diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2003-08-22 20:11:43 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2003-08-22 20:11:43 +0000 |
commit | 5df82c82bd53db90eb72c5aad4dd20cf6f1116b1 (patch) | |
tree | f04fc69df71104df2a4cec03346abc3d4c3f4bbb /src/glut | |
parent | 1a84876d7907df90add3f59d3396ce0bbb905040 (diff) |
patch to import Jon Smirl's work from Bitkeeper
Diffstat (limited to 'src/glut')
-rw-r--r-- | src/glut/mini/Makefile.X11 | 78 | ||||
-rw-r--r-- | src/glut/mini/bitmap.c | 56 | ||||
-rw-r--r-- | src/glut/mini/callback.c | 152 | ||||
-rw-r--r-- | src/glut/mini/color.c | 46 | ||||
-rw-r--r-- | src/glut/mini/globals.c | 61 | ||||
-rw-r--r-- | src/glut/mini/init.c | 59 | ||||
-rw-r--r-- | src/glut/mini/internal.h | 78 | ||||
-rw-r--r-- | src/glut/mini/menu.c | 86 | ||||
-rw-r--r-- | src/glut/mini/models.c | 598 | ||||
-rw-r--r-- | src/glut/mini/overlay.c | 60 | ||||
-rw-r--r-- | src/glut/mini/state.c | 70 | ||||
-rw-r--r-- | src/glut/mini/teapot.c | 214 | ||||
-rw-r--r-- | src/glut/mini/window.c | 273 |
13 files changed, 1831 insertions, 0 deletions
diff --git a/src/glut/mini/Makefile.X11 b/src/glut/mini/Makefile.X11 new file mode 100644 index 0000000000..097a665e4e --- /dev/null +++ b/src/glut/mini/Makefile.X11 @@ -0,0 +1,78 @@ + +TOP = ../../.. + +default: linux-solo + +MARK = $(TOP)/src/glut/glx + +INCLUDES = -I$(TOP)/include -I$(MARK) + +CORE_SOURCES = \ + bitmap.c \ + callback.c \ + color.c \ + globals.c \ + init.c \ + menu.c \ + models.c \ + overlay.c \ + state.c \ + teapot.c \ + window.c + + +MARK_SOURCES = \ + $(MARK)/glut_8x13.c \ + $(MARK)/glut_9x15.c \ + $(MARK)/glut_hel10.c \ + $(MARK)/glut_hel12.c \ + $(MARK)/glut_hel18.c \ + $(MARK)/glut_tr10.c \ + $(MARK)/glut_tr24.c + +SOURCES = $(CORE_SOURCES) $(MARK_SOURCES) + +OBJS = $(SOURCES:.c=.o) + +LIBS = -L$(TOP)/lib -lGL -lGLU -lm + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + +##### TARGETS ##### + +targets: depend libglut.so.3.7 install + +libglut.so.3.7: $(OBJS) Makefile.X11 + gcc -shared -Wl,-soname,libglut.so -Wl,-Bsymbolic $(OBJS) $(LIBS) -o $@ + +install: + rm -f $(TOP)/lib/libglut.so* + install -D libglut.so.3.7 $(TOP)/lib/libglut.so.3.7 + ln -s libglut.so.3.7 $(TOP)/lib/libglut.so.3 + ln -s libglut.so.3 $(TOP)/lib/libglut.so + +# Run 'make -f Makefile.X11 dep' to update the dependencies if you change +# what's included by any source file. +depend: $(SOURCES) + makedepend -fdepend -Y $(INCLUDES) \ + $(SOURCES) + +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find ../include` + + +# Remove .o and backup files +clean: + -rm -f *.o *~ *.o *~ *.so + +include $(TOP)/Make-config + +include depend diff --git a/src/glut/mini/bitmap.c b/src/glut/mini/bitmap.c new file mode 100644 index 0000000000..55a031af0a --- /dev/null +++ b/src/glut/mini/bitmap.c @@ -0,0 +1,56 @@ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/* This program is freely distributable without licensing fees + and is provided without guarantee or warrantee expressed or + implied. This program is -not- in the public domain. */ + +#include "glutbitmap.h" + +void APIENTRY +glutBitmapCharacter(GLUTbitmapFont font, int c) +{ + const BitmapCharRec *ch; + BitmapFontPtr fontinfo; + GLfloat swapbytes, lsbfirst, rowlength; + GLfloat skiprows, skippixels, alignment; + +#if defined(_WIN32) + fontinfo = (BitmapFontPtr) __glutFont(font); +#else + fontinfo = (BitmapFontPtr) font; +#endif + + if (c < fontinfo->first || + c >= fontinfo->first + fontinfo->num_chars) + return; + ch = fontinfo->ch[c - fontinfo->first]; + if (ch) { + /* Save current modes. */ +/* glGetFloatv(GL_UNPACK_SWAP_BYTES, &swapbytes); */ +/* glGetFloatv(GL_UNPACK_LSB_FIRST, &lsbfirst); */ +/* glGetFloatv(GL_UNPACK_ROW_LENGTH, &rowlength); */ +/* glGetFloatv(GL_UNPACK_SKIP_ROWS, &skiprows); */ +/* glGetFloatv(GL_UNPACK_SKIP_PIXELS, &skippixels); */ + glGetFloatv(GL_UNPACK_ALIGNMENT, &alignment); + /* Little endian machines (DEC Alpha for example) could + benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE + instead of GL_FALSE, but this would require changing the + generated bitmaps too. */ +/* glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); */ +/* glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); */ +/* glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); */ +/* glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); */ +/* glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); */ + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glBitmap(ch->width, ch->height, ch->xorig, ch->yorig, + ch->advance, 0, ch->bitmap); + /* Restore saved modes. */ +/* glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); */ +/* glPixelStorei(GL_UNPACK_LSB_FIRST, (int)lsbfirst); */ +/* glPixelStorei(GL_UNPACK_ROW_LENGTH, (int)rowlength); */ +/* glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); */ +/* glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); */ + glPixelStorei(GL_UNPACK_ALIGNMENT, (int)alignment); + } +} diff --git a/src/glut/mini/callback.c b/src/glut/mini/callback.c new file mode 100644 index 0000000000..d4e3101cc0 --- /dev/null +++ b/src/glut/mini/callback.c @@ -0,0 +1,152 @@ +/* + * Mesa 3-D graphics library + * Version: 3.4 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * DOS/DJGPP