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authorZack Rusin <zackr@vmware.com>2010-03-15 15:24:38 -0400
committerZack Rusin <zackr@vmware.com>2010-03-15 15:24:38 -0400
commit275c4bd3643d773210780cb8d578ca84f2604684 (patch)
tree8266edc39d4253ac0f2a0ecd41f560f3d815bb5c /src/glut/os2/glut_swap.cpp
parentc5c5cd7132e18f4aad8e73d8ee879f8823c4c1e7 (diff)
parentd0b35352ed27b1e66785c45ee95a352ed06b47ce (diff)
Merge remote branch 'origin/master' into gallium_draw_llvm
Diffstat (limited to 'src/glut/os2/glut_swap.cpp')
-rw-r--r--src/glut/os2/glut_swap.cpp67
1 files changed, 0 insertions, 67 deletions
diff --git a/src/glut/os2/glut_swap.cpp b/src/glut/os2/glut_swap.cpp
deleted file mode 100644
index 4831b8eb35..0000000000
--- a/src/glut/os2/glut_swap.cpp
+++ /dev/null
@@ -1,67 +0,0 @@
-
-/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
-
-/* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
-#include <stdio.h>
-#include "glutint.h"
-
-GLint __glutFPS = 0;
-GLint __glutSwapCount = 0;
-GLint __glutSwapTime = 0;
-
-/* CENTRY */
-void GLUTAPIENTRY
-glutSwapBuffers(void)
-{
- GLUTwindow *window = __glutCurrentWindow;
-
- if (window->renderWin == window->win) {
- if (__glutCurrentWindow->treatAsSingle) {
- /* Pretend the double buffered window is single buffered,
- so treat glutSwapBuffers as a no-op. */
- return;
- }
- } else {
- if (__glutCurrentWindow->overlay->treatAsSingle) {
- /* Pretend the double buffered overlay is single
- buffered, so treat glutSwapBuffers as a no-op. */
- return;
- }
- }
-
- /* For the MESA_SWAP_HACK. */
- window->usedSwapBuffers = 1;
-
- SWAP_BUFFERS_LAYER(__glutCurrentWindow);
-
- /* I considered putting the window being swapped on the
- GLUT_FINISH_WORK work list because you could call
- glutSwapBuffers from an idle callback which doesn't call
- __glutSetWindow which normally adds indirect rendering
- windows to the GLUT_FINISH_WORK work list. Not being put
- on the list could lead to the buffering up of multiple
- redisplays and buffer swaps and hamper interactivity. I
- consider this an application bug due to not using
- glutPostRedisplay to trigger redraws. If
- glutPostRedisplay were used, __glutSetWindow would be
- called and a glFinish to throttle buffering would occur. */
-
- if (__glutFPS) {
- GLint t = glutGet(GLUT_ELAPSED_TIME);
- __glutSwapCount++;
- if (__glutSwapTime == 0)
- __glutSwapTime = t;
- else if (t - __glutSwapTime > __glutFPS) {
- float time = 0.001 * (t - __glutSwapTime);
- float fps = (float) __glutSwapCount / time;
- fprintf(stderr, "GLUT: %d frames in %.2f seconds = %.2f FPS\n",
- __glutSwapCount, time, fps);
- __glutSwapTime = t;
- __glutSwapCount = 0;
- }
- }
-}
-/* ENDCENTRY */