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authorJeremy Huddleston <jeremyhu@apple.com>2010-04-01 17:00:22 -0700
committerJeremy Huddleston <jeremyhu@apple.com>2010-04-01 17:01:51 -0700
commit115203281cf791221f586f03c14cfe4e0a44dd7a (patch)
tree767951e542d416243041b964dd252e030cfadf5e /src/glx/apple/specs/enum.spec
parent9aadc793f3db64cefa0b08f18abad424a659dacc (diff)
Revert accidental commits from the xquartz tree
This reverts commit 9aadc793f3db64cefa0b08f18abad424a659dacc. This reverts commit 69ea4e7718efb60b6b0d795a355cebd6712ceac1. This reverts commit dbe8b013936d977ec63d6607bfd2fc6772d29787. This reverts commit 23215ef4d60a86d9f3b3fdc08e3fdadc59e98890. This reverts commit 9495e3703062d1ddaf3161f4efc23f0b51284d9b. This reverts commit 0594cf70883b64692ba617d85f4f9b4e636e5c2b. This reverts commit 86a7978d37393ee34f876569ac06ffdb8d7289ae. This reverts commit 437902ce978cde9a0e1aa260f12dc232a8501c42.
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-# This is the OpenGL and OpenGL ES enumerant registry.
-#
-# It is an extremely important file. Do not mess with it unless
-# you know what you're doing and have permission to do so.
-#
-###############################################################################
-#
-# Before modifying this file, read the following:
-#
-# ONLY the Khronos API Registrar (Jon Leech, jon 'at' alumni.caltech.edu)
-# may allocate new enumerants outside the 'experimental' range described
-# below. Any modifications to this file not performed by the Registrar
-# are incompatible with the OpenGL API. The master copy of the registry,
-# showing up-to-date enumerant allocations, is maintained in the
-# OpenGL registry at
-#
-# http://www.opengl.org/registry/
-#
-# The following guidelines are thus only for reference purposes
-# (unless you're the Registrar)
-#
-# Enumerant values for extensions CANNOT be chosen arbitrarily, since
-# the enumerant value space is shared by all GL implementations. It is
-# therefore imperative that the procedures described in this file be
-# followed carefully when allocating extension enum values.
-#
-# - Use tabs, not spaces.
-#
-# - When adding enum values for a new extension, use existing extensions
-# as a guide.
-#
-# - When a vendor has committed to releasing a new extension and needs to
-# allocate enum values for that extension, the vendor may request that the
-# ARB allocate a previously unallocated block of 16 enum values, in the
-# range 0x8000-0xFFFF, for the vendor's exclusive use.
-#
-# - The vendor that introduces an extension will allocate enum values for
-# it as if it is a single-vendor extension, even if it is a multi-vendor
-# (EXT) extension.
-#
-# - The file enum.spec is primarily a reference. The file enumext.spec
-# contains enumerants for all OpenGL 1.2 and OpenGL extensions in a form
-# used to generate <GL/glext.h>.
-#
-# - If a vendor hasn't yet released an extension, just add a comment to
-# enum.spec that contains the name of the extension and the range of enum
-# values used by the extension. When the vendor releases the extension,
-# put the actual enum assignments in enum.spec and enumext.spec.
-#
-# - Allocate all of the enum values for an extension in a single contiguous
-# block.
-#
-# - If an extension is experimental, allocate temporary enum values in the
-# range 0x6000-0x8000 during development work. When the vendor commits to
-# releasing the extension, allocate permanent enum values (see below).
-# There are two reasons for this policy:
-#
-# 1. It is desirable to keep extension enum values tightly packed and to
-# make all of the enum values for an extension be contiguous. This is
-# possible only if permanent enum values for a new extension are not
-# allocated until the extension spec is stable and the number of new
-# enum values needed by the extension has therefore stopped changing.
-#
-# 2. OpenGL ARB policy is that a vendor may allocate a new block of 16
-# extension enum values only if it has committed to releasing an
-# extension that will use values in that block.
-#
-# - To allocate a new block of permanent enum values for an extension, do the
-# following:
-#
-# 1. Start at the top of enum.spec and choose the first future_use
-# range that is not allocated to another vendor and is large enough
-# to contain the new block. This will almost certainly be the
-# 'Any_vendor_future_use' range near the end of enum.spec. This
-# process helps keep allocated enum values tightly packed into
-# the start of the 0x8000-0xFFFF range.
-#
-# 2. Allocate a block of enum values at the start of this range. If
-# the enum definitions are going into enumfuture.spec, add a comment
-# to enum.spec that contains the name of the extension and the range
-# of values in the new block. Use existing extensions as a guide.
-#
-# 3. Add the size of the block you just allocated to the start of the
-# chosen future_use range. If you have allocated the entire range,
-# eliminate its future_use entry.
-#
-# 4. Note that there are historical enum allocations above 0xFFFF, but
-# no new allocations will be made there in the forseeable future.
-#
-###############################################################################
-
-Extensions define:
- VERSION_1_1 = 1
- VERSION_1_2 = 1
- VERSION_1_3 = 1
- VERSION_1_4 = 1
- VERSION_1_5 = 1
- VERSION_2_0 = 1
- VERSION_2_1 = 1
- VERSION_3_0 = 1
- VERSION_3_1 = 1
- VERSION_3_2 = 1
- ARB_imaging = 1
- EXT_abgr = 1
- EXT_blend_color = 1
- EXT_blend_logic_op = 1
- EXT_blend_minmax = 1
- EXT_blend_subtract = 1
- EXT_cmyka = 1
- EXT_convolution = 1
- EXT_copy_texture = 1
- EXT_histogram = 1
- EXT_packed_pixels = 1
- EXT_point_parameters = 1
- EXT_polygon_offset = 1
- EXT_rescale_normal = 1
- EXT_shared_texture_palette = 1
- EXT_subtexture = 1
- EXT_texture = 1
- EXT_texture3D = 1
- EXT_texture_object = 1
- EXT_vertex_array = 1
- SGIS_detail_texture = 1
- SGIS_fog_function = 1
- SGIS_generate_mipmap = 1
- SGIS_multisample = 1
- SGIS_pixel_texture = 1
- SGIS_point_line_texgen = 1
- SGIS_point_parameters = 1
- SGIS_sharpen_texture = 1
- SGIS_texture4D = 1
- SGIS_texture_border_clamp = 1
- SGIS_texture_edge_clamp = 1
- SGIS_texture_filter4 = 1
- SGIS_texture_lod = 1
- SGIS_texture_select = 1
- SGIX_async = 1
- SGIX_async_histogram = 1
- SGIX_async_pixel = 1
- SGIX_blend_alpha_minmax = 1
- SGIX_calligraphic_fragment = 1
- SGIX_clipmap = 1
- SGIX_convolution_accuracy = 1
- SGIX_depth_texture = 1
- SGIX_flush_raster = 1
- SGIX_fog_offset = 1
- SGIX_fragment_lighting = 1
- SGIX_framezoom = 1
- SGIX_icc_texture = 1
- SGIX_impact_pixel_texture = 1
- SGIX_instruments = 1
- SGIX_interlace = 1
- SGIX_ir_instrument1 = 1
- SGIX_list_priority = 1
- SGIX_pixel_texture = 1
- SGIX_pixel_tiles = 1
- SGIX_polynomial_ffd = 1
- SGIX_reference_plane = 1
- SGIX_resample = 1
- SGIX_scalebias_hint = 1
- SGIX_shadow = 1
- SGIX_shadow_ambient = 1
- SGIX_sprite = 1
- SGIX_subsample = 1
- SGIX_tag_sample_buffer = 1
- SGIX_texture_add_env = 1
- SGIX_texture_coordinate_clamp = 1
- SGIX_texture_lod_bias = 1
- SGIX_texture_multi_buffer = 1
- SGIX_texture_scale_bias = 1
- SGIX_vertex_preclip = 1
- SGIX_ycrcb = 1
- SGI_color_matrix = 1
- SGI_color_table = 1
- SGI_texture_color_table = 1
-
-###############################################################################
-
-AttribMask enum:
- CURRENT_BIT = 0x00000001
- POINT_BIT = 0x00000002
- LINE_BIT = 0x00000004
- POLYGON_BIT = 0x00000008
- POLYGON_STIPPLE_BIT = 0x00000010
- PIXEL_MODE_BIT = 0x00000020
- LIGHTING_BIT = 0x00000040
- FOG_BIT = 0x00000080
- DEPTH_BUFFER_BIT = 0x00000100
- ACCUM_BUFFER_BIT = 0x00000200
- STENCIL_BUFFER_BIT = 0x00000400
- VIEWPORT_BIT = 0x00000800
- TRANSFORM_BIT = 0x00001000
- ENABLE_BIT = 0x00002000
- COLOR_BUFFER_BIT = 0x00004000
- HINT_BIT = 0x00008000
- EVAL_BIT = 0x00010000
- LIST_BIT = 0x00020000
- TEXTURE_BIT = 0x00040000
- SCISSOR_BIT = 0x00080000
- ALL_ATTRIB_BITS = 0xFFFFFFFF
-#??? ALL_ATTRIB_BITS mask value changed to all-1s in OpenGL 1.3 - this affects covgl.
-# use ARB_multisample MULTISAMPLE_BIT_ARB
-# use EXT_multisample MULTISAMPLE_BIT_EXT
-# use 3DFX_multisample MULTISAMPLE_BIT_3DFX
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- MULTISAMPLE_BIT = 0x20000000
-
-ARB_multisample enum:
- MULTISAMPLE_BIT_ARB = 0x20000000
-
-EXT_multisample enum:
- MULTISAMPLE_BIT_EXT = 0x20000000
-
-3DFX_multisample enum:
- MULTISAMPLE_BIT_3DFX = 0x20000000
-
-###############################################################################
-
-ClearBufferMask enum:
- use AttribMask COLOR_BUFFER_BIT
- use AttribMask ACCUM_BUFFER_BIT
- use AttribMask STENCIL_BUFFER_BIT
- use AttribMask DEPTH_BUFFER_BIT
-
-###############################################################################
-
-ClientAttribMask enum:
- CLIENT_PIXEL_STORE_BIT = 0x00000001
- CLIENT_VERTEX_ARRAY_BIT = 0x00000002
- CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
-
-###############################################################################
-
-# There's no obvious better place to put non-attribute-group mask bits
-VERSION_3_0 enum:
- use ARB_map_buffer_range MAP_READ_BIT
- use ARB_map_buffer_range MAP_WRITE_BIT
- use ARB_map_buffer_range MAP_INVALIDATE_RANGE_BIT
- use ARB_map_buffer_range MAP_INVALIDATE_BUFFER_BIT
- use ARB_map_buffer_range MAP_FLUSH_EXPLICIT_BIT
- use ARB_map_buffer_range MAP_UNSYNCHRONIZED_BIT
-
-ARB_map_buffer_range enum:
- MAP_READ_BIT = 0x0001 # VERSION_3_0 / ARB_mbr
- MAP_WRITE_BIT = 0x0002 # VERSION_3_0 / ARB_mbr
- MAP_INVALIDATE_RANGE_BIT = 0x0004 # VERSION_3_0 / ARB_mbr
- MAP_INVALIDATE_BUFFER_BIT = 0x0008 # VERSION_3_0 / ARB_mbr
- MAP_FLUSH_EXPLICIT_BIT = 0x0010 # VERSION_3_0 / ARB_mbr
- MAP_UNSYNCHRONIZED_BIT = 0x0020 # VERSION_3_0 / ARB_mbr
-
-###############################################################################
-
-VERSION_3_0 enum:
- CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001 # VERSION_3_0
-
-###############################################################################
-
-Boolean enum:
- FALSE = 0
- TRUE = 1
-
-###############################################################################
-
-BeginMode enum:
- POINTS = 0x0000
- LINES = 0x0001
- LINE_LOOP = 0x0002
- LINE_STRIP = 0x0003
- TRIANGLES = 0x0004
- TRIANGLE_STRIP = 0x0005
- TRIANGLE_FAN = 0x0006
- QUADS = 0x0007
- QUAD_STRIP = 0x0008
- POLYGON = 0x0009
-
-VERSION_3_2 enum:
- LINES_ADJACENCY = 0x000A
- LINE_STRIP_ADJACENCY = 0x000B
- TRIANGLES_ADJACENCY = 0x000C
- TRIANGLE_STRIP_ADJACENCY = 0x000D
-
-ARB_geometry_shader4 enum: (additional; see below)
- LINES_ADJACENCY_ARB = 0x000A
- LINE_STRIP_ADJACENCY_ARB = 0x000B
- TRIANGLES_ADJACENCY_ARB = 0x000C
- TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
-
-NV_geometry_program4 enum: (additional; see below)
- LINES_ADJACENCY_EXT = 0x000A
- LINE_STRIP_ADJACENCY_EXT = 0x000B
- TRIANGLES_ADJACENCY_EXT = 0x000C
- TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
-
-# BeginMode_future_use: 0x000E
-
-###############################################################################
-
-AccumOp enum:
- ACCUM = 0x0100
- LOAD = 0x0101
- RETURN = 0x0102
- MULT = 0x0103
- ADD = 0x0104
-
-###############################################################################
-
-AlphaFunction enum:
- NEVER = 0x0200
- LESS = 0x0201
- EQUAL = 0x0202
- LEQUAL = 0x0203
- GREATER = 0x0204
- NOTEQUAL = 0x0205
- GEQUAL = 0x0206
- ALWAYS = 0x0207
-
-###############################################################################
-
-BlendingFactorDest enum:
- ZERO = 0
- ONE = 1
- SRC_COLOR = 0x0300
- ONE_MINUS_SRC_COLOR = 0x0301
- SRC_ALPHA = 0x0302
- ONE_MINUS_SRC_ALPHA = 0x0303
- DST_ALPHA = 0x0304
- ONE_MINUS_DST_ALPHA = 0x0305
- use EXT_blend_color CONSTANT_COLOR_EXT
- use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
- use EXT_blend_color CONSTANT_ALPHA_EXT
- use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
-
-###############################################################################
-
-BlendingFactorSrc enum:
- use BlendingFactorDest ZERO
- use BlendingFactorDest ONE
- DST_COLOR = 0x0306
- ONE_MINUS_DST_COLOR = 0x0307
- SRC_ALPHA_SATURATE = 0x0308
- use BlendingFactorDest SRC_ALPHA
- use BlendingFactorDest ONE_MINUS_SRC_ALPHA
- use BlendingFactorDest DST_ALPHA
- use BlendingFactorDest ONE_MINUS_DST_ALPHA
- use EXT_blend_color CONSTANT_COLOR_EXT
- use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
- use EXT_blend_color CONSTANT_ALPHA_EXT
- use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
-
-###############################################################################
-
-BlendEquationModeEXT enum:
- use GetPName LOGIC_OP
- use EXT_blend_minmax FUNC_ADD_EXT
- use EXT_blend_minmax MIN_EXT
- use EXT_blend_minmax MAX_EXT
- use EXT_blend_subtract FUNC_SUBTRACT_EXT
- use EXT_blend_subtract FUNC_REVERSE_SUBTRACT_EXT
- use SGIX_blend_alpha_minmax ALPHA_MIN_SGIX
- use SGIX_blend_alpha_minmax ALPHA_MAX_SGIX
-
-###############################################################################
-
-ColorMaterialFace enum:
- use DrawBufferMode FRONT
- use DrawBufferMode BACK
- use DrawBufferMode FRONT_AND_BACK
-
-###############################################################################
-
-ColorMaterialParameter enum:
- use LightParameter AMBIENT
- use LightParameter DIFFUSE
- use LightParameter SPECULAR
- use MaterialParameter EMISSION
- use MaterialParameter AMBIENT_AND_DIFFUSE
-
-###############################################################################
-
-ColorPointerType enum:
- use DataType BYTE
- use DataType UNSIGNED_BYTE
- use DataType SHORT
- use DataType UNSIGNED_SHORT
- use DataType INT
- use DataType UNSIGNED_INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-ColorTableParameterPNameSGI enum:
- use SGI_color_table COLOR_TABLE_SCALE_SGI
- use SGI_color_table COLOR_TABLE_BIAS_SGI
-
-###############################################################################
-
-ColorTableTargetSGI enum:
- use SGI_color_table COLOR_TABLE_SGI
- use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
- use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
- use SGI_color_table PROXY_COLOR_TABLE_SGI
- use SGI_color_table PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI
- use SGI_color_table PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI
- use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
- use SGI_texture_color_table PROXY_TEXTURE_COLOR_TABLE_SGI
-
-###############################################################################
-
-ConvolutionBorderModeEXT enum:
- use EXT_convolution REDUCE_EXT
-
-###############################################################################
-
-ConvolutionParameterEXT enum:
- use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
- use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
- use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
-
-###############################################################################
-
-ConvolutionTargetEXT enum:
- use EXT_convolution CONVOLUTION_1D_EXT
- use EXT_convolution CONVOLUTION_2D_EXT
-
-###############################################################################
-
-CullFaceMode enum:
- use DrawBufferMode FRONT
- use DrawBufferMode BACK
- use DrawBufferMode FRONT_AND_BACK
-
-###############################################################################
-
-DepthFunction enum:
- use AlphaFunction NEVER
- use AlphaFunction LESS
- use AlphaFunction EQUAL
- use AlphaFunction LEQUAL
- use AlphaFunction GREATER
- use AlphaFunction NOTEQUAL
- use AlphaFunction GEQUAL
- use AlphaFunction ALWAYS
-
-###############################################################################
-
-DrawBufferMode enum:
- NONE = 0
- FRONT_LEFT = 0x0400
- FRONT_RIGHT = 0x0401
- BACK_LEFT = 0x0402
- BACK_RIGHT = 0x0403
- FRONT = 0x0404
- BACK = 0x0405
- LEFT = 0x0406
- RIGHT = 0x0407
- FRONT_AND_BACK = 0x0408
- AUX0 = 0x0409
- AUX1 = 0x040A
- AUX2 = 0x040B
- AUX3 = 0x040C
-
-# Aliases DrawBufferMode enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
-# NONE_OES = 0
-
-###############################################################################
-
-EnableCap enum:
- use GetPName FOG
- use GetPName LIGHTING
- use GetPName TEXTURE_1D
- use GetPName TEXTURE_2D
- use GetPName LINE_STIPPLE
- use GetPName POLYGON_STIPPLE
- use GetPName CULL_FACE
- use GetPName ALPHA_TEST
- use GetPName BLEND
- use GetPName INDEX_LOGIC_OP
- use GetPName COLOR_LOGIC_OP
- use GetPName DITHER
- use GetPName STENCIL_TEST
- use GetPName DEPTH_TEST
- use GetPName CLIP_PLANE0
- use GetPName CLIP_PLANE1
- use GetPName CLIP_PLANE2
- use GetPName CLIP_PLANE3
- use GetPName CLIP_PLANE4
- use GetPName CLIP_PLANE5
- use GetPName LIGHT0
- use GetPName LIGHT1
- use GetPName LIGHT2
- use GetPName LIGHT3
- use GetPName LIGHT4
- use GetPName LIGHT5
- use GetPName LIGHT6
- use GetPName LIGHT7
- use GetPName TEXTURE_GEN_S
- use GetPName TEXTURE_GEN_T
- use GetPName TEXTURE_GEN_R
- use GetPName TEXTURE_GEN_Q
- use GetPName MAP1_VERTEX_3
- use GetPName MAP1_VERTEX_4
- use GetPName MAP1_COLOR_4
- use GetPName MAP1_INDEX
- use GetPName MAP1_NORMAL
- use GetPName MAP1_TEXTURE_COORD_1
- use GetPName MAP1_TEXTURE_COORD_2
- use GetPName MAP1_TEXTURE_COORD_3
- use GetPName MAP1_TEXTURE_COORD_4
- use GetPName MAP2_VERTEX_3
- use GetPName MAP2_VERTEX_4
- use GetPName MAP2_COLOR_4
- use GetPName MAP2_INDEX
- use GetPName MAP2_NORMAL
- use GetPName MAP2_TEXTURE_COORD_1
- use GetPName MAP2_TEXTURE_COORD_2
- use GetPName MAP2_TEXTURE_COORD_3
- use GetPName MAP2_TEXTURE_COORD_4
- use GetPName POINT_SMOOTH
- use GetPName LINE_SMOOTH
- use GetPName POLYGON_SMOOTH
- use GetPName SCISSOR_TEST
- use GetPName COLOR_MATERIAL
- use GetPName NORMALIZE
- use GetPName AUTO_NORMAL
- use GetPName POLYGON_OFFSET_POINT
- use GetPName POLYGON_OFFSET_LINE
- use GetPName POLYGON_OFFSET_FILL
- use GetPName VERTEX_ARRAY
- use GetPName NORMAL_ARRAY
- use GetPName COLOR_ARRAY
- use GetPName INDEX_ARRAY
- use GetPName TEXTURE_COORD_ARRAY
- use GetPName EDGE_FLAG_ARRAY
- use EXT_convolution CONVOLUTION_1D_EXT
- use EXT_convolution CONVOLUTION_2D_EXT
- use EXT_convolution SEPARABLE_2D_EXT
- use EXT_histogram HISTOGRAM_EXT
- use EXT_histogram MINMAX_EXT
- use EXT_rescale_normal RESCALE_NORMAL_EXT
- use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
- use EXT_texture3D TEXTURE_3D_EXT
- use SGIS_multisample MULTISAMPLE_SGIS
- use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
- use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
- use SGIS_multisample SAMPLE_MASK_SGIS
- use SGIS_texture4D TEXTURE_4D_SGIS
- use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
- use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
- use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
- use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
- use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
- use SGIX_fog_offset FOG_OFFSET_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
- use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
- use SGIX_framezoom FRAMEZOOM_SGIX
- use SGIX_interlace INTERLACE_SGIX
- use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
- use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
- use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
- use SGIX_reference_plane REFERENCE_PLANE_SGIX
- use SGIX_sprite SPRITE_SGIX
- use SGI_color_table COLOR_TABLE_SGI
- use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