glut driver v1.0 for Mesa 4.0 + * + * Copyright (C) 2002 - Borca Daniel + * Email : dborca@yahoo.com + * Web : http://www.geocities.com/dborca + */ + + +#include "GL/glut.h" +#include "internal.h" + + +void APIENTRY glutDisplayFunc (void (GLUTCALLBACK *func) (void)) +{ + display_func = func; +} + + +void APIENTRY glutReshapeFunc (void (GLUTCALLBACK *func) (int width, int height)) +{ + reshape_func = func; +} + + +void APIENTRY glutKeyboardFunc (void (GLUTCALLBACK *func) (unsigned char key, int x, int y)) +{ + keyboard_func = func; +} + + +void APIENTRY glutMouseFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y)) +{ + mouse_func = func; +} + + +void APIENTRY glutMotionFunc (void (GLUTCALLBACK *func) (int x, int y)) +{ + motion_func = func; +} + + +void APIENTRY glutPassiveMotionFunc (void (GLUTCALLBACK *func) (int x, int y)) +{ + passive_motion_func = func; +} + + +void APIENTRY glutEntryFunc (void (GLUTCALLBACK *func) (int state)) +{ + entry_func = func; +} + + +void APIENTRY glutVisibilityFunc (void (GLUTCALLBACK *func) (int state)) +{ + visibility_func = func; +} + + +void APIENTRY glutIdleFunc (void (GLUTCALLBACK *func) (void)) +{ + idle_func = func; +} + + +void APIENTRY glutTimerFunc (unsigned int millis, void (GLUTCALLBACK *func) (int value), int value) +{ +} + + +void APIENTRY glutMenuStateFunc (void (GLUTCALLBACK *func) (int state)) +{ + menu_state_func = func; +} + + +void APIENTRY glutSpecialFunc (void (GLUTCALLBACK *func) (int key, int x, int y)) +{ + special_func = func; +} + + +void APIENTRY glutSpaceballMotionFunc (void (GLUTCALLBACK *func) (int x, int y, int z)) +{ +} + + +void APIENTRY glutSpaceballRotateFunc (void (GLUTCALLBACK *func) (int x, int y, int z)) +{ +} + + +void APIENTRY glutSpaceballButtonFunc (void (GLUTCALLBACK *func) (int button, int state)) +{ +} + + +void APIENTRY glutButtonBoxFunc (void (GLUTCALLBACK *func) (int button, int state)) +{ +} + + +void APIENTRY glutDialsFunc (void (GLUTCALLBACK *func) (int dial, int value)) +{ +} + + +void APIENTRY glutTabletMotionFunc (void (GLUTCALLBACK *func) (int x, int y)) +{ +} + + +void APIENTRY glutTabletButtonFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y)) +{ +} + + +void APIENTRY glutMenuStatusFunc (void (GLUTCALLBACK *func) (int status, int x, int y)) +{ +} + + +void APIENTRY glutOverlayDisplayFunc (void (GLUTCALLBACK *func) (void)) +{ +} + + +void APIENTRY glutWindowStatusFunc (void (GLUTCALLBACK *func) (int state)) +{ +} diff --git a/src/glut/mini/color.c b/src/glut/mini/color.c new file mode 100644 index 0000000000..b53c5b669e --- /dev/null +++ b/src/glut/mini/color.c @@ -0,0 +1,46 @@ +/* + * Mesa 3-D graphics library + * Version: 3.4 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * DOS/DJGPP glut driver v1.0 for Mesa 4.0 + * + * Copyright (C) 2002 - Borca Daniel + * Email : dborca@yahoo.com + * Web : http://www.geocities.com/dborca + */ + + +#include "GL/glut.h" + + +void APIENTRY glutSetColor (int ndx, GLfloat red, GLfloat green, GLfloat blue) +{ +} + + +GLfloat APIENTRY glutGetColor (int ndx, int component) +{ + return 0.0; +} + + +void APIENTRY glutCopyColormap (int win) +{ +} diff --git a/src/glut/mini/globals.c b/src/glut/mini/globals.c new file mode 100644 index 0000000000..76db53c695 --- /dev/null +++ b/src/glut/mini/globals.c @@ -0,0 +1,61 @@ +/* + * Mesa 3-D graphics library + * Version: 3.4 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * DOS/DJGPP glut driver v1.0 for Mesa 4.0 + * + * Copyright (C) 2002 - Borca Daniel + * Email : dborca@yahoo.com + * Web : http://www.geocities.com/dborca + */ + + +#include "GL/glut.h" +#include "internal.h" + +GLenum g_display_mode = 0; +GLuint g_width = DEFAULT_WIDTH; +GLuint g_height = DEFAULT_HEIGHT; +GLint g_mouse = GL_FALSE; +GLboolean g_redisplay = GL_FALSE; +GLint g_xpos = 0; +GLint g_ypos = 0; + +void (GLUTCALLBACK *display_func) (void) = 0; +void (GLUTCALLBACK *reshape_func) (int width, int height) = 0; +void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y) = 0; +void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y) = 0; +void (GLUTCALLBACK *motion_func) (int x, int y) = 0; +void (GLUTCALLBACK *passive_motion_func) (int x, int y) = 0; +void (GLUTCALLBACK *entry_func) (int state) = 0; +void (GLUTCALLBACK *visibility_func) (int state) = 0; +void (GLUTCALLBACK *idle_func) (void) = 0; +void (GLUTCALLBACK *menu_state_func) (int state) = 0; +void (GLUTCALLBACK *special_func) (int key, int x, int y) = 0; +void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z) = 0; +void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z) = 0; +void (GLUTCALLBACK *spaceball_button_func) (int button, int state) = 0; +void (GLUTCALLBACK *button_box_func) (int button, int state) = 0; +void (GLUTCALLBACK *dials_func) (int dial, int value) = 0; +void (GLUTCALLBACK *tablet_motion_func) (int x, int y) = 0; +void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y) = 0; +void (GLUTCALLBACK *menu_status_func) (int status, int x, int y) = 0; +void (GLUTCALLBACK *overlay_display_func) (void) = 0; +void (GLUTCALLBACK *window_status_func) (int state) = 0; diff --git a/src/glut/mini/init.c b/src/glut/mini/init.c new file mode 100644 index 0000000000..5588db9aba --- /dev/null +++ b/src/glut/mini/init.c @@ -0,0 +1,59 @@ +/* + * Mesa 3-D graphics library + * Version: 4.0 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * DOS/DJGPP glut driver v1.0 for Mesa 4.0 + * + * Copyright (C) 2002 - Borca Daniel + * Email : dborca@yahoo.com + * Web : http://www.geocities.com/dborca + */ + + +#include "GL/glut.h" +#include "internal.h" + + +void APIENTRY glutInit (int *argcp, char **argv) +{ + glutGet(GLUT_ELAPSED_TIME); +} + + +void APIENTRY glutInitDisplayMode (unsigned int mode) +{ + g_display_mode = mode; +} + + +void APIENTRY glutInitWindowPosition (int x, int y) +{ + g_xpos = x; + g_ypos = y; +} + + +void APIENTRY glutInitWindowSize (int width, int height) +{ + g_width = width; + g_height = height; +} + + diff --git a/src/glut/mini/internal.h b/src/glut/mini/internal.h new file mode 100644 index 0000000000..ccd12e54af --- /dev/null +++ b/src/glut/mini/internal.h @@ -0,0 +1,78 @@ +/* + * Mesa 3-D graphics library + * Version: 4.0 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * DOS/DJGPP glut driver v1.0 for Mesa 4.0 + * + * Copyright (C) 2002 - Borca Daniel + * Email : dborca@yahoo.com + * Web : http://www.geocities.com/dborca + */ + + +#ifndef INTERNAL_H_included +#define INTERNAL_H_included + + +#include "GL/glut.h" +/* #include "pc_hw/pc_hw.h" */ + + +#define MAX_WINDOWS 4 + +#define DEFAULT_WIDTH 640 +#define DEFAULT_HEIGHT 480 +#define DEFAULT_BPP 16 + +#define DEPTH_SIZE 16 +#define STENCIL_SIZE 8 +#define ACCUM_SIZE 16 + +extern GLenum g_display_mode; +extern GLuint g_width; +extern GLuint g_height; +extern GLint g_mouse; +extern GLboolean g_redisplay; +extern GLint g_xpos; +extern GLint g_ypos; + +extern void (GLUTCALLBACK *display_func) (void); +extern void (GLUTCALLBACK *reshape_func) (int width, int height); +extern void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y); +extern void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y); +extern void (GLUTCALLBACK *motion_func) (int x, int y); +extern void (GLUTCALLBACK *passive_motion_func) (int x, int y); +extern void (GLUTCALLBACK *entry_func) (int state); +extern void (GLUTCALLBACK *visibility_func) (int state); +extern void (GLUTCALLBACK *idle_func) (void); +extern void (GLUTCALLBACK *menu_state_func) (int state); +extern void (GLUTCALLBACK *special_func) (int key, int x, int y); +extern void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z); +extern void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z); +extern void (GLUTCALLBACK *spaceball_button_func) (int button, int state); +extern void (GLUTCALLBACK *button_box_func) (int button, int state); +extern void (GLUTCALLBACK *dials_func) (int dial, int value); +extern void (GLUTCALLBACK *tablet_motion_func) (int x, int y); +extern void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y); +extern void (GLUTCALLBACK *menu_status_func) (int status, int x, int y); +extern void (GLUTCALLBACK *overlay_display_func) (void); +extern void (GLUTCALLBACK *window_status_func) (int state); + +#endif diff --git a/src/glut/mini/menu.c b/src/glut/mini/menu.c new file mode 100644 index 0000000000..3c571647b1 --- /dev/null +++ b/src/glut/mini/menu.c @@ -0,0 +1,86 @@ +/* + * Mesa 3-D graphics library + * Version: 3.4 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * DOS/DJGPP glut driver v1.0 for Mesa 4.0 + * + * Copyright (C) 2002 - Borca Daniel + * Email : dborca@yahoo.com + * Web : http://www.geocities.com/dborca + */ + + +#include "GL/glut.h" + + +int APIENTRY glutCreateMenu (void (GLUTCALLBACK *func) (int)) +{ + return 0; +} + +void APIENTRY glutDestroyMenu (int menu) +{ +} + + +int APIENTRY glutGetMenu (void) +{ + return 0; +} + + +void APIENTRY glutSetMenu (int menu) +{ +} + + +void APIENTRY glutAddMenuEntry (const char *label, int value) +{ +} + + +void APIENTRY glutAddSubMenu (const char *label, int submenu) +{ +} + + +void APIENTRY glutChangeToMenuEntry (int item, const char *label, int value) +{ +} + + +void APIENTRY glutChangeToSubMenu (int item, const char *label, int submenu) +{ +} + + +void APIENTRY glutRemoveMenuItem (int item) +{ +} + + +void APIENTRY glutAttachMenu (int button) +{ +} + + +void APIENTRY glutDetachMenu (int button) +{ +} diff --git a/src/glut/mini/models.c b/src/glut/mini/models.c new file mode 100644 index 0000000000..57f45a262c --- /dev/null +++ b/src/glut/mini/models.c @@ -0,0 +1,598 @@ + +/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ + +/** +(c) Copyright 1993, Silicon Graphics, Inc. + +ALL RIGHTS RESERVED + +Permission to use, copy, modify, and distribute this software +for any purpose and without fee is hereby granted, provided +that the above copyright notice appear in all copies and that +both the copyright notice and this permission notice appear in +supporting documentation, and that the name of Silicon +Graphics, Inc. not be used in advertising or publicity +pertaining to distribution of the software without specific, +written prior permission. + +THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU +"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR +OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF +MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO +EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE +ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR +CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, +INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, +SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR +NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY +OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR +PERFORMANCE OF THIS SOFTWARE. + +US Government Users Restricted Rights + +Use, duplication, or disclosure by the Government is subject to +restrictions set forth in FAR 52.227.19(c)(2) or subparagraph +(c)(1)(ii) of the Rights in Technical Data and Computer +Software clause at DFARS 252.227-7013 and/or in similar or +successor clauses in the FAR or the DOD or NASA FAR +Supplement. Unpublished-- rights reserved under the copyright +laws of the United States. Contractor/manufacturer is Silicon +Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA +94039-7311. + +OpenGL(TM) is a trademark of Silicon Graphics, Inc. +*/ + +#include <math.h> +#include <GL/gl.h> +#include <GL/glu.h> +#include "GL/glut.h" + +/* Some <math.h> files do not define M_PI... */ +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif + +static GLUquadricObj *quadObj; + +#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); } + +static void +initQuadObj(void) +{ + quadObj = gluNewQuadric(); +/* if (!quadObj) + __glutFatalError("out of memory."); */ +} + +/* CENTRY */ +void APIENTRY +glutWireSphere(GLdouble radius, GLint slices, GLint stacks) +{ + QUAD_OBJ_INIT(); + gluQuadricDrawStyle(quadObj, GLU_LINE); + gluQuadricNormals(quadObj, GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + gluSphere(quadObj, radius, slices, stacks); +} + +void APIENTRY +glutSolidSphere(GLdouble radius, GLint slices, GLint stacks) +{ + QUAD_OBJ_INIT(); + gluQuadricDrawStyle(quadObj, GLU_FILL); + gluQuadricNormals(quadObj, GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + gluSphere(quadObj, radius, slices, stacks); +} + +void APIENTRY +glutWireCone(GLdouble base, GLdouble height, + GLint slices, GLint stacks) +{ + QUAD_OBJ_INIT(); + gluQuadricDrawStyle(quadObj, GLU_LINE); + gluQuadricNormals(quadObj, GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + gluCylinder(quadObj, base, 0.0, height, slices, stacks); +} + +void APIENTRY +glutSolidCone(GLdouble base, GLdouble height, + GLint slices, GLint stacks) +{ + QUAD_OBJ_INIT(); + gluQuadricDrawStyle(quadObj, GLU_FILL); + gluQuadricNormals(quadObj, GLU_SMOOTH); + /* If we ever changed/used the texture or orientation state + of quadObj, we'd need to change it to the defaults here + with gluQuadricTexture and/or gluQuadricOrientation. */ + gluCylinder(quadObj, base, 0.0, height, slices, stacks); +} + +/* ENDCENTRY */ + +static void +drawBox(GLfloat size, GLenum type) +{ + static GLfloat n[6][3] = + { + {-1.0, 0.0, 0.0}, + {0.0, 1.0, 0.0}, + {1.0, 0.0, 0.0}, + {0.0, -1.0, 0.0}, + {0.0, 0.0, 1.0}, + {0.0, 0.0, -1.0} + }; + static GLint faces[6][4] = + { + {0, 1, 2, 3}, + {3, 2, 6, 7}, + {7, 6, 5, 4}, + {4, 5, 1, 0}, + {5, 6, 2, 1}, + {7, 4, 0, 3} + }; + GLfloat v[8][3]; + GLint i; + + v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2; + v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2; + v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2; + v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2; + v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2; + v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2; + + for (i = 5; i >= 0; i--) { + glBegin(type); +/* glNormal3fv(&n[i][0]); */ + glVertex3fv(&v[faces[i][0]][0]); + glVertex3fv(&v[faces[i][1]][0]); + glVertex3fv(&v[faces[i][2]][0]); + glVertex3fv(&v[faces[i][3]][0]); + glEnd(); + } +} + +/* CENTRY */ +void APIENTRY +glutWireCube(GLdouble size) +{ + drawBox(size, GL_LINE_LOOP); +} + +void APIENTRY +glutSolidCube(GLdouble size) +{ + drawBox(size, GL_QUADS); +} + +/* ENDCENTRY */ + +static void +doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings) +{ + int i, j; + GLfloat theta, phi, theta1; + GLfloat cosTheta, sinTheta; + GLfloat cosTheta1, sinTheta1; + GLfloat ringDelta, sideDelta; + + ringDelta = 2.0 * M_PI / rings; + sideDelta = 2.0 * M_PI / nsides; + + theta = 0.0; + cosTheta = 1.0; + sinTheta = 0.0; + for (i = rings - 1; i >= 0; i--) { + theta1 = theta + ringDelta; + cosTheta1 = cos(theta1); + sinTheta1 = sin(theta1); + glBegin(GL_QUAD_STRIP); + phi = 0.0; + for (j = nsides; j >= 0; j--) { + GLfloat cosPhi, sinPhi, dist; + + phi += sideDelta; + cosPhi = cos(phi); + sinPhi = sin(phi); + dist = R + r * cosPhi; + +/* glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); */ + glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); +/* glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); */ + glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi); + } + glEnd(); + theta = theta1; + cosTheta = cosTheta1; + sinTheta = sinTheta1; + } +} + +/* CENTRY */ +void APIENTRY +glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, + GLint nsides, GLint rings) +{ +/* glPushAttrib(GL_POLYGON_BIT); */ +/* glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); */ + doughnut(innerRadius, outerRadius, nsides, rings); +/* glPopAttrib(); */ +} + +void APIENTRY +glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, + GLint