof(cmat[0]) / sizeof(cmat[0][0]); const long cstride = 1; - setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, + setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, cstride); //added for curves by zl - setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, cstride); - setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, + setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, cstride); } diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.cc b/src/glu/sgi/libnurbs/interface/glsurfeval.cc index 3f6ff87942..6f63aff44b 100644 --- a/src/glu/sgi/libnurbs/interface/glsurfeval.cc +++ b/src/glu/sgi/libnurbs/interface/glsurfeval.cc @@ -35,8 +35,8 @@ /* * glsurfeval.c++ * - * $Date: 2001/07/16 15:46:42 $ $Revision: 1.2 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glsurfeval.cc,v 1.2 2001/07/16 15:46:42 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glsurfeval.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ /* Polynomial Evaluator Interface */ @@ -58,14 +58,14 @@ /*#define NO_EVALUATION*/ //#define USE_LOD //for LOD test, have to turn on USE_LOD in insurfeval.c++ too - + /*for statistics*/ //#define STATISTICS #ifdef STATISTICS static int STAT_num_of_triangles=0; static int STAT_num_of_eval_vertices=0; static int STAT_num_of_quad_strips=0; -#endif +#endif /*for output triangles*/ /*#define OUTPUT_TRIANGLES*/ @@ -74,16 +74,16 @@ static int STAT_num_of_quad_strips=0; /*#define FOR_CHRIS*/ #ifdef FOR_CHRIS extern "C" { void evalUStripExt(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val);} + int n_lower, REAL v_lower, REAL* lower_val);} extern "C" { void evalVStripExt(int n_left, REAL u_left, REAL* left_val, - int n_right, REAL u_right, REAL* right_val); + int n_right, REAL u_right, REAL* right_val); } #endif /**************begin for LOD_eval_list***********/ -void OpenGLSurfaceEvaluator::LOD_eval_list(int level) +void OpenGLSurfaceEvaluator::LOD_eval_list(int level) { if(level == 0) LOD_eval_level = 1; @@ -98,8 +98,8 @@ void OpenGLSurfaceEvaluator::LOD_eval_list(int level) } -OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() -{ +OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() +{ int i; for (i=0; i<VERTEX_CACHE_SIZE; i++) { @@ -120,7 +120,7 @@ OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() global_uorder_BV = 0; global_vorder_BV = 0; global_baseData = NULL; - + global_bpm = NULL; output_triangles = 0; //don't output triangles by default @@ -161,8 +161,8 @@ OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() #endif } -OpenGLSurfaceEvaluator::~OpenGLSurfaceEvaluator() -{ +OpenGLSurfaceEvaluator::~OpenGLSurfaceEvaluator() +{ for (int ii= 0; ii< VERTEX_CACHE_SIZE; ii++) { delete vertexCache[ii]; vertexCache[ii]= 0; @@ -197,11 +197,11 @@ void OpenGLSurfaceEvaluator::mapgrid2f(long nu, REAL u0, REAL u1, long nv, REAL v0, REAL v1) { #ifdef USE_INTERNAL_EVAL - inMapGrid2f((int) nu, (REAL) u0, (REAL) u1, (int) nv, + inMapGrid2f((int) nu, (REAL) u0, (REAL) u1, (int) nv, (REAL) v0, (REAL) v1); #else - if(output_triangles) + if(output_triangles) { global_grid_u0 = u0; global_grid_u1 = u1; @@ -211,7 +211,7 @@ OpenGLSurfaceEvaluator::mapgrid2f(long nu, REAL u0, REAL u1, long nv, REAL v0, R global_grid_nv = nv; } else - glMapGrid2d((GLint) nu, (GLdouble) u0, (GLdouble) u1, (GLint) nv, + glMapGrid2d((GLint) nu, (GLdouble) u0, (GLdouble) u1, (GLint) nv, (GLdouble) v0, (GLdouble) v1); #endif @@ -225,7 +225,7 @@ OpenGLSurfaceEvaluator::polymode(long style) switch(style) { default: case N_MESHFILL: - + glPolygonMode((GLenum) GL_FRONT_AND_BACK, (GLenum) GL_FILL); break; case N_MESHLINE: @@ -361,11 +361,11 @@ OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, i /* *the algorithm works by scanning from left to right. *leftMostV: the left most of the remaining verteces (on both upper and lower). - * it could an element of upperVerts or lowerVerts. - *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line - *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line + * it could an element of upperVerts or lowerVerts. + *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line + *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line */ - + /*initialize i,j,and leftMostV */ if(upper_val[0] <= lower_val[0]) @@ -385,140 +385,140 @@ OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, i leftMostV[1] = v_lower; } - + /*the main loop. - *the invariance is that: - *at the beginning of each loop, the meaning of i,j,and leftMostV are + *the invariance is that: + *at the beginning of each loop, the meaning of i,j,and leftMostV are *maintained */ while(1) { if(i >= n_upper) /*case1: no more in upper*/ - { - if(j<n_lower-1) /*at least two vertices in lower*/ - { - bgntfan(); + { + if(j<n_lower-1) /*at least two vertices in lower*/ + { + bgntfan(); coord2f(leftMostV[0], leftMostV[1]); // glNormal3fv(leftMostNormal); -// glVertex3fv(leftMostXYZ); +// glVertex3fv(leftMostXYZ); - while(j<n_lower){ + while(j<n_lower){ coord2f(lower_val[j], v_lower); // glNormal3fv(lowerNormal[j]); // glVertex3fv(lowerXYZ[j]); j++; - } - endtfan(); - } - break; /*exit the main loop*/ - } + } + endtfan(); + } + break; /*exit the main loop*/ + } else if(j>= n_lower) /*case2: no more in lower*/ - { - if(i<n_upper-1) /*at least two vertices in upper*/ - { - bgntfan(); + { + if(i<n_upper-1) /*at least two vertices in upper*/ + { + bgntfan(); coord2f(leftMostV[0], leftMostV[1]); // glNormal3fv(leftMostNormal); // glVertex3fv(leftMostXYZ); - - for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/ + + for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/ { coord2f(upper_val[k], v_upper); // glNormal3fv(upperNormal[k]); // glVertex3fv(upperXYZ[k]); } - endtfan(); - } - break; /*exit the main loop*/ - } + endtfan(); + } + break; /*exit the main loop*/ + } else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/ - { - if(upper_val[i] <= lower_val[j]) - { + { + if(upper_val[i] <= lower_val[j]) + { bgntfan(); coord2f(lower_val[j], v_lower); // glNormal3fv(lowerNormal[j]); // glVertex3fv(lowerXYZ[j]); - /*find the last k>=i such that - *upperverts[k][0] <= lowerverts[j][0] - */ - k=i; + /*find the last k>=i such that + *upperverts[k][0] <= lowerverts[j][0] + */ + k=i; - while(k<n_upper) - { - if(upper_val[k] > lower_val[j]) - break; - k++; + while(k<n_upper) + { + if(upper_val[k] > lower_val[j]) + break; + k++; - } - k--; + } + k--; - for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ - { + for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ + { coord2f(upper_val[l], v_upper); // glNormal3fv(upperNormal[l]); // glVertex3fv(upperXYZ[l]); - } + } coord2f(leftMostV[0], leftMostV[1]); // glNormal3fv(leftMostNormal); // glVertex3fv(leftMostXYZ); - endtfan(); + endtfan(); - /*update i and leftMostV for next loop - */ - i = k+1; + /*update i and leftMostV for next loop + */ + i = k+1; leftMostV[0] = upper_val[k]; leftMostV[1] = v_upper; // leftMostNormal = upperNormal[k]; // leftMostXYZ = upperXYZ[k]; - } - else /*upperVerts[i][0] > lowerVerts[j][0]*/ - { + } + else /*upperVerts[i][0] > lowerVerts[j][0]*/ + { bgntfan(); coord2f(upper_val[i], v_upper); // glNormal3fv(upperNormal[i]); // glVertex3fv(upperXYZ[i]); - + coord2f(leftMostV[0], leftMostV[1]); -// glNormal3fv(leftMostNormal); +// glNormal3fv(leftMostNormal); // glVertex3fv(leftMostXYZ); - - - /*find