- use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
- use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
-
-###############################################################################
-
-ErrorCode enum:
- NO_ERROR = 0
- INVALID_ENUM = 0x0500
- INVALID_VALUE = 0x0501
- INVALID_OPERATION = 0x0502
- STACK_OVERFLOW = 0x0503
- STACK_UNDERFLOW = 0x0504
- OUT_OF_MEMORY = 0x0505
- use EXT_histogram TABLE_TOO_LARGE_EXT
- use EXT_texture TEXTURE_TOO_LARGE_EXT
-
-# Additional error codes
-
-VERSION_3_0 enum:
-# use ARB_framebuffer_object INVALID_FRAMEBUFFER_OPERATION
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- INVALID_FRAMEBUFFER_OPERATION = 0x0506 # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_object enum:
- INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
-
-# Aliases EXT_fbo enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
-
-###############################################################################
-
-FeedbackType enum:
- 2D = 0x0600
- 3D = 0x0601
- 3D_COLOR = 0x0602
- 3D_COLOR_TEXTURE = 0x0603
- 4D_COLOR_TEXTURE = 0x0604
-
-###############################################################################
-
-FeedBackToken enum:
- PASS_THROUGH_TOKEN = 0x0700
- POINT_TOKEN = 0x0701
- LINE_TOKEN = 0x0702
- POLYGON_TOKEN = 0x0703
- BITMAP_TOKEN = 0x0704
- DRAW_PIXEL_TOKEN = 0x0705
- COPY_PIXEL_TOKEN = 0x0706
- LINE_RESET_TOKEN = 0x0707
-
-###############################################################################
-
-FfdMaskSGIX enum:
- TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001
- GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
-
-###############################################################################
-
-FfdTargetSGIX enum:
- use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
- use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
-
-###############################################################################
-
-FogMode enum:
- use TextureMagFilter LINEAR
- EXP = 0x0800
- EXP2 = 0x0801
- use SGIS_fog_function FOG_FUNC_SGIS
-
-###############################################################################
-
-FogParameter enum:
- use GetPName FOG_COLOR
- use GetPName FOG_DENSITY
- use GetPName FOG_END
- use GetPName FOG_INDEX
- use GetPName FOG_MODE
- use GetPName FOG_START
- use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
-
-###############################################################################
-
-FragmentLightModelParameterSGIX enum:
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
-
-###############################################################################
-
-FrontFaceDirection enum:
- CW = 0x0900
- CCW = 0x0901
-
-###############################################################################
-
-GetColorTableParameterPNameSGI enum:
- use SGI_color_table COLOR_TABLE_SCALE_SGI
- use SGI_color_table COLOR_TABLE_BIAS_SGI
- use SGI_color_table COLOR_TABLE_FORMAT_SGI
- use SGI_color_table COLOR_TABLE_WIDTH_SGI
- use SGI_color_table COLOR_TABLE_RED_SIZE_SGI
- use SGI_color_table COLOR_TABLE_GREEN_SIZE_SGI
- use SGI_color_table COLOR_TABLE_BLUE_SIZE_SGI
- use SGI_color_table COLOR_TABLE_ALPHA_SIZE_SGI
- use SGI_color_table COLOR_TABLE_LUMINANCE_SIZE_SGI
- use SGI_color_table COLOR_TABLE_INTENSITY_SIZE_SGI
-
-###############################################################################
-
-GetConvolutionParameter enum:
- use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
- use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
- use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
- use EXT_convolution CONVOLUTION_FORMAT_EXT
- use EXT_convolution CONVOLUTION_WIDTH_EXT
- use EXT_convolution CONVOLUTION_HEIGHT_EXT
- use EXT_convolution MAX_CONVOLUTION_WIDTH_EXT
- use EXT_convolution MAX_CONVOLUTION_HEIGHT_EXT
-
-###############################################################################
-
-GetHistogramParameterPNameEXT enum:
- use EXT_histogram HISTOGRAM_WIDTH_EXT
- use EXT_histogram HISTOGRAM_FORMAT_EXT
- use EXT_histogram HISTOGRAM_RED_SIZE_EXT
- use EXT_histogram HISTOGRAM_GREEN_SIZE_EXT
- use EXT_histogram HISTOGRAM_BLUE_SIZE_EXT
- use EXT_histogram HISTOGRAM_ALPHA_SIZE_EXT
- use EXT_histogram HISTOGRAM_LUMINANCE_SIZE_EXT
- use EXT_histogram HISTOGRAM_SINK_EXT
-
-###############################################################################
-
-GetMapQuery enum:
- COEFF = 0x0A00
- ORDER = 0x0A01
- DOMAIN = 0x0A02
-
-###############################################################################
-
-GetMinmaxParameterPNameEXT enum:
- use EXT_histogram MINMAX_FORMAT_EXT
- use EXT_histogram MINMAX_SINK_EXT
-
-###############################################################################
-
-GetPixelMap enum:
- PIXEL_MAP_I_TO_I = 0x0C70
- PIXEL_MAP_S_TO_S = 0x0C71
- PIXEL_MAP_I_TO_R = 0x0C72
- PIXEL_MAP_I_TO_G = 0x0C73
- PIXEL_MAP_I_TO_B = 0x0C74
- PIXEL_MAP_I_TO_A = 0x0C75
- PIXEL_MAP_R_TO_R = 0x0C76
- PIXEL_MAP_G_TO_G = 0x0C77
- PIXEL_MAP_B_TO_B = 0x0C78
- PIXEL_MAP_A_TO_A = 0x0C79
-
-###############################################################################
-
-GetPointervPName enum:
- VERTEX_ARRAY_POINTER = 0x808E
- NORMAL_ARRAY_POINTER = 0x808F
- COLOR_ARRAY_POINTER = 0x8090
- INDEX_ARRAY_POINTER = 0x8091
- TEXTURE_COORD_ARRAY_POINTER = 0x8092
- EDGE_FLAG_ARRAY_POINTER = 0x8093
- FEEDBACK_BUFFER_POINTER = 0x0DF0
- SELECTION_BUFFER_POINTER = 0x0DF3
- use SGIX_instruments INSTRUMENT_BUFFER_POINTER_SGIX
-
-###############################################################################
-
-# the columns after the comment symbol (#) indicate: number of params, type
-# (F - float, D - double, I - integer) for the returned values
-GetPName enum:
- CURRENT_COLOR = 0x0B00 # 4 F
- CURRENT_INDEX = 0x0B01 # 1 F
- CURRENT_NORMAL = 0x0B02 # 3 F
- CURRENT_TEXTURE_COORDS = 0x0B03 # 4 F
- CURRENT_RASTER_COLOR = 0x0B04 # 4 F
- CURRENT_RASTER_INDEX = 0x0B05 # 1 F
- CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 # 4 F
- CURRENT_RASTER_POSITION = 0x0B07 # 4 F
- CURRENT_RASTER_POSITION_VALID = 0x0B08 # 1 I
- CURRENT_RASTER_DISTANCE = 0x0B09 # 1 F
-
- POINT_SMOOTH = 0x0B10 # 1 I
- POINT_SIZE = 0x0B11 # 1 F
- POINT_SIZE_RANGE = 0x0B12 # 2 F
- POINT_SIZE_GRANULARITY = 0x0B13 # 1 F
-
- LINE_SMOOTH = 0x0B20 # 1 I
- LINE_WIDTH = 0x0B21 # 1 F
- LINE_WIDTH_RANGE = 0x0B22 # 2 F
- LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F
- LINE_STIPPLE = 0x0B24 # 1 I
- LINE_STIPPLE_PATTERN = 0x0B25 # 1 I
- LINE_STIPPLE_REPEAT = 0x0B26 # 1 I
- use VERSION_1_2 SMOOTH_POINT_SIZE_RANGE
- use VERSION_1_2 SMOOTH_POINT_SIZE_GRANULARITY
- use VERSION_1_2 SMOOTH_LINE_WIDTH_RANGE
- use VERSION_1_2 SMOOTH_LINE_WIDTH_GRANULARITY
- use VERSION_1_2 ALIASED_POINT_SIZE_RANGE
- use VERSION_1_2 ALIASED_LINE_WIDTH_RANGE
-
- LIST_MODE = 0x0B30 # 1 I
- MAX_LIST_NESTING = 0x0B31 # 1 I
- LIST_BASE = 0x0B32 # 1 I
- LIST_INDEX = 0x0B33 # 1 I
-
- POLYGON_MODE = 0x0B40 # 2 I
- POLYGON_SMOOTH = 0x0B41 # 1 I
- POLYGON_STIPPLE = 0x0B42 # 1 I
- EDGE_FLAG = 0x0B43 # 1 I
- CULL_FACE = 0x0B44 # 1 I
- CULL_FACE_MODE = 0x0B45 # 1 I
- FRONT_FACE = 0x0B46 # 1 I
-
- LIGHTING = 0x0B50 # 1 I
- LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 # 1 I
- LIGHT_MODEL_TWO_SIDE = 0x0B52 # 1 I
- LIGHT_MODEL_AMBIENT = 0x0B53 # 4 F
- SHADE_MODEL = 0x0B54 # 1 I
- COLOR_MATERIAL_FACE = 0x0B55 # 1 I
- COLOR_MATERIAL_PARAMETER = 0x0B56 # 1 I
- COLOR_MATERIAL = 0x0B57 # 1 I
-
- FOG = 0x0B60 # 1 I
- FOG_INDEX = 0x0B61 # 1 I
- FOG_DENSITY = 0x0B62 # 1 F
- FOG_START = 0x0B63 # 1 F
- FOG_END = 0x0B64 # 1 F
- FOG_MODE = 0x0B65 # 1 I
- FOG_COLOR = 0x0B66 # 4 F
-
- DEPTH_RANGE = 0x0B70 # 2 F
- DEPTH_TEST = 0x0B71 # 1 I
- DEPTH_WRITEMASK = 0x0B72 # 1 I
- DEPTH_CLEAR_VALUE = 0x0B73 # 1 F
- DEPTH_FUNC = 0x0B74 # 1 I
-
- ACCUM_CLEAR_VALUE = 0x0B80 # 4 F
-
- STENCIL_TEST = 0x0B90 # 1 I
- STENCIL_CLEAR_VALUE = 0x0B91 # 1 I
- STENCIL_FUNC = 0x0B92 # 1 I
- STENCIL_VALUE_MASK = 0x0B93 # 1 I
- STENCIL_FAIL = 0x0B94 # 1 I
- STENCIL_PASS_DEPTH_FAIL = 0x0B95 # 1 I
- STENCIL_PASS_DEPTH_PASS = 0x0B96 # 1 I
- STENCIL_REF = 0x0B97 # 1 I
- STENCIL_WRITEMASK = 0x0B98 # 1 I
-
- MATRIX_MODE = 0x0BA0 # 1 I
- NORMALIZE = 0x0BA1 # 1 I
- VIEWPORT = 0x0BA2 # 4 I
- MODELVIEW_STACK_DEPTH = 0x0BA3 # 1 I
- PROJECTION_STACK_DEPTH = 0x0BA4 # 1 I
- TEXTURE_STACK_DEPTH = 0x0BA5 # 1 I
- MODELVIEW_MATRIX = 0x0BA6 # 16 F
- PROJECTION_MATRIX = 0x0BA7 # 16 F
- TEXTURE_MATRIX = 0x0BA8 # 16 F
-
- ATTRIB_STACK_DEPTH = 0x0BB0 # 1 I
- CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 # 1 I
-
- ALPHA_TEST = 0x0BC0 # 1 I
- ALPHA_TEST_FUNC = 0x0BC1 # 1 I
- ALPHA_TEST_REF = 0x0BC2 # 1 F
-
- DITHER = 0x0BD0 # 1 I
-
- BLEND_DST = 0x0BE0 # 1 I
- BLEND_SRC = 0x0BE1 # 1 I
- BLEND = 0x0BE2 # 1 I
-
- LOGIC_OP_MODE = 0x0BF0 # 1 I
- INDEX_LOGIC_OP = 0x0BF1 # 1 I
- LOGIC_OP = 0x0BF1 # 1 I
- COLOR_LOGIC_OP = 0x0BF2 # 1 I
-
- AUX_BUFFERS = 0x0C00 # 1 I
- DRAW_BUFFER = 0x0C01 # 1 I
- READ_BUFFER = 0x0C02 # 1 I
-
- SCISSOR_BOX = 0x0C10 # 4 I
- SCISSOR_TEST = 0x0C11 # 1 I
-
- INDEX_CLEAR_VALUE = 0x0C20 # 1 I
- INDEX_WRITEMASK = 0x0C21 # 1 I
- COLOR_CLEAR_VALUE = 0x0C22 # 4 F
- COLOR_WRITEMASK = 0x0C23 # 4 I
-
- INDEX_MODE = 0x0C30 # 1 I
- RGBA_MODE = 0x0C31 # 1 I
- DOUBLEBUFFER = 0x0C32 # 1 I
- STEREO = 0x0C33 # 1 I
-
- RENDER_MODE = 0x0C40 # 1 I
-
- PERSPECTIVE_CORRECTION_HINT = 0x0C50 # 1 I
- POINT_SMOOTH_HINT = 0x0C51 # 1 I
- LINE_SMOOTH_HINT = 0x0C52 # 1 I
- POLYGON_SMOOTH_HINT = 0x0C53 # 1 I
- FOG_HINT = 0x0C54 # 1 I
-
- TEXTURE_GEN_S = 0x0C60 # 1 I
- TEXTURE_GEN_T = 0x0C61 # 1 I
- TEXTURE_GEN_R = 0x0C62 # 1 I
- TEXTURE_GEN_Q = 0x0C63 # 1 I
-
- PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 # 1 I
- PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 # 1 I
- PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 # 1 I
- PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 # 1 I
- PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 # 1 I
- PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 # 1 I
- PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 # 1 I
- PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 # 1 I
- PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 # 1 I
- PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 # 1 I
-
- UNPACK_SWAP_BYTES = 0x0CF0 # 1 I
- UNPACK_LSB_FIRST = 0x0CF1 # 1 I
- UNPACK_ROW_LENGTH = 0x0CF2 # 1 I
- UNPACK_SKIP_ROWS = 0x0CF3 # 1 I
- UNPACK_SKIP_PIXELS = 0x0CF4 # 1 I
- UNPACK_ALIGNMENT = 0x0CF5 # 1 I
-
- PACK_SWAP_BYTES = 0x0D00 # 1 I
- PACK_LSB_FIRST = 0x0D01 # 1 I
- PACK_ROW_LENGTH = 0x0D02 # 1 I
- PACK_SKIP_ROWS = 0x0D03 # 1 I
- PACK_SKIP_PIXELS = 0x0D04 # 1 I
- PACK_ALIGNMENT = 0x0D05 # 1 I
-
- MAP_COLOR = 0x0D10 # 1 I
- MAP_STENCIL = 0x0D11 # 1 I
- INDEX_SHIFT = 0x0D12 # 1 I
- INDEX_OFFSET = 0x0D13 # 1 I
- RED_SCALE = 0x0D14 # 1 F
- RED_BIAS = 0x0D15 # 1 F
- ZOOM_X = 0x0D16 # 1 F
- ZOOM_Y = 0x0D17 # 1 F
- GREEN_SCALE = 0x0D18 # 1 F
- GREEN_BIAS = 0x0D19 # 1 F
- BLUE_SCALE = 0x0D1A # 1 F
- BLUE_BIAS = 0x0D1B # 1 F
- ALPHA_SCALE = 0x0D1C # 1 F
- ALPHA_BIAS = 0x0D1D # 1 F
- DEPTH_SCALE = 0x0D1E # 1 F
- DEPTH_BIAS = 0x0D1F # 1 F
-
- MAX_EVAL_ORDER = 0x0D30 # 1 I
- MAX_LIGHTS = 0x0D31 # 1 I
-
-# VERSION_3_0 enum: (aliases)
- MAX_CLIP_DISTANCES = 0x0D32 # VERSION_3_0 # alias GL_MAX_CLIP_PLANES
-
- MAX_CLIP_PLANES = 0x0D32 # 1 I
- MAX_TEXTURE_SIZE = 0x0D33 # 1 I
- MAX_PIXEL_MAP_TABLE = 0x0D34 # 1 I
- MAX_ATTRIB_STACK_DEPTH = 0x0D35 # 1 I
- MAX_MODELVIEW_STACK_DEPTH = 0x0D36 # 1 I
- MAX_NAME_STACK_DEPTH = 0x0D37 # 1 I
- MAX_PROJECTION_STACK_DEPTH = 0x0D38 # 1 I
- MAX_TEXTURE_STACK_DEPTH = 0x0D39 # 1 I
- MAX_VIEWPORT_DIMS = 0x0D3A # 2 F
- MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B # 1 I
-
- SUBPIXEL_BITS = 0x0D50 # 1 I
- INDEX_BITS = 0x0D51 # 1 I
- RED_BITS = 0x0D52 # 1 I
- GREEN_BITS = 0x0D53 # 1 I
- BLUE_BITS = 0x0D54 # 1 I
- ALPHA_BITS = 0x0D55 # 1 I
- DEPTH_BITS = 0x0D56 # 1 I
- STENCIL_BITS = 0x0D57 # 1 I
- ACCUM_RED_BITS = 0x0D58 # 1 I
- ACCUM_GREEN_BITS = 0x0D59 # 1 I
- ACCUM_BLUE_BITS = 0x0D5A # 1 I
- ACCUM_ALPHA_BITS = 0x0D5B # 1 I
-
- NAME_STACK_DEPTH = 0x0D70 # 1 I
-
- AUTO_NORMAL = 0x0D80 # 1 I
-
- MAP1_COLOR_4 = 0x0D90 # 1 I
- MAP1_INDEX = 0x0D91 # 1 I
- MAP1_NORMAL = 0x0D92 # 1 I
- MAP1_TEXTURE_COORD_1 = 0x0D93 # 1 I
- MAP1_TEXTURE_COORD_2 = 0x0D94 # 1 I
- MAP1_TEXTURE_COORD_3 = 0x0D95 # 1 I
- MAP1_TEXTURE_COORD_4 = 0x0D96 # 1 I
- MAP1_VERTEX_3 = 0x0D97 # 1 I
- MAP1_VERTEX_4 = 0x0D98 # 1 I
-
- MAP2_COLOR_4 = 0x0DB0 # 1 I
- MAP2_INDEX = 0x0DB1 # 1 I
- MAP2_NORMAL = 0x0DB2 # 1 I
- MAP2_TEXTURE_COORD_1 = 0x0DB3 # 1 I
- MAP2_TEXTURE_COORD_2 = 0x0DB4 # 1 I
- MAP2_TEXTURE_COORD_3 = 0x0DB5 # 1 I
- MAP2_TEXTURE_COORD_4 = 0x0DB6 # 1 I
- MAP2_VERTEX_3 = 0x0DB7 # 1 I
- MAP2_VERTEX_4 = 0x0DB8 # 1 I
-
- MAP1_GRID_DOMAIN = 0x0DD0 # 2 F
- MAP1_GRID_SEGMENTS = 0x0DD1 # 1 I
- MAP2_GRID_DOMAIN = 0x0DD2 # 4 F
- MAP2_GRID_SEGMENTS = 0x0DD3 # 2 I
-
- TEXTURE_1D = 0x0DE0 # 1 I
- TEXTURE_2D = 0x0DE1 # 1 I
-
- FEEDBACK_BUFFER_SIZE = 0x0DF1 # 1 I
- FEEDBACK_BUFFER_TYPE = 0x0DF2 # 1 I
-
- SELECTION_BUFFER_SIZE = 0x0DF4 # 1 I
-
- POLYGON_OFFSET_UNITS = 0x2A00 # 1 F
- POLYGON_OFFSET_POINT = 0x2A01 # 1 I
- POLYGON_OFFSET_LINE = 0x2A02 # 1 I
- POLYGON_OFFSET_FILL = 0x8037 # 1 I
- POLYGON_OFFSET_FACTOR = 0x8038 # 1 F
-
- TEXTURE_BINDING_1D = 0x8068 # 1 I
- TEXTURE_BINDING_2D = 0x8069 # 1 I
- TEXTURE_BINDING_3D = 0x806A # 1 I
-
- VERTEX_ARRAY = 0x8074 # 1 I
- NORMAL_ARRAY = 0x8075 # 1 I
- COLOR_ARRAY = 0x8076 # 1 I
- INDEX_ARRAY = 0x8077 # 1 I
- TEXTURE_COORD_ARRAY = 0x8078 # 1 I
- EDGE_FLAG_ARRAY = 0x8079 # 1 I
-
- VERTEX_ARRAY_SIZE = 0x807A # 1 I
- VERTEX_ARRAY_TYPE = 0x807B # 1 I
- VERTEX_ARRAY_STRIDE = 0x807C # 1 I
-
- NORMAL_ARRAY_TYPE = 0x807E # 1 I
- NORMAL_ARRAY_STRIDE = 0x807F # 1 I
-
- COLOR_ARRAY_SIZE = 0x8081 # 1 I
- COLOR_ARRAY_TYPE = 0x8082 # 1 I
- COLOR_ARRAY_STRIDE = 0x8083 # 1 I
-
- INDEX_ARRAY_TYPE = 0x8085 # 1 I
- INDEX_ARRAY_STRIDE = 0x8086 # 1 I
-
- TEXTURE_COORD_ARRAY_SIZE = 0x8088 # 1 I
- TEXTURE_COORD_ARRAY_TYPE = 0x8089 # 1 I
- TEXTURE_COORD_ARRAY_STRIDE = 0x808A # 1 I
-
- EDGE_FLAG_ARRAY_STRIDE = 0x808C # 1 I
-
- use ClipPlaneName CLIP_PLANE0
- use ClipPlaneName CLIP_PLANE1
- use ClipPlaneName CLIP_PLANE2
- use ClipPlaneName CLIP_PLANE3
- use ClipPlaneName CLIP_PLANE4
- use ClipPlaneName CLIP_PLANE5
-
- use LightName LIGHT0
- use LightName LIGHT1
- use LightName LIGHT2
- use LightName LIGHT3
- use LightName LIGHT4
- use LightName LIGHT5
- use LightName LIGHT6
- use LightName LIGHT7
-
-# use ARB_transpose_matrix TRANSPOSE_MODELVIEW_MATRIX_ARB
-# use ARB_transpose_matrix TRANSPOSE_PROJECTION_MATRIX_ARB
-# use ARB_transpose_matrix TRANSPOSE_TEXTURE_MATRIX_ARB
-# use ARB_transpose_matrix TRANSPOSE_COLOR_MATRIX_ARB
-
- use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
-
- use EXT_blend_color BLEND_COLOR_EXT
-
- use EXT_blend_minmax BLEND_EQUATION_EXT
-
- use EXT_cmyka PACK_CMYK_HINT_EXT
- use EXT_cmyka UNPACK_CMYK_HINT_EXT
-
- use EXT_convolution CONVOLUTION_1D_EXT
- use EXT_convolution CONVOLUTION_2D_EXT
- use EXT_convolution SEPARABLE_2D_EXT
- use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
-
- use EXT_histogram HISTOGRAM_EXT
- use EXT_histogram MINMAX_EXT
-
- use EXT_polygon_offset POLYGON_OFFSET_BIAS_EXT
-
- use EXT_rescale_normal RESCALE_NORMAL_EXT
-
- use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
-
- use EXT_texture_object TEXTURE_3D_BINDING_EXT
-
- use EXT_texture3D PACK_SKIP_IMAGES_EXT
- use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
- use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
- use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
- use EXT_texture3D TEXTURE_3D_EXT
- use EXT_texture3D MAX_3D_TEXTURE_SIZE_EXT
-
- use EXT_vertex_array VERTEX_ARRAY_COUNT_EXT
- use EXT_vertex_array NORMAL_ARRAY_COUNT_EXT
- use EXT_vertex_array COLOR_ARRAY_COUNT_EXT
- use EXT_vertex_array INDEX_ARRAY_COUNT_EXT
- use EXT_vertex_array TEXTURE_COORD_ARRAY_COUNT_EXT
- use EXT_vertex_array EDGE_FLAG_ARRAY_COUNT_EXT
-
- use SGIS_detail_texture DETAIL_TEXTURE_2D_BINDING_SGIS
-
- use SGIS_fog_function FOG_FUNC_POINTS_SGIS
- use SGIS_fog_function MAX_FOG_FUNC_POINTS_SGIS
-
- use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
-
- use SGIS_multisample MULTISAMPLE_SGIS
- use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
- use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
- use SGIS_multisample SAMPLE_MASK_SGIS
- use SGIS_multisample SAMPLE_BUFFERS_SGIS
- use SGIS_multisample SAMPLES_SGIS
- use SGIS_multisample SAMPLE_MASK_VALUE_SGIS
- use SGIS_multisample SAMPLE_MASK_INVERT_SGIS
- use SGIS_multisample SAMPLE_PATTERN_SGIS
-
- use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
-
- use SGIS_point_parameters POINT_SIZE_MIN_SGIS
- use SGIS_point_parameters POINT_SIZE_MAX_SGIS
- use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
- use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
-
- use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
- use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
- use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
- use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
- use SGIS_texture4D TEXTURE_4D_SGIS
- use SGIS_texture4D MAX_4D_TEXTURE_SIZE_SGIS
- use SGIS_texture4D TEXTURE_4D_BINDING_SGIS
-
- use SGIX_async ASYNC_MARKER_SGIX
-
- use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
- use SGIX_async_histogram MAX_ASYNC_HISTOGRAM_SGIX
-
- use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
- use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
- use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
- use SGIX_async_pixel MAX_ASYNC_TEX_IMAGE_SGIX
- use SGIX_async_pixel MAX_ASYNC_DRAW_PIXELS_SGIX
- use SGIX_async_pixel MAX_ASYNC_READ_PIXELS_SGIX
-
- use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
-
- use SGIX_clipmap MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
- use SGIX_clipmap MAX_CLIPMAP_DEPTH_SGIX
-
- use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
-
- use SGIX_fog_offset FOG_OFFSET_SGIX
- use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
-
- use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
- use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
- use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_FACE_SGIX
- use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
- use SGIX_fragment_lighting MAX_FRAGMENT_LIGHTS_SGIX
- use SGIX_fragment_lighting MAX_ACTIVE_LIGHTS_SGIX
- use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
-
- use SGIX_framezoom FRAMEZOOM_SGIX
- use SGIX_framezoom FRAMEZOOM_FACTOR_SGIX
- use SGIX_framezoom MAX_FRAMEZOOM_FACTOR_SGIX
-
- use SGIX_instruments INSTRUMENT_MEASUREMENTS_SGIX
-
- use SGIX_interlace INTERLACE_SGIX
-
- use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
-
- use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
- use SGIX_pixel_texture PIXEL_TEX_GEN_MODE_SGIX
-
- use SGIX_pixel_tiles PIXEL_TILE_BEST_ALIGNMENT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_CACHE_INCREMENT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
-
- use SGIX_polynomial_ffd DEFORMATIONS_MASK_SGIX
-
- use SGIX_reference_plane REFERENCE_PLANE_EQUATION_SGIX
- use SGIX_reference_plane REFERENCE_PLANE_SGIX
-
- use SGIX_sprite SPRITE_SGIX
- use SGIX_sprite SPRITE_MODE_SGIX
- use SGIX_sprite SPRITE_AXIS_SGIX
- use SGIX_sprite SPRITE_TRANSLATION_SGIX
-
- use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
- use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
- use SGIX_resample PACK_RESAMPLE_SGIX