nsides, GLint rings) +{ + doughnut(innerRadius, outerRadius, nsides, rings); +} + +/* ENDCENTRY */ + +static GLfloat dodec[20][3]; + +static void +initDodecahedron(void) +{ + GLfloat alpha, beta; + + alpha = sqrt(2.0 / (3.0 + sqrt(5.0))); + beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) - + 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0)))); + /* *INDENT-OFF* */ + dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; + dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; + dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; + dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; + dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; + dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; + dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; + dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; + dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; + dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; + dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; + dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; + dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; + dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; + dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; + dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; + dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; + dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; + dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; + dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; + /* *INDENT-ON* */ + +} + +#define DIFF3(_a,_b,_c) { \ + (_c)[0] = (_a)[0] - (_b)[0]; \ + (_c)[1] = (_a)[1] - (_b)[1]; \ + (_c)[2] = (_a)[2] - (_b)[2]; \ +} + +static void +crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3]) +{ + GLfloat p[3]; /* in case prod == v1 or v2 */ + + p[0] = v1[1] * v2[2] - v2[1] * v1[2]; + p[1] = v1[2] * v2[0] - v2[2] * v1[0]; + p[2] = v1[0] * v2[1] - v2[0] * v1[1]; + prod[0] = p[0]; + prod[1] = p[1]; + prod[2] = p[2]; +} + +static void +normalize(GLfloat v[3]) +{ + GLfloat d; + + d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); + if (d == 0.0) { +/* __glutWarning("normalize: zero length vector"); */ + v[0] = d = 1.0; + } + d = 1 / d; + v[0] *= d; + v[1] *= d; + v[2] *= d; +} + +static void +pentagon(int a, int b, int c, int d, int e, GLenum shadeType) +{ + GLfloat n0[3], d1[3], d2[3]; + + DIFF3(dodec[a], dodec[b], d1); + DIFF3(dodec[b], dodec[c], d2); + crossprod(d1, d2, n0); + normalize(n0); + + glBegin(shadeType); +/* glNormal3fv(n0); */ + glVertex3fv(&dodec[a][0]); + glVertex3fv(&dodec[b][0]); + glVertex3fv(&dodec[c][0]); + glVertex3fv(&dodec[d][0]); + glVertex3fv(&dodec[e][0]); + glEnd(); +} + +static void +dodecahedron(GLenum type) +{ + static int inited = 0; + + if (inited == 0) { + inited = 1; + initDodecahedron(); + } + pentagon(0, 1, 9, 16, 5, type); + pentagon(1, 0, 3, 18, 7, type); + pentagon(1, 7, 11, 10, 9, type); + pentagon(11, 7, 18, 19, 6, type); + pentagon(8, 17, 16, 9, 10, type); + pentagon(2, 14, 15, 6, 19, type); + pentagon(2, 13, 12, 4, 14, type); + pentagon(2, 19, 18, 3, 13, type); + pentagon(3, 0, 5, 12, 13, type); + pentagon(6, 15, 8, 10, 11, type); + pentagon(4, 17, 8, 15, 14, type); + pentagon(4, 12, 5, 16, 17, type); +} + +/* CENTRY */ +void APIENTRY +glutWireDodecahedron(void) +{ + dodecahedron(GL_LINE_LOOP); +} + +void APIENTRY +glutSolidDodecahedron(void) +{ + dodecahedron(GL_TRIANGLE_FAN); +} + +/* ENDCENTRY */ + +static void +recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3, + GLenum shadeType) +{ + GLfloat q0[3], q1[3]; + + DIFF3(n1, n2, q0); + DIFF3(n2, n3, q1); + crossprod(q0, q1, q1); + normalize(q1); + + glBegin(shadeType); +/* glNormal3fv(q1); */ + glVertex3fv(n1); + glVertex3fv(n2); + glVertex3fv(n3); + glEnd(); +} + +static void +subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2, + GLenum shadeType) +{ + int depth; + GLfloat w0[3], w1[3], w2[3]; + GLfloat l; + int i, j, k, n; + + depth = 1; + for (i = 0; i < depth; i++) { + for (j = 0; i + j < depth; j++) { + k = depth - i - j; + for (n = 0; n < 3; n++) { + w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; + w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) + / depth; + w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) + / depth; + } + l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); + w0[0] /= l; + w0[1] /= l; + w0[2] /= l; + l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); + w1[0] /= l; + w1[1] /= l; + w1[2] /= l; + l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); + w2[0] /= l; + w2[1] /= l; + w2[2] /= l; + recorditem(w1, w0, w2, shadeType); + } + } +} + +static void +drawtriangle(int i, GLfloat data[][3], int ndx[][3], + GLenum shadeType) +{ + GLfloat *x0, *x1, *x2; + + x0 = data[ndx[i][0]]; + x1 = data[ndx[i][1]]; + x2 = data[ndx[i][2]]; + subdivide(x0, x1, x2, shadeType); +} + +/* octahedron data: The octahedron produced is centered at the + origin and has radius 1.0 */ +static GLfloat odata[6][3] = +{ + {1.0, 0.0, 0.0}, + {-1.0, 0.0, 0.0}, + {0.0, 1.0, 0.0}, + {0.0, -1.0, 0.0}, + {0.0, 0.0, 1.0}, + {0.0, 0.0, -1.0} +}; + +static int ondex[8][3] = +{ + {0, 4, 2}, + {1, 2, 4}, + {0, 3, 4}, + {1, 4, 3}, + {0, 2, 5}, + {1, 