the last k>=j such that - *lowerverts[k][0] < upperverts[i][0] - */ - k=j; - while(k< n_lower) - { - if(lower_val[k] >= upper_val[i]) - break; + + + /*find the last k>=j such that + *lowerverts[k][0] < upperverts[i][0] + */ + k=j; + while(k< n_lower) + { + if(lower_val[k] >= upper_val[i]) + break; coord2f(lower_val[k], v_lower); // glNormal3fv(lowerNormal[k]); // glVertex3fv(lowerXYZ[k]); - k++; - } - endtfan(); + k++; + } + endtfan(); - /*update j and leftMostV for next loop - */ - j=k; + /*update j and leftMostV for next loop + */ + j=k; leftMostV[0] = lower_val[j-1]; leftMostV[1] = v_lower; // leftMostNormal = lowerNormal[j-1]; // leftMostXYZ = lowerXYZ[j-1]; - } - } + } + } } - //clean up + //clean up // free(upperXYZ); // free(lowerXYZ); // free(upperNormal); @@ -526,7 +526,7 @@ OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, i #endif } - + void OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val) @@ -548,11 +548,11 @@ OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int /* *the algorithm works by scanning from bot to top. *botMostV: the bot most of the remaining verteces (on both left and right). - * it could an element of leftVerts or rightVerts. - *i: leftVerts[i] is the first vertex to the top of botMostV on left line + * it could an element of leftVerts or rightVerts. + *i: leftVerts[i] is the first vertex to the top of botMostV on left line *j: rightVerts[j] is the first vertex to the top of botMostV on rightline */ - + /*initialize i,j,and botMostV */ if(left_val[0] <= right_val[0]) @@ -573,142 +573,142 @@ OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int } /*the main loop. - *the invariance is that: - *at the beginning of each loop, the meaning of i,j,and botMostV are + *the invariance is that: + *at the beginning of each loop, the meaning of i,j,and botMostV are *maintained */ while(1) { if(i >= n_left) /*case1: no more in left*/ - { - if(j<n_right-1) /*at least two vertices in right*/ - { - bgntfan(); + { + if(j<n_right-1) /*at least two vertices in right*/ + { + bgntfan(); coord2f(botMostV[0], botMostV[1]); - while(j<n_right){ + while(j<n_right){ coord2f(u_right, right_val[j]); // glNormal3fv(rightNormal[j]); // glVertex3fv(rightXYZ[j]); j++; - } - endtfan(); - } - break; /*exit the main loop*/ - } + } + endtfan(); + } + break; /*exit the main loop*/ + } else if(j>= n_right) /*case2: no more in right*/ - { - if(i<n_left-1) /*at least two vertices in left*/ - { - bgntfan(); - coord2f(botMostV[0], botMostV[1]); + { + if(i<n_left-1) /*at least two vertices in left*/ + { + bgntfan(); + coord2f(botMostV[0], botMostV[1]); // glNormal3fv(botMostNormal); // glVertex3fv(botMostXYZ); - - for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/ + + for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/ { coord2f(u_left, left_val[k]); // glNormal3fv(leftNormal[k]); // glVertex3fv(leftXYZ[k]); } - endtfan(); - } - break; /*exit the main loop*/ - } + endtfan(); + } + break; /*exit the main loop*/ + } else /* case3: neither is empty, plus the botMostV, there is at least one triangle to output*/ - { - if(left_val[i] <= right_val[j]) - { + { + if(left_val[i] <= right_val[j]) + { bgntfan(); coord2f(u_right, right_val[j]); // glNormal3fv(rightNormal[j]); // glVertex3fv(rightXYZ[j]); - /*find the last k>=i such that - *leftverts[k][0] <= rightverts[j][0] - */ - k=i; + /*find the last k>=i such that + *leftverts[k][0] <= rightverts[j][0] + */ + k=i; - while(k<n_left) - { - if(left_val[k] > right_val[j]) - break; - k++; + while(k<n_left) + { + if(left_val[k] > right_val[j]) + break; + k++; - } - k--; + } + k--; - for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ - { + for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ + { coord2f(u_left, left_val[l]); // glNormal3fv(leftNormal[l]); // glVertex3fv(leftXYZ[l]); - } + } coord2f(botMostV[0], botMostV[1]); // glNormal3fv(botMostNormal); // glVertex3fv(botMostXYZ); - endtfan(); + endtfan(); - /*update i and botMostV for next loop - */ - i = k+1; + /*update i and botMostV for next loop + */ + i = k+1; botMostV[0] = u_left; botMostV[1] = left_val[k]; // botMostNormal = leftNormal[k]; // botMostXYZ = leftXYZ[k]; - } - else /*left_val[i] > right_val[j])*/ - { + } + else /*left_val[i] > right_val[j])*/ + { bgntfan(); coord2f(u_left, left_val[i]); // glNormal3fv(leftNormal[i]); // glVertex3fv(leftXYZ[i]); - + coord2f(botMostV[0], botMostV[1]); -// glNormal3fv(botMostNormal); +// glNormal3fv(botMostNormal); // glVertex3fv(botMostXYZ); - - - /*find the last k>=j such that - *rightverts[k][0] < leftverts[i][0] - */ - k=j; - while(k< n_right) - { - if(right_val[k] >= left_val[i]) - break; + + + /*find the last k>=j such that + *rightverts[k][0] < leftverts[i][0] + */ + k=j; + while(k< n_right) + { + if(right_val[k] >= left_val[i]) + break; coord2f(u_right, right_val[k]); // glNormal3fv(rightNormal[k]); // glVertex3fv(rightXYZ[k]); - k++; - } - endtfan(); + k++; + } + endtfan(); - /*update j and botMostV for next loop - */ - j=k; + /*update j and botMostV for next loop + */ + j=k; botMostV[0] = u_right; botMostV[1] = right_val[j-1]; // botMostNormal = rightNormal[j-1]; // botMostXYZ = rightXYZ[j-1]; - } - } + } + } } - //clean up + //clean up // free(leftXYZ); // free(leftNormal); // free(rightXYZ); // free(rightNormal); #endif } - + void OpenGLSurfaceEvaluator::bgnqstrip(void) @@ -742,25 +742,25 @@ OpenGLSurfaceEvaluator::bgnmap2f(long) { if(output_triangles) { - /*deallocate the space which may has been + /*deallocate the space which may has been *allocated by global_bpm previously */ if(global_bpm != NULL) { bezierPatchMeshListDelete(global_bpm); global_bpm = NULL; } - + /* auto_normal_flag = 1; //always output normal in callback mode. - //we could have used the following code, - //but Inspector doesn't have gl context - //before it calls tessellator. - //this way is temporary. + //we could have used the following code, + //but Inspector doesn't have gl context + //before it calls tessellator. + //this way is temporary. */ //NEWCALLBACK //if one of the two normal callback functions are set, - //then set + //then set if(normalCallBackN != NULL || normalCallBackData != NULL) auto_normal_flag = 1; @@ -777,19 +777,19 @@ OpenGLSurfaceEvaluator::bgnmap2f(long) if(glIsEnabled(GL_AUTO_NORMAL) == GL_TRUE) auto_normal_flag = 1; else if (callback_auto_normal == 1) - auto_normal_flag = 1; + auto_normal_flag = 1; else auto_normal_flag = 0; */ //NEWCALLBACK: no need to worry about gl states when gling clalback } - else + else { glPushAttrib((GLbitfield) GL_EVAL_BIT); - + /*to avoid side effect, we restor the opengl state for GL_POLYGON_MODE - */ + */ glGetIntegerv(GL_POLYGON_MODE, gl_polygon_mode); } @@ -806,17 +806,17 @@ OpenGLSurfaceEvaluator::endmap2f(void) if(output_triangles) { //bezierPatchMeshListDelDeg(global_bpm); - + // bezierPatchMeshListEval(global_bpm); //surfcount++; //printf("surfcount=%i\n", surfcount); //if(surfcount == 8) exit(0); - + inBPMListEvalEM(global_bpm); - - - + + + /* global_bpm = bezierPatchMeshListReverse(global_bpm); { @@ -837,7 +837,7 @@ OpenGLSurfaceEvaluator::endmap2f(void) //bezierPatchMeshListPrint(global_bpm); //bezierPatchMeshListDraw(global_bpm); -// printf("num triangles=%i\n", bezierPatchMeshListNumTriangles(global_bpm)); +// printf("num