- use SGIX_resample UNPACK_RESAMPLE_SGIX
-
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
-
- use SGIX_vertex_preclip VERTEX_PRECLIP_SGIX
- use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
-
- use SGI_color_matrix COLOR_MATRIX_SGI
- use SGI_color_matrix COLOR_MATRIX_STACK_DEPTH_SGI
- use SGI_color_matrix MAX_COLOR_MATRIX_STACK_DEPTH_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
-
- use SGI_color_table COLOR_TABLE_SGI
- use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
- use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
-
- use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
-
-###############################################################################
-
-GetTextureParameter enum:
- use TextureParameterName TEXTURE_MAG_FILTER
- use TextureParameterName TEXTURE_MIN_FILTER
- use TextureParameterName TEXTURE_WRAP_S
- use TextureParameterName TEXTURE_WRAP_T
- TEXTURE_WIDTH = 0x1000
- TEXTURE_HEIGHT = 0x1001
- TEXTURE_INTERNAL_FORMAT = 0x1003
- TEXTURE_COMPONENTS = 0x1003
- TEXTURE_BORDER_COLOR = 0x1004
- TEXTURE_BORDER = 0x1005
- TEXTURE_RED_SIZE = 0x805C
- TEXTURE_GREEN_SIZE = 0x805D
- TEXTURE_BLUE_SIZE = 0x805E
- TEXTURE_ALPHA_SIZE = 0x805F
- TEXTURE_LUMINANCE_SIZE = 0x8060
- TEXTURE_INTENSITY_SIZE = 0x8061
- TEXTURE_PRIORITY = 0x8066
- TEXTURE_RESIDENT = 0x8067
- use EXT_texture3D TEXTURE_DEPTH_EXT
- use EXT_texture3D TEXTURE_WRAP_R_EXT
- use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
- use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
- use SGIS_detail_texture DETAIL_TEXTURE_FUNC_POINTS_SGIS
- use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
- use SGIS_sharpen_texture SHARPEN_TEXTURE_FUNC_POINTS_SGIS
- use SGIS_texture_filter4 TEXTURE_FILTER4_SIZE_SGIS
- use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
- use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
- use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
- use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
- use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
- use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
- use SGIS_texture4D TEXTURE_4DSIZE_SGIS
- use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
- use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
- use SGIX_shadow TEXTURE_COMPARE_SGIX
- use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
- use SGIX_shadow TEXTURE_LEQUAL_R_SGIX
- use SGIX_shadow TEXTURE_GEQUAL_R_SGIX
- use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
-
-###############################################################################
-
-HintMode enum:
- DONT_CARE = 0x1100
- FASTEST = 0x1101
- NICEST = 0x1102
-
-###############################################################################
-
-HintTarget enum:
- use GetPName PERSPECTIVE_CORRECTION_HINT
- use GetPName POINT_SMOOTH_HINT
- use GetPName LINE_SMOOTH_HINT
- use GetPName POLYGON_SMOOTH_HINT
- use GetPName FOG_HINT
- use EXT_cmyka PACK_CMYK_HINT_EXT
- use EXT_cmyka UNPACK_CMYK_HINT_EXT
- use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
- use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
- use SGIX_texture_multi_buffer TEXTURE_MULTI_BUFFER_HINT_SGIX
- use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
-
-###############################################################################
-
-HistogramTargetEXT enum:
- use EXT_histogram HISTOGRAM_EXT
- use EXT_histogram PROXY_HISTOGRAM_EXT
-
-###############################################################################
-
-IndexPointerType enum:
- use DataType SHORT
- use DataType INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-LightEnvModeSGIX enum:
- use StencilOp REPLACE
- use TextureEnvMode MODULATE
- use AccumOp ADD
-
-###############################################################################
-
-LightEnvParameterSGIX enum:
- use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
-
-###############################################################################
-
-LightModelColorControl enum:
- use VERSION_1_2 SINGLE_COLOR
- use VERSION_1_2 SEPARATE_SPECULAR_COLOR
-
-###############################################################################
-
-LightModelParameter enum:
- use GetPName LIGHT_MODEL_AMBIENT
- use GetPName LIGHT_MODEL_LOCAL_VIEWER
- use GetPName LIGHT_MODEL_TWO_SIDE
- use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
-
-###############################################################################
-
-LightParameter enum:
- AMBIENT = 0x1200
- DIFFUSE = 0x1201
- SPECULAR = 0x1202
- POSITION = 0x1203
- SPOT_DIRECTION = 0x1204
- SPOT_EXPONENT = 0x1205
- SPOT_CUTOFF = 0x1206
- CONSTANT_ATTENUATION = 0x1207
- LINEAR_ATTENUATION = 0x1208
- QUADRATIC_ATTENUATION = 0x1209
-
-###############################################################################
-
-ListMode enum:
- COMPILE = 0x1300
- COMPILE_AND_EXECUTE = 0x1301
-
-###############################################################################
-
-DataType enum:
- BYTE = 0x1400
- UNSIGNED_BYTE = 0x1401
- SHORT = 0x1402
- UNSIGNED_SHORT = 0x1403
- INT = 0x1404
- UNSIGNED_INT = 0x1405
- FLOAT = 0x1406
- 2_BYTES = 0x1407
- 3_BYTES = 0x1408
- 4_BYTES = 0x1409
- DOUBLE = 0x140A
- DOUBLE_EXT = 0x140A
-
-# OES_byte_coordinates: (OpenGL ES only)
-# use DataType BYTE
-
-OES_element_index_uint enum: (OpenGL ES only)
-# use DataType UNSIGNED_INT
-
-OES_texture_float enum: (OpenGL ES only; additional; see below)
-# use DataType FLOAT
-
-VERSION_3_0 enum:
-# use ARB_half_float_vertex HALF_FLOAT
-
-ARB_half_float_vertex enum: (note: no ARB suffixes)
- HALF_FLOAT = 0x140B # VERSION_3_0 / ARB_half_float_vertex
-
-ARB_half_float_pixel enum:
- HALF_FLOAT_ARB = 0x140B
-
-NV_half_float enum:
- HALF_FLOAT_NV = 0x140B
-
-APPLE_float_pixels enum: (additional; see below)
- HALF_APPLE = 0x140B
-
-OES_fixed_point enum: (OpenGL ES only)
- FIXED_OES = 0x140C
-
-# Leave a gap to preserve even/odd int/uint token values
-# ARB_future_use: 0x140D
-
-# Future NV extension (Khronos bug 5172)
- INT64_NV = 0x140E
- UNSIGNED_INT64_NV = 0x140F
-
-###############################################################################
-
-ListNameType enum:
- use DataType BYTE
- use DataType UNSIGNED_BYTE
- use DataType SHORT
- use DataType UNSIGNED_SHORT
- use DataType INT
- use DataType UNSIGNED_INT
- use DataType FLOAT
- use DataType 2_BYTES
- use DataType 3_BYTES
- use DataType 4_BYTES
-
-###############################################################################
-
-ListParameterName enum:
- use SGIX_list_priority LIST_PRIORITY_SGIX
-
-###############################################################################
-
-LogicOp enum:
- CLEAR = 0x1500
- AND = 0x1501
- AND_REVERSE = 0x1502
- COPY = 0x1503
- AND_INVERTED = 0x1504
- NOOP = 0x1505
- XOR = 0x1506
- OR = 0x1507
- NOR = 0x1508
- EQUIV = 0x1509
- INVERT = 0x150A
- OR_REVERSE = 0x150B
- COPY_INVERTED = 0x150C
- OR_INVERTED = 0x150D
- NAND = 0x150E
- SET = 0x150F
-
-###############################################################################
-
-MapTarget enum:
- use GetPName MAP1_COLOR_4
- use GetPName MAP1_INDEX
- use GetPName MAP1_NORMAL
- use GetPName MAP1_TEXTURE_COORD_1
- use GetPName MAP1_TEXTURE_COORD_2
- use GetPName MAP1_TEXTURE_COORD_3
- use GetPName MAP1_TEXTURE_COORD_4
- use GetPName MAP1_VERTEX_3
- use GetPName MAP1_VERTEX_4
- use GetPName MAP2_COLOR_4
- use GetPName MAP2_INDEX
- use GetPName MAP2_NORMAL
- use GetPName MAP2_TEXTURE_COORD_1
- use GetPName MAP2_TEXTURE_COORD_2
- use GetPName MAP2_TEXTURE_COORD_3
- use GetPName MAP2_TEXTURE_COORD_4
- use GetPName MAP2_VERTEX_3
- use GetPName MAP2_VERTEX_4
- use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
- use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
-
-###############################################################################
-
-MaterialFace enum:
- use DrawBufferMode FRONT
- use DrawBufferMode BACK
- use DrawBufferMode FRONT_AND_BACK
-
-
-###############################################################################
-
-MaterialParameter enum:
- EMISSION = 0x1600
- SHININESS = 0x1601
- AMBIENT_AND_DIFFUSE = 0x1602
- COLOR_INDEXES = 0x1603
- use LightParameter AMBIENT
- use LightParameter DIFFUSE
- use LightParameter SPECULAR
-
-###############################################################################
-
-MatrixMode enum:
- MODELVIEW = 0x1700
- PROJECTION = 0x1701
- TEXTURE = 0x1702
-
-###############################################################################
-
-MeshMode1 enum:
- use PolygonMode POINT
- use PolygonMode LINE
-
-###############################################################################
-
-MeshMode2 enum:
- use PolygonMode POINT
- use PolygonMode LINE
- use PolygonMode FILL
-
-###############################################################################
-
-MinmaxTargetEXT enum:
- use EXT_histogram MINMAX_EXT
-
-###############################################################################
-
-NormalPointerType enum:
- use DataType BYTE
- use DataType SHORT
- use DataType INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-PixelCopyType enum:
- COLOR = 0x1800
- DEPTH = 0x1801
- STENCIL = 0x1802
-
-EXT_discard_framebuffer enum: (OpenGL ES only)
- COLOR_EXT = 0x1800
- DEPTH_EXT = 0x1801
- STENCIL_EXT = 0x1802
-
-###############################################################################
-
-PixelFormat enum:
- COLOR_INDEX = 0x1900
- STENCIL_INDEX = 0x1901
- DEPTH_COMPONENT = 0x1902
- RED = 0x1903
- GREEN = 0x1904
- BLUE = 0x1905
- ALPHA = 0x1906
- RGB = 0x1907
- RGBA = 0x1908
- LUMINANCE = 0x1909
- LUMINANCE_ALPHA = 0x190A
- use EXT_abgr ABGR_EXT
- use EXT_cmyka CMYK_EXT
- use EXT_cmyka CMYKA_EXT
- use SGIX_icc_texture R5_G6_B5_ICC_SGIX
- use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
- use SGIX_icc_texture ALPHA16_ICC_SGIX
- use SGIX_icc_texture LUMINANCE16_ICC_SGIX
- use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
- use SGIX_ycrcb YCRCB_422_SGIX
- use SGIX_ycrcb YCRCB_444_SGIX
-
-OES_depth_texture enum: (OpenGL ES only)
-# use DataType UNSIGNED_SHORT
-# use DataType UNSIGNED_INT
-# use PixelFormat DEPTH_COMPONENT
-
-###############################################################################
-
-PixelMap enum:
- use GetPixelMap PIXEL_MAP_I_TO_I
- use GetPixelMap PIXEL_MAP_S_TO_S
- use GetPixelMap PIXEL_MAP_I_TO_R
- use GetPixelMap PIXEL_MAP_I_TO_G
- use GetPixelMap PIXEL_MAP_I_TO_B
- use GetPixelMap PIXEL_MAP_I_TO_A
- use GetPixelMap PIXEL_MAP_R_TO_R
- use GetPixelMap PIXEL_MAP_G_TO_G
- use GetPixelMap PIXEL_MAP_B_TO_B
- use GetPixelMap PIXEL_MAP_A_TO_A
-
-###############################################################################
-
-PixelStoreParameter enum:
- use GetPName UNPACK_SWAP_BYTES
- use GetPName UNPACK_LSB_FIRST
- use GetPName UNPACK_ROW_LENGTH
- use GetPName UNPACK_SKIP_ROWS
- use GetPName UNPACK_SKIP_PIXELS
- use GetPName UNPACK_ALIGNMENT
- use GetPName PACK_SWAP_BYTES
- use GetPName PACK_LSB_FIRST
- use GetPName PACK_ROW_LENGTH
- use GetPName PACK_SKIP_ROWS
- use GetPName PACK_SKIP_PIXELS
- use GetPName PACK_ALIGNMENT
- use EXT_texture3D PACK_SKIP_IMAGES_EXT
- use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
- use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
- use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
- use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
- use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
- use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
- use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
- use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
- use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
- use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
- use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
- use SGIX_resample PACK_RESAMPLE_SGIX
- use SGIX_resample UNPACK_RESAMPLE_SGIX
-
-###############################################################################
-
-PixelStoreResampleMode enum:
- use SGIX_resample RESAMPLE_REPLICATE_SGIX
- use SGIX_resample RESAMPLE_ZERO_FILL_SGIX
- use SGIX_resample RESAMPLE_DECIMATE_SGIX
-
-###############################################################################
-
-PixelStoreSubsampleRate enum:
- use SGIX_subsample PIXEL_SUBSAMPLE_4444_SGIX
- use SGIX_subsample PIXEL_SUBSAMPLE_2424_SGIX
- use SGIX_subsample PIXEL_SUBSAMPLE_4242_SGIX
-
-###############################################################################
-
-PixelTexGenMode enum:
- use DrawBufferMode NONE
- use PixelFormat RGB
- use PixelFormat RGBA
- use PixelFormat LUMINANCE
- use PixelFormat LUMINANCE_ALPHA
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_MS_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_LS_SGIX
-
-###############################################################################
-
-PixelTexGenParameterNameSGIS enum:
- use SGIS_pixel_texture PIXEL_FRAGMENT_RGB_SOURCE_SGIS
- use SGIS_pixel_texture PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
-
-###############################################################################
-
-PixelTransferParameter enum:
- use GetPName MAP_COLOR
- use GetPName MAP_STENCIL
- use GetPName INDEX_SHIFT
- use GetPName INDEX_OFFSET
- use GetPName RED_SCALE
- use GetPName RED_BIAS
- use GetPName GREEN_SCALE
- use GetPName GREEN_BIAS
- use GetPName BLUE_SCALE
- use GetPName BLUE_BIAS
- use GetPName ALPHA_SCALE
- use GetPName ALPHA_BIAS
- use GetPName DEPTH_SCALE
- use GetPName DEPTH_BIAS
- use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
- use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
- use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
- use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
- use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
-
-###############################################################################
-
-PixelType enum:
- BITMAP = 0x1A00
- use DataType BYTE
- use DataType UNSIGNED_BYTE
- use DataType SHORT
- use DataType UNSIGNED_SHORT
- use DataType INT
- use DataType UNSIGNED_INT
- use DataType FLOAT
- use EXT_packed_pixels UNSIGNED_BYTE_3_3_2_EXT
- use EXT_packed_pixels UNSIGNED_SHORT_4_4_4_4_EXT
- use EXT_packed_pixels UNSIGNED_SHORT_5_5_5_1_EXT
- use EXT_packed_pixels UNSIGNED_INT_8_8_8_8_EXT
- use EXT_packed_pixels UNSIGNED_INT_10_10_10_2_EXT
-
-###############################################################################
-
-PointParameterNameSGIS enum:
- use SGIS_point_parameters POINT_SIZE_MIN_SGIS
- use SGIS_point_parameters POINT_SIZE_MAX_SGIS
- use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
- use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
-
-###############################################################################
-
-PolygonMode enum:
- POINT = 0x1B00
- LINE = 0x1B01
- FILL = 0x1B02
-
-###############################################################################
-
-ReadBufferMode enum:
- use DrawBufferMode FRONT_LEFT
- use DrawBufferMode FRONT_RIGHT
- use DrawBufferMode BACK_LEFT
- use DrawBufferMode BACK_RIGHT
- use DrawBufferMode FRONT
- use DrawBufferMode BACK
- use DrawBufferMode LEFT
- use DrawBufferMode RIGHT
- use DrawBufferMode AUX0
- use DrawBufferMode AUX1
- use DrawBufferMode AUX2
- use DrawBufferMode AUX3
-
-###############################################################################
-
-RenderingMode enum:
- RENDER = 0x1C00
- FEEDBACK = 0x1C01
- SELECT = 0x1C02
-
-###############################################################################
-
-SamplePatternSGIS enum:
- use SGIS_multisample 1PASS_SGIS
- use SGIS_multisample 2PASS_0_SGIS
- use SGIS_multisample 2PASS_1_SGIS
- use SGIS_multisample 4PASS_0_SGIS
- use SGIS_multisample 4PASS_1_SGIS
- use SGIS_multisample 4PASS_2_SGIS
- use SGIS_multisample 4PASS_3_SGIS
-
-###############################################################################
-
-SeparableTargetEXT enum:
- use EXT_convolution SEPARABLE_2D_EXT
-
-###############################################################################
-
-ShadingModel enum:
- FLAT = 0x1D00
- SMOOTH = 0x1D01
-
-###############################################################################
-
-StencilFunction enum:
- use AlphaFunction NEVER
- use AlphaFunction LESS
- use AlphaFunction EQUAL
- use AlphaFunction LEQUAL
- use AlphaFunction GREATER
- use AlphaFunction NOTEQUAL
- use AlphaFunction GEQUAL
- use AlphaFunction ALWAYS
-
-###############################################################################
-
-StencilOp enum:
- use BlendingFactorDest ZERO
- KEEP = 0x1E00
- REPLACE = 0x1E01
- INCR = 0x1E02
- DECR = 0x1E03
- use LogicOp INVERT
-
-###############################################################################
-
-StringName enum:
- VENDOR = 0x1F00
- RENDERER = 0x1F01
- VERSION = 0x1F02
- EXTENSIONS = 0x1F03
-
-###############################################################################
-
-TexCoordPointerType enum:
- use DataType SHORT
- use DataType INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-TextureCoordName enum:
- S = 0x2000
- T = 0x2001
- R = 0x2002
- Q = 0x2003
-
-###############################################################################
-
-TextureEnvMode enum:
- MODULATE = 0x2100
- DECAL = 0x2101
- use GetPName BLEND
- use EXT_texture REPLACE_EXT
- use AccumOp ADD
- use SGIX_texture_add_env TEXTURE_ENV_BIAS_SGIX
-
-###############################################################################
-
-TextureEnvParameter enum:
- TEXTURE_ENV_MODE = 0x2200
- TEXTURE_ENV_COLOR = 0x2201
-
-###############################################################################
-
-TextureEnvTarget enum:
- TEXTURE_ENV = 0x2300
-
-###############################################################################
-
-TextureFilterFuncSGIS enum:
- use SGIS_texture_filter4 FILTER4_SGIS
-
-###############################################################################
-
-TextureGenMode enum:
- EYE_LINEAR = 0x2400
- OBJECT_LINEAR = 0x2401
- SPHERE_MAP = 0x2402
- use SGIS_point_line_texgen EYE_DISTANCE_TO_POINT_SGIS
- use SGIS_point_line_texgen OBJECT_DISTANCE_TO_POINT_SGIS
- use SGIS_point_line_texgen EYE_DISTANCE_TO_LINE_SGIS
- use SGIS_point_line_texgen OBJECT_DISTANCE_TO_LINE_SGIS
-
-###############################################################################
-
-TextureGenParameter enum:
- TEXTURE_GEN_MODE = 0x2500
- OBJECT_PLANE = 0x2501
- EYE_PLANE = 0x2502
- use SGIS_point_line_texgen EYE_POINT_SGIS
- use SGIS_point_line_texgen OBJECT_POINT_SGIS
- use SGIS_point_line_texgen EYE_LINE_SGIS
- use SGIS_point_line_texgen OBJECT_LINE_SGIS
-
-# Aliases TextureGenParameter enum above
-OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
- TEXTURE_GEN_MODE = 0x2500
-
-###############################################################################
-
-TextureMagFilter enum:
- NEAREST = 0x2600
- LINEAR = 0x2601
- use SGIS_detail_texture LINEAR_DETAIL_SGIS
- use SGIS_detail_texture LINEAR_DETAIL_ALPHA_SGIS
- use SGIS_detail_texture LINEAR_DETAIL_COLOR_SGIS
- use SGIS_sharpen_texture LINEAR_SHARPEN_SGIS
- use SGIS_sharpen_texture LINEAR_SHARPEN_ALPHA_SGIS
- use SGIS_sharpen_texture LINEAR_SHARPEN_COLOR_SGIS
- use SGIS_texture_filter4 FILTER4_SGIS
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
-
-###############################################################################
-
-TextureMinFilter enum:
- use TextureMagFilter NEAREST
- use TextureMagFilter LINEAR
- NEAREST_MIPMAP_NEAREST = 0x2700
