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authorRoland Scheidegger <rscheidegger@gmx.ch>2006-11-30 00:52:54 +0000
committerRoland Scheidegger <rscheidegger@gmx.ch>2006-11-30 00:52:54 +0000
commit21cf414489af84b8bb374f76c36db8f0f1919733 (patch)
treec2219210dcb10ae187c8b3468d2ea8166fc12657 /src/glw
parente731d8aafa98bbf9d30f83e65f28b7718be55834 (diff)
fix mixed conventional / generic vertex arrays which caused a wrong array order leading to very bogus rendering (for instance WoW intro screen mentioned in #8250).
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