triangles=%i\n", bezierPatchMeshListNumTriangles(global_bpm)); #ifdef USE_LOD #else @@ -873,20 +873,20 @@ glPopAttrib(); void OpenGLSurfaceEvaluator::map2f( long _type, - REAL _ulower, /* u lower domain coord */ + REAL _ulower, /* u lower domain coord */ REAL _uupper, /* u upper domain coord */ long _ustride, /* interpoint distance */ long _uorder, /* parametric order */ - REAL _vlower, /* v lower domain coord */ - REAL _vupper, /* v upper domain coord */ + REAL _vlower, /* v lower domain coord */ + REAL _vupper, /* v upper domain coord */ long _vstride, /* interpoint distance */ long _vorder, /* parametric order */ - REAL *pts) /* control points */ + REAL *pts) /* control points */ { #ifdef USE_INTERNAL_EVAL - inMap2f((int) _type, (REAL) _ulower, (REAL) _uupper, - (int) _ustride, (int) _uorder, (REAL) _vlower, - (REAL) _vupper, (int) _vstride, (int) _vorder, + inMap2f((int) _type, (REAL) _ulower, (REAL) _uupper, + (int) _ustride, (int) _uorder, (REAL) _vlower, + (REAL) _vupper, (int) _vstride, (int) _vorder, (REAL *) pts); #else @@ -897,7 +897,7 @@ OpenGLSurfaceEvaluator::map2f( if(global_bpm == NULL) global_bpm = bezierPatchMeshMake2(10,10); if( - (global_bpm->bpatch == NULL && + (global_bpm->bpatch == NULL && (_type == GL_MAP2_VERTEX_3 || _type == GL_MAP2_VERTEX_4)) || (global_bpm->bpatch_normal == NULL && @@ -922,7 +922,7 @@ OpenGLSurfaceEvaluator::map2f( global_bpm = bezierPatchMeshListInsert(global_bpm, temp); /* - global_bpm = bezierPatchMeshListInsert(global_bpm, + global_bpm = bezierPatchMeshListInsert(global_bpm, bezierPatchMeshMake( (int) _type, _ulower, _uupper,(int) _ustride, (int) _uorder, _vlower, _vupper, (int) _vstride, (int) _vorder, pts, 10, 10)); */ @@ -930,12 +930,12 @@ OpenGLSurfaceEvaluator::map2f( } else /*not output triangles*/ { - glMap2f((GLenum) _type, (GLfloat) _ulower, (GLfloat) _uupper, - (GLint) _ustride, (GLint) _uorder, (GLfloat) _vlower, - (GLfloat) _vupper, (GLint) _vstride, (GLint) _vorder, + glMap2f((GLenum) _type, (GLfloat) _ulower, (GLfloat) _uupper, + (GLint) _ustride, (GLint) _uorder, (GLfloat) _vlower, + (GLfloat) _vupper, (GLint) _vstride, (GLint) _vorder, (const GLfloat *) pts); } - + #endif } @@ -976,18 +976,18 @@ if(output_triangles) if(global_grid_nu == 0 || global_grid_nv == 0) return; /*no points need to be output*/ du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; - dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; - + dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; + if(global_grid_nu >= global_grid_nv){ for(i=umin; i<umax; i++){ REAL u1 = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du); REAL u2 = ((i+1) == global_grid_nu)? global_grid_u1: (global_grid_u0+(i+1)*du); - + bgnqstrip(); for(j=vmax; j>=vmin; j--){ REAL v1 = (j == global_grid_nv)? global_grid_v1: (global_grid_v0 +j*dv); - + coord2f(u1, v1); coord2f(u2, v1); } @@ -999,10 +999,10 @@ if(output_triangles) for(i=vmin; i<vmax; i++){ REAL v1 = (i==global_grid_nv)? global_grid_v1:(global_grid_v0 + i*dv); REAL v2 = ((i+1) == global_grid_nv)? global_grid_v1: (global_grid_v0+(i+1)*dv); - + bgnqstrip(); for(j=umax; j>=umin; j--){ - REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du); + REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du); coord2f(u1, v2); coord2f(u1, v1); } @@ -1016,15 +1016,15 @@ else switch(style) { default: case N_MESHFILL: - glEvalMesh2((GLenum) GL_FILL, (GLint) umin, (GLint) umax, + glEvalMesh2((GLenum) GL_FILL, (GLint) umin, (GLint) umax, (GLint) vmin, (GLint) vmax); break; case N_MESHLINE: - glEvalMesh2((GLenum) GL_LINE, (GLint) umin, (GLint) umax, + glEvalMesh2((GLenum) GL_LINE, (GLint) umin, (GLint) umax, (GLint) vmin, (GLint) vmax); break; case N_MESHPOINT: - glEvalMesh2((GLenum) GL_POINT, (GLint) umin, (GLint) umax, + glEvalMesh2((GLenum) GL_POINT, (GLint) umin, (GLint) umax, (GLint) vmin, (GLint) vmax); break; } @@ -1171,7 +1171,7 @@ return; if (vcount == 2) { vertexCache[0]->invoke(this); vertexCache[1]->invoke(this); - coord2f(u,v); + coord2f(u,v); } else { vcount++; diff --git a/src/glu/sgi/libnurbs/internals/arc.cc b/src/glu/sgi/libnurbs/internals/arc.cc index 845f05fab9..3b968303bd 100644 --- a/src/glu/sgi/libnurbs/internals/arc.cc +++ b/src/glu/sgi/libnurbs/internals/arc.cc @@ -35,8 +35,8 @@ /* * arc.c++ * - * $Date: 2002/11/01 23:35:07 $ $Revision: 1.2 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arc.cc,v 1.2 2002/11/01 23:35:07 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arc.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ #include <stdio.h> @@ -50,11 +50,11 @@ #include "simplemath.h" /* local preprocessor definitions */ -#define ZERO 0.00001/*0.000001*/ +#define ZERO 0.00001/*0.000001*/ -const int Arc::bezier_tag = (1<<13); -const int Arc::arc_tag = (1<<3); -const int Arc::tail_tag = (1<<6); +const int Arc::bezier_tag = (1<<13); +const int Arc::arc_tag = (1<<3); +const int Arc::tail_tag = (1<<6); /*-------------------------------------------------------------------------- * makeSide - attach a pwl arc to an arc and mark it as a border arc @@ -72,7 +72,7 @@ Arc::makeSide( PwlArc *pwl, arc_side side ) clearbezier(); setside( side ); } - + /*-------------------------------------------------------------------------- * numpts - count number of points on arc loop @@ -100,7 +100,7 @@ void Arc::markverts( void ) { Arc_ptr jarc = this; - + do { TrimVertex *p = jarc->pwlArc->pts; for( int i=0; i<jarc->pwlArc->npts; i++ ) @@ -125,22 +125,22 @@ Arc::getextrema( Arc_ptr extrema[4] ) botpt = toppt = this->tail()[1]; for( Arc_ptr jarc = this->next; jarc != this; jarc = jarc->next ) { - if ( jarc->tail()[0] < leftpt || + if ( jarc->tail()[0] < leftpt || (jarc->tail()[0] <= leftpt && jarc->rhead()[0]<=leftpt)) { leftpt = jarc->pwlArc->pts->param[0]; extrema[1] = jarc; } - if ( jarc->tail()[0] > rightpt || + if ( jarc->tail()[0] > rightpt || (jarc->tail()[0] >= rightpt && jarc->rhead()[0] >= rightpt)) { rightpt = jarc->pwlArc->pts->param[0]; extrema[3] = jarc; } - if ( jarc->tail()[1] < botpt || - (jarc->tail()[1] <= botpt && jarc->rhead()[1] <= botpt )) { + if ( jarc->tail()[1] < botpt || + (jarc->tail()[1] <= botpt && jarc->rhead()[1] <= botpt )) { botpt = jarc->pwlArc->pts->param[1]; extrema[2] = jarc; } - if ( jarc->tail()[1] > toppt || + if ( jarc->tail()[1] > toppt || (jarc->tail()[1] >= toppt && jarc->rhead()[1] >= toppt)) { toppt = jarc->pwlArc->pts->param[1]; extrema[0] = jarc; @@ -160,7 +160,7 @@ Arc::show() #ifndef NDEBUG dprintf( "\tPWLARC NP: %d FL: 1\n", pwlArc->npts ); for( int i = 0; i < pwlArc->npts; i++ ) { - dprintf( "\t\tVERTEX %f %f\n", pwlArc->pts[i].param[0], + dprintf( "\t\tVERTEX %f %f\n", pwlArc->pts[i].param[0], pwlArc->pts[i].param[1] ); } #endif @@ -176,13 +176,6 @@ Arc::print( void ) { Arc_ptr jarc = this; - if( ! this ) { -#ifndef NDEBUG - dprintf( "\n\nEMPTY TRIM\n\n" ); -#endif - return; - } - #ifndef NDEBUG dprintf( "BGNTRIM\n" ); #endif @@ -217,10 +210,10 @@ Arc::isDisconnected( void ) #endif return 1; } else { - /* average two points together */ - p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5; - p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5; - return 0; + /* average two points together */ + p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5; + p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5; + return 0; } } @@ -251,29 +244,29 @@ Arc::check( void ) do { assert( (jarc->pwlArc != 0) || (jarc->bezierArc != 0) ); - if (jarc->prev == 0 || jarc->next == 0) { + if (jarc->prev == 0 || jarc->next == 0) { #ifndef NDEBUG dprintf( "checkjarc:null next/prev pointer\n"); jarc->print( ); #endif return 0; - } + } - if (jarc->next->prev != jarc) { + if (jarc->next->prev != jarc) { #ifndef NDEBUG dprintf( "checkjarc: pointer linkage screwed up\n"); jarc->print( ); #endif return 0; - } + } - if( jarc->pwlArc ) { + if( jarc->pwlArc ) { #ifndef NDEBUG assert( jarc->pwlArc->npts >= 1 ); assert( jarc->pwlArc->npts < 100000 ); /* for( int i=0; i < jarc->pwlArc->npts-1; i++ ) - assert( neq_vert( jarc->pwlArc->pts[i].param, + assert( neq_vert( jarc->pwlArc->pts[i].param, jarc->pwlArc->pts[i+1].param) ); */ #endif @@ -287,7 +280,7 @@ Arc::check( void ) return 0; } if( jarc->tail()[0] != jarc->prev->rhead()[0] ) { - + #ifndef NDEBUG dprintf( "checkjarc: geometric linkage screwed up 2\n"); jarc->prev->show(); @@ -316,13 +309,13 @@ Arc::check( void ) } if( jarc->isbezier() ) { assert( jarc->pwlArc->npts == 2 ); - assert( (jarc->pwlArc->pts[0].param[0] == \ - jarc->pwlArc->pts[1].param[0]) ||\ - (jarc->pwlArc->pts[0].param[1] == \ - jarc->pwlArc->pts[1].param[1]) ); + assert( (jarc->pwlArc->pts[0].param[0] == \ + jarc->pwlArc->pts[1].param[0]) ||\ + (jarc->pwlArc->pts[0].param[1] == \ + jarc->pwlArc->pts[1].param[1]) ); } } - jarc = jarc->next; + jarc = jarc->next; } while (jarc != this); return 1; } @@ -347,9 +340,9 @@ Arc::append( Arc_ptr jarc ) if( jarc != 0 ) { next = jarc->next; prev = jarc; - next->prev = prev->next = this; + next->prev = prev->next = this; } else { - next = prev = this; + next = prev = this; } return this; } diff --git a/src/glu/sgi/libnurbs/internals/basiccrveval.cc b/src/glu/sgi/libnurbs/internals/basiccrveval.cc index 0d3d5aa8d3..24b33f0667 100644 --- a/src/glu/sgi/libnurbs/internals/basiccrveval.cc +++ b/src/glu/sgi/libnurbs/internals/basiccrveval.cc @@ -35,15 +35,15 @@ /* * basiccrveval.c++ * - * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basiccrveval.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basiccrveval.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "mystdio.h" #include "types.h" #include "basiccrveval.h" -void +void BasicCurveEvaluator::domain1f( REAL, REAL ) { #ifndef NDEBUG @@ -51,15 +51,15 @@ BasicCurveEvaluator::domain1f( REAL, REAL ) #endif } -void -BasicCurveEvaluator::range1f( long type, REAL *, REAL * ) +void +BasicCurveEvaluator::range1f( long , REAL *, REAL * ) { #ifndef NDEBUG dprintf( "range1f\n" ); #endif } -void +void BasicCurveEvaluator::enable( long ) { #ifndef NDEBUG @@ -67,7 +67,7 @@ BasicCurveEvaluator::enable( long ) #endif } -void +void BasicCurveEvaluator::disable( long ) { #ifndef NDEBUG @@ -75,7 +75,7 @@ BasicCurveEvaluator::disable( long ) #endif } -void +void BasicCurveEvaluator::bgnmap1f( long ) { #ifndef NDEBUG @@ -83,7 +83,7 @@ BasicCurveEvaluator::bgnmap1f( long ) #endif } -void +void BasicCurveEvaluator::map1f( long, REAL, REAL, long, long, REAL * ) { #ifndef NDEBUG @@ -91,7 +91,7 @@ BasicCurveEvaluator::map1f( long, REAL, REAL, long, long, REAL * ) #endif } -void +void BasicCurveEvaluator::mapgrid1f( long, REAL, REAL ) { #ifndef NDEBUG @@ -99,7 +99,7 @@ BasicCurveEvaluator::mapgrid1f( long, REAL, REAL ) #endif } -void +void BasicCurveEvaluator::mapmesh1f( long, long, long ) { #ifndef NDEBUG @@ -107,7 +107,7 @@ BasicCurveEvaluator::mapmesh1f( long, long, long ) #endif } -void +void BasicCurveEvaluator::evalcoord1f( long, REAL ) { #ifndef NDEBUG @@ -115,7 +115,7 @@ BasicCurveEvaluator::evalcoord1f( long, REAL ) #endif } -void +void BasicCurveEvaluator::endmap1f( void ) { #ifndef NDEBUG @@ -123,7 +123,7 @@ BasicCurveEvaluator::endmap1f( void ) #endif } -void +void BasicCurveEvaluator::bgnline( void ) { #ifndef NDEBUG @@ -131,7 +131,7 @@ BasicCurveEvaluator::bgnline( void ) #endif } -void +void BasicCurveEvaluator::endline( void ) { #ifndef NDEBUG diff --git a/src/glu/sgi/libnurbs/internals/basicsurfeval.cc b/src/glu/sgi/libnurbs/internals/basicsurfeval.cc index 0ade6fa8f7..f84d3b6074 100644 --- a/src/glu/sgi/libnurbs/internals/basicsurfeval.cc +++ b/src/glu/sgi/libnurbs/internals/basicsurfeval.cc @@ -35,15 +35,19 @@ /* * basicsurfaceevaluator.c++ * - * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basicsurfeval.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basicsurfeval.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "mystdio.h" #include "types.h" #include "basicsurfeval.h" -void +#ifdef __WATCOMC__ +#pragma warning 726 10 +#endif + +void BasicSurfaceEvaluator::domain2f( REAL, REAL, REAL, REAL ) { #ifndef NDEBUG @@ -51,7 +55,7 @@ BasicSurfaceEvaluator::domain2f( REAL, REAL, REAL, REAL ) #endif } -void +void BasicSurfaceEvaluator::polymode( long ) { #ifndef NDEBUG @@ -63,12 +67,12 @@ void BasicSurfaceEvaluator::range2f( long type, REAL *from, REAL *to ) { #ifndef NDEBUG - dprintf( "range2f type %ld, from (%g,%g), to (%g,%g)\n", + dprintf( "range2f type %ld, from (%g,%g), to (%g,%g)\n", type, from[0], from[1], to[0], to[1] ); #endif } -void +void BasicSurfaceEvaluator::enable( long ) { #ifndef NDEBUG @@ -76,7 +80,7 @@ BasicSurfaceEvaluator::enable( long ) #endif } -void +void BasicSurfaceEvaluator::disable( long ) { #ifndef NDEBUG @@ -84,7 +88,7 @@ BasicSurfaceEvaluator::disable( long ) #endif } -void +void BasicSurfaceEvaluator::bgnmap2f( long ) { #ifndef NDEBUG @@ -92,7 +96,7 @@ BasicSurfaceEvaluator::bgnmap2f( long ) #endif } -void +void BasicSurfaceEvaluator::endmap2f( void ) { #ifndef NDEBUG @@ -100,8 +104,8 @@ BasicSurfaceEvaluator::endmap2f( void ) #endif } -void -BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long, +void +BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long, REAL, REAL, long, long, REAL * ) { @@ -110,7 +114,7 @@ BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long, #endif } -void +void BasicSurfaceEvaluator::mapgrid2f( long, REAL, REAL, long, REAL, REAL ) { #ifndef NDEBUG @@ -118,7 +122,7 @@ BasicSurfaceEvaluator::mapgrid2f( long, REAL, REAL, long, REAL, REAL ) #endif } -void +void BasicSurfaceEvaluator::mapmesh2f( long, long, long, long, long ) { #ifndef NDEBUG @@ -126,7 +130,7 @@ BasicSurfaceEvaluator::mapmesh2f( long, long, long, long, long ) #endif } -void +void BasicSurfaceEvaluator::evalcoord2f( long, REAL, REAL ) { #ifndef NDEBUG @@ -134,7 +138,7 @@ BasicSurfaceEvaluator::evalcoord2f( long, REAL, REAL ) #endif } -void +void BasicSurfaceEvaluator::evalpoint2i( long, long ) { #ifndef NDEBUG @@ -142,7 +146,7 @@ BasicSurfaceEvaluator::evalpoint2i( long, long ) #endif } -void +void BasicSurfaceEvaluator::bgnline( void ) { #ifndef NDEBUG @@ -150,7 +154,7 @@ BasicSurfaceEvaluator::bgnline( void ) #endif } -void +void BasicSurfaceEvaluator::endline( void ) { #ifndef NDEBUG @@ -158,7 +162,7 @@ BasicSurfaceEvaluator::endline( void ) #endif } -void +void BasicSurfaceEvaluator::bgnclosedline( void ) { #ifndef NDEBUG @@ -166,7 +170,7 @@ BasicSurfaceEvaluator::bgnclosedline( void ) #endif } -void +void BasicSurfaceEvaluator::endclosedline( void ) { #ifndef NDEBUG @@ -174,7 +178,7 @@ BasicSurfaceEvaluator::endclosedline( void ) #endif } -void +void BasicSurfaceEvaluator::bgntfan( void ) { #ifndef NDEBUG @@ -182,13 +186,13 @@ BasicSurfaceEvaluator::bgntfan( void ) #endif } -void +void BasicSurfaceEvaluator::endtfan( void ) { } -void +void BasicSurfaceEvaluator::bgntmesh( void ) { #ifndef NDEBUG @@ -196,7 +200,7 @@ BasicSurfaceEvaluator::bgntmesh( void ) #endif } -void +void BasicSurfaceEvaluator::swaptmesh( void ) { #ifndef NDEBUG @@ -204,7 +208,7 @@ BasicSurfaceEvaluator::swaptmesh( void ) #endif } -void +void BasicSurfaceEvaluator::endtmesh( void ) { #ifndef NDEBUG @@ -212,7 +216,7 @@ BasicSurfaceEvaluator::endtmesh( void ) #endif } -void +void BasicSurfaceEvaluator::bgnqstrip( void ) { #ifndef NDEBUG @@ -220,7 +224,7 @@ BasicSurfaceEvaluator::bgnqstrip( void ) #endif } -void +void BasicSurfaceEvaluator::endqstrip( void ) { #ifndef NDEBUG diff --git a/src/glu/sgi/libnurbs/internals/coveandtiler.cc b/src/glu/sgi/libnurbs/internals/coveandtiler.cc index 61ca3b8f70..9297d3fc21 100644 --- a/src/glu/sgi/libnurbs/internals/coveandtiler.cc +++ b/src/glu/sgi/libnurbs/internals/coveandtiler.cc @@ -35,8 +35,8 @@ /* * coveandtiler.c++ * - * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/coveandtiler.