- LINEAR_MIPMAP_NEAREST = 0x2701
- NEAREST_MIPMAP_LINEAR = 0x2702
- LINEAR_MIPMAP_LINEAR = 0x2703
- use SGIS_texture_filter4 FILTER4_SGIS
- use SGIX_clipmap LINEAR_CLIPMAP_LINEAR_SGIX
- use SGIX_clipmap NEAREST_CLIPMAP_NEAREST_SGIX
- use SGIX_clipmap NEAREST_CLIPMAP_LINEAR_SGIX
- use SGIX_clipmap LINEAR_CLIPMAP_NEAREST_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
- use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
-
-###############################################################################
-
-TextureParameterName enum:
- TEXTURE_MAG_FILTER = 0x2800
- TEXTURE_MIN_FILTER = 0x2801
- TEXTURE_WRAP_S = 0x2802
- TEXTURE_WRAP_T = 0x2803
- use GetTextureParameter TEXTURE_BORDER_COLOR
- use GetTextureParameter TEXTURE_PRIORITY
- use EXT_texture3D TEXTURE_WRAP_R_EXT
- use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
- use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
- use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
- use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
- use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
- use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
- use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
- use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
- use SGIX_shadow TEXTURE_COMPARE_SGIX
- use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
- use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
- use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
- use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
- use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
-
-###############################################################################
-
-TextureTarget enum:
- use GetPName TEXTURE_1D
- use GetPName TEXTURE_2D
- PROXY_TEXTURE_1D = 0x8063
- PROXY_TEXTURE_2D = 0x8064
- use EXT_texture3D TEXTURE_3D_EXT
- use EXT_texture3D PROXY_TEXTURE_3D_EXT
- use SGIS_detail_texture DETAIL_TEXTURE_2D_SGIS
- use SGIS_texture4D TEXTURE_4D_SGIS
- use SGIS_texture4D PROXY_TEXTURE_4D_SGIS
- use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
- use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
- use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
- use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
-
-###############################################################################
-
-TextureWrapMode enum:
- CLAMP = 0x2900
- REPEAT = 0x2901
- use SGIS_texture_border_clamp CLAMP_TO_BORDER_SGIS
- use SGIS_texture_edge_clamp CLAMP_TO_EDGE_SGIS
-
-###############################################################################
-
-PixelInternalFormat enum:
- R3_G3_B2 = 0x2A10
- ALPHA4 = 0x803B
- ALPHA8 = 0x803C
- ALPHA12 = 0x803D
- ALPHA16 = 0x803E
- LUMINANCE4 = 0x803F
- LUMINANCE8 = 0x8040
- LUMINANCE12 = 0x8041
- LUMINANCE16 = 0x8042
- LUMINANCE4_ALPHA4 = 0x8043
- LUMINANCE6_ALPHA2 = 0x8044
- LUMINANCE8_ALPHA8 = 0x8045
- LUMINANCE12_ALPHA4 = 0x8046
- LUMINANCE12_ALPHA12 = 0x8047
- LUMINANCE16_ALPHA16 = 0x8048
- INTENSITY = 0x8049
- INTENSITY4 = 0x804A
- INTENSITY8 = 0x804B
- INTENSITY12 = 0x804C
- INTENSITY16 = 0x804D
- RGB4 = 0x804F
- RGB5 = 0x8050
- RGB8 = 0x8051
- RGB10 = 0x8052
- RGB12 = 0x8053
- RGB16 = 0x8054
- RGBA2 = 0x8055
- RGBA4 = 0x8056
- RGB5_A1 = 0x8057
- RGBA8 = 0x8058
- RGB10_A2 = 0x8059
- RGBA12 = 0x805A
- RGBA16 = 0x805B
- use EXT_texture RGB2_EXT
- use SGIS_texture_select DUAL_ALPHA4_SGIS
- use SGIS_texture_select DUAL_ALPHA8_SGIS
- use SGIS_texture_select DUAL_ALPHA12_SGIS
- use SGIS_texture_select DUAL_ALPHA16_SGIS
- use SGIS_texture_select DUAL_LUMINANCE4_SGIS
- use SGIS_texture_select DUAL_LUMINANCE8_SGIS
- use SGIS_texture_select DUAL_LUMINANCE12_SGIS
- use SGIS_texture_select DUAL_LUMINANCE16_SGIS
- use SGIS_texture_select DUAL_INTENSITY4_SGIS
- use SGIS_texture_select DUAL_INTENSITY8_SGIS
- use SGIS_texture_select DUAL_INTENSITY12_SGIS
- use SGIS_texture_select DUAL_INTENSITY16_SGIS
- use SGIS_texture_select DUAL_LUMINANCE_ALPHA4_SGIS
- use SGIS_texture_select DUAL_LUMINANCE_ALPHA8_SGIS
- use SGIS_texture_select QUAD_ALPHA4_SGIS
- use SGIS_texture_select QUAD_ALPHA8_SGIS
- use SGIS_texture_select QUAD_LUMINANCE4_SGIS
- use SGIS_texture_select QUAD_LUMINANCE8_SGIS
- use SGIS_texture_select QUAD_INTENSITY4_SGIS
- use SGIS_texture_select QUAD_INTENSITY8_SGIS
- use SGIX_depth_texture DEPTH_COMPONENT16_SGIX
- use SGIX_depth_texture DEPTH_COMPONENT24_SGIX
- use SGIX_depth_texture DEPTH_COMPONENT32_SGIX
- use SGIX_icc_texture RGB_ICC_SGIX
- use SGIX_icc_texture RGBA_ICC_SGIX
- use SGIX_icc_texture ALPHA_ICC_SGIX
- use SGIX_icc_texture LUMINANCE_ICC_SGIX
- use SGIX_icc_texture INTENSITY_ICC_SGIX
- use SGIX_icc_texture LUMINANCE_ALPHA_ICC_SGIX
- use SGIX_icc_texture R5_G6_B5_ICC_SGIX
- use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
- use SGIX_icc_texture ALPHA16_ICC_SGIX
- use SGIX_icc_texture LUMINANCE16_ICC_SGIX
- use SGIX_icc_texture INTENSITY16_ICC_SGIX
- use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
-
-# Aliases PixelInternalFormat enums above
-OES_rgb8_rgba8 enum: (OpenGL ES only)
- RGB8 = 0x8051
- RGBA8 = 0x8058
-
-###############################################################################
-
-InterleavedArrayFormat enum:
- V2F = 0x2A20
- V3F = 0x2A21
- C4UB_V2F = 0x2A22
- C4UB_V3F = 0x2A23
- C3F_V3F = 0x2A24
- N3F_V3F = 0x2A25
- C4F_N3F_V3F = 0x2A26
- T2F_V3F = 0x2A27
- T4F_V4F = 0x2A28
- T2F_C4UB_V3F = 0x2A29
- T2F_C3F_V3F = 0x2A2A
- T2F_N3F_V3F = 0x2A2B
- T2F_C4F_N3F_V3F = 0x2A2C
- T4F_C4F_N3F_V4F = 0x2A2D
-
-###############################################################################
-
-VertexPointerType enum:
- use DataType SHORT
- use DataType INT
- use DataType FLOAT
- use DataType DOUBLE
-
-###############################################################################
-
-# 0x3000 through 0x3FFF are reserved for clip planes
-ClipPlaneName enum:
- CLIP_PLANE0 = 0x3000 # 1 I
- CLIP_PLANE1 = 0x3001 # 1 I
- CLIP_PLANE2 = 0x3002 # 1 I
- CLIP_PLANE3 = 0x3003 # 1 I
- CLIP_PLANE4 = 0x3004 # 1 I
- CLIP_PLANE5 = 0x3005 # 1 I
-
-VERSION_3_0 enum: (aliases)
- CLIP_DISTANCE0 = 0x3000 # VERSION_3_0 # alias GL_CLIP_PLANE0
- CLIP_DISTANCE1 = 0x3001 # VERSION_3_0 # alias GL_CLIP_PLANE1
- CLIP_DISTANCE2 = 0x3002 # VERSION_3_0 # alias GL_CLIP_PLANE2
- CLIP_DISTANCE3 = 0x3003 # VERSION_3_0 # alias GL_CLIP_PLANE3
- CLIP_DISTANCE4 = 0x3004 # VERSION_3_0 # alias GL_CLIP_PLANE4
- CLIP_DISTANCE5 = 0x3005 # VERSION_3_0 # alias GL_CLIP_PLANE5
- CLIP_DISTANCE6 = 0x3006 # VERSION_3_0 # alias GL_CLIP_PLANE5
- CLIP_DISTANCE7 = 0x3007 # VERSION_3_0 # alias GL_CLIP_PLANE5
-
-###############################################################################
-
-# 0x4000-0x4FFF are reserved for light numbers
-LightName enum:
- LIGHT0 = 0x4000 # 1 I
- LIGHT1 = 0x4001 # 1 I
- LIGHT2 = 0x4002 # 1 I
- LIGHT3 = 0x4003 # 1 I
- LIGHT4 = 0x4004 # 1 I
- LIGHT5 = 0x4005 # 1 I
- LIGHT6 = 0x4006 # 1 I
- LIGHT7 = 0x4007 # 1 I
- use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
- use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
-
-###############################################################################
-
-EXT_abgr enum:
- ABGR_EXT = 0x8000
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- CONSTANT_COLOR = 0x8001
- ONE_MINUS_CONSTANT_COLOR = 0x8002
- CONSTANT_ALPHA = 0x8003
- ONE_MINUS_CONSTANT_ALPHA = 0x8004
- BLEND_COLOR = 0x8005 # 4 F
-
-EXT_blend_color enum:
- CONSTANT_COLOR_EXT = 0x8001
- ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
- CONSTANT_ALPHA_EXT = 0x8003
- ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
- BLEND_COLOR_EXT = 0x8005 # 4 F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-EXT_blend_minmax enum:
- FUNC_ADD = 0x8006
- FUNC_ADD_EXT = 0x8006
- MIN = 0x8007
- MIN_EXT = 0x8007
- MAX = 0x8008
- MAX_EXT = 0x8008
- BLEND_EQUATION = 0x8009 # 1 I
- BLEND_EQUATION_EXT = 0x8009 # 1 I
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- BLEND_EQUATION_RGB = 0x8009 # VERSION_2_0 # alias GL_BLEND_EQUATION
-
-EXT_blend_equation_separate enum: (separate; see below)
- BLEND_EQUATION_RGB_EXT = 0x8009 # alias GL_BLEND_EQUATION
-
-# Aliases EXT_blend_equation_separate enum above
-OES_blend_equation_separate enum: (OpenGL ES only; additional; see below)
- BLEND_EQUATION_RGB_OES = 0x8009 # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-EXT_blend_subtract enum:
- FUNC_SUBTRACT = 0x800A
- FUNC_SUBTRACT_EXT = 0x800A
- FUNC_REVERSE_SUBTRACT = 0x800B
- FUNC_REVERSE_SUBTRACT_EXT = 0x800B
-
-# Aliases EXT_blend_minmax and EXT_blend_subtract enums above
-OES_blend_subtract enum: (OpenGL ES only)
- FUNC_ADD_OES = 0x8006
- BLEND_EQUATION_OES = 0x8009 # 1 I
- FUNC_SUBTRACT_OES = 0x800A
- FUNC_REVERSE_SUBTRACT_OES = 0x800B
-
-###############################################################################
-
-EXT_cmyka enum:
- CMYK_EXT = 0x800C
- CMYKA_EXT = 0x800D
- PACK_CMYK_HINT_EXT = 0x800E # 1 I
- UNPACK_CMYK_HINT_EXT = 0x800F # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- CONVOLUTION_1D = 0x8010 # 1 I
- CONVOLUTION_2D = 0x8011 # 1 I
- SEPARABLE_2D = 0x8012 # 1 I
- CONVOLUTION_BORDER_MODE = 0x8013
- CONVOLUTION_FILTER_SCALE = 0x8014
- CONVOLUTION_FILTER_BIAS = 0x8015
- REDUCE = 0x8016
- CONVOLUTION_FORMAT = 0x8017
- CONVOLUTION_WIDTH = 0x8018
- CONVOLUTION_HEIGHT = 0x8019
- MAX_CONVOLUTION_WIDTH = 0x801A
- MAX_CONVOLUTION_HEIGHT = 0x801B
- POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F
- POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F
- POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F
- POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F
- POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F
- POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F
- POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F
- POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F
-
-EXT_convolution enum:
- CONVOLUTION_1D_EXT = 0x8010 # 1 I
- CONVOLUTION_2D_EXT = 0x8011 # 1 I
- SEPARABLE_2D_EXT = 0x8012 # 1 I
- CONVOLUTION_BORDER_MODE_EXT = 0x8013
- CONVOLUTION_FILTER_SCALE_EXT = 0x8014
- CONVOLUTION_FILTER_BIAS_EXT = 0x8015
- REDUCE_EXT = 0x8016
- CONVOLUTION_FORMAT_EXT = 0x8017
- CONVOLUTION_WIDTH_EXT = 0x8018
- CONVOLUTION_HEIGHT_EXT = 0x8019
- MAX_CONVOLUTION_WIDTH_EXT = 0x801A
- MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
- POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F
- POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F
- POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F
- POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F
- POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F
- POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F
- POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F
- POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- HISTOGRAM = 0x8024 # 1 I
- PROXY_HISTOGRAM = 0x8025
- HISTOGRAM_WIDTH = 0x8026
- HISTOGRAM_FORMAT = 0x8027
- HISTOGRAM_RED_SIZE = 0x8028
- HISTOGRAM_GREEN_SIZE = 0x8029
- HISTOGRAM_BLUE_SIZE = 0x802A
- HISTOGRAM_ALPHA_SIZE = 0x802B
- HISTOGRAM_SINK = 0x802D
- MINMAX = 0x802E # 1 I
- MINMAX_FORMAT = 0x802F
- MINMAX_SINK = 0x8030
- TABLE_TOO_LARGE = 0x8031
-
-EXT_histogram enum:
- HISTOGRAM_EXT = 0x8024 # 1 I
- PROXY_HISTOGRAM_EXT = 0x8025
- HISTOGRAM_WIDTH_EXT = 0x8026
- HISTOGRAM_FORMAT_EXT = 0x8027
- HISTOGRAM_RED_SIZE_EXT = 0x8028
- HISTOGRAM_GREEN_SIZE_EXT = 0x8029
- HISTOGRAM_BLUE_SIZE_EXT = 0x802A
- HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
- HISTOGRAM_LUMINANCE_SIZE = 0x802C
- HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
- HISTOGRAM_SINK_EXT = 0x802D
- MINMAX_EXT = 0x802E # 1 I
- MINMAX_FORMAT_EXT = 0x802F
- MINMAX_SINK_EXT = 0x8030
- TABLE_TOO_LARGE_EXT = 0x8031
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- UNSIGNED_BYTE_3_3_2 = 0x8032
- UNSIGNED_SHORT_4_4_4_4 = 0x8033
- UNSIGNED_SHORT_5_5_5_1 = 0x8034
- UNSIGNED_INT_8_8_8_8 = 0x8035
- UNSIGNED_INT_10_10_10_2 = 0x8036
- UNSIGNED_BYTE_2_3_3_REV = 0x8362
- UNSIGNED_SHORT_5_6_5 = 0x8363
- UNSIGNED_SHORT_5_6_5_REV = 0x8364
- UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
- UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
- UNSIGNED_INT_8_8_8_8_REV = 0x8367
- UNSIGNED_INT_2_10_10_10_REV = 0x8368
-
-EXT_packed_pixels enum:
- UNSIGNED_BYTE_3_3_2_EXT = 0x8032
- UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
- UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
- UNSIGNED_INT_8_8_8_8_EXT = 0x8035
- UNSIGNED_INT_10_10_10_2_EXT = 0x8036
- UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362
- UNSIGNED_SHORT_5_6_5_EXT = 0x8363
- UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364
- UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
- UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
- UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367
- UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
-
-EXT_texture_type_2_10_10_10_REV enum: (OpenGL ES only)
-# use EXT_packed_pixels UNSIGNED_INT_2_10_10_10_REV_EXT
-
-###############################################################################
-
-EXT_polygon_offset enum:
- POLYGON_OFFSET_EXT = 0x8037
- POLYGON_OFFSET_FACTOR_EXT = 0x8038
- POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- RESCALE_NORMAL = 0x803A # 1 I
-
-EXT_rescale_normal enum:
- RESCALE_NORMAL_EXT = 0x803A # 1 I
-
-###############################################################################
-
-EXT_texture enum:
- ALPHA4_EXT = 0x803B
- ALPHA8_EXT = 0x803C
- ALPHA12_EXT = 0x803D
- ALPHA16_EXT = 0x803E
- LUMINANCE4_EXT = 0x803F
- LUMINANCE8_EXT = 0x8040
- LUMINANCE12_EXT = 0x8041
- LUMINANCE16_EXT = 0x8042
- LUMINANCE4_ALPHA4_EXT = 0x8043
- LUMINANCE6_ALPHA2_EXT = 0x8044
- LUMINANCE8_ALPHA8_EXT = 0x8045
- LUMINANCE12_ALPHA4_EXT = 0x8046
- LUMINANCE12_ALPHA12_EXT = 0x8047
- LUMINANCE16_ALPHA16_EXT = 0x8048
- INTENSITY_EXT = 0x8049
- INTENSITY4_EXT = 0x804A
- INTENSITY8_EXT = 0x804B
- INTENSITY12_EXT = 0x804C
- INTENSITY16_EXT = 0x804D
- RGB2_EXT = 0x804E
- RGB4_EXT = 0x804F
- RGB5_EXT = 0x8050
- RGB8_EXT = 0x8051
- RGB10_EXT = 0x8052
- RGB12_EXT = 0x8053
- RGB16_EXT = 0x8054
- RGBA2_EXT = 0x8055
- RGBA4_EXT = 0x8056
- RGB5_A1_EXT = 0x8057
- RGBA8_EXT = 0x8058
- RGB10_A2_EXT = 0x8059
- RGBA12_EXT = 0x805A
- RGBA16_EXT = 0x805B
- TEXTURE_RED_SIZE_EXT = 0x805C
- TEXTURE_GREEN_SIZE_EXT = 0x805D
- TEXTURE_BLUE_SIZE_EXT = 0x805E
- TEXTURE_ALPHA_SIZE_EXT = 0x805F
- TEXTURE_LUMINANCE_SIZE_EXT = 0x8060
- TEXTURE_INTENSITY_SIZE_EXT = 0x8061
- REPLACE_EXT = 0x8062
- PROXY_TEXTURE_1D_EXT = 0x8063
- PROXY_TEXTURE_2D_EXT = 0x8064
- TEXTURE_TOO_LARGE_EXT = 0x8065
-
-# Aliases EXT_texture enums above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- RGBA4_OES = 0x8056
- RGB5_A1_OES = 0x8057
-
-###############################################################################
-
-EXT_texture_object enum:
- TEXTURE_PRIORITY_EXT = 0x8066
- TEXTURE_RESIDENT_EXT = 0x8067
- TEXTURE_1D_BINDING_EXT = 0x8068
- TEXTURE_2D_BINDING_EXT = 0x8069
- TEXTURE_3D_BINDING_EXT = 0x806A # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- PACK_SKIP_IMAGES = 0x806B # 1 I
- PACK_IMAGE_HEIGHT = 0x806C # 1 F
- UNPACK_SKIP_IMAGES = 0x806D # 1 I
- UNPACK_IMAGE_HEIGHT = 0x806E # 1 F
- TEXTURE_3D = 0x806F # 1 I
- PROXY_TEXTURE_3D = 0x8070
- TEXTURE_DEPTH = 0x8071
- TEXTURE_WRAP_R = 0x8072
- MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I
-
-EXT_texture3D enum:
- PACK_SKIP_IMAGES_EXT = 0x806B # 1 I
- PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F
- UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I
- UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F
- TEXTURE_3D_EXT = 0x806F # 1 I
- PROXY_TEXTURE_3D_EXT = 0x8070
- TEXTURE_DEPTH_EXT = 0x8071
- TEXTURE_WRAP_R_EXT = 0x8072
- MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I
-
-# Aliases EXT_texture_object, EXT_texture3D enums above
-OES_texture3D enum: (OpenGL ES only)
- TEXTURE_3D_BINDING_OES = 0x806A # 1 I
- TEXTURE_3D_OES = 0x806F # 1 I
- TEXTURE_WRAP_R_OES = 0x8072
- MAX_3D_TEXTURE_SIZE_OES = 0x8073 # 1 I
-
-###############################################################################
-
-EXT_vertex_array enum:
- VERTEX_ARRAY_EXT = 0x8074
- NORMAL_ARRAY_EXT = 0x8075
- COLOR_ARRAY_EXT = 0x8076
- INDEX_ARRAY_EXT = 0x8077
- TEXTURE_COORD_ARRAY_EXT = 0x8078
- EDGE_FLAG_ARRAY_EXT = 0x8079
- VERTEX_ARRAY_SIZE_EXT = 0x807A
- VERTEX_ARRAY_TYPE_EXT = 0x807B
- VERTEX_ARRAY_STRIDE_EXT = 0x807C
- VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I
- NORMAL_ARRAY_TYPE_EXT = 0x807E
- NORMAL_ARRAY_STRIDE_EXT = 0x807F
- NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I
- COLOR_ARRAY_SIZE_EXT = 0x8081
- COLOR_ARRAY_TYPE_EXT = 0x8082
- COLOR_ARRAY_STRIDE_EXT = 0x8083
- COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I
- INDEX_ARRAY_TYPE_EXT = 0x8085
- INDEX_ARRAY_STRIDE_EXT = 0x8086
- INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I
- TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
- TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
- TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
- TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I
- EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
- EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I
- VERTEX_ARRAY_POINTER_EXT = 0x808E
- NORMAL_ARRAY_POINTER_EXT = 0x808F
- COLOR_ARRAY_POINTER_EXT = 0x8090
- INDEX_ARRAY_POINTER_EXT = 0x8091
- TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
- EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
-
-###############################################################################
-
-SGIX_interlace enum:
- INTERLACE_SGIX = 0x8094 # 1 I
-
-###############################################################################
-
-SGIS_detail_texture enum:
- DETAIL_TEXTURE_2D_SGIS = 0x8095
- DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I
- LINEAR_DETAIL_SGIS = 0x8097
- LINEAR_DETAIL_ALPHA_SGIS = 0x8098
- LINEAR_DETAIL_COLOR_SGIS = 0x8099
- DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
- DETAIL_TEXTURE_MODE_SGIS = 0x809B
- DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
-
-###############################################################################
-
-# Reuses some SGIS_multisample values
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- MULTISAMPLE = 0x809D
- SAMPLE_ALPHA_TO_COVERAGE = 0x809E
- SAMPLE_ALPHA_TO_ONE = 0x809F
- SAMPLE_COVERAGE = 0x80A0
- SAMPLE_BUFFERS = 0x80A8 # 1 I
- SAMPLES = 0x80A9 # 1 I
- SAMPLE_COVERAGE_VALUE = 0x80AA # 1 F
- SAMPLE_COVERAGE_INVERT = 0x80AB # 1 I
-
-ARB_multisample enum:
- MULTISAMPLE_ARB = 0x809D
- SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
- SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
- SAMPLE_COVERAGE_ARB = 0x80A0
- SAMPLE_BUFFERS_ARB = 0x80A8 # 1 I
- SAMPLES_ARB = 0x80A9 # 1 I
- SAMPLE_COVERAGE_VALUE_ARB = 0x80AA # 1 F
- SAMPLE_COVERAGE_INVERT_ARB = 0x80AB # 1 I
-
-SGIS_multisample enum:
- MULTISAMPLE_SGIS = 0x809D # 1 I
- SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I
- SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I
- SAMPLE_MASK_SGIS = 0x80A0 # 1 I
- 1PASS_SGIS = 0x80A1
- 2PASS_0_SGIS = 0x80A2
- 2PASS_1_SGIS = 0x80A3
- 4PASS_0_SGIS = 0x80A4
- 4PASS_1_SGIS = 0x80A5
- 4PASS_2_SGIS = 0x80A6
- 4PASS_3_SGIS = 0x80A7
- SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I
- SAMPLES_SGIS = 0x80A9 # 1 I
- SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F
- SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I
- SAMPLE_PATTERN_SGIS = 0x80AC # 1 I
-
-# Reuses SGIS_multisample values.