5, 2}, + {0, 5, 3}, + {1, 3, 5} +}; + +static void +octahedron(GLenum shadeType) +{ + int i; + + for (i = 7; i >= 0; i--) { + drawtriangle(i, odata, ondex, shadeType); + } +} + +/* CENTRY */ +void APIENTRY +glutWireOctahedron(void) +{ + octahedron(GL_LINE_LOOP); +} + +void APIENTRY +glutSolidOctahedron(void) +{ + octahedron(GL_TRIANGLES); +} + +/* ENDCENTRY */ + +/* icosahedron data: These numbers are rigged to make an + icosahedron of radius 1.0 */ + +#define X .525731112119133606 +#define Z .850650808352039932 + +static GLfloat idata[12][3] = +{ + {-X, 0, Z}, + {X, 0, Z}, + {-X, 0, -Z}, + {X, 0, -Z}, + {0, Z, X}, + {0, Z, -X}, + {0, -Z, X}, + {0, -Z, -X}, + {Z, X, 0}, + {-Z, X, 0}, + {Z, -X, 0}, + {-Z, -X, 0} +}; + +static int index[20][3] = +{ + {0, 4, 1}, + {0, 9, 4}, + {9, 5, 4}, + {4, 5, 8}, + {4, 8, 1}, + {8, 10, 1}, + {8, 3, 10}, + {5, 3, 8}, + {5, 2, 3}, + {2, 7, 3}, + {7, 10, 3}, + {7, 6, 10}, + {7, 11, 6}, + {11, 0, 6}, + {0, 1, 6}, + {6, 1, 10}, + {9, 0, 11}, + {9, 11, 2}, + {9, 2, 5}, + {7, 2, 11}, +}; + +static void +icosahedron(GLenum shadeType) +{ + int i; + + for (i = 19; i >= 0; i--) { + drawtriangle(i, idata, index, shadeType); + } +} + +/* CENTRY */ +void APIENTRY +glutWireIcosahedron(void) +{ + icosahedron(GL_LINE_LOOP); +} + +void APIENTRY +glutSolidIcosahedron(void) +{ + icosahedron(GL_TRIANGLES); +} + +/* ENDCENTRY */ + +/* tetrahedron data: */ + +#define T 1.73205080756887729 + +static GLfloat tdata[4][3] = +{ + {T, T, T}, + {T, -T, -T}, + {-T, T, -T}, + {-T, -T, T} +}; + +static int tndex[4][3] = +{ + {0, 1, 3}, + {2, 1, 0}, + {3, 2, 0}, + {1, 2, 3} +}; + +static void +tetrahedron(GLenum shadeType) +{ + int i; + + for (i = 3; i >= 0; i--) + drawtriangle(i, tdata, tndex, shadeType); +} + +/* CENTRY */ +void APIENTRY +glutWireTetrahedron(void) +{ + tetrahedron(GL_LINE_LOOP); +} + +void APIENTRY +glutSolidTetrahedron(void) +{ + tetrahedron(GL_TRIANGLES); +} + +/* ENDCENTRY */ diff --git a/src/glut/mini/overlay.c b/src/glut/mini/overlay.c new file mode 100644 index 0000000000..fc8a8e5b0d --- /dev/null +++ b/src/glut/mini/overlay.c @@ -0,0 +1,60 @@ +/* + * Mesa 3-D graphics library + * Version: 3.4 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * DOS/DJGPP glut driver v1.0 for Mesa 4.0 + * + * Copyright (C) 2002 - Borca Daniel + * Email : dborca@yahoo.com + * Web : http://www.geocities.com/dborca + */ + + +#include "GL/glut.h" + + +void APIENTRY glutEstablishOverlay (void) +{ +} + + +void APIENTRY glutRemoveOverlay (void) +{ +} + + +void APIENTRY glutUseLayer (GLenum layer) +{ +} + + +void APIENTRY glutPostOverlayRedisplay (void) +{ +} + + +void APIENTRY glutShowOverlay (void) +{ +} + + +void APIENTRY glutHideOverlay (void) +{ +} diff --git a/src/glut/mini/state.c b/src/glut/mini/state.c new file mode 100644 index 0000000000..81aefc53bd --- /dev/null +++ b/src/glut/mini/state.c @@ -0,0 +1,70 @@ +/* + * Mesa 3-D graphics library + * Version: 3.4 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * DOS/DJGPP glut driver v1.0 for Mesa 4.0 + * + * Copyright (C) 2002 - Borca Daniel + * Email : dborca@yahoo.com + * Web : http://www.geocities.com/dborca + */ + + +#include "GL/glut.h" +#include <sys/time.h> + + +#define TIMEDELTA(dest, src1, src2) { \ + if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \ + (dest).tv_usec += 1000000; \ + (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \ + } else { \ + (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \ + } \ +} + +int APIENTRY glutGet (GLenum type) +{ + + switch (type) { + case GLUT_WINDOW_RGBA: + return 1; + case GLUT_ELAPSED_TIME: { + static int inited = 0; + static struct timeval elapsed, beginning, now; + if (!inited) { + gettimeofday(&beginning, 0); + inited = 1; + } + gettimeofday(&now, 0); + TIMEDELTA(elapsed, now, beginning); + /* Return elapsed milliseconds. */ + return (int) ((elapsed.tv_sec * 1000) + (elapsed.tv_usec / 1000)); + } + default: + return 0; + } +} + + +int APIENTRY glutDeviceGet (GLenum type) +{ + return 0; +} diff --git a/src/glut/mini/teapot.c b/src/glut/mini/teapot.c new file mode 100644 index 0000000000..ec2a207763 --- /dev/null +++ b/src/glut/mini/teapot.c @@ -0,0 +1,214 @@ + +/* Copyright (c) Mark J. Kilgard, 1994. */ + +/** +(c) Copyright 1993, Silicon Graphics, Inc. + +ALL RIGHTS RESERVED + +Permission to use, copy, modify, and distribute this software +for any purpose and without fee is hereby granted, provided +that the above copyright notice appear in all copies and that +both the copyright notice and this permission notice appear in +supporting documentation, and that the name of Silicon +Graphics, Inc. not be used in advertising or publicity +pertaining to distribution of the software without specific, +written prior permission. + +THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU +"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR +OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF +MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO +EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE +ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR +CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, +INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, +SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR +NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY +OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR +PERFORMANCE OF THIS SOFTWARE. + +US Government Users Restricted Rights + +Use, duplication, or disclosure by the Government is subject to +restrictions set forth in FAR 52.227.19(c)(2) or subparagraph +(c)(1)(ii) of the Rights in Technical Data and Computer +Software clause at DFARS 252.227-7013 and/or in similar or +successor clauses in the FAR or the DOD or NASA FAR +Supplement. Unpublished-- rights reserved under the copyright +laws of the United States. Contractor/manufacturer is Silicon +Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA +94039-7311. + +OpenGL(TM) is a trademark of Silicon Graphics, Inc. +*/ + +#include <GL/gl.h> +#include <GL/glu.h> +#include "GL/glut.h" + +/* Rim, body, lid, and bottom data must be reflected in x and + y; handle and spout data across the y axis only. */ + +static int patchdata[][16] = +{ + /* rim */ + {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, + 12, 13, 14, 15}, + /* body */ + {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27}, + {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, + 37, 38, 39, 40}, + /* lid */ + {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, + 101, 0, 1, 2, 3,}, + {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, + 113, 114, 115, 116, 117}, + /* bottom */ + {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, + 125, 120, 40, 39, 38, 37}, + /* handle */ + {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56}, + {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, + 28, 65, 66, 67}, + /* spout */ + {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, + 80, 81, 82, 83}, + {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, + 92, 93, 94, 95} +}; +/* *INDENT-OFF* */ + +static float cpdata[][3] = +{ + {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0, + -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125}, + {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375, + 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375, + 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84, + 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875}, + {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75, + 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35}, + {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2, + 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12, + 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225}, + {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225}, + {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0, + -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5, + -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3, + 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0, + 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0, + 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8}, + {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3, + -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3, + 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2, + -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0, + 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0, + 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66, + 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1}, + {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7, + -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0, + 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375}, + {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475}, + {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4}, + {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0, + 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8, + 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4, + -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0, + 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4, + 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3, + 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4}, + {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425, + -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425, + 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075}, + {0.84, -1.5, 0.075} +}; + +static float tex[2][2][2] = +{ + { {0, 0}, + {1, 0}}, + { {0, 1}, + {1, 1}} +}; + +/* *INDENT-ON* */ + +static void +teapot(GLint grid, GLdouble scale, GLenum type) +{ + float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3]; + long i, j, k, l; + +#if 0 + glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT); + glEnable(GL_AUTO_NORMAL); + glEnable(GL_NORMALIZE); + glEnable(GL_MAP2_VERTEX_3); + glEnable(GL_MAP2_TEXTURE_COORD_2); + glPushMatrix(); + glRotatef(270.0, 1.0, 0.0, 0.0); + glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale); + glTranslatef(0.0, 0.0, -1.5); + for (i = 0; i < 10; i++) { + for (j = 0; j < 4; j++) { + for (k = 0; k < 4; k++) { + for (l = 0; l < 3; l++) { + p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; + q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l]; + if (l == 1) + q[j][k][l] *= -1.0; + if (i < 6) { + r[j][k][l] = + cpdata[patchdata[i][j * 4 + (3 - k)]][l]; + if (l == 