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/coveandtiler.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "glimports.h" @@ -52,7 +52,7 @@ const int CoveAndTiler::MAXSTRIPSIZE = 1000; CoveAndTiler::CoveAndTiler( Backend& b ) - : backend( b ) + : backend( b ) { } CoveAndTiler::~CoveAndTiler( void ) @@ -76,19 +76,19 @@ CoveAndTiler::output( GridTrimVertex& g ) backend.tmeshvert( &g ); } -void +void CoveAndTiler::coveAndTile( void ) { long ustart = (top.ustart >= bot.ustart) ? top.ustart : bot.ustart; - long uend = (top.uend <= bot.uend) ? top.uend : bot.uend; + long uend = (top.uend <= bot.uend) ? top.uend : bot.uend; if( ustart <= uend ) { tile( bot.vindex, ustart, uend ); - if( top.ustart >= bot.ustart ) + if( top.ustart >= bot.ustart ) coveUpperLeft(); - else + else coveLowerLeft(); - - if( top.uend <= bot.uend ) + + if( top.uend <= bot.uend ) coveUpperRight(); else coveLowerRight(); @@ -126,7 +126,7 @@ CoveAndTiler::coveAndTile( void ) } else { tllv.set( bot.ustart-1, top.vindex ); } - coveLowerLeftNoGrid( tl ); + coveLowerLeftNoGrid( tl ); } TrimVertex brv, trv, *br, *tr; @@ -158,7 +158,7 @@ CoveAndTiler::coveAndTile( void ) br = rl; brrv.set( rl ); if( rf->param[0] < uarray.uarray[bot.uend+1] ) { - assert( rf->param[0] >= uarray.uarray[bot.uend] ); + assert( rf->param[0] >= uarray.uarray[bot.uend] ); trrv.set( rf ); } else { trrv.set( bot.uend+1, top.vindex ); @@ -179,7 +179,7 @@ CoveAndTiler::coveAndTile( void ) } } -void +void CoveAndTiler::tile( long vindex, long ustart, long uend ) { long numsteps = uend - ustart; @@ -195,7 +195,7 @@ CoveAndTiler::tile( long vindex, long ustart, long uend ) } } -void +void CoveAndTiler::coveUpperRight( void ) { GridVertex tgv( top.uend, top.vindex ); @@ -207,7 +207,7 @@ CoveAndTiler::coveUpperRight( void ) output( tgv ); backend.swaptmesh(); output( gv ); - coveUR(); + coveUR(); backend.endtmesh(); } @@ -215,15 +215,15 @@ void CoveAndTiler::coveUpperRightNoGrid( TrimVertex* br ) { backend.bgntmesh( "coveUpperRight" ); - output( right.first() ); + output( right.first() ); output( right.next() ); backend.swaptmesh(); output( br ); - coveUR(); + coveUR(); backend.endtmesh(); } -void +void CoveAndTiler::coveUR( ) { GridVertex gv( top.uend, bot.vindex ); @@ -238,7 +238,7 @@ CoveAndTiler::coveUR( ) backend.swaptmesh(); } } else while( 1 ) { - if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { + if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { output( vert ); backend.swaptmesh(); vert = right.next(); @@ -250,7 +250,7 @@ CoveAndTiler::coveUR( ) for( ; vert; vert = right.next() ) { output( vert ); backend.swaptmesh(); - } + } break; } } @@ -269,7 +269,7 @@ CoveAndTiler::coveUpperLeft( void ) output( left.next() ); output( gv ); backend.swaptmesh(); - coveUL(); + coveUL(); backend.endtmesh(); } @@ -277,15 +277,15 @@ void CoveAndTiler::coveUpperLeftNoGrid( TrimVertex* bl ) { backend.bgntmesh( "coveUpperLeftNoGrid" ); - output( left.first() ); + output( left.first() ); output( left.next() ); output( bl ); backend.swaptmesh(); - coveUL(); + coveUL(); backend.endtmesh(); } -void +void CoveAndTiler::coveUL() { GridVertex gv( top.ustart, bot.vindex ); @@ -318,7 +318,7 @@ CoveAndTiler::coveUL() } } -void +void CoveAndTiler::coveLowerLeft( void ) { GridVertex bgv( bot.ustart, bot.vindex ); @@ -330,7 +330,7 @@ CoveAndTiler::coveLowerLeft( void ) output( bgv ); backend.swaptmesh(); output( gv ); - coveLL(); + coveLL(); backend.endtmesh(); } @@ -338,15 +338,15 @@ void CoveAndTiler::coveLowerLeftNoGrid( TrimVertex* tl ) { backend.bgntmesh( "coveLowerLeft" ); - output( left.last() ); + output( left.last() ); output( left.prev() ); backend.swaptmesh(); output( tl ); - coveLL( ); + coveLL( ); backend.endtmesh(); } -void +void CoveAndTiler::coveLL() { GridVertex gv( bot.ustart, top.vindex ); @@ -360,7 +360,7 @@ CoveAndTiler::coveLL() backend.swaptmesh(); } } else while( 1 ) { - if( vert->param[0] > uarray.uarray[gv.gparam[0]] ){ + if( vert->param[0] > uarray.uarray[gv.gparam[0]] ){ output( vert ); backend.swaptmesh(); vert = left.prev(); @@ -369,29 +369,29 @@ CoveAndTiler::coveLL() backend.swaptmesh(); output( gv ); if( gv.prevu() == top.ustart ) { - for( ; vert; vert = left.prev() ) { + for( ; vert; vert = left.prev() ) { output( vert ); backend.swaptmesh(); - } - break; + } + break; } } } } -void +void CoveAndTiler::coveLowerRight( void ) { GridVertex bgv( bot.uend, bot.vindex ); GridVertex gv( bot.uend, top.vindex ); right.last(); - backend.bgntmesh( "coveLowerRight" ); + backend.bgntmesh( "coveLowerRight" ); output( bgv ); output( right.prev() ); output( gv ); backend.swaptmesh(); - coveLR(); + coveLR(); backend.endtmesh( ); } @@ -399,15 +399,15 @@ void CoveAndTiler::coveLowerRightNoGrid( TrimVertex* tr ) { backend.bgntmesh( "coveLowerRIght" ); - output( right.last() ); + output( right.last() ); output( right.prev() ); output( tr ); backend.swaptmesh(); - coveLR(); + coveLR(); backend.endtmesh(); } -void +void CoveAndTiler::coveLR( ) { GridVertex gv( bot.uend, top.vindex ); @@ -421,7 +421,7 @@ CoveAndTiler::coveLR( ) output( vert ); } } else while( 1 ) { - if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { + if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { backend.swaptmesh(); output( vert ); vert = right.prev(); @@ -430,11 +430,11 @@ CoveAndTiler::coveLR( ) output( gv ); backend.swaptmesh(); if( gv.nextu() == top.uend ) { - for( ; vert; vert = right.prev() ) { + for( ; vert; vert = right.prev() ) { backend.swaptmesh(); output( vert ); - } - break; + } + break; } } } diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc index b48efbd4bf..3e047456f5 100644 --- a/src/glu/sgi/libnurbs/internals/knotvector.cc +++ b/src/glu/sgi/libnurbs/internals/knotvector.cc @@ -35,8 +35,8 @@ /* * knotvector.c++ * - * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ - * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/knotvector.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $ + * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $ + * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/knotvector.