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authorBrian Paul <brianp@vmware.com>2009-03-08 13:49:57 -0600
committerBrian Paul <brianp@vmware.com>2009-04-01 20:17:19 -0600
commitde2afd8688ceb45013d15be7c6e0995199b80e5a (patch)
treeb19eb2dc2565d385ad384a7a3f7e414b0cd464e3 /src/glut/fbdev
parentf8304bf1ed27dc87f52593a437785f2793344767 (diff)
swrast: do texture sampling/combining in floating point
The code's cleaner and a step toward supporting float-valued texture sampling. Some optimizations for common cases can be added and re-enabled...
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