0) + r[j][k][l] *= -1.0; + s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; + if (l == 0) + s[j][k][l] *= -1.0; + if (l == 1) + s[j][k][l] *= -1.0; + } + } + } + } + glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, + &tex[0][0][0]); + glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, + &p[0][0][0]); + glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0); + glEvalMesh2(type, 0, grid, 0, grid); + glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, + &q[0][0][0]); + glEvalMesh2(type, 0, grid, 0, grid); + if (i < 6) { + glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, + &r[0][0][0]); + glEvalMesh2(type, 0, grid, 0, grid); + glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, + &s[0][0][0]); + glEvalMesh2(type, 0, grid, 0, grid); + } + } + glPopMatrix(); + glPopAttrib(); +#endif +} + +/* CENTRY */ +void APIENTRY +glutSolidTeapot(GLdouble scale) +{ + teapot(7, scale, GL_FILL); +} + +void APIENTRY +glutWireTeapot(GLdouble scale) +{ + teapot(10, scale, GL_LINE); +} + +/* ENDCENTRY */ diff --git a/src/glut/mini/window.c b/src/glut/mini/window.c new file mode 100644 index 0000000000..73266769c5 --- /dev/null +++ b/src/glut/mini/window.c @@ -0,0 +1,273 @@ +/* + * Mesa 3-D graphics library + * Version: 4.1 + * Copyright (C) 1995-1998 Brian Paul + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the Free + * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +/* + * DOS/DJGPP glut driver v1.2 for Mesa 4.1 + * + * Copyright (C) 2002 - Borca Daniel + * Email : dborca@yahoo.com + * Web : http://www.geocities.com/dborca + */ + + +#include <stdio.h> +#include <GL/gl.h> +#include "GL/glut.h" +#include "internal.h" + +#define USE_MINI_GLX 1 +#if USE_MINI_GLX +#include "GL/miniglx.h" +#else +#include <GL/glx.h> +#endif + + + +static GLXContext context = 0; +static Window win; +static XVisualInfo *visinfo = 0; +static Display *dpy = 0; + + +int APIENTRY glutCreateWindow (const char *title) +{ + XSetWindowAttributes attr; + unsigned long mask; + GLXContext ctx; + int scrnum = 0; + Window root = RootWindow( dpy, scrnum ); + + if (win) + return 0; + + if (!dpy) { + dpy = XOpenDisplay(NULL); + if (!dpy) { + printf("Error: XOpenDisplay failed\n"); + exit(1); + } + } + + if (!visinfo) { + int attrib[] = {GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DEPTH_SIZE, 1, + GLX_DOUBLEBUFFER, + None }; + + + visinfo = glXChooseVisual( dpy, scrnum, attrib ); + if (!visinfo) { + printf("Error: couldn't get an RGB, Double-buffered visual\n"); + exit(1); + } + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( dpy, root, 0, 0, g_width, g_height, + 0, visinfo->depth, InputOutput, + visinfo->visual, mask, &attr ); + if (!win) { + printf("Error: XCreateWindow failed\n"); + exit(1); + } + + ctx = glXCreateContext( dpy, visinfo, NULL, True ); + if (!ctx) { + printf("Error: glXCreateContext failed\n"); + exit(1); + } + + if (!glXMakeCurrent( dpy, win, ctx )) { + printf("Error: glXMakeCurrent failed\n"); + exit(1); + } + + if (!(g_display_mode & GLUT_DOUBLE)) + glDrawBuffer( GL_FRONT ); + + + XMapWindow( dpy, win ); + +#if !USE_MINI_GLX + { + XEvent e; + while (1) { + XNextEvent( dpy, &e ); + if (e.type == MapNotify && e.xmap.window == win) { + break; + } + } + } +#endif + + return 1; +} + + +int APIENTRY glutCreateSubWindow (int win, int x, int y, int width, int height) +{ + return GL_FALSE; +} + + +void APIENTRY glutDestroyWindow (int idx) +{ + if (dpy && win) + XDestroyWindow( dpy, win ); + + if (dpy) + XCloseDisplay( dpy ); + + win = 0; + dpy = 0; +} + + +void APIENTRY glutPostRedisplay (void) +{ + g_redisplay = GL_TRUE; +} + + +void APIENTRY glutSwapBuffers (void) +{ +/* if (g_mouse) pc_scare_mouse(); */ + if (dpy && win) glXSwapBuffers( dpy, win ); +/* if (g_mouse) pc_unscare_mouse(); */ +} + + +int APIENTRY glutGetWindow (void) +{ + return 0; +} + + +void APIENTRY glutSetWindow (int win) +{ +} + + +void APIENTRY glutSetWindowTitle (const char *title) +{ +} + + +void APIENTRY glutSetIconTitle (const char *title) +{ +} + + +void APIENTRY glutPositionWindow (int x, int y) +{ +} + + +void APIENTRY glutReshapeWindow (int width, int height) +{ +} + + +void APIENTRY glutPopWindow (void) +{ +} + + +void APIENTRY glutPushWindow (void) +{ +} + + +void APIENTRY glutIconifyWindow (void) +{ +} + + +void APIENTRY glutShowWindow (void) +{ +} + + +void APIENTRY glutHideWindow (void) +{ +} + +void APIENTRY glutMainLoop (void) +{ + GLboolean idle; + GLboolean have_event; + XEvent evt; + int visible = 0; + + glutPostRedisplay(); + if (reshape_func) reshape_func(g_width, g_height); + + while (GL_TRUE) { + idle = GL_TRUE; + + + if (visible && idle_func) + have_event = XCheckMaskEvent( dpy, ~0, &evt ); + else + have_event = XNextEvent( dpy, &evt ); + + if (have_event) { + idle = GL_FALSE; + switch(evt.type) { + case MapNotify: + if (visibility_func) { + visibility_func(GLUT_VISIBLE); + } + visible = 1; + break; + case UnmapNotify: + if (visibility_func) { + visibility_func(GLUT_NOT_VISIBLE); + } + visible = 0; + break; + case Expose: + g_redisplay = 1; + break; + } + } + + if (visible && g_redisplay && display_func) { + idle = GL_FALSE; + g_redisplay = GL_FALSE; + + display_func(); + } + + if (visible && idle && idle_func) { + idle_func(); + } + } +} |