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $ */ #include "glimports.h" @@ -45,17 +45,20 @@ #include "knotvector.h" #include "defines.h" +#ifdef __WATCOMC__ +#pragma warning 726 10 +#endif void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knotlist ) { - knotcount = _knotcount; - stride = _stride; - order = _order; + knotcount = _knotcount; + stride = _stride; + order = _order; knotlist = new Knot[_knotcount]; assert( knotlist != 0 ); for( int i = 0; i != _knotcount; i++ ) - knotlist[i] = (Knot) _knotlist[i]; + knotlist[i] = (Knot) _knotlist[i]; } Knotvector::Knotvector( void ) @@ -70,7 +73,7 @@ Knotvector::~Knotvector( void ) int Knotvector::validate( void ) { - /* kindex is used as an array index so subtract one first, + /* kindex is used as an array index so subtract one first, * this propagates throughout the code so study carefully */ long kindex = knotcount-1; @@ -85,7 +88,7 @@ int Knotvector::validate( void ) } if( identical( knotlist[kindex-(order-1)], knotlist[order-1]) ) { - // valid knot range is empty + // valid knot range is empty return( 3 ); } @@ -94,33 +97,33 @@ int Knotvector::validate( void ) // decreasing knot sequence return( 4 ); } - + /* check for valid multiplicity */ /* kindex is currently the index of the last knot. * In the next loop it is decremented to ignore the last knot - * and the loop stops when kindex is 2 so as to ignore the first - * knot as well. These knots are not used in computing - * knot multiplicities. + * and the loop stops when kindex is 2 so as to ignore the first + * knot as well. These knots are not used in computing + * knot multiplicities. */ long multi = 1; for( ; kindex >= 1; kindex-- ) { if( knotlist[kindex] - knotlist[kindex-1] < TOLERANCE ) { - multi++; + multi++; continue; - } + } if ( multi > order ) { - // knot multiplicity greater than order of spline + // knot multiplicity greater than order of spline return( 5 ); - } + } multi = 1; } if ( multi > order ) { - // knot multiplicity greater than order of spline + // knot multiplicity greater than order of spline return( 5 ); - } + } return 0; } @@ -128,7 +131,7 @@ int Knotvector::validate( void ) void Knotvector::show( char *msg ) { #ifndef NDEBUG - dprintf( "%s\n", msg ); + dprintf( "%s\n", msg ); dprintf( "order = %ld, count = %ld\n", order, knotcount ); for( int i=0; i<knotcount; i++ ) diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc index 81e0104915..1872045830 100644 --- a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc +++ b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,10 +31,10 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ */ /* -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/directedLine.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/directedLine.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ #include <stdlib.h> @@ -47,6 +47,10 @@ #include "directedLine.h" #include "polyDBG.h" +#ifdef __WATCOMC__ +#pragma warning 726 10 +#endif + //we must return the newLine directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end) { @@ -61,10 +65,10 @@ directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end) delete end->sline; delete begin; delete end; - + return ret; } - + directedLine* newLine; sampledLine* sline = new sampledLine(begin->head(), end->tail()); newLine = new directedLine(INCREASING, sline); @@ -85,9 +89,9 @@ directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end) void directedLine::deleteSingleLine(directedLine* dline) { - //make sure that dline->prev->tail is the same as + //make sure that dline->prev->tail is the same as //dline->next->head. This is for numerical erros. - //for example, if we delete a line which is almost degeneate + //for example, if we delete a line which is almost degeneate //within (epsilon), then we want to make that the polygon after deletion //is still a valid polygon @@ -107,18 +111,18 @@ static Int myequal(Real a[2], Real b[2]) if(a[0]==b[0] && a[1] == b[1]) return 1; else - return 0; + return 0; */ - + if(fabs(a[0]-b[0]) < 0.00001 && fabs(a[1]-b[1]) < 0.00001) return 1; else return 0; - + } - + directedLine* directedLine::deleteDegenerateLines() { //if there is only one edge or two edges, don't do anything @@ -136,7 +140,7 @@ directedLine* directedLine::deleteDegenerateLines() head()[1] != tail()[1]) */ first = this; - else + else { for(temp = this->next; temp != this; temp = temp->next) { @@ -149,7 +153,7 @@ directedLine* directedLine::deleteDegenerateLines() first = temp; break; } - + } } @@ -164,17 +168,17 @@ directedLine* directedLine::deleteDegenerateLines() for(temp =first->next; temp != first; temp = tempNext) { tempNext = temp->getNext(); -/* +/* if(temp->head()[0] == temp->tail()[0] && temp->head()[1] == temp->tail()[1]) -*/ +*/ if(myequal(temp->head(), temp->tail())) deleteSingleLine(temp); - } + } return first; } - + directedLine* directedLine::deleteDegenerateLinesAllPolygons() { directedLine* temp; @@ -188,7 +192,7 @@ directedLine* directedLine::deleteDegenerateLinesAllPolygons() if(ret == NULL) { ret = retEnd = temp->deleteDegenerateLines(); - + } else { @@ -277,7 +281,7 @@ void directedLine::deletePolygonList() temp->deleteSinglePolygon(); } } - + /*a loop by itself*/ directedLine::directedLine(short dir, sampledLine* sl) @@ -289,7 +293,7 @@ directedLine::directedLine(short dir, sampledLine* sl) nextPolygon = NULL; // prevPolygon = NULL; rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ - + rootLink = NULL; } @@ -305,7 +309,7 @@ directedLine::directedLine() next = this; prev = this; nextPolygon = NULL; - rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ + rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ rootLink = NULL; } @@ -344,7 +348,7 @@ Int directedLine::numEdges() Int ret=0; directedLine* temp; if(next == this) return 1; - + ret = 1; for(temp = next; temp != this; temp = temp->next) ret++; @@ -373,7 +377,7 @@ short directedLine::isPolygon() /*check this edge*/ if(! isConnected()) return 0; - + /*check all other edges*/ for(temp=next; temp != this; temp = temp->next){ if(!isConnected()) return 0; @@ -381,14 +385,14 @@ short directedLine::isPolygon() return 1; } -/*check if the head of this edge is connected to +/*check if the head of this edge is connected to *the tail of the prev */ short directedLine::isConnected() { if( (head()[0] == prev->tail()[0]) && (head()[1] == prev->tail()[1])) return 1; - else + else return 0; } @@ -410,9 +414,9 @@ Int compV2InX(Real A[2], Real B[2]) /*compare two vertices NOT lines! *A vertex is the head of a directed line. - *(x_1, y_1) <= (x_2, y_2) if + *(x_1, y_1) <= (x_2, y_2) if *either y_1 < y_2 - *or y_1 == y_2 && x_1 < x_2. + *or y_1 == y_2 && x_1 < x_2. *return -1 if this->head() <= nl->head(), *return 1 otherwise */ @@ -425,9 +429,9 @@ Int directedLine::compInY(directedLine* nl) /*compare two vertices NOT lines! *A vertex is the head of a directed line. - *(x_1, y_1) <= (x_2, y_2) if + *(x_1, y_1) <= (x_2, y_2) if *either x_1 < x_2 - *or x_1 == x_2 && y_1 < y_2. + *or x_1 == x_2 && y_1 < y_2. *return -1 if this->head() <= nl->head(), *return 1 otherwise */ @@ -467,8 +471,8 @@ void directedLine::printSingle() { if(direction == INCREASING) printf("direction is INCREASING\n"); - else - printf("direction is DECREASING\n"); + else + printf("direction is DECREASING\n"); printf("head=%f,%f)\n", head()[0], head()[1]); sline->print(); } @@ -515,7 +519,7 @@ directedLine* directedLine::cutoffPolygon(directedLine *p) for(temp=this; temp != p; temp = temp->nextPolygon) { - if(temp == NULL) + if(temp == NULL) { fprintf(stderr, "in cutoffPolygon, not found\n"); exit(1); @@ -531,7 +535,7 @@ directedLine* directedLine::cutoffPolygon(directedLine *p) else { prev_polygon->nextPolygon = p->nextPolygon; return this; - } + } } Int directedLine::numPolygons() @@ -539,9 +543,9 @@ Int directedLine::numPolygons() if(nextPolygon == NULL) return 1; else return 1+nextPolygon->numPolygons(); } - -/*let array[index ...] denote + +/*let array[index ...] denote *all the edges in this polygon *return the next available index of array. */ @@ -555,8 +559,8 @@ Int directedLine::toArraySinglePolygon(directedLine** array, Int index) } return index; } - -/*the space is allocated. The caller is responsible for + +/*the space is allocated. The caller is responsible for *deallocate the space. *total_num_edges is set to be the total number of edges of all polygons */ @@ -602,14 +606,14 @@ Real directedLine::polyArea() /*******************split or combine polygons begin********************/ /*conect a diagonal of a single simple polygon or two simple polygons. *If the two vertices v1 (head) and v2 (head) are in the same simple polygon, - *then we actually split the simple polygon into two polygons. + *then we actually split the simple polygon into two polygons. *If instead two vertices velong to two difference polygons, *then we combine the two polygons into one polygon. - *It is upto the caller to decide whether this is a split or a + *It is upto the caller to decide whether this is a split or a *combination. * *Case Split: - *split a single simple polygon into two simple polygons by + *split a single simple polygon into two simple polygons by *connecting a diagonal (two vertices). *v1, v2: the two vertices are the head() of the two directedLines. * this routine generates one new sampledLine which is returned in @@ -625,11 +629,11 @@ Real directedLine::polyArea() *the returned polygon is returned in ret_p1. */ /*ARGSUSED*/ -void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, - directedLine** ret_p1, +void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, + directedLine** ret_p1, directedLine** ret_p2, sampledLine** generatedLine, - directedLine* polygonList ) + directedLine* polygonList ) { sampledLine *nsline = new sampledLine(2); @@ -637,7 +641,7 @@ void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, nsline->setPoint(0, v1->head()); nsline->setPoint(1, v2->head()); - + /*the increasing line is from v1 head to v2 head*/ @@ -651,12 +655,12 @@ void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, directedLine* v1Prev = v1->prev; directedLine* v2Prev = v2->prev; - v1 ->prev = newLineDec; + v1 ->prev = newLineDec; v2Prev ->next = newLineDec; newLineDec->next = v1; newLineDec->prev = v2Prev; - v2 ->prev = newLineInc; + v2 ->prev = newLineInc; v1Prev ->next = newLineInc; newLineInc->next = v2; newLineInc->prev = v1Prev; @@ -668,19 +672,19 @@ void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, //see the function connectDiangle /*ARGSUSED*/ -void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2, - directedLine** ret_p1, +void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2, + directedLine** ret_p1, directedLine** ret_p2, - directedLine* polygonList ) + directedLine* polygonList ) { sampledLine *nsline = new sampledLine(2); - sampledLine *nsline2 = new sampledLine(2); + sampledLine *nsline2 = new sampledLine(2); nsline->setPoint(0, v1->head()); nsline->setPoint(1, v2->head()); nsline2->setPoint(0, v1->head()); nsline2->setPoint(1, v2->head()); - + /*the increasing line is from v1 head to v2 head*/ directedLine* newLineInc = new directedLine(INCREASING, nsline); @@ -689,12 +693,12 @@ void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2, directedLine* v1Prev = v1->prev; directedLine* v2Prev = v2->prev; - v1 ->prev = newLineDec; + v1 ->prev = newLineDec; v2Prev ->next = newLineDec; newLineDec->next = v1; newLineDec->prev = v2Prev; - v2 ->prev = newLineInc; + v2 ->prev = newLineInc; v1Prev ->next = newLineInc; newLineInc->next = v2; newLineInc->prev = v1Prev; @@ -793,7 +797,7 @@ directedLine* readAllPolygons(char* filename) Int nPolygons; fscanf(fp, "%i", &nPolygons); directedLine *ret = NULL; - + for(i=0; i<nPolygons; i++) { Int nEdges; @@ -810,7 +814,7 @@ directedLine* readAllPolygons(char* filename) sampledLine *sLine = new sampledLine(2, vert); directedLine *thisPoly = new directedLine(INCREASING, sLine); thisPoly->rootLinkSet(NULL); - + directedLine *dLine; for(j=2; j<nEdges; j++) { @@ -830,7 +834,7 @@ dLine->rootLinkSet(thisPoly); dLine = new directedLine(INCREASING, sLine); dLine->rootLinkSet(thisPoly); thisPoly->insert(dLine); - + ret = thisPoly->insertPolygon(ret); } fclose(fp); diff --git a/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc b/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc index e4a65c2eb3..76f1076623 100644 --- a/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc +++ b/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc @@ -6,21 +6,21 @@ ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** +** ** http://oss.sgi.com/projects/FreeB -** +** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** +** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. -** +** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released @@ -31,10 +31,10 @@ ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** -** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $ +** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $ */ /* -** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $ +** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $ */ #include <stdlib.h> @@ -43,6 +43,11 @@ #include "zlassert.h" #include "polyDBG.h" +#ifdef __WATCOMC__ +#pragma warning 14 10 +#pragma warning 391 10 +#pragma warning 726 10 +#endif static Real area(Real A[2], Real B[2], Real C[2]) { @@ -71,7 +76,7 @@ Int DBG_is_U_monotone(directedLine* poly) { Int n_changes = 0; Int prev_sign; - Int cur_sign; + Int cur_sign; directedLine* temp; cur_sign = compV2InX(poly->tail(), poly->head()); @@ -119,7 +124,7 @@ Int DBG_is_U_direction(directedLine* poly) if(temp->head()[0] == temp->tail()[0]) V_count += temp->get_npoints(); else if(temp->head()[1] == temp->tail()[1]) - U_count += temp->get_npoints(); + U_count += temp->get_npoints(); */ } @@ -142,7 +147,7 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) (l1->tail()[1] - l1->head()[1])*(l2->tail()[1]-l2->head()[1]) >=0) return 0; //not intersect else - return 1; + return 1; } //else we use the normal code } @@ -154,8 +159,8 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) (l2->tail()[1] - l2->head()[1])*(l1->tail()[1]-l1->head()[1]) >=0) return 0; //not intersect else - return 1; - } + return 1; + } //else we use the normal code } else //the two edges are not connected @@ -165,11 +170,11 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) (l1->tail()[0] == l2->tail()[0] && l1->tail()[1] == l2->tail()[1])) return 1; - + } - - if( + + if( ( area(l1->head(), l1->tail(), l2->head()) * @@ -184,7 +189,7 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) ) ) return 1; - else + else return 0; } @@ -207,7 +212,7 @@ Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]) else return 0; } - + /*determien whether (A,B) interesect chain[start] to [end] */ Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]) @@ -216,13 +221,13 @@ Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B for(i=start; i<=end-2; i++) if(DBG_edgesIntersectGen(chain->getVertex(i), chain->getVertex(i+1), A, B)) return 1; - + return 0; } /*determine whether a polygon intersect itself or not *return 1 is it does, - * 0 otherwise + * 0 otherwise */ Int DBG_polygonSelfIntersect(directedLine* poly) { @@ -235,7 +240,7 @@ Int DBG_polygonSelfIntersect(directedLine* poly) { return 1; } - + } for(temp1=poly->getNext(); temp1 != poly; temp1 = temp1->getNext()) @@ -261,7 +266,7 @@ Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly) return 1; return 0; } - + /*check whether two polygons intersect */ Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2) @@ -291,7 +296,7 @@ Int DBG_polygonListIntersect(directedLine* pList) if(DBG_polygonsIntersect(temp, temp2)) return 1; } - + return 0; } @@ -303,16 +308,16 @@ Int DBG_isCounterclockwise(directedLine* poly) /*ray: v0 with direction (dx,dy). *edge: v1-v2. - * the extra point v10[2] is given for the information at + * the extra point v10[2] is given for the information at *v1. Basically this edge is connectd to edge - * v10-v1. If v1 is on the ray, + * v10-v1. If v1 is on the ray, * then we need v10 to determine whether this ray intersects - * the edge or not (that is, return 1 or return 0). + * the edge or not (that is, return 1 or return 0). * If v1 is on the ray, then if v2 and v10 are on the same side of the ray, * we return 0, otherwise return 1. *For v2, if v2 is on the ray, we always return 0. *Notice that v1 and v2 are not symmetric. So the edge is directed!!! - * The purpose for this convention is such that: a point is inside a polygon + * The purpose for this convention is such that: a point is inside a polygon * if and only if it intersets with odd number of edges. */ Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]) @@ -330,17 +335,17 @@ if( (v1[1] >= v0[1] && v2[1]<= v0[1] ) /*if the ray is parallel to the edge, return 0: not intersect*/ - if(denom == 0.0) + if(denom == 0.0) return 0; /*if v0 is on the edge, return 0: not intersect*/ - if(nomRay == 0.0) + if(nomRay == 0.0) return 0; - + /*if v1 is on the positive ray, and the neighbor of v1 crosses the ray *return 1: intersect */ - if(nomEdge == 0) + if(nomEdge == 0) { /*v1 is on the positive or negative ray*/ /* @@ -351,7 +356,7 @@ if( (v1[1] >= v0[1] && v2[1]<= v0[1] ) { if(area(v0, v1, v10) * area(v0, v1, v2) >0) return 0; - else + else return 1; } else /*v1 on negative ray*/ @@ -378,10 +383,10 @@ Int DBG_rayIntersectPoly(Real v0[2], Real dx, Real dy, directedLine* poly) Int count=0; if(DBG_rayIntersectEdge(v0, dx, dy, poly->getPrev()->head(), poly->head(), poly->tail())) count++; - + for(temp=poly->getNext(); temp != poly; temp = temp->getNext()) if(DBG_rayIntersectEdge(v0, dx, dy, temp->getPrev()->head(), temp->head(), temp->tail())) - count++; + count++; /*printf("ray intersect poly: count=%i\n", count);*/ return count; } @@ -398,8 +403,8 @@ poly->printList(); == (DBG_rayIntersectPoly(v,1,Real(0.1234), poly) % 2 ) ); if(DBG_rayIntersectPoly(v, 1, 0, poly) % 2 == 1) - return 1; - else + return 1; + else return 0; } @@ -410,8 +415,8 @@ Int DBG_enclosingPolygons(directedLine* poly, directedLine* list) { directedLine* temp; Int count=0; -/* -printf("%i\n", DBG_pointInsidePoly(poly->head(), +/* +printf("%i\n", DBG_pointInsidePoly(poly->head(), list->getNextPolygon() ->getNextPolygon() ->getNextPolygon() @@ -423,15 +428,15 @@ printf("%i\n", DBG_pointInsidePoly(poly->head(), { if(poly != temp) if(DBG_pointInsidePoly(poly->head(), temp)) - count++; -/* printf("count=%i\n", count);*/ + count++; +/* printf("count=%i\n", count);*/ } return count; } void DBG_reverse(directedLine* poly) { - if(poly->getDirection() == INCREASING) + if(poly->getDirection() == INCREASING) poly->putDirection(DECREASING); else poly->putDirection(INCREASING); @@ -443,7 +448,7 @@ void DBG_reverse(directedLine* poly) directedLine* temp; for(temp=oldNext; temp!=poly; temp = oldNext) { - if(temp->getDirection() == INCREASING) + if(temp->getDirection() == INCREASING) temp->putDirection(DECREASING); else temp->putDirection(INCREASING); @@ -512,7 +517,7 @@ Int DBG_check(directedLine *polyList) correctDir = 0; /*clockwise*/ Int actualDir = DBG_isCounterclockwise(temp); - + if(correctDir != actualDir) { fprintf(stderr, "DBG_check: polygon with incorrect orientations. reversed\n"); @@ -526,7 +531,7 @@ Int DBG_check(directedLine *polyList) /**************handle self intersections*****************/ //determine whether e interects [begin, end] or not -static directedLine* DBG_edgeIntersectChainD(directedLine *e, +static directedLine* DBG_edgeIntersectChainD(directedLine *e, directedLine *begin, directedLine *end) { directedLine *temp; @@ -537,10 +542,10 @@ static directedLine* DBG_edgeIntersectChainD(directedLine *e, } if(DBG_edgesIntersect(e, end)) return end; - return NULL; + return NULL; } -//given a polygon, cut the edges off and finally obtain a +//given a polygon, cut the edges off and finally obtain a //a polygon without intersections. The cut-off edges are //dealloated. The new polygon is returned. directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) @@ -563,7 +568,7 @@ directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) Int n=5; buf[0] = interc->tail()[0]; buf[1] = interc->tail()[1]; - + for(i=1; i<n; i++) { Real r = ((Real)i) / ((Real) n); @@ -591,7 +596,7 @@ directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) { cutOccur = 1; begin->deleteSingleLine(next); - + if(begin != end) { if(DBG_polygonSelfIntersect(begin)) @@ -615,7 +620,7 @@ directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) return begin; } -//given a polygon, cut the edges off and finally obtain a +//given a polygon, cut the edges off and finally obtain a //a polygon without intersections. The cut-off edges are //dealloated. The new polygon is returned. static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon) @@ -642,7 +647,7 @@ static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon) crt=crt->deleteChain(crt, crt->getNext()); } else - { + { //now we know crt and crt->getNext do not intersect begin = crt; end = crt->getNext(); @@ -651,8 +656,8 @@ static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon) for(temp=end->getNext(); temp!=begin; temp= temp->getNext()) { //printf("temp=(%f,%f)\n", temp->head()[0], temp->head()[1]); - directedLine *intersect = DBG_edgeIntersectChainD(temp, begin, end); - if(intersect != NULL) + directedLine *intersect = DBG_edgeIntersectChainD(temp, begin, end); + if(intersect != NULL) { crt = crt->deleteChain(intersect, temp); find=1; @@ -686,7 +691,7 @@ directedLine* DBG_cutIntersectionAllPoly(directedLine* list) if(left != NULL) ret=left->insertPolygon(ret); } - return ret; + return ret; } sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList) @@ -709,7 +714,7 @@ sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList) DBG_collectSampledLinesPoly(temp, tempHead, tempTail); cTail->insert(tempHead); cTail = tempTail; - } + } return cHead; } @@ -721,7 +726,7 @@ void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, retTail = NULL; if(polygon == NULL) return; - + retHead = retTail = polygon->getSampledLine(); for(temp = polygon->getNext(); temp != polygon; temp=temp->getNext()) { |