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authorEric Anholt <anholt@FreeBSD.org>2004-09-25 06:12:40 +0000
committerEric Anholt <anholt@FreeBSD.org>2004-09-25 06:12:40 +0000
commit4010481ba3bce98d95a20e9a061fb62922bdcb83 (patch)
tree489e432fc4cdd8e5875b771c4b3282f3f4ea0c55 /src/glw/GLwDrawA.h
parentb4e2e9c65a8c840031065812d3c16add9d61b98b (diff)
Fix texturing in quake3. Some code was left over from the dirty/clean list
setup that now removed atoms from the atomlist on texture deletion.
Diffstat (limited to 'src/glw/GLwDrawA.h')
0 files changed, 0 insertions, 0 deletions