-EXT_multisample enum:
- MULTISAMPLE_EXT = 0x809D
- SAMPLE_ALPHA_TO_MASK_EXT = 0x809E
- SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
- SAMPLE_MASK_EXT = 0x80A0
- 1PASS_EXT = 0x80A1
- 2PASS_0_EXT = 0x80A2
- 2PASS_1_EXT = 0x80A3
- 4PASS_0_EXT = 0x80A4
- 4PASS_1_EXT = 0x80A5
- 4PASS_2_EXT = 0x80A6
- 4PASS_3_EXT = 0x80A7
- SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I
- SAMPLES_EXT = 0x80A9 # 1 I
- SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F
- SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I
- SAMPLE_PATTERN_EXT = 0x80AC # 1 I
- MULTISAMPLE_BIT_EXT = 0x20000000
-
-###############################################################################
-
-SGIS_sharpen_texture enum:
- LINEAR_SHARPEN_SGIS = 0x80AD
- LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
- LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
- SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- COLOR_MATRIX = 0x80B1 # 16 F
- COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I
- MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I
- POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F
- POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F
- POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F
- POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F
- POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F
- POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F
- POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F
- POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F
-
-SGI_color_matrix enum:
- COLOR_MATRIX_SGI = 0x80B1 # 16 F
- COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I
- MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I
- POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F
- POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F
- POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F
- POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F
- POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F
- POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F
- POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F
- POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F
-
-###############################################################################
-
-SGI_texture_color_table enum:
- TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I
- PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
-
-###############################################################################
-
-SGIX_texture_add_env enum:
- TEXTURE_ENV_BIAS_SGIX = 0x80BE
-
-###############################################################################
-
-SGIX_shadow_ambient enum:
- SHADOW_AMBIENT_SGIX = 0x80BF
-
-###############################################################################
-
-# Intergraph/Intense3D/3Dlabs: 0x80C0-0x80CF
-
-# 3Dlabs_future_use: 0x80C0-0x80C7
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- BLEND_DST_RGB = 0x80C8
- BLEND_SRC_RGB = 0x80C9
- BLEND_DST_ALPHA = 0x80CA
- BLEND_SRC_ALPHA = 0x80CB
-
-EXT_blend_func_separate enum:
- BLEND_DST_RGB_EXT = 0x80C8
- BLEND_SRC_RGB_EXT = 0x80C9
- BLEND_DST_ALPHA_EXT = 0x80CA
- BLEND_SRC_ALPHA_EXT = 0x80CB
-
-# Aliases EXT_blend_func_separate enums above
-OES_blend_func_separate enum: (OpenGL ES only)
- BLEND_DST_RGB_OES = 0x80C8
- BLEND_SRC_RGB_OES = 0x80C9
- BLEND_DST_ALPHA_OES = 0x80CA
- BLEND_SRC_ALPHA_OES = 0x80CB
-
-EXT_422_pixels enum:
- 422_EXT = 0x80CC
- 422_REV_EXT = 0x80CD
- 422_AVERAGE_EXT = 0x80CE
- 422_REV_AVERAGE_EXT = 0x80CF
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- COLOR_TABLE = 0x80D0 # 1 I
- POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I
- POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I
- PROXY_COLOR_TABLE = 0x80D3
- PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
- PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
- COLOR_TABLE_SCALE = 0x80D6
- COLOR_TABLE_BIAS = 0x80D7
- COLOR_TABLE_FORMAT = 0x80D8
- COLOR_TABLE_WIDTH = 0x80D9
- COLOR_TABLE_RED_SIZE = 0x80DA
- COLOR_TABLE_GREEN_SIZE = 0x80DB
- COLOR_TABLE_BLUE_SIZE = 0x80DC
- COLOR_TABLE_ALPHA_SIZE = 0x80DD
- COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
- COLOR_TABLE_INTENSITY_SIZE = 0x80DF
-
-SGI_color_table enum:
- COLOR_TABLE_SGI = 0x80D0 # 1 I
- POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I
- POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I
- PROXY_COLOR_TABLE_SGI = 0x80D3
- PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
- PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
- COLOR_TABLE_SCALE_SGI = 0x80D6
- COLOR_TABLE_BIAS_SGI = 0x80D7
- COLOR_TABLE_FORMAT_SGI = 0x80D8
- COLOR_TABLE_WIDTH_SGI = 0x80D9
- COLOR_TABLE_RED_SIZE_SGI = 0x80DA
- COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
- COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
- COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
- COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
- COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- BGR = 0x80E0
- BGRA = 0x80E1
-
-ARB_vertex_array_bgra enum:
-# use VERSION_1_2 BGRA
-
-EXT_bgra enum:
- BGR_EXT = 0x80E0
- BGRA_EXT = 0x80E1
-
-###############################################################################
-
-# Microsoft: 0x80E2-0x80E7
-
-###############################################################################
-
-VERSION_1_2 enum:
- MAX_ELEMENTS_VERTICES = 0x80E8
- MAX_ELEMENTS_INDICES = 0x80E9
-
-###############################################################################
-
-# Microsoft: 0x80EA-0x810F
-
-###############################################################################
-
-SGIS_texture_select enum:
- DUAL_ALPHA4_SGIS = 0x8110
- DUAL_ALPHA8_SGIS = 0x8111
- DUAL_ALPHA12_SGIS = 0x8112
- DUAL_ALPHA16_SGIS = 0x8113
- DUAL_LUMINANCE4_SGIS = 0x8114
- DUAL_LUMINANCE8_SGIS = 0x8115
- DUAL_LUMINANCE12_SGIS = 0x8116
- DUAL_LUMINANCE16_SGIS = 0x8117
- DUAL_INTENSITY4_SGIS = 0x8118
- DUAL_INTENSITY8_SGIS = 0x8119
- DUAL_INTENSITY12_SGIS = 0x811A
- DUAL_INTENSITY16_SGIS = 0x811B
- DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
- DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
- QUAD_ALPHA4_SGIS = 0x811E
- QUAD_ALPHA8_SGIS = 0x811F
- QUAD_LUMINANCE4_SGIS = 0x8120
- QUAD_LUMINANCE8_SGIS = 0x8121
- QUAD_INTENSITY4_SGIS = 0x8122
- QUAD_INTENSITY8_SGIS = 0x8123
- DUAL_TEXTURE_SELECT_SGIS = 0x8124
- QUAD_TEXTURE_SELECT_SGIS = 0x8125
-
-###############################################################################
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- POINT_SIZE_MIN = 0x8126 # 1 F
- POINT_SIZE_MAX = 0x8127 # 1 F
- POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F
- POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F
-
-ARB_point_parameters enum:
- POINT_SIZE_MIN_ARB = 0x8126 # 1 F
- POINT_SIZE_MAX_ARB = 0x8127 # 1 F
- POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F
- POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F
-
-EXT_point_parameters enum:
- POINT_SIZE_MIN_EXT = 0x8126 # 1 F
- POINT_SIZE_MAX_EXT = 0x8127 # 1 F
- POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F
- DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F
-
-SGIS_point_parameters enum:
- POINT_SIZE_MIN_SGIS = 0x8126 # 1 F
- POINT_SIZE_MAX_SGIS = 0x8127 # 1 F
- POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F
- DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F
-
-###############################################################################
-
-SGIS_fog_function enum:
- FOG_FUNC_SGIS = 0x812A
- FOG_FUNC_POINTS_SGIS = 0x812B # 1 I
- MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I
-
-###############################################################################
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- CLAMP_TO_BORDER = 0x812D
-
-ARB_texture_border_clamp enum:
- CLAMP_TO_BORDER_ARB = 0x812D
-
-SGIS_texture_border_clamp enum:
- CLAMP_TO_BORDER_SGIS = 0x812D
-
-###############################################################################
-
-SGIX_texture_multi_buffer enum:
- TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- CLAMP_TO_EDGE = 0x812F
-
-SGIS_texture_edge_clamp enum:
- CLAMP_TO_EDGE_SGIS = 0x812F
-
-###############################################################################
-
-SGIS_texture4D enum:
- PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I
- PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I
- UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I
- UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I
- TEXTURE_4D_SGIS = 0x8134 # 1 I
- PROXY_TEXTURE_4D_SGIS = 0x8135
- TEXTURE_4DSIZE_SGIS = 0x8136
- TEXTURE_WRAP_Q_SGIS = 0x8137
- MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I
- TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I
-
-###############################################################################
-
-SGIX_pixel_texture enum:
- PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I
- PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- TEXTURE_MIN_LOD = 0x813A
- TEXTURE_MAX_LOD = 0x813B
- TEXTURE_BASE_LEVEL = 0x813C
- TEXTURE_MAX_LEVEL = 0x813D
-
-SGIS_texture_lod enum:
- TEXTURE_MIN_LOD_SGIS = 0x813A
- TEXTURE_MAX_LOD_SGIS = 0x813B
- TEXTURE_BASE_LEVEL_SGIS = 0x813C
- TEXTURE_MAX_LEVEL_SGIS = 0x813D
-
-###############################################################################
-
-SGIX_pixel_tiles enum:
- PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I
- PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I
- PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I
- PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I
- PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I
- PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I
- PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I
- PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I
-
-###############################################################################
-
-SGIS_texture_filter4 enum:
- FILTER4_SGIS = 0x8146
- TEXTURE_FILTER4_SIZE_SGIS = 0x8147
-
-###############################################################################
-
-SGIX_sprite enum:
- SPRITE_SGIX = 0x8148 # 1 I
- SPRITE_MODE_SGIX = 0x8149 # 1 I
- SPRITE_AXIS_SGIX = 0x814A # 3 F
- SPRITE_TRANSLATION_SGIX = 0x814B # 3 F
- SPRITE_AXIAL_SGIX = 0x814C
- SPRITE_OBJECT_ALIGNED_SGIX = 0x814D
- SPRITE_EYE_ALIGNED_SGIX = 0x814E
-
-###############################################################################
-
-# SGIS_texture4D (additional; see above): 0x814F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- CONSTANT_BORDER = 0x8151
-# WRAP_BORDER = 0x8152 # Not actually used
- REPLICATE_BORDER = 0x8153
- CONVOLUTION_BORDER_COLOR = 0x8154
-
-HP_convolution_border_modes enum:
- IGNORE_BORDER_HP = 0x8150 # Not promoted
- CONSTANT_BORDER_HP = 0x8151
- REPLICATE_BORDER_HP = 0x8153
- CONVOLUTION_BORDER_COLOR_HP = 0x8154
-
-###############################################################################
-
-# HP: 0x8155-0x816F
-
-###############################################################################
-
-SGIX_clipmap enum:
- LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
- TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
- TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
- TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
- TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
- TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
- TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
- MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I
- MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I
- NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
- NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
- LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
-
-###############################################################################
-
-SGIX_texture_scale_bias enum:
- POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
- POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
- POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F
- POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F
-
-###############################################################################
-
-SGIX_reference_plane enum:
- REFERENCE_PLANE_SGIX = 0x817D # 1 I
- REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F
-
-###############################################################################
-
-SGIX_ir_instrument1 enum:
- IR_INSTRUMENT1_SGIX = 0x817F # 1 I
-
-###############################################################################
-
-SGIX_instruments enum:
- INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
- INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I
-
-###############################################################################
-
-SGIX_list_priority enum:
- LIST_PRIORITY_SGIX = 0x8182
-
-###############################################################################
-
-SGIX_calligraphic_fragment enum:
- CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I
-
-###############################################################################
-
-SGIX_impact_pixel_texture enum:
- PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
- PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
- PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
- PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
- PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
- PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
- PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
-
-###############################################################################
-
-SGIX_framezoom enum:
- FRAMEZOOM_SGIX = 0x818B # 1 I
- FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I
- MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I
-
-###############################################################################
-
-SGIX_texture_lod_bias enum:
- TEXTURE_LOD_BIAS_S_SGIX = 0x818E
- TEXTURE_LOD_BIAS_T_SGIX = 0x818F
- TEXTURE_LOD_BIAS_R_SGIX = 0x8190
-
-###############################################################################
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- GENERATE_MIPMAP = 0x8191
- GENERATE_MIPMAP_HINT = 0x8192 # 1 I
-
-SGIS_generate_mipmap enum:
- GENERATE_MIPMAP_SGIS = 0x8191
- GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_spotlight_cutoff: 0x8193
-# SPOT_CUTOFF_DELTA_SGIX = 0x8193
-
-###############################################################################
-
-SGIX_polynomial_ffd enum:
- GEOMETRY_DEFORMATION_SGIX = 0x8194
- TEXTURE_DEFORMATION_SGIX = 0x8195
- DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I
- MAX_DEFORMATION_ORDER_SGIX = 0x8197
-
-###############################################################################
-
-SGIX_fog_offset enum:
- FOG_OFFSET_SGIX = 0x8198 # 1 I
- FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F
-
-###############################################################################
-
-SGIX_shadow enum:
- TEXTURE_COMPARE_SGIX = 0x819A
- TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
- TEXTURE_LEQUAL_R_SGIX = 0x819C
- TEXTURE_GEQUAL_R_SGIX = 0x819D
-
-###############################################################################
-
-# SGI private extension, not in enumext.spec
-# SGIX_igloo_interface: 0x819E-0x81A4
-# IGLOO_FULLSCREEN_SGIX = 0x819E
-# IGLOO_VIEWPORT_OFFSET_SGIX = 0x819F
-# IGLOO_SWAPTMESH_SGIX = 0x81A0
-# IGLOO_COLORNORMAL_SGIX = 0x81A1
-# IGLOO_IRISGL_MODE_SGIX = 0x81A2
-# IGLOO_LMC_COLOR_SGIX = 0x81A3
-# IGLOO_TMESHMODE_SGIX = 0x81A4
-
-###############################################################################
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- DEPTH_COMPONENT16 = 0x81A5
- DEPTH_COMPONENT24 = 0x81A6
- DEPTH_COMPONENT32 = 0x81A7
-
-ARB_depth_texture enum:
- DEPTH_COMPONENT16_ARB = 0x81A5
- DEPTH_COMPONENT24_ARB = 0x81A6
- DEPTH_COMPONENT32_ARB = 0x81A7
-
-SGIX_depth_texture enum:
- DEPTH_COMPONENT16_SGIX = 0x81A5
- DEPTH_COMPONENT24_SGIX = 0x81A6
- DEPTH_COMPONENT32_SGIX = 0x81A7
-
-# Aliases ARB_depth_texture enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- DEPTH_COMPONENT16_OES = 0x81A5
-
-# Aliases ARB_depth_texture enum above
-OES_depth24 enum: (OpenGL ES only)
- DEPTH_COMPONENT24_OES = 0x81A6
-
-# Aliases ARB_depth_texture enum above
-OES_depth32 enum: (OpenGL ES only)
- DEPTH_COMPONENT32_OES = 0x81A7
-
-###############################################################################
-
-EXT_compiled_vertex_array enum:
- ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
- ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
-
-###############################################################################
-
-EXT_cull_vertex enum:
- CULL_VERTEX_EXT = 0x81AA
- CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
- CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
-
-###############################################################################
-
-# Promoted from SGI?
-EXT_index_array_formats enum:
- IUI_V2F_EXT = 0x81AD
- IUI_V3F_EXT = 0x81AE
- IUI_N3F_V2F_EXT = 0x81AF
- IUI_N3F_V3F_EXT = 0x81B0
- T2F_IUI_V2F_EXT = 0x81B1
- T2F_IUI_V3F_EXT = 0x81B2
- T2F_IUI_N3F_V2F_EXT = 0x81B3
- T2F_IUI_N3F_V3F_EXT = 0x81B4
-
-###############################################################################
-
-# Promoted from SGI?
-EXT_index_func enum:
- INDEX_TEST_EXT = 0x81B5
- INDEX_TEST_FUNC_EXT = 0x81B6
- INDEX_TEST_REF_EXT = 0x81B7
-
-###############################################################################
-
-# Promoted from SGI?
-EXT_index_material enum:
- INDEX_MATERIAL_EXT = 0x81B8
- INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
- INDEX_MATERIAL_FACE_EXT = 0x81BA
-
-###############################################################################
-
-SGIX_ycrcb enum:
- YCRCB_422_SGIX = 0x81BB
- YCRCB_444_SGIX = 0x81BC
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGI_complex_type: 0x81BD-0x81C3
-# COMPLEX_UNSIGNED_BYTE_SGI = 0x81BD
-# COMPLEX_BYTE_SGI = 0x81BE
-# COMPLEX_UNSIGNED_SHORT_SGI = 0x81BF
-# COMPLEX_SHORT_SGI = 0x81C0
-# COMPLEX_UNSIGNED_INT_SGI = 0x81C1
-# COMPLEX_INT_SGI = 0x81C2
-# COMPLEX_FLOAT_SGI = 0x81C3
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGI_fft: 0x81C4-0x81CA
-# POST_TRANSFORM_RED_SCALE_SGI = ???? # 1 F
-# POST_TRANSFORM_GREEN_SCALE_SGI = ???? # 1 F
-# POST_TRANSFORM_BLUE_SCALE_SGI = ???? # 1 F
-# POST_TRANSFORM_ALPHA_SCALE_SGI = ???? # 1 F
-# POST_TRANSFORM_RED_BIAS_SGI = ???? # 1 F
-# POST_TRANSFORM_GREEN_BIAS_SGI = ???? # 1 F
-# POST_TRANSFORM_BLUE_BIAS_SGI = ???? # 1 F
-# POST_TRANSFORM_ALPHA_BIAS_SGI = ???? # 1 F
-# PIXEL_TRANSFORM_OPERATOR_SGI = 0x81C4 # 1 I
-# CONVOLUTION_SGI = 0x81C5
-# FFT_1D_SGI = 0x81C6
-# PIXEL_TRANSFORM_SGI = 0x81C7
-# MAX_FFT_WIDTH_SGI = 0x81C8
-# SORT_SGI = 0x81C9
-# TRANSPOSE_SGI = 0x81CA
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_nurbs_eval: 0x81CB-0x81CF
-# MAP1_VERTEX_3_NURBS_SGIX = 0x81CB # 1 I
-# MAP1_VERTEX_4_NURBS_SGIX = 0x81CC # 1 I
-# MAP1_INDEX_NURBS_SGIX = 0x81CD # 1 I
-# MAP1_COLOR_4_NURBS_SGIX = 0x81CE # 1 I
-# MAP1_NORMAL_NURBS_SGIX = 0x81CF # 1 I
-# MAP1_TEXTURE_COORD_1_NURBS_SGIX = 0x81E0 # 1 I
-# MAP1_TEXTURE_COORD_2_NURBS_SGIX = 0x81E1 # 1 I
-# MAP1_TEXTURE_COORD_3_NURBS_SGIX = 0x81E2 # 1 I
-# MAP1_TEXTURE_COORD_4_NURBS_SGIX = 0x81E3 # 1 I
-# MAP2_VERTEX_3_NURBS_SGIX = 0x81E4 # 1 I
-# MAP2_VERTEX_4_NURBS_SGIX = 0x81E5 # 1 I
-# MAP2_INDEX_NURBS_SGIX = 0x81E6 # 1 I
-# MAP2_COLOR_4_NURBS_SGIX = 0x81E7 # 1 I
-# MAP2_NORMAL_NURBS_SGIX = 0x81E8 # 1 I
-# MAP2_TEXTURE_COORD_1_NURBS_SGIX = 0x81E9 # 1 I
-# MAP2_TEXTURE_COORD_2_NURBS_SGIX = 0x81EA # 1 I
-# MAP2_TEXTURE_COORD_3_NURBS_SGIX = 0x81EB # 1 I
-# MAP2_TEXTURE_COORD_4_NURBS_SGIX = 0x81EC # 1 I
-# NURBS_KNOT_COUNT_SGIX = 0x81ED
-# NURBS_KNOT_VECTOR_SGIX = 0x81EE
-
-###############################################################################
-
-# Sun: 0x81D0-0x81DF
-
-# No extension spec, not in enumext.spec
-# SUNX_surface_hint enum:
-# SURFACE_SIZE_HINT_SUNX = 0x81D2
-# LARGE_SUNX = 0x81D3
-
-SUNX_general_triangle_list enum:
- RESTART_SUN = 0x0001
- REPLACE_MIDDLE_SUN = 0x0002
- REPLACE_OLDEST_SUN = 0x0003
- WRAP_BORDER_SUN = 0x81D4
- TRIANGLE_LIST_SUN = 0x81D7
- REPLACEMENT_CODE_SUN = 0x81D8
-
-SUNX_constant_data enum:
- UNPACK_CONSTANT_DATA_SUNX = 0x81D5
- TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
-
-SUN_global_alpha enum:
- GLOBAL_ALPHA_SUN = 0x81D9
- GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
-
-###############################################################################
-
-# SGIX_nurbs_eval (additional; see above): 0x81E0-0x81EE
-
-###############################################################################
-
-SGIS_texture_color_mask enum:
- TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF
-
-###############################################################################
-
-SGIS_point_line_texgen enum:
- EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
- OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
- EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
- OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
- EYE_POINT_SGIS = 0x81F4
- OBJECT_POINT_SGIS = 0x81F5
- EYE_LINE_SGIS = 0x81F6
- OBJECT_LINE_SGIS = 0x81F7
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
- LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I
- SINGLE_COLOR = 0x81F9
- SEPARATE_SPECULAR_COLOR = 0x81FA
-
-EXT_separate_specular_color enum:
- LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
- SINGLE_COLOR_EXT = 0x81F9
- SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
-
-###############################################################################
-
-EXT_shared_texture_palette enum:
- SHARED_TEXTURE_PALETTE_EXT = 0x81FB # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_scale: 0x81FC-0x81FD
-# FOG_SCALE_SGIX = 0x81FC # 1 I
-# FOG_SCALE_VALUE_SGIX = 0x81FD # 1 F
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_blend: 0x81FE-0x81FF
-# FOG_BLEND_ALPHA_SGIX = 0x81FE # 1 I
-# FOG_BLEND_COLOR_SGIX = 0x81FF # 1 I
-
-###############################################################################
-
-# ATI: 0x8200-0x820F (released by Microsoft 2002/9/16)
-ATI_text_fragment_shader enum:
- TEXT_FRAGMENT_SHADER_ATI = 0x8200
-
-###############################################################################
-
-# OpenGL ARB: 0x8210-0x823F
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_RED_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
- use ARB_framebuffer_object FRAMEBUFFER_DEFAULT
- use ARB_framebuffer_object FRAMEBUFFER_UNDEFINED
- use ARB_framebuffer_object DEPTH_STENCIL_ATTACHMENT
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_DEFAULT = 0x8218 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_UNDEFINED = 0x8219 # VERSION_3_0 / ARB_fbo
- DEPTH_STENCIL_ATTACHMENT = 0x821A # VERSION_3_0 / ARB_fbo
-
-VERSION_3_0 enum:
- MAJOR_VERSION = 0x821B # VERSION_3_0
- MINOR_VERSION = 0x821C # VERSION_3_0
- NUM_EXTENSIONS = 0x821D # VERSION_3_0
- CONTEXT_FLAGS = 0x821E # VERSION_3_0
-
-# ARB_future_use: 0x821F-0x8221
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object INDEX
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- INDEX = 0x8222 # VERSION_3_0 / ARB_fbo
-
-VERSION_3_0 enum:
- DEPTH_BUFFER = 0x8223 # VERSION_3_0
- STENCIL_BUFFER = 0x8224 # VERSION_3_0
- COMPRESSED_RED = 0x8225 # VERSION_3_0
- COMPRESSED_RG = 0x8226 # VERSION_3_0
-
-VERSION_3_0 enum:
- use ARB_texture_rg RG
- use ARB_texture_rg RG_INTEGER
- use ARB_texture_rg R8
- use ARB_texture_rg R16
- use ARB_texture_rg RG8
- use ARB_texture_rg RG16
- use ARB_texture_rg R16F
- use ARB_texture_rg R32F
- use ARB_texture_rg RG16F
- use ARB_texture_rg RG32F
- use ARB_texture_rg R8I
- use ARB_texture_rg R8UI
- use ARB_texture_rg R16I
- use ARB_texture_rg R16UI
- use ARB_texture_rg R32I
- use ARB_texture_rg R32UI
- use ARB_texture_rg RG8I
- use ARB_texture_rg RG8UI
- use ARB_texture_rg RG16I
- use ARB_texture_rg RG16UI
- use ARB_texture_rg RG32I
- use ARB_texture_rg RG32UI
-
-ARB_texture_rg enum: (note: no ARB suffixes)
- RG = 0x8227 # VERSION_3_0 / ARB_trg
- RG_INTEGER = 0x8228 # VERSION_3_0 / ARB_trg
- R8 = 0x8229 # VERSION_3_0 / ARB_trg
- R16 = 0x822A # VERSION_3_0 / ARB_trg
- RG8 = 0x822B # VERSION_3_0 / ARB_trg
- RG16 = 0x822C # VERSION_3_0 / ARB_trg
- R16F = 0x822D # VERSION_3_0 / ARB_trg
- R32F = 0x822E # VERSION_3_0 / ARB_trg
- RG16F = 0x822F # VERSION_3_0 / ARB_trg
- RG32F = 0x8230 # VERSION_3_0 / ARB_trg
- R8I = 0x8231 # VERSION_3_0 / ARB_trg
- R8UI = 0x8232 # VERSION_3_0 / ARB_trg
- R16I = 0x8233 # VERSION_3_0 / ARB_trg
- R16UI = 0x8234 # VERSION_3_0 / ARB_trg
- R32I = 0x8235 # VERSION_3_0 / ARB_trg
- R32UI = 0x8236 # VERSION_3_0 / ARB_trg
- RG8I = 0x8237 # VERSION_3_0 / ARB_trg
- RG8UI = 0x8238 # VERSION_3_0 / ARB_trg
- RG16I = 0x8239 # VERSION_3_0 / ARB_trg
- RG16UI = 0x823A # VERSION_3_0 / ARB_trg
- RG32I = 0x823B # VERSION_3_0 / ARB_trg
- RG32UI = 0x823C # VERSION_3_0 / ARB_trg
-
-# ARB_future_use: 0x823D-0x823F
-
-###############################################################################
-
-# @@@ Any_vendor_future_use: 0x8240-0x82AF (released by Microsoft 2002/9/16)
-
-###############################################################################
-
-# ADD: 0x82B0-0x830F
-
-###############################################################################
-
-SGIX_depth_pass_instrument enum: 0x8310-0x8312
- DEPTH_PASS_INSTRUMENT_SGIX = 0x8310
- DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311
- DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312
-
-###############################################################################
-
-SGIX_fragments_instrument enum: 0x8313-0x8315
- FRAGMENTS_INSTRUMENT_SGIX = 0x8313 # 1 I
- FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 # 1 I
- FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 # 1 I
-
-###############################################################################
-
-SGIX_convolution_accuracy enum:
- CONVOLUTION_HINT_SGIX = 0x8316 # 1 I
-
-###############################################################################
-
-# SGIX_color_matrix_accuracy: 0x8317
-
-###############################################################################
-
-# 0x8318-0x8319
-SGIX_ycrcba enum:
- YCRCB_SGIX = 0x8318
- YCRCBA_SGIX = 0x8319
-
-###############################################################################
-
-# 0x831A-0x831F
-SGIX_slim enum:
- UNPACK_COMPRESSED_SIZE_SGIX = 0x831A
- PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B
- PACK_COMPRESSED_SIZE_SGIX = 0x831C
- SLIM8U_SGIX = 0x831D
- SLIM10U_SGIX = 0x831E
- SLIM12S_SGIX = 0x831F
-
-###############################################################################
-
-SGIX_blend_alpha_minmax enum:
- ALPHA_MIN_SGIX = 0x8320
- ALPHA_MAX_SGIX = 0x8321
-
-###############################################################################
-
-SGIX_scalebias_hint enum:
- SCALEBIAS_HINT_SGIX = 0x8322
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_layers: 0x8323-0x8328
-# FOG_TYPE_SGIX = 0x8323 # 1 I
-# UNIFORM_SGIX = 0x8324
-# LAYERED_SGIX = 0x8325
-# FOG_GROUND_PLANE_SGIX = 0x8326 # 4 F
-# FOG_LAYERS_POINTS_SGIX = 0x8327 # 1 I
-# MAX_FOG_LAYERS_POINTS_SGIX = 0x8328 # 1 I
-
-###############################################################################
-
-SGIX_async enum:
- ASYNC_MARKER_SGIX = 0x8329
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_texture_phase: 0x832A
-# PHASE_SGIX = 0x832A
-
-###############################################################################
-
-# SGIX_pixel_texture (additional; see above): 0x832B
-
-###############################################################################
-
-SGIX_async_histogram enum:
- ASYNC_HISTOGRAM_SGIX = 0x832C
- MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_texture_mipmap_anisotropic: 0x832E-0x832F
-# TEXTURE_MIPMAP_ANISOTROPY_SGIX = 0x832E
-# MAX_MIPMAP_ANISOTROPY_SGIX = 0x832F # 1 I
-
-###############################################################################
-
-EXT_pixel_transform enum:
- PIXEL_TRANSFORM_2D_EXT = 0x8330
- PIXEL_MAG_FILTER_EXT = 0x8331
- PIXEL_MIN_FILTER_EXT = 0x8332
- PIXEL_CUBIC_WEIGHT_EXT = 0x8333
- CUBIC_EXT = 0x8334
- AVERAGE_EXT = 0x8335
- PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336
- MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337
- PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
-
-# SUN_future_use: 0x8339-0x833F
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_cube_map: 0x8340-0x8348
-# ENV_MAP_SGIX = 0x8340
-# CUBE_MAP_SGIX = 0x8341
-# CUBE_MAP_ZP_SGIX = 0x8342
-# CUBE_MAP_ZN_SGIX = 0x8343
-# CUBE_MAP_XN_SGIX = 0x8344
-# CUBE_MAP_XP_SGIX = 0x8345
-# CUBE_MAP_YN_SGIX = 0x8346
-# CUBE_MAP_YP_SGIX = 0x8347
-# CUBE_MAP_BINDING_SGIX = 0x8348 # 1 I
-
-###############################################################################
-
-# Unfortunately, there was a collision promoting to EXT from SGIX.
-# Use fog_coord's value of 0x8452 instead of the previously
-# assigned FRAGMENT_DEPTH_EXT -> 0x834B.
-# EXT_light_texture: 0x8349-0x8352
-EXT_light_texture enum: 0x8349-0x8352
- FRAGMENT_MATERIAL_EXT = 0x8349
- FRAGMENT_NORMAL_EXT = 0x834A
- FRAGMENT_COLOR_EXT = 0x834C
- ATTENUATION_EXT = 0x834D
- SHADOW_ATTENUATION_EXT = 0x834E
- TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I
- TEXTURE_LIGHT_EXT = 0x8350 # 1 I
- TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I
- TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I
- use EXT_fog_coord FRAGMENT_DEPTH_EXT
-
-###############################################################################
-
-SGIS_pixel_texture enum:
- PIXEL_TEXTURE_SGIS = 0x8353 # 1 I
- PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I
- PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I
- PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_pixel_texture_bits: 0x8357-0x8359
-# COLOR_TO_TEXTURE_COORD_SGIX = 0x8357
-# COLOR_BIT_PATTERN_SGIX = 0x8358
-# COLOR_VALUE_SGIX = 0x8359
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_pixel_texture_lod: 0x835A
-# PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX = 0x835A
-
-###############################################################################
-
-SGIX_line_quality_hint enum:
- LINE_QUALITY_HINT_SGIX = 0x835B
-
-###############################################################################
-
-SGIX_async_pixel enum:
- ASYNC_TEX_IMAGE_SGIX = 0x835C
- ASYNC_DRAW_PIXELS_SGIX = 0x835D
- ASYNC_READ_PIXELS_SGIX = 0x835E
- MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
- MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
- MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
-
-###############################################################################
-
-# EXT_packed_pixels (additional; see above): 0x8362-0x8368
-
-###############################################################################
-
-SGIX_texture_coordinate_clamp enum:
- TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
- TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
- TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_texture: 0x836C-0x836E
-# FRAGMENT_FOG_SGIX = 0x836C
-# TEXTURE_FOG_SGIX = 0x836D # 1 I
-# FOG_PATCHY_FACTOR_SGIX = 0x836E
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_factor_to_alpha: 0x836F
- FOG_FACTOR_TO_ALPHA_SGIX = 0x836F
-
-###############################################################################
-
-# HP: 0x8370-0x837F
-# NOTE: IBM is using values in this range, because of a bobble
-# when Pat Brown left at the same time as I assigned them the
-# next range and their registry became inconsistent. Unknown
-# whether HP has any conflicts as they have never reported using
-# any values in this range.
