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author | Keith Whitwell <keithw@vmware.com> | 2010-11-01 14:19:18 +0000 |
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committer | Keith Whitwell <keithw@vmware.com> | 2010-11-03 10:55:22 +0000 |
commit | d6b6a0bc170bd61abbbe9cb6ba777c7192dbd018 (patch) | |
tree | 3a32cafc05bfb38eb8bc93f5e5524df31677106f /src/glx/apple/gen_funcs.tcl | |
parent | ee07e0e39ad1c4d13d540b23220fecc564d07b16 (diff) |
evergreeng: respect linewidth state, use integer widths only
Discard fractional bits from linewidth. This matches the nvidia
closed drivers, my reading of the OpenGL SI and current llvmpipe
behaviour.
It looks a lot nicer & avoids ugliness where lines alternate between n
and n+1 pixels in width along their length.
Also fix up r600g to match.
Diffstat (limited to 'src/glx/apple/gen_funcs.tcl')
0 files changed, 0 insertions, 0 deletions