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authorBrian Paul <brianp@vmware.com>2011-03-01 17:16:53 -0700
committerBrian Paul <brianp@vmware.com>2011-03-01 17:16:53 -0700
commit8731f0363fea81394417b2da8a9ac9788a0dcfc6 (patch)
tree8de7216cdf6ad4243ea34e3c6fc49e6c95763c9c /src/glut/glx/glut_gamemode.c
parenta2924b488b8d77381779bbb5a0097c467678d39b (diff)
vbo: add vbo_always_unmap_buffers()
Drivers can call this function as needed. It tells the VBO module to always unmap the current glBegin/glEnd VBO when we flush. Otherwise it's possible to be in a flushed state but still have the VBO mapped.
Diffstat (limited to 'src/glut/glx/glut_gamemode.c')
0 files changed, 0 insertions, 0 deletions