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- MIRRORED_REPEAT = 0x8370
-
-ARB_texture_mirrored_repeat enum:
- MIRRORED_REPEAT_ARB = 0x8370
-
-IBM_texture_mirrored_repeat enum:
- MIRRORED_REPEAT_IBM = 0x8370
-
-# Aliases ARB_texture_mirrored_repeat enum above
-OES_texture_mirrored_repeat enum: (OpenGL ES only)
- MIRRORED_REPEAT_OES = 0x8370
-
-###############################################################################
-
-# IBM: 0x8380-0x839F
-
-###############################################################################
-
-# S3: 0x83A0-0x83BF
-
-S3_s3tc enum:
- RGB_S3TC = 0x83A0
- RGB4_S3TC = 0x83A1
- RGBA_S3TC = 0x83A2
- RGBA4_S3TC = 0x83A3
-
-# S3_future_use: 0x83A4-0x83BF
-
-###############################################################################
-
-# Obsolete extension, never to be put in enumext.spec
-# SGIS_multitexture: 0x83C0-0x83E5
-# SELECTED_TEXTURE_SGIS = 0x83C0 # 1 I
-# SELECTED_TEXTURE_COORD_SET_SGIS = 0x83C1 # 1 I
-# SELECTED_TEXTURE_TRANSFORM_SGIS = 0x83C2 # 1 I
-# MAX_TEXTURES_SGIS = 0x83C3 # 1 I
-# MAX_TEXTURE_COORD_SETS_SGIS = 0x83C4 # 1 I
-# TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS = 0x83C5 # 1 I
-# TEXTURE_ENV_COORD_SET_SGIS = 0x83C6
-# TEXTURE0_SGIS = 0x83C7
-# TEXTURE1_SGIS = 0x83C8
-# TEXTURE2_SGIS = 0x83C9
-# TEXTURE3_SGIS = 0x83CA
-#
-# SGIS_multitexture_future_use: 0x83CB-0x83E5
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_bali_g_instruments: 0x83E6-0x83E9
-# BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX = 0x83E6 # 1 I
-# BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX = 0x83E7 # 1 I
-# BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX = 0x83E8 # 1 I
-# BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX = 0x83E9 # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_bali_r_instruments: 0x83EA-0x83EC
-# BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX = 0x83EA # 1 I
-# BALI_DEPTH_PASS_INSTRUMENT_SGIX = 0x83EB # 1 I
-# BALI_R_CHIP_COUNT_SGIX = 0x83EC # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_occlusion_instrument: 0x83ED
-# OCCLUSION_INSTRUMENT_SGIX = 0x83ED # 1 I
-
-###############################################################################
-
-SGIX_vertex_preclip enum:
- VERTEX_PRECLIP_SGIX = 0x83EE
- VERTEX_PRECLIP_HINT_SGIX = 0x83EF
-
-###############################################################################
-
-# INTEL: 0x83F0-0x83FF
-# Note that this block was reclaimed from NTP, who never shipped it,
-# and reassigned to Intel.
-
-EXT_texture_compression_s3tc enum:
- COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
- COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
- COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
- COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
-
-INTEL_parallel_arrays enum:
- PARALLEL_ARRAYS_INTEL = 0x83F4
- VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
- NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
- COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
- TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
-
-# INTEL_future_use: 0x83F9-0x83FF
-
-###############################################################################
-
-SGIX_fragment_lighting enum:
- FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I
- FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I
- FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I
- FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I
- MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I
- MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I
- CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I
- LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I
- FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I
- FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I
- FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F
- FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I
- FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I
- FRAGMENT_LIGHT1_SGIX = 0x840D
- FRAGMENT_LIGHT2_SGIX = 0x840E
- FRAGMENT_LIGHT3_SGIX = 0x840F
- FRAGMENT_LIGHT4_SGIX = 0x8410
- FRAGMENT_LIGHT5_SGIX = 0x8411
- FRAGMENT_LIGHT6_SGIX = 0x8412
- FRAGMENT_LIGHT7_SGIX = 0x8413
-
-# SGIX_fragment_lighting_future_use: 0x8414-0x842B
-
-###############################################################################
-
-SGIX_resample enum:
- PACK_RESAMPLE_SGIX = 0x842C
- UNPACK_RESAMPLE_SGIX = 0x842D
- RESAMPLE_REPLICATE_SGIX = 0x842E
- RESAMPLE_ZERO_FILL_SGIX = 0x842F
- RESAMPLE_DECIMATE_SGIX = 0x8430
-
-# SGIX_resample_future_use: 0x8431-0x8435
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fragment_lighting_space: 0x8436-0x8449
-# EYE_SPACE_SGIX = 0x8436
-# TANGENT_SPACE_SGIX = 0x8437
-# OBJECT_SPACE_SGIX = 0x8438
-# TANGENT_ARRAY_SGIX = 0x8439
-# BINORMAL_ARRAY_SGIX = 0x843A
-# CURRENT_TANGENT_SGIX = 0x843B # 3 F
-# CURRENT_BINORMAL_SGIX = 0x843C # 3 F
-# FRAGMENT_LIGHT_SPACE_SGIX = 0x843D # 1 I
-# TANGENT_ARRAY_TYPE_SGIX = 0x843E
-# TANGENT_ARRAY_STRIDE_SGIX = 0x843F
-# TANGENT_ARRAY_COUNT_SGIX = 0x8440
-# BINORMAL_ARRAY_TYPE_SGIX = 0x8441
-# BINORMAL_ARRAY_STRIDE_SGIX = 0x8442
-# BINORMAL_ARRAY_COUNT_SGIX = 0x8443
-# TANGENT_ARRAY_POINTER_SGIX = 0x8444
-# BINORMAL_ARRAY_POINTER_SGIX = 0x8445
-# MAP1_TANGENT_SGIX = 0x8446
-# MAP2_TANGENT_SGIX = 0x8447
-# MAP1_BINORMAL_SGIX = 0x8448
-# MAP2_BINORMAL_SGIX = 0x8449
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_bali_timer_instruments: 0x844A-0x844C
-# BALI_GEOM_TIMER_INSTRUMENT_SGIX = 0x844A # 1 I
-# BALI_RASTER_TIMER_INSTRUMENT_SGIX = 0x844B # 1 I
-# BALI_INSTRUMENT_TIME_UNIT_SGIX = 0x844C # 1 I
-
-###############################################################################
-
-# SGIX_clipmap (additional; see above): 0x844D-0x844F
-
-###############################################################################
-
-# SGI (actually brokered for Id Software): 0x8450-0x845F
-
-VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
- FOG_COORD_SRC = 0x8450 # alias GL_FOG_COORDINATE_SOURCE
- FOG_COORD = 0x8451 # alias GL_FOG_COORDINATE
- CURRENT_FOG_COORD = 0x8453 # alias GL_CURRENT_FOG_COORDINATE
- FOG_COORD_ARRAY_TYPE = 0x8454 # alias GL_FOG_COORDINATE_ARRAY_TYPE
- FOG_COORD_ARRAY_STRIDE = 0x8455 # alias GL_FOG_COORDINATE_ARRAY_STRIDE
- FOG_COORD_ARRAY_POINTER = 0x8456 # alias GL_FOG_COORDINATE_ARRAY_POINTER
- FOG_COORD_ARRAY = 0x8457 # alias GL_FOG_COORDINATE_ARRAY
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- FOG_COORDINATE_SOURCE = 0x8450 # 1 I
- FOG_COORDINATE = 0x8451
- FRAGMENT_DEPTH = 0x8452
- CURRENT_FOG_COORDINATE = 0x8453 # 1 F
- FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I
- FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I
- FOG_COORDINATE_ARRAY_POINTER = 0x8456
- FOG_COORDINATE_ARRAY = 0x8457 # 1 I
-
-EXT_fog_coord enum:
- FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I
- FOG_COORDINATE_EXT = 0x8451
- FRAGMENT_DEPTH_EXT = 0x8452
- CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F
- FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I
- FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I
- FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
- FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- COLOR_SUM = 0x8458 # 1 I
- CURRENT_SECONDARY_COLOR = 0x8459 # 3 F
- SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I
- SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I
- SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I
- SECONDARY_COLOR_ARRAY_POINTER = 0x845D
- SECONDARY_COLOR_ARRAY = 0x845E # 1 I
-
-EXT_secondary_color enum:
- COLOR_SUM_EXT = 0x8458 # 1 I
- CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F
- SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I
- SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I
- SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I
- SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
- SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I
-
-ARB_vertex_program enum:
- COLOR_SUM_ARB = 0x8458 # 1 I # ARB_vertex_program
-
-VERSION_2_1 enum:
- CURRENT_RASTER_SECONDARY_COLOR = 0x845F
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-SGIX_icc_texture enum:
-# RGB_ICC_SGIX = 0x8460
-# RGBA_ICC_SGIX = 0x8461
-# ALPHA_ICC_SGIX = 0x8462
-# LUMINANCE_ICC_SGIX = 0x8463
-# INTENSITY_ICC_SGIX = 0x8464
-# LUMINANCE_ALPHA_ICC_SGIX = 0x8465
-# R5_G6_B5_ICC_SGIX = 0x8466
-# R5_G6_B5_A8_ICC_SGIX = 0x8467
-# ALPHA16_ICC_SGIX = 0x8468
-# LUMINANCE16_ICC_SGIX = 0x8469
-# INTENSITY16_ICC_SGIX = 0x846A
-# LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B
-
-###############################################################################
-
-# SGI_future_use: 0x846C
-
-###############################################################################
-
-# SMOOTH_* enums are new names for pre-1.2 enums.
-VERSION_1_2 enum:
- SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F
- SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F
- SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F
- SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F
- ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F
- ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F
-
-###############################################################################
-
-# SGI_future_use: 0x846F
-
-###############################################################################
-
-# ATI Technologies (vendor multitexture, spec not yet released): 0x8470-0x848F
-
-###############################################################################
-
-# REND (Rendition): 0x8490-0x849F
-
-REND_screen_coordinates enum:
- SCREEN_COORDINATES_REND = 0x8490
- INVERTED_SCREEN_W_REND = 0x8491
-
-###############################################################################
-
-# ATI Technologies (vendor multitexture, spec not yet released): 0x84A0-84BF
-
-###############################################################################
-
-# OpenGL ARB: 0x84C0-0x84EF
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- TEXTURE0 = 0x84C0
- TEXTURE1 = 0x84C1
- TEXTURE2 = 0x84C2
- TEXTURE3 = 0x84C3
- TEXTURE4 = 0x84C4
- TEXTURE5 = 0x84C5
- TEXTURE6 = 0x84C6
- TEXTURE7 = 0x84C7
- TEXTURE8 = 0x84C8
- TEXTURE9 = 0x84C9
- TEXTURE10 = 0x84CA
- TEXTURE11 = 0x84CB
- TEXTURE12 = 0x84CC
- TEXTURE13 = 0x84CD
- TEXTURE14 = 0x84CE
- TEXTURE15 = 0x84CF
- TEXTURE16 = 0x84D0
- TEXTURE17 = 0x84D1
- TEXTURE18 = 0x84D2
- TEXTURE19 = 0x84D3
- TEXTURE20 = 0x84D4
- TEXTURE21 = 0x84D5
- TEXTURE22 = 0x84D6
- TEXTURE23 = 0x84D7
- TEXTURE24 = 0x84D8
- TEXTURE25 = 0x84D9
- TEXTURE26 = 0x84DA
- TEXTURE27 = 0x84DB
- TEXTURE28 = 0x84DC
- TEXTURE29 = 0x84DD
- TEXTURE30 = 0x84DE
- TEXTURE31 = 0x84DF
- ACTIVE_TEXTURE = 0x84E0 # 1 I
- CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I
- MAX_TEXTURE_UNITS = 0x84E2 # 1 I
-
-ARB_multitexture enum:
- TEXTURE0_ARB = 0x84C0
- TEXTURE1_ARB = 0x84C1
- TEXTURE2_ARB = 0x84C2
- TEXTURE3_ARB = 0x84C3
- TEXTURE4_ARB = 0x84C4
- TEXTURE5_ARB = 0x84C5
- TEXTURE6_ARB = 0x84C6
- TEXTURE7_ARB = 0x84C7
- TEXTURE8_ARB = 0x84C8
- TEXTURE9_ARB = 0x84C9
- TEXTURE10_ARB = 0x84CA
- TEXTURE11_ARB = 0x84CB
- TEXTURE12_ARB = 0x84CC
- TEXTURE13_ARB = 0x84CD
- TEXTURE14_ARB = 0x84CE
- TEXTURE15_ARB = 0x84CF
- TEXTURE16_ARB = 0x84D0
- TEXTURE17_ARB = 0x84D1
- TEXTURE18_ARB = 0x84D2
- TEXTURE19_ARB = 0x84D3
- TEXTURE20_ARB = 0x84D4
- TEXTURE21_ARB = 0x84D5
- TEXTURE22_ARB = 0x84D6
- TEXTURE23_ARB = 0x84D7
- TEXTURE24_ARB = 0x84D8
- TEXTURE25_ARB = 0x84D9
- TEXTURE26_ARB = 0x84DA
- TEXTURE27_ARB = 0x84DB
- TEXTURE28_ARB = 0x84DC
- TEXTURE29_ARB = 0x84DD
- TEXTURE30_ARB = 0x84DE
- TEXTURE31_ARB = 0x84DF
- ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I
- CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I
- MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I
-
-# These are really core ES 1.1 enums, but haven't included
-# ES core enums in enum.spec yet
-OES_texture_env_crossbar enum: (OpenGL ES only)
- use VERSION_1_3 TEXTURE0
- use VERSION_1_3 TEXTURE1
- use VERSION_1_3 TEXTURE2
- use VERSION_1_3 TEXTURE3
- use VERSION_1_3 TEXTURE4
- use VERSION_1_3 TEXTURE5
- use VERSION_1_3 TEXTURE6
- use VERSION_1_3 TEXTURE7
- use VERSION_1_3 TEXTURE8
- use VERSION_1_3 TEXTURE9
- use VERSION_1_3 TEXTURE10
- use VERSION_1_3 TEXTURE11
- use VERSION_1_3 TEXTURE12
- use VERSION_1_3 TEXTURE13
- use VERSION_1_3 TEXTURE14
- use VERSION_1_3 TEXTURE15
- use VERSION_1_3 TEXTURE16
- use VERSION_1_3 TEXTURE17
- use VERSION_1_3 TEXTURE18
- use VERSION_1_3 TEXTURE19
- use VERSION_1_3 TEXTURE20
- use VERSION_1_3 TEXTURE21
- use VERSION_1_3 TEXTURE22
- use VERSION_1_3 TEXTURE23
- use VERSION_1_3 TEXTURE24
- use VERSION_1_3 TEXTURE25
- use VERSION_1_3 TEXTURE26
- use VERSION_1_3 TEXTURE27
- use VERSION_1_3 TEXTURE28
- use VERSION_1_3 TEXTURE29
- use VERSION_1_3 TEXTURE30
- use VERSION_1_3 TEXTURE31
-
-###############################################################################
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F
- TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F
- TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F
- TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F
-
-ARB_transpose_matrix enum:
- TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F
- TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F
- TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F
- TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- SUBTRACT = 0x84E7
-
-ARB_texture_env_combine enum:
- SUBTRACT_ARB = 0x84E7
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object MAX_RENDERBUFFER_SIZE
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- MAX_RENDERBUFFER_SIZE = 0x84E8 # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_object enum: (additional; see below):
- MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
-
-# Aliases EXT_framebuffer_object enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- MAX_RENDERBUFFER_SIZE_OES = 0x84E8
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- COMPRESSED_ALPHA = 0x84E9
- COMPRESSED_LUMINANCE = 0x84EA
- COMPRESSED_LUMINANCE_ALPHA = 0x84EB
- COMPRESSED_INTENSITY = 0x84EC
- COMPRESSED_RGB = 0x84ED
- COMPRESSED_RGBA = 0x84EE
- TEXTURE_COMPRESSION_HINT = 0x84EF
- TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
- TEXTURE_COMPRESSED = 0x86A1
- NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
- COMPRESSED_TEXTURE_FORMATS = 0x86A3
-
-ARB_texture_compression enum:
- COMPRESSED_ALPHA_ARB = 0x84E9
- COMPRESSED_LUMINANCE_ARB = 0x84EA
- COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB
- COMPRESSED_INTENSITY_ARB = 0x84EC
- COMPRESSED_RGB_ARB = 0x84ED
- COMPRESSED_RGBA_ARB = 0x84EE
- TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
- TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0
- TEXTURE_COMPRESSED_ARB = 0x86A1
- NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2
- COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
-
-###############################################################################
-
-# NVIDIA: 0x84F0-0x855F
-
-# NV_future_use: 0x84F0-0x84F1
-
-NV_fence enum:
- ALL_COMPLETED_NV = 0x84F2
- FENCE_STATUS_NV = 0x84F3
- FENCE_CONDITION_NV = 0x84F4
-
-VERSION_3_1 enum:
- TEXTURE_RECTANGLE = 0x84F5
- TEXTURE_BINDING_RECTANGLE = 0x84F6
- PROXY_TEXTURE_RECTANGLE = 0x84F7
- MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
-
-ARB_texture_rectangle enum:
- TEXTURE_RECTANGLE_ARB = 0x84F5
- TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6
- PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
- MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
-
-NV_texture_rectangle enum:
- TEXTURE_RECTANGLE_NV = 0x84F5
- TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
- PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
- MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object DEPTH_STENCIL
- use ARB_framebuffer_object UNSIGNED_INT_24_8
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- DEPTH_STENCIL = 0x84F9 # VERSION_3_0 / ARB_fbo
- UNSIGNED_INT_24_8 = 0x84FA # VERSION_3_0 / ARB_fbo
-
-EXT_packed_depth_stencil enum:
- DEPTH_STENCIL_EXT = 0x84F9
- UNSIGNED_INT_24_8_EXT = 0x84FA
-
-NV_packed_depth_stencil enum:
- DEPTH_STENCIL_NV = 0x84F9
- UNSIGNED_INT_24_8_NV = 0x84FA
-
-# Aliases EXT_packed_depth_stencil enums above
-OES_packed_depth_stencil enum: (OpenGL ES only)
- DEPTH_STENCIL_OES = 0x84F9
- UNSIGNED_INT_24_8_OES = 0x84FA
-
-# NV_future_use: 0x84FB-0x84FC
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- MAX_TEXTURE_LOD_BIAS = 0x84FD
-
-EXT_texture_lod_bias enum:
- MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
-
-EXT_texture_filter_anisotropic enum:
- TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
- MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- TEXTURE_FILTER_CONTROL = 0x8500
- TEXTURE_LOD_BIAS = 0x8501
-
-EXT_texture_lod_bias enum:
- TEXTURE_FILTER_CONTROL_EXT = 0x8500
- TEXTURE_LOD_BIAS_EXT = 0x8501
-
-EXT_vertex_weighting enum:
- MODELVIEW1_STACK_DEPTH_EXT = 0x8502
-
-# NV_texture_env_combine4 (additional; see below): 0x8503
-
-NV_light_max_exponent enum:
- MAX_SHININESS_NV = 0x8504
- MAX_SPOT_EXPONENT_NV = 0x8505
-
-EXT_vertex_weighting enum:
- MODELVIEW_MATRIX1_EXT = 0x8506
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- INCR_WRAP = 0x8507
- DECR_WRAP = 0x8508
-
-EXT_stencil_wrap enum:
- INCR_WRAP_EXT = 0x8507
- DECR_WRAP_EXT = 0x8508
-
-# Aliases EXT_stencil_wrap enums above
-OES_stencil_wrap enum: (OpenGL ES only)
- INCR_WRAP_OES = 0x8507
- DECR_WRAP_OES = 0x8508
-
-EXT_vertex_weighting enum:
- VERTEX_WEIGHTING_EXT = 0x8509
- MODELVIEW1_EXT = 0x850A
- CURRENT_VERTEX_WEIGHT_EXT = 0x850B
- VERTEX_WEIGHT_ARRAY_EXT = 0x850C
- VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
- VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
- VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
- VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- NORMAL_MAP = 0x8511
- REFLECTION_MAP = 0x8512
- TEXTURE_CUBE_MAP = 0x8513
- TEXTURE_BINDING_CUBE_MAP = 0x8514
- TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
- TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
- TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
- TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
- TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
- TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
- PROXY_TEXTURE_CUBE_MAP = 0x851B
- MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
-
-EXT_texture_cube_map enum:
- NORMAL_MAP_EXT = 0x8511
- REFLECTION_MAP_EXT = 0x8512
- TEXTURE_CUBE_MAP_EXT = 0x8513
- TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
- TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
- TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
- TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
- TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
- TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519
- TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
- PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
- MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
-
-NV_texgen_reflection enum:
- NORMAL_MAP = 0x8511
- REFLECTION_MAP = 0x8512
-
-ARB_texture_cube_map enum:
- NORMAL_MAP_ARB = 0x8511
- REFLECTION_MAP_ARB = 0x8512
- TEXTURE_CUBE_MAP_ARB = 0x8513
- TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514
- TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515
- TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516
- TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517
- TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518
- TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519
- TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A
- PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
- MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
-
-# Aliases ARB_texture_cube_map enums above
-OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
- NORMAL_MAP_OES = 0x8511
- REFLECTION_MAP_OES = 0x8512
- TEXTURE_CUBE_MAP_OES = 0x8513
- TEXTURE_BINDING_CUBE_MAP_OES = 0x8514
- TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515
- TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516
- TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517
- TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518
- TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519
- TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A
- MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C
-
-NV_vertex_array_range enum:
- VERTEX_ARRAY_RANGE_NV = 0x851D
- VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
- VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
- MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
- VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
-
-# @@@ How does this interact with NV_vertex_array_range?
-APPLE_vertex_array_range enum:
- VERTEX_ARRAY_RANGE_APPLE = 0x851D
- VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
- VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
- VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
- STORAGE_CACHED_APPLE = 0x85BE
- STORAGE_SHARED_APPLE = 0x85BF
-
-NV_register_combiners enum:
- REGISTER_COMBINERS_NV = 0x8522
- VARIABLE_A_NV = 0x8523
- VARIABLE_B_NV = 0x8524
- VARIABLE_C_NV = 0x8525
- VARIABLE_D_NV = 0x8526
- VARIABLE_E_NV = 0x8527
- VARIABLE_F_NV = 0x8528
- VARIABLE_G_NV = 0x8529
- CONSTANT_COLOR0_NV = 0x852A
- CONSTANT_COLOR1_NV = 0x852B
- PRIMARY_COLOR_NV = 0x852C
- SECONDARY_COLOR_NV = 0x852D
- SPARE0_NV = 0x852E
- SPARE1_NV = 0x852F
- DISCARD_NV = 0x8530
- E_TIMES_F_NV = 0x8531
- SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532
-
-# NV_vertex_array_range2:
- VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
-
-# NV_multisample_filter_hint:
- MULTISAMPLE_FILTER_HINT_NV = 0x8534
-
-NV_register_combiners2 enum:
- PER_STAGE_CONSTANTS_NV = 0x8535
-
-NV_register_combiners enum: (additional; see above):
- UNSIGNED_IDENTITY_NV = 0x8536
- UNSIGNED_INVERT_NV = 0x8537
- EXPAND_NORMAL_NV = 0x8538
- EXPAND_NEGATE_NV = 0x8539
- HALF_BIAS_NORMAL_NV = 0x853A
- HALF_BIAS_NEGATE_NV = 0x853B
- SIGNED_IDENTITY_NV = 0x853C
- UNSIGNED_NEGATE_NV = 0x853D
- SCALE_BY_TWO_NV = 0x853E
- SCALE_BY_FOUR_NV = 0x853F
- SCALE_BY_ONE_HALF_NV = 0x8540
- BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
- COMBINER_INPUT_NV = 0x8542
- COMBINER_MAPPING_NV = 0x8543
- COMBINER_COMPONENT_USAGE_NV = 0x8544
- COMBINER_AB_DOT_PRODUCT_NV = 0x8545
- COMBINER_CD_DOT_PRODUCT_NV = 0x8546
- COMBINER_MUX_SUM_NV = 0x8547
- COMBINER_SCALE_NV = 0x8548
- COMBINER_BIAS_NV = 0x8549
- COMBINER_AB_OUTPUT_NV = 0x854A
- COMBINER_CD_OUTPUT_NV = 0x854B
- COMBINER_SUM_OUTPUT_NV = 0x854C
- MAX_GENERAL_COMBINERS_NV = 0x854D
- NUM_GENERAL_COMBINERS_NV = 0x854E
- COLOR_SUM_CLAMP_NV = 0x854F
- COMBINER0_NV = 0x8550
- COMBINER1_NV = 0x8551
- COMBINER2_NV = 0x8552
- COMBINER3_NV = 0x8553
- COMBINER4_NV = 0x8554
- COMBINER5_NV = 0x8555
- COMBINER6_NV = 0x8556
- COMBINER7_NV = 0x8557
-
-
-NV_primitive_restart enum:
- PRIMITIVE_RESTART_NV = 0x8558
- PRIMITIVE_RESTART_INDEX_NV = 0x8559
-
-NV_fog_distance enum:
- FOG_GEN_MODE_NV = 0x855A
- EYE_RADIAL_NV = 0x855B
- EYE_PLANE_ABSOLUTE_NV = 0x855C
-
-NV_texgen_emboss enum:
- EMBOSS_LIGHT_NV = 0x855D
- EMBOSS_CONSTANT_NV = 0x855E
- EMBOSS_MAP_NV = 0x855F
-
-###############################################################################
-
-# Intergraph/Intense3D/3Dlabs: 0x8560-0x856F
-
-INGR_color_clamp enum:
- RED_MIN_CLAMP_INGR = 0x8560
- GREEN_MIN_CLAMP_INGR = 0x8561
- BLUE_MIN_CLAMP_INGR = 0x8562
- ALPHA_MIN_CLAMP_INGR = 0x8563
- RED_MAX_CLAMP_INGR = 0x8564
- GREEN_MAX_CLAMP_INGR = 0x8565
- BLUE_MAX_CLAMP_INGR = 0x8566
- ALPHA_MAX_CLAMP_INGR = 0x8567
-
-INGR_interlace_read enum:
- INTERLACE_READ_INGR = 0x8568
-
-# 3Dlabs_future_use: 0x8569-0x856F
-
-###############################################################################
-
-# ATI/NVIDIA: 0x8570-0x859F
-
-VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
- SRC0_RGB = 0x8580 # alias GL_SOURCE0_RGB
- SRC1_RGB = 0x8581 # alias GL_SOURCE1_RGB
- SRC2_RGB = 0x8582 # alias GL_SOURCE2_RGB
- SRC0_ALPHA = 0x8588 # alias GL_SOURCE0_ALPHA
- SRC1_ALPHA = 0x8589 # alias GL_SOURCE1_ALPHA
- SRC2_ALPHA = 0x858A # alias GL_SOURCE2_ALPHA
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- COMBINE = 0x8570
- COMBINE_RGB = 0x8571
- COMBINE_ALPHA = 0x8572
- RGB_SCALE = 0x8573
- ADD_SIGNED = 0x8574
- INTERPOLATE = 0x8575
- CONSTANT = 0x8576
- PRIMARY_COLOR = 0x8577
- PREVIOUS = 0x8578
- SOURCE0_RGB = 0x8580
- SOURCE1_RGB = 0x8581
- SOURCE2_RGB = 0x8582
- SOURCE0_ALPHA = 0x8588
- SOURCE1_ALPHA = 0x8589
- SOURCE2_ALPHA = 0x858A
- OPERAND0_RGB = 0x8590
- OPERAND1_RGB = 0x8591
- OPERAND2_RGB = 0x8592
- OPERAND0_ALPHA = 0x8598
- OPERAND1_ALPHA = 0x8599
- OPERAND2_ALPHA = 0x859A
-
-EXT_texture_env_combine enum:
- COMBINE_EXT = 0x8570
- COMBINE_RGB_EXT = 0x8571
- COMBINE_ALPHA_EXT = 0x8572
- RGB_SCALE_EXT = 0x8573
- ADD_SIGNED_EXT = 0x8574
- INTERPOLATE_EXT = 0x8575
- CONSTANT_EXT = 0x8576
- PRIMARY_COLOR_EXT = 0x8577
- PREVIOUS_EXT = 0x8578
- SOURCE0_RGB_EXT = 0x8580
- SOURCE1_RGB_EXT = 0x8581
- SOURCE2_RGB_EXT = 0x8582
- SOURCE0_ALPHA_EXT = 0x8588
- SOURCE1_ALPHA_EXT = 0x8589
- SOURCE2_ALPHA_EXT = 0x858A
- OPERAND0_RGB_EXT = 0x8590
- OPERAND1_RGB_EXT = 0x8591
- OPERAND2_RGB_EXT = 0x8592
- OPERAND0_ALPHA_EXT = 0x8598
- OPERAND1_ALPHA_EXT = 0x8599
- OPERAND2_ALPHA_EXT = 0x859A
-
-NV_texture_env_combine4 enum:
- COMBINE4_NV = 0x8503
- SOURCE3_RGB_NV = 0x8583
- SOURCE3_ALPHA_NV = 0x858B
- OPERAND3_RGB_NV = 0x8593
- OPERAND3_ALPHA_NV = 0x859B
-
-# "Future use" => "additional combiner input/output enums" only
-# ATI/NVIDIA_future_use: 0x8584-0x8587
-# ATI/NVIDIA_future_use: 0x858C-0x858F
-# ATI/NVIDIA_future_use: 0x8594-0x8597
-# ATI/NVIDIA_future_use: 0x859C-0x859F
-
-###############################################################################
-
-SGIX_subsample enum:
- PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
- UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
- PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
- PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
- PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIS_color_range: 0x85A5-0x85AD
-# EXTENDED_RANGE_SGIS = 0x85A5
-# MIN_RED_SGIS = 0x85A6
-# MAX_RED_SGIS = 0x85A7
-# MIN_GREEN_SGIS = 0x85A8
-# MAX_GREEN_SGIS = 0x85A9
-# MIN_BLUE_SGIS = 0x85AA
-# MAX_BLUE_SGIS = 0x85AB
-# MIN_ALPHA_SGIS = 0x85AC
-# MAX_ALPHA_SGIS = 0x85AD
-
-###############################################################################
-
-EXT_texture_perturb_normal enum:
- PERTURB_EXT = 0x85AE
- TEXTURE_NORMAL_EXT = 0x85AF
-
-###############################################################################
-
-# Apple: 0x85B0-0x85BF
-
-APPLE_specular_vector enum:
- LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
-
-APPLE_transform_hint enum:
- TRANSFORM_HINT_APPLE = 0x85B1
-
-APPLE_client_storage enum:
- UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
-
-# May also be part of APPLE_fence
-APPLE_object_purgeable enum: (additional; see below)
- BUFFER_OBJECT_APPLE = 0x85B3
-
-# APPLE_future_use: 0x85B4
-
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-# STORAGE_CLIENT_APPLE = 0x85B4
-
-VERSION_3_0 enum:
- use ARB_vertex_array_object VERTEX_ARRAY_BINDING
-
-ARB_vertex_array_object enum: (note: no ARB suffixes)
- VERTEX_ARRAY_BINDING = 0x85B5 # VERSION_3_0 / ARB_vao
-
-APPLE_vertex_array_object enum:
- VERTEX_ARRAY_BINDING_APPLE = 0x85B5
-
-# APPLE_future_use: 0x85B6
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-# TEXTURE_MINIMIZE_STORAGE_APPLE = 0x85B6
-
-APPLE_texture_range enum: (additional; see below)
- TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
- TEXTURE_RANGE_POINTER_APPLE = 0x85B8
-
-APPLE_ycbcr_422 enum:
- YCBCR_422_APPLE = 0x85B9
- UNSIGNED_SHORT_8_8_APPLE = 0x85BA
- UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
-
-MESA_ycbcr_texture enum: (additional; see below)
- UNSIGNED_SHORT_8_8_MESA = 0x85BA
- UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
-
-APPLE_texture_range enum:
- TEXTURE_STORAGE_HINT_APPLE = 0x85BC
- STORAGE_PRIVATE_APPLE = 0x85BD
-
-APPLE_vertex_array_range enum: (additional; see above):
- STORAGE_CACHED_APPLE = 0x85BE
- STORAGE_SHARED_APPLE = 0x85BF
-
-APPLE_texture_range enum:
- use APPLE_vertex_array_range STORAGE_CACHED_APPLE
- use APPLE_vertex_array_range STORAGE_SHARED_APPLE
-
-###############################################################################
-
-# Sun: 0x85C0-0x85CF
-
-SUNX_general_triangle_list enum: (additional; see above)
- REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
- REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
- REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
- REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
- R1UI_V3F_SUN = 0x85C4
- R1UI_C4UB_V3F_SUN = 0x85C5
- R1UI_C3F_V3F_SUN = 0x85C6
- R1UI_N3F_V3F_SUN = 0x85C7
- R1UI_C4F_N3F_V3F_SUN = 0x85C8
- R1UI_T2F_V3F_SUN = 0x85C9
- R1UI_T2F_N3F_V3F_SUN = 0x85CA
- R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
-
-SUN_slice_accum enum:
- SLICE_ACCUM_SUN = 0x85CC
-
-# SUN_future_use: 0x85CD-0x85CF
-
-###############################################################################
-
-# Unknown extension name, not in enumext.spec
-# 3Dlabs/Autodesk: 0x85D0-0x85DF
-# FACET_NORMAL_AUTODESK = 0x85D0
-# FACET_NORMAL_ARRAY_AUTODESK = 0x85D1
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_texture_range: 0x85E0-0x85FB
-# RGB_SIGNED_SGIX = 0x85E0
-# RGBA_SIGNED_SGIX = 0x85E1
-# ALPHA_SIGNED_SGIX = 0x85E2
-# LUMINANCE_SIGNED_SGIX = 0x85E3
-# INTENSITY_SIGNED_SGIX = 0x85E4
-# LUMINANCE_ALPHA_SIGNED_SGIX = 0x85E5
-# RGB16_SIGNED_SGIX = 0x85E6
-# RGBA16_SIGNED_SGIX = 0x85E7
-# ALPHA16_SIGNED_SGIX = 0x85E8
-# LUMINANCE16_SIGNED_SGIX = 0x85E9
-# INTENSITY16_SIGNED_SGIX = 0x85EA
-# LUMINANCE16_ALPHA16_SIGNED_SGIX = 0x85EB
-# RGB_EXTENDED_RANGE_SGIX = 0x85EC
-# RGBA_EXTENDED_RANGE_SGIX = 0x85ED
-# ALPHA_EXTENDED_RANGE_SGIX = 0x85EE
-# LUMINANCE_EXTENDED_RANGE_SGIX = 0x85EF
-# INTENSITY_EXTENDED_RANGE_SGIX = 0x85F0
-# LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX = 0x85F1
-# RGB16_EXTENDED_RANGE_SGIX = 0x85F2
-# RGBA16_EXTENDED_RANGE_SGIX = 0x85F3
-# ALPHA16_EXTENDED_RANGE_SGIX = 0x85F4
-# LUMINANCE16_EXTENDED_RANGE_SGIX = 0x85F5
-# INTENSITY16_EXTENDED_RANGE_SGIX = 0x85F6
-# LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX = 0x85F7
-# MIN_LUMINANCE_SGIS = 0x85F8
-# MAX_LUMINANCE_SGIS = 0x85F9
-# MIN_INTENSITY_SGIS = 0x85FA
-# MAX_INTENSITY_SGIS = 0x85FB
-
-###############################################################################
-
-# SGI_future_use: 0x85FC-0x85FF
-
-###############################################################################
-
-# Sun: 0x8600-0x861F
-
-# SUN_future_use: 0x8600-0x8613
-
-SUN_mesh_array enum: 0x8614-0x8615
- QUAD_MESH_SUN = 0x8614
- TRIANGLE_MESH_SUN = 0x8615
-
-# SUN_future_use: 0x8614-0x861F
-
-###############################################################################
-
-# NVIDIA: 0x8620-0x867F
-
-NV_vertex_program enum:
- VERTEX_PROGRAM_NV = 0x8620
- VERTEX_STATE_PROGRAM_NV = 0x8621
- ATTRIB_ARRAY_SIZE_NV = 0x8623
- ATTRIB_ARRAY_STRIDE_NV = 0x8624
- ATTRIB_ARRAY_TYPE_NV = 0x8625
- CURRENT_ATTRIB_NV = 0x8626
- PROGRAM_LENGTH_NV = 0x8627
- PROGRAM_STRING_NV = 0x8628
- MODELVIEW_PROJECTION_NV = 0x8629
- IDENTITY_NV = 0x862A
- INVERSE_NV = 0x862B
- TRANSPOSE_NV = 0x862C
- INVERSE_TRANSPOSE_NV = 0x862D
- MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
- MAX_TRACK_MATRICES_NV = 0x862F
- MATRIX0_NV = 0x8630
- MATRIX1_NV = 0x8631
- MATRIX2_NV = 0x8632
- MATRIX3_NV = 0x8633
- MATRIX4_NV = 0x8634
- MATRIX5_NV = 0x8635
- MATRIX6_NV = 0x8636
- MATRIX7_NV = 0x8637
-##################
-#
-# Reserved:
-#
-# MATRIX8_NV = 0x8638
-# MATRIX9_NV = 0x8639
-# MATRIX10_NV = 0x863A
-# MATRIX11_NV = 0x863B
-# MATRIX12_NV = 0x863C
-# MATRIX13_NV = 0x863D
-# MATRIX14_NV = 0x863E
-# MATRIX15_NV = 0x863F
-#
-###################
- CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
- CURRENT_MATRIX_NV = 0x8641
- VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
- VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
- PROGRAM_PARAMETER_NV = 0x8644
- ATTRIB_ARRAY_POINTER_NV = 0x8645
- PROGRAM_TARGET_NV = 0x8646
- PROGRAM_RESIDENT_NV = 0x8647
- TRACK_MATRIX_NV = 0x8648
- TRACK_MATRIX_TRANSFORM_NV = 0x8649
- VERTEX_PROGRAM_BINDING_NV = 0x864A
- PROGRAM_ERROR_POSITION_NV = 0x864B
- VERTEX_ATTRIB_ARRAY0_NV = 0x8650
- VERTEX_ATTRIB_ARRAY1_NV = 0x8651
- VERTEX_ATTRIB_ARRAY2_NV = 0x8652
- VERTEX_ATTRIB_ARRAY3_NV = 0x8653
- VERTEX_ATTRIB_ARRAY4_NV = 0x8654
- VERTEX_ATTRIB_ARRAY5_NV = 0x8655
- VERTEX_ATTRIB_ARRAY6_NV = 0x8656
- VERTEX_ATTRIB_ARRAY7_NV = 0x8657
- VERTEX_ATTRIB_ARRAY8_NV = 0x8658
- VERTEX_ATTRIB_ARRAY9_NV = 0x8659
- VERTEX_ATTRIB_ARRAY10_NV = 0x865A
- VERTEX_ATTRIB_ARRAY11_NV = 0x865B
- VERTEX_ATTRIB_ARRAY12_NV = 0x865C
- VERTEX_ATTRIB_ARRAY13_NV = 0x865D
- VERTEX_ATTRIB_ARRAY14_NV = 0x865E
- VERTEX_ATTRIB_ARRAY15_NV = 0x865F
- MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
- MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
- MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
- MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
- MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
- MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
- MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
- MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
- MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
- MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
- MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
- MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
- MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
- MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
- MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
- MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
- MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
- MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
- MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
- MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
- MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
- MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
- MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
- MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
- MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
- MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
- MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
- MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
- MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
- MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
- MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
- MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
-
-# NV_texture_shader (additional; see below): 0x864C-0x864E
-
-VERSION_3_2 enum:
- PROGRAM_POINT_SIZE = 0x8642
-
-ARB_geometry_shader4 enum: (additional; see below)
- PROGRAM_POINT_SIZE_ARB = 0x8642
-
-NV_geometry_program4 enum: (additional; see below)
- PROGRAM_POINT_SIZE_EXT = 0x8642
-
-VERSION_3_2 enum:
- use ARB_depth_clamp DEPTH_CLAMP
-
-ARB_depth_clamp enum:
- DEPTH_CLAMP = 0x864F
-
-NV_depth_clamp enum:
- DEPTH_CLAMP_NV = 0x864F
-
-VERSION_2_0 enum: (Promoted from ARB_vertex_shader; only some values)
- VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 # VERSION_2_0
- CURRENT_VERTEX_ATTRIB = 0x8626 # VERSION_2_0
- VERTEX_PROGRAM_POINT_SIZE = 0x8642 # VERSION_2_0
- VERTEX_PROGRAM_TWO_SIDE = 0x8643 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # VERSION_2_0
-
-ARB_vertex_program enum: (additional; see above; reuses NV_vertex_program values)
-ARB_fragment_program enum: (additional; only some values; see below)
-# (Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677)
- VERTEX_PROGRAM_ARB = 0x8620
- VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
- VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
- VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
- VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
- CURRENT_VERTEX_ATTRIB_ARB = 0x8626
- PROGRAM_LENGTH_ARB = 0x8627 # ARB_fragment_program
- PROGRAM_STRING_ARB = 0x8628 # ARB_fragment_program
- MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # ARB_fragment_program
- MAX_PROGRAM_MATRICES_ARB = 0x862F # ARB_fragment_program
- CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # ARB_fragment_program
- CURRENT_MATRIX_ARB = 0x8641 # ARB_fragment_program
- VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
- VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
- VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
- PROGRAM_ERROR_POSITION_ARB = 0x864B # ARB_fragment_program
- PROGRAM_BINDING_ARB = 0x8677 # ARB_fragment_program
-
-###############################################################################
-
-# Pixelfusion: 0x8680-0x869F
-
-###############################################################################
-
-# OpenGL ARB: 0x86A0-0x86AF
-
-# ARB_texture_compression/1.3 (additional; see above): 0x86A0-0x86A3
-
-ARB_vertex_blend enum:
- MAX_VERTEX_UNITS_ARB = 0x86A4
- ACTIVE_VERTEX_UNITS_ARB = 0x86A5
- WEIGHT_SUM_UNITY_ARB = 0x86A6
- VERTEX_BLEND_ARB = 0x86A7
- CURRENT_WEIGHT_ARB = 0x86A8
- WEIGHT_ARRAY_TYPE_ARB = 0x86A9
- WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
- WEIGHT_ARRAY_SIZE_ARB = 0x86AB
- WEIGHT_ARRAY_POINTER_ARB = 0x86AC
- WEIGHT_ARRAY_ARB = 0x86AD
-# Note: MODELVIEW0/1 are defined in other extensions, but not as ARB)
- MODELVIEW0_ARB = 0x1700
- MODELVIEW1_ARB = 0x850A
- MODELVIEW2_ARB = 0x8722
- MODELVIEW3_ARB = 0x8723
- MODELVIEW4_ARB = 0x8724
- MODELVIEW5_ARB = 0x8725
- MODELVIEW6_ARB = 0x8726
- MODELVIEW7_ARB = 0x8727
- MODELVIEW8_ARB = 0x8728
- MODELVIEW9_ARB = 0x8729
- MODELVIEW10_ARB = 0x872A
- MODELVIEW11_ARB = 0x872B
- MODELVIEW12_ARB = 0x872C
- MODELVIEW13_ARB = 0x872D
- MODELVIEW14_ARB = 0x872E
- MODELVIEW15_ARB = 0x872F
- MODELVIEW16_ARB = 0x8730
- MODELVIEW17_ARB = 0x8731
- MODELVIEW18_ARB = 0x8732
- MODELVIEW19_ARB = 0x8733
- MODELVIEW20_ARB = 0x8734
- MODELVIEW21_ARB = 0x8735
- MODELVIEW22_ARB = 0x8736
- MODELVIEW23_ARB = 0x8737
- MODELVIEW24_ARB = 0x8738
- MODELVIEW25_ARB = 0x8739
- MODELVIEW26_ARB = 0x873A
- MODELVIEW27_ARB = 0x873B
- MODELVIEW28_ARB = 0x873C
- MODELVIEW29_ARB = 0x873D
- MODELVIEW30_ARB = 0x873E
- MODELVIEW31_ARB = 0x873F
-
-# Aliases ARB_vertex_blend enums above
-OES_matrix_palette enum: (OpenGL ES only; additional; see below)
- MAX_VERTEX_UNITS_OES = 0x86A4
- WEIGHT_ARRAY_OES = 0x86AD
- WEIGHT_ARRAY_TYPE_OES = 0x86A9
- WEIGHT_ARRAY_STRIDE_OES = 0x86AA
- WEIGHT_ARRAY_SIZE_OES = 0x86AB
- WEIGHT_ARRAY_POINTER_OES = 0x86AC
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
- DOT3_RGB = 0x86AE
- DOT3_RGBA = 0x86AF
-
-ARB_texture_env_dot3 enum:
- DOT3_RGB_ARB = 0x86AE
- DOT3_RGBA_ARB = 0x86AF
-
-IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only; additional; see below)
- DOT3_RGBA_IMG = 0x86AF
-
-###############################################################################
-
-# 3Dfx: 0x86B0-0x86BF
-
-3DFX_texture_compression_FXT1 enum:
- COMPRESSED_RGB_FXT1_3DFX = 0x86B0
- COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
-
-3DFX_multisample enum:
- MULTISAMPLE_3DFX = 0x86B2
- SAMPLE_BUFFERS_3DFX = 0x86B3
- SAMPLES_3DFX = 0x86B4
- MULTISAMPLE_BIT_3DFX = 0x20000000
-
-# 3DFX_future_use: 0x86B5-0x86BF
-
-###############################################################################
-
-# NVIDIA: 0x86C0-0x871F
-
-NV_evaluators enum:
- EVAL_2D_NV = 0x86C0
- EVAL_TRIANGULAR_2D_NV = 0x86C1
- MAP_TESSELLATION_NV = 0x86C2
- MAP_ATTRIB_U_ORDER_NV = 0x86C3
- MAP_ATTRIB_V_ORDER_NV = 0x86C4
- EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
- EVAL_VERTEX_ATRRIB0_NV = 0x86C6
- EVAL_VERTEX_ATRRIB1_NV = 0x86C7
- EVAL_VERTEX_ATRRIB2_NV = 0x86C8
- EVAL_VERTEX_ATRRIB3_NV = 0x86C9
- EVAL_VERTEX_ATRRIB4_NV = 0x86CA
- EVAL_VERTEX_ATRRIB5_NV = 0x86CB
- EVAL_VERTEX_ATRRIB6_NV = 0x86CC
- EVAL_VERTEX_ATRRIB7_NV = 0x86CD
- EVAL_VERTEX_ATRRIB8_NV = 0x86CE
- EVAL_VERTEX_ATRRIB9_NV = 0x86CF
- EVAL_VERTEX_ATRRIB10_NV = 0x86D0
- EVAL_VERTEX_ATRRIB11_NV = 0x86D1
- EVAL_VERTEX_ATRRIB12_NV = 0x86D2
- EVAL_VERTEX_ATRRIB13_NV = 0x86D3
- EVAL_VERTEX_ATRRIB14_NV = 0x86D4
- EVAL_VERTEX_ATRRIB15_NV = 0x86D5
- MAX_MAP_TESSELLATION_NV = 0x86D6
- MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
-
-# NV_future_use: 0x86D8
-
-NV_texture_shader enum:
- OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
- OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
- DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
- RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
- UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
- UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
- DSDT_MAG_INTENSITY_NV = 0x86DC
- SHADER_CONSISTENT_NV = 0x86DD
- TEXTURE_SHADER_NV = 0x86DE
- SHADER_OPERATION_NV = 0x86DF
- CULL_MODES_NV = 0x86E0
- OFFSET_TEXTURE_MATRIX_NV = 0x86E1
- OFFSET_TEXTURE_SCALE_NV = 0x86E2
- OFFSET_TEXTURE_BIAS_NV = 0x86E3
- OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV
- OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV
- OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV
- PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
- CONST_EYE_NV = 0x86E5
- PASS_THROUGH_NV = 0x86E6
- CULL_FRAGMENT_NV = 0x86E7
- OFFSET_TEXTURE_2D_NV = 0x86E8
- DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
- DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
- DOT_PRODUCT_NV = 0x86EC
- DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
- DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
- DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
- DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
- DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
- DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
- HILO_NV = 0x86F4
- DSDT_NV = 0x86F5
- DSDT_MAG_NV = 0x86F6
- DSDT_MAG_VIB_NV = 0x86F7
- HILO16_NV = 0x86F8
- SIGNED_HILO_NV = 0x86F9
- SIGNED_HILO16_NV = 0x86FA
- SIGNED_RGBA_NV = 0x86FB
- SIGNED_RGBA8_NV = 0x86FC
- SIGNED_RGB_NV = 0x86FE
- SIGNED_RGB8_NV = 0x86FF
- SIGNED_LUMINANCE_NV = 0x8701
- SIGNED_LUMINANCE8_NV = 0x8702
- SIGNED_LUMINANCE_ALPHA_NV = 0x8703
- SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
- SIGNED_ALPHA_NV = 0x8705
- SIGNED_ALPHA8_NV = 0x8706
- SIGNED_INTENSITY_NV = 0x8707
- SIGNED_INTENSITY8_NV = 0x8708
- DSDT8_NV = 0x8709
- DSDT8_MAG8_NV = 0x870A
- DSDT8_MAG8_INTENSITY8_NV = 0x870B
- SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
- SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
- HI_SCALE_NV = 0x870E
- LO_SCALE_NV = 0x870F
- DS_SCALE_NV = 0x8710
- DT_SCALE_NV = 0x8711
- MAGNITUDE_SCALE_NV = 0x8712
- VIBRANCE_SCALE_NV = 0x8713
- HI_BIAS_NV = 0x8714
- LO_BIAS_NV = 0x8715
- DS_BIAS_NV = 0x8716
- DT_BIAS_NV = 0x8717
- MAGNITUDE_BIAS_NV = 0x8718
- VIBRANCE_BIAS_NV = 0x8719
- TEXTURE_BORDER_VALUES_NV = 0x871A
- TEXTURE_HI_SIZE_NV = 0x871B
- TEXTURE_LO_SIZE_NV = 0x871C
- TEXTURE_DS_SIZE_NV = 0x871D
- TEXTURE_DT_SIZE_NV = 0x871E
- TEXTURE_MAG_SIZE_NV = 0x871F
-
-NV_texture_shader2 enum:
- DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
-
-# NV_future_use: 0x86EB
-# NV_future_use: 0x86FD
-# NV_future_use: 0x8700
-
-###############################################################################
-
-# OpenGL ARB: 0x8720-0x873F
-
-# ARB_vertex_blend (additional; see above): 0x8720-0x873F
-
-###############################################################################
-
-# ATI: 0x8740-0x874F
-
-EXT_texture_env_dot3 enum:
- DOT3_RGB_EXT = 0x8740
- DOT3_RGBA_EXT = 0x8741
-
-# There's a collision between AMD_program_binary_Z400 and EXT_texture_env_dot3!
-AMD_program_binary_Z400 enum: (OpenGL ES only)
- Z400_BINARY_AMD = 0x8740
-
-# There's a collision between OES_get_program_binary and EXT_texture_env_dot3!
-OES_get_program_binary enum: (OpenGL ES only; additional; see below)
- PROGRAM_BINARY_LENGTH_OES = 0x8741
-
-ATI_texture_mirror_once enum:
- MIRROR_CLAMP_ATI = 0x8742
- MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
-
-EXT_texture_mirror_clamp enum:
- MIRROR_CLAMP_EXT = 0x8742
- MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
-
-ATI_texture_env_combine3 enum:
- MODULATE_ADD_ATI = 0x8744
- MODULATE_SIGNED_ADD_ATI = 0x8745
- MODULATE_SUBTRACT_ATI = 0x8746
-
-# ATI_future_use: 0x8747-0x874F
-
-###############################################################################
-
-# MESA: 0x8750-0x875F
-
-MESA_packed_depth_stencil enum:
- DEPTH_STENCIL_MESA = 0x8750
- UNSIGNED_INT_24_8_MESA = 0x8751
- UNSIGNED_INT_8_24_REV_MESA = 0x8752
- UNSIGNED_SHORT_15_1_MESA = 0x8753
- UNSIGNED_SHORT_1_15_REV_MESA = 0x8754
-
-MESA_trace enum:
- TRACE_ALL_BITS_MESA = 0xFFFF
- TRACE_OPERATIONS_BIT_MESA = 0x0001
- TRACE_PRIMITIVES_BIT_MESA = 0x0002
- TRACE_ARRAYS_BIT_MESA = 0x0004
- TRACE_TEXTURES_BIT_MESA = 0x0008
- TRACE_PIXELS_BIT_MESA = 0x0010
- TRACE_ERRORS_BIT_MESA = 0x0020
- TRACE_MASK_MESA = 0x8755
- TRACE_NAME_MESA = 0x8756
-
-MESA_ycbcr_texture enum:
- YCBCR_MESA = 0x8757
-
-MESA_pack_invert enum:
- PACK_INVERT_MESA = 0x8758
-
-MESAX_texture_stack enum:
- TEXTURE_1D_STACK_MESAX = 0x8759
- TEXTURE_2D_STACK_MESAX = 0x875A
- PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
- PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
- TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
- TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
-
-MESA_shader_debug enum:
- DEBUG_OBJECT_MESA = 0x8759
- DEBUG_PRINT_MESA = 0x875A
- DEBUG_ASSERT_MESA = 0x875B
-
-# MESA_future_use: 0x875F
-
-###############################################################################
-
-# ATI: 0x8760-0x883F
-
-ATI_vertex_array_object enum:
- STATIC_ATI = 0x8760
- DYNAMIC_ATI = 0x8761
- PRESERVE_ATI = 0x8762
- DISCARD_ATI = 0x8763
- OBJECT_BUFFER_SIZE_ATI = 0x8764
- OBJECT_BUFFER_USAGE_ATI = 0x8765
- ARRAY_OBJECT_BUFFER_ATI = 0x8766
- ARRAY_OBJECT_OFFSET_ATI = 0x8767
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- BUFFER_SIZE = 0x8764
- BUFFER_USAGE = 0x8765
-
-ARB_vertex_buffer_object enum: (additional; aliases some ATI enums; see below)
- BUFFER_SIZE_ARB = 0x8764
- BUFFER_USAGE_ARB = 0x8765
-
-ATI_element_array enum:
- ELEMENT_ARRAY_ATI = 0x8768
- ELEMENT_ARRAY_TYPE_ATI = 0x8769
- ELEMENT_ARRAY_POINTER_ATI = 0x876A
-
-# @@@ (extends ATI_element_array, I think???)
-APPLE_element_array enum:
- ELEMENT_ARRAY_APPLE = 0x8768
- ELEMENT_ARRAY_TYPE_APPLE = 0x8769
- ELEMENT_ARRAY_POINTER_APPLE = 0x876A
-
-ATI_vertex_streams enum:
- MAX_VERTEX_STREAMS_ATI = 0x876B
- VERTEX_STREAM0_ATI = 0x876C
- VERTEX_STREAM1_ATI = 0x876D
- VERTEX_STREAM2_ATI = 0x876E
- VERTEX_STREAM3_ATI = 0x876F
- VERTEX_STREAM4_ATI = 0x8770
- VERTEX_STREAM5_ATI = 0x8771
- VERTEX_STREAM6_ATI = 0x8772
- VERTEX_STREAM7_ATI = 0x8773
- VERTEX_SOURCE_ATI = 0x8774
-
-ATI_envmap_bumpmap enum:
- BUMP_ROT_MATRIX_ATI = 0x8775
- BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
- BUMP_NUM_TEX_UNITS_ATI = 0x8777
- BUMP_TEX_UNITS_ATI = 0x8778
- DUDV_ATI = 0x8779
- DU8DV8_ATI = 0x877A
- BUMP_ENVMAP_ATI = 0x877B
- BUMP_TARGET_ATI = 0x877C
-
-# ATI_future_use: 0x877D-0x877F
-
-EXT_vertex_shader enum:
- VERTEX_SHADER_EXT = 0x8780
- VERTEX_SHADER_BINDING_EXT = 0x8781
- OP_INDEX_EXT = 0x8782
- OP_NEGATE_EXT = 0x8783
- OP_DOT3_EXT = 0x8784
- OP_DOT4_EXT = 0x8785
- OP_MUL_EXT = 0x8786
- OP_ADD_EXT = 0x8787
- OP_MADD_EXT = 0x8788
- OP_FRAC_EXT = 0x8789
- OP_MAX_EXT = 0x878A
- OP_MIN_EXT = 0x878B
- OP_SET_GE_EXT = 0x878C
- OP_SET_LT_EXT = 0x878D
- OP_CLAMP_EXT = 0x878E
- OP_FLOOR_EXT = 0x878F
- OP_ROUND_EXT = 0x8790
- OP_EXP_BASE_2_EXT = 0x8791
- OP_LOG_BASE_2_EXT = 0x8792
- OP_POWER_EXT = 0x8793
- OP_RECIP_EXT = 0x8794
- OP_RECIP_SQRT_EXT = 0x8795
- OP_SUB_EXT = 0x8796
- OP_CROSS_PRODUCT_EXT = 0x8797
- OP_MULTIPLY_MATRIX_EXT = 0x8798
- OP_MOV_EXT = 0x8799
- OUTPUT_VERTEX_EXT = 0x879A
- OUTPUT_COLOR0_EXT = 0x879B
- OUTPUT_COLOR1_EXT = 0x879C
- OUTPUT_TEXTURE_COORD0_EXT = 0x879D
- OUTPUT_TEXTURE_COORD1_EXT = 0x879E
- OUTPUT_TEXTURE_COORD2_EXT = 0x879F
- OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
- OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
- OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
- OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
- OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
- OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
- OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
- OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
- OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
- OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
- OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
- OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
- OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
- OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
- OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
- OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
- OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
- OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
- OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
- OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
- OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
- OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
- OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
- OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
- OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
- OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
- OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
- OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
- OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
- OUTPUT_FOG_EXT = 0x87BD
- SCALAR_EXT = 0x87BE
- VECTOR_EXT = 0x87BF
- MATRIX_EXT = 0x87C0
- VARIANT_EXT = 0x87C1
- INVARIANT_EXT = 0x87C2
- LOCAL_CONSTANT_EXT = 0x87C3
- LOCAL_EXT = 0x87C4
- MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
- MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
- MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
- MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
- MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
- MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
- MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
- MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
- MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
- MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
- VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
- VERTEX_SHADER_VARIANTS_EXT = 0x87D0
- VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
- VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
- VERTEX_SHADER_LOCALS_EXT = 0x87D3
- VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
- X_EXT = 0x87D5
- Y_EXT = 0x87D6
- Z_EXT = 0x87D7
- W_EXT = 0x87D8
- NEGATIVE_X_EXT = 0x87D9
- NEGATIVE_Y_EXT = 0x87DA
- NEGATIVE_Z_EXT = 0x87DB
- NEGATIVE_W_EXT = 0x87DC
- ZERO_EXT = 0x87DD
- ONE_EXT = 0x87DE
- NEGATIVE_ONE_EXT = 0x87DF
- NORMALIZED_RANGE_EXT = 0x87E0
- FULL_RANGE_EXT = 0x87E1
- CURRENT_VERTEX_EXT = 0x87E2
- MVP_MATRIX_EXT = 0x87E3
- VARIANT_VALUE_EXT = 0x87E4
- VARIANT_DATATYPE_EXT = 0x87E5
- VARIANT_ARRAY_STRIDE_EXT = 0x87E6
- VARIANT_ARRAY_TYPE_EXT = 0x87E7
- VARIANT_ARRAY_EXT = 0x87E8
- VARIANT_ARRAY_POINTER_EXT = 0x87E9
- INVARIANT_VALUE_EXT = 0x87EA
- INVARIANT_DATATYPE_EXT = 0x87EB
- LOCAL_CONSTANT_VALUE_EXT = 0x87EC
- LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
-
-AMD_compressed_ATC_texture enum: (OpenGL ES only) (additional; see below)
- ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
-
-ATI_pn_triangles enum:
- PN_TRIANGLES_ATI = 0x87F0
- MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
- PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
- PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
- PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
- PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
- PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
- PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
- PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
-
-AMD_compressed_3DC_texture enum: (OpenGL ES only)
- 3DC_X_AMD = 0x87F9
- 3DC_XY_AMD = 0x87FA
-
-ATI_meminfo enum:
- VBO_FREE_MEMORY_ATI = 0x87FB
- TEXTURE_FREE_MEMORY_ATI = 0x87FC
- RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
-
-OES_get_program_binary enum: (OpenGL ES only;
- NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
- PROGRAM_BINARY_FORMATS_OES = 0x87FF
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- STENCIL_BACK_FUNC = 0x8800 # VERSION_2_0
- STENCIL_BACK_FAIL = 0x8801 # VERSION_2_0
- STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # VERSION_2_0
- STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # VERSION_2_0
- STENCIL_BACK_FAIL_ATI = 0x8801
-
-ATI_separate_stencil enum:
- STENCIL_BACK_FUNC_ATI = 0x8800
- STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
- STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
-
-ARB_fragment_program enum:
- FRAGMENT_PROGRAM_ARB = 0x8804
- PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
- PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
- PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
- PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
- PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
- PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
- MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
- MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
- MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
- MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
- MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
- MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
-
-# ATI_future_use: 0x8811-0x8813
-
-VERSION_3_0 enum:
- RGBA32F = 0x8814 # VERSION_3_0
- RGB32F = 0x8815 # VERSION_3_0
- RGBA16F = 0x881A # VERSION_3_0
- RGB16F = 0x881B # VERSION_3_0
-
-ARB_texture_float enum:
- RGBA32F_ARB = 0x8814
- RGB32F_ARB = 0x8815
- ALPHA32F_ARB = 0x8816
- INTENSITY32F_ARB = 0x8817
- LUMINANCE32F_ARB = 0x8818
- LUMINANCE_ALPHA32F_ARB = 0x8819
- RGBA16F_ARB = 0x881A
- RGB16F_ARB = 0x881B
- ALPHA16F_ARB = 0x881C
- INTENSITY16F_ARB = 0x881D
- LUMINANCE16F_ARB = 0x881E
- LUMINANCE_ALPHA16F_ARB = 0x881F
-
-ATI_texture_float enum:
- RGBA_FLOAT32_ATI = 0x8814
- RGB_FLOAT32_ATI = 0x8815
- ALPHA_FLOAT32_ATI = 0x8816
- INTENSITY_FLOAT32_ATI = 0x8817
- LUMINANCE_FLOAT32_ATI = 0x8818
- LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
- RGBA_FLOAT16_ATI = 0x881A
- RGB_FLOAT16_ATI = 0x881B
- ALPHA_FLOAT16_ATI = 0x881C
- INTENSITY_FLOAT16_ATI = 0x881D
- LUMINANCE_FLOAT16_ATI = 0x881E
- LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
-
-APPLE_float_pixels enum: (additional; see below)
- RGBA_FLOAT32_APPLE = 0x8814
- RGB_FLOAT32_APPLE = 0x8815
- ALPHA_FLOAT32_APPLE = 0x8816
- INTENSITY_FLOAT32_APPLE = 0x8817
- LUMINANCE_FLOAT32_APPLE = 0x8818
- LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
- RGBA_FLOAT16_APPLE = 0x881A
- RGB_FLOAT16_APPLE = 0x881B
- ALPHA_FLOAT16_APPLE = 0x881C
- INTENSITY_FLOAT16_APPLE = 0x881D
- LUMINANCE_FLOAT16_APPLE = 0x881E
- LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
-
-ARB_color_buffer_float enum:
- RGBA_FLOAT_MODE_ARB = 0x8820 # Equivalent to TYPE_RGBA_FLOAT_ATI
-
-ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float)
- TYPE_RGBA_FLOAT_ATI = 0x8820
-
-# ATI_future_use: 0x8821-0x8822
-
-QCOM_writeonly_rendering enum: (OpenGL ES only)
- WRITEONLY_RENDERING_QCOM = 0x8823
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- MAX_DRAW_BUFFERS = 0x8824 # VERSION_2_0
- DRAW_BUFFER0 = 0x8825 # VERSION_2_0
- DRAW_BUFFER1 = 0x8826 # VERSION_2_0
- DRAW_BUFFER2 = 0x8827 # VERSION_2_0
- DRAW_BUFFER3 = 0x8828 # VERSION_2_0
- DRAW_BUFFER4 = 0x8829 # VERSION_2_0
- DRAW_BUFFER5 = 0x882A # VERSION_2_0
- DRAW_BUFFER6 = 0x882B # VERSION_2_0
- DRAW_BUFFER7 = 0x882C # VERSION_2_0
- DRAW_BUFFER8 = 0x882D # VERSION_2_0
- DRAW_BUFFER9 = 0x882E # VERSION_2_0
- DRAW_BUFFER10 = 0x882F # VERSION_2_0
- DRAW_BUFFER11 = 0x8830 # VERSION_2_0
- DRAW_BUFFER12 = 0x8831 # VERSION_2_0
- DRAW_BUFFER13 = 0x8832 # VERSION_2_0
- DRAW_BUFFER14 = 0x8833 # VERSION_2_0
- DRAW_BUFFER15 = 0x8834 # VERSION_2_0
-
-ARB_draw_buffers enum:
- MAX_DRAW_BUFFERS_ARB = 0x8824
- DRAW_BUFFER0_ARB = 0x8825
- DRAW_BUFFER1_ARB = 0x8826
- DRAW_BUFFER2_ARB = 0x8827
- DRAW_BUFFER3_ARB = 0x8828
- DRAW_BUFFER4_ARB = 0x8829
- DRAW_BUFFER5_ARB = 0x882A
- DRAW_BUFFER6_ARB = 0x882B
- DRAW_BUFFER7_ARB = 0x882C
- DRAW_BUFFER8_ARB = 0x882D
- DRAW_BUFFER9_ARB = 0x882E
- DRAW_BUFFER10_ARB = 0x882F
- DRAW_BUFFER11_ARB = 0x8830
- DRAW_BUFFER12_ARB = 0x8831
- DRAW_BUFFER13_ARB = 0x8832
- DRAW_BUFFER14_ARB = 0x8833
- DRAW_BUFFER15_ARB = 0x8834
-
-ATI_draw_buffers enum:
- MAX_DRAW_BUFFERS_ATI = 0x8824
- DRAW_BUFFER0_ATI = 0x8825
- DRAW_BUFFER1_ATI = 0x8826
- DRAW_BUFFER2_ATI = 0x8827
- DRAW_BUFFER3_ATI = 0x8828
- DRAW_BUFFER4_ATI = 0x8829
- DRAW_BUFFER5_ATI = 0x882A
- DRAW_BUFFER6_ATI = 0x882B
- DRAW_BUFFER7_ATI = 0x882C
- DRAW_BUFFER8_ATI = 0x882D
- DRAW_BUFFER9_ATI = 0x882E
- DRAW_BUFFER10_ATI = 0x882F
- DRAW_BUFFER11_ATI = 0x8830
- DRAW_BUFFER12_ATI = 0x8831
- DRAW_BUFFER13_ATI = 0x8832
- DRAW_BUFFER14_ATI = 0x8833
- DRAW_BUFFER15_ATI = 0x8834
-
-ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) (additional; see above)
- COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
-
-# ATI_future_use: 0x8836-0x883F
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- BLEND_EQUATION_ALPHA = 0x883D # VERSION_2_0
-
-EXT_blend_equation_separate enum:
- BLEND_EQUATION_ALPHA_EXT = 0x883D
-
-# Aliases EXT_blend_equation_separate enum above
-OES_blend_equation_separate enum: (OpenGL ES only)
- BLEND_EQUATION_ALPHA_OES = 0x883D
-
-###############################################################################
-
-# OpenGL ARB: 0x8840-0x884F
-
-ARB_matrix_palette enum:
- MATRIX_PALETTE_ARB = 0x8840
- MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
- MAX_PALETTE_MATRICES_ARB = 0x8842
- CURRENT_PALETTE_MATRIX_ARB = 0x8843
- MATRIX_INDEX_ARRAY_ARB = 0x8844
- CURRENT_MATRIX_INDEX_ARB = 0x8845
- MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
- MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
- MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
- MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
-
-# Aliases ARB_matrix_palette enums above
-OES_matrix_palette enum: (OpenGL ES only; additional; see below)
- MATRIX_PALETTE_OES = 0x8840
- MAX_PALETTE_MATRICES_OES = 0x8842
- CURRENT_PALETTE_MATRIX_OES = 0x8843
- MATRIX_INDEX_ARRAY_OES = 0x8844
- MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846
- MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847
- MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848
- MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- TEXTURE_DEPTH_SIZE = 0x884A
- DEPTH_TEXTURE_MODE = 0x884B
-
-ARB_depth_texture enum:
- TEXTURE_DEPTH_SIZE_ARB = 0x884A
- DEPTH_TEXTURE_MODE_ARB = 0x884B
-
-VERSION_3_0 enum: (aliases)
- COMPARE_REF_TO_TEXTURE = 0x884E # VERSION_3_0 # alias GL_COMPARE_R_TO_TEXTURE_ARB
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
- TEXTURE_COMPARE_MODE = 0x884C
- TEXTURE_COMPARE_FUNC = 0x884D
- COMPARE_R_TO_TEXTURE = 0x884E
-
-ARB_shadow enum:
- TEXTURE_COMPARE_MODE_ARB = 0x884C
- TEXTURE_COMPARE_FUNC_ARB = 0x884D
- COMPARE_R_TO_TEXTURE_ARB = 0x884E
-
-EXT_texture_array enum: (additional; see below)
- COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
-
-VERSION_3_2 enum:
- use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS
-
-ARB_seamless_cube_map enum:
- TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
-
-###############################################################################
-
-# NVIDIA: 0x8850-0x891F
-
-NV_texture_shader3 enum:
- OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
- OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
- OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
- OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
- OFFSET_HILO_TEXTURE_2D_NV = 0x8854
- OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
- OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
- OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
- DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
- DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
- DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
- DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
- DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
- DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
- HILO8_NV = 0x885E
- SIGNED_HILO8_NV = 0x885F
- FORCE_BLUE_TO_ONE_NV = 0x8860
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
- POINT_SPRITE = 0x8861 # VERSION_2_0
- COORD_REPLACE = 0x8862 # VERSION_2_0
-
-ARB_point_sprite enum:
- POINT_SPRITE_ARB = 0x8861
- COORD_REPLACE_ARB = 0x8862
-
-NV_point_sprite enum:
- POINT_SPRITE_NV = 0x8861
- COORD_REPLACE_NV = 0x8862
-
-# Aliases ARB_point_sprite enums above
-OES_point_sprite enum: (OpenGL ES only)
- POINT_SPRITE_ARB = 0x8861
- COORD_REPLACE_ARB = 0x8862
-
-NV_point_sprite enum:
- POINT_SPRITE_R_MODE_NV = 0x8863
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- QUERY_COUNTER_BITS = 0x8864
- CURRENT_QUERY = 0x8865
- QUERY_RESULT = 0x8866
- QUERY_RESULT_AVAILABLE = 0x8867
-
-ARB_occlusion_query enum:
- QUERY_COUNTER_BITS_ARB = 0x8864
- CURRENT_QUERY_ARB = 0x8865
- QUERY_RESULT_ARB = 0x8866
- QUERY_RESULT_AVAILABLE_ARB = 0x8867
-
-NV_occlusion_query enum:
- PIXEL_COUNTER_BITS_NV = 0x8864
- CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
- PIXEL_COUNT_NV = 0x8866
- PIXEL_COUNT_AVAILABLE_NV = 0x8867
-
-NV_fragment_program enum:
- MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
-
-VERSION_2_0 enum: (Promoted from ARB_vertex_shader)
- MAX_VERTEX_ATTRIBS = 0x8869 # VERSION_2_0
- VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A # VERSION_2_0
-
-ARB_vertex_program enum: (additional; see above)
- MAX_VERTEX_ATTRIBS_ARB = 0x8869
- VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
-
-# NV_future_use: 0x886B-0x886D
-
-NV_copy_depth_to_color enum:
- DEPTH_STENCIL_TO_RGBA_NV = 0x886E
- DEPTH_STENCIL_TO_BGRA_NV = 0x886F
-
-NV_fragment_program enum: (additional; see above)
- FRAGMENT_PROGRAM_NV = 0x8870
- MAX_TEXTURE_COORDS_NV = 0x8871
- MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
- FRAGMENT_PROGRAM_BINDING_NV = 0x8873
- PROGRAM_ERROR_STRING_NV = 0x8874
-
-VERSION_2_0 enum: (Promoted from ARB_fragment_shader; only some values)
- MAX_TEXTURE_COORDS = 0x8871 # VERSION_2_0
- MAX_TEXTURE_IMAGE_UNITS = 0x8872 # VERSION_2_0
-
-ARB_vertex_program enum: (additional; see above)
-ARB_fragment_program enum: (additional; see above)
- MAX_TEXTURE_COORDS_ARB = 0x8871 # ARB_fragment_program
- MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 # ARB_fragment_program
- PROGRAM_ERROR_STRING_ARB = 0x8874 # ARB_vertex_program / ARB_fragment_program
- PROGRAM_FORMAT_ASCII_ARB = 0x8875 # ARB_vertex_program / ARB_fragment_program
- PROGRAM_FORMAT_ARB = 0x8876 # ARB_vertex_program / ARB_fragment_program
-
-# 0x8877 *should have been* assigned to PROGRAM_BINDING_ARB. Oops.
-
-NV_pixel_data_range enum:
- WRITE_PIXEL_DATA_RANGE_NV = 0x8878
- READ_PIXEL_DATA_RANGE_NV = 0x8879
- WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
- READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
- WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C
- READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
-
-# NV_future_use: 0x887E-0x887F
-
-NV_float_buffer enum:
- FLOAT_R_NV = 0x8880
- FLOAT_RG_NV = 0x8881
- FLOAT_RGB_NV = 0x8882
- FLOAT_RGBA_NV = 0x8883
- FLOAT_R16_NV = 0x8884
- FLOAT_R32_NV = 0x8885
- FLOAT_RG16_NV = 0x8886
- FLOAT_RG32_NV = 0x8887
- FLOAT_RGB16_NV = 0x8888
- FLOAT_RGB32_NV = 0x8889
- FLOAT_RGBA16_NV = 0x888A
- FLOAT_RGBA32_NV = 0x888B
- TEXTURE_FLOAT_COMPONENTS_NV = 0x888C
- FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
- FLOAT_RGBA_MODE_NV = 0x888E
-
-NV_texture_expand_normal enum:
- TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F
-
-EXT_depth_bounds_test enum:
- DEPTH_BOUNDS_TEST_EXT = 0x8890
- DEPTH_BOUNDS_EXT = 0x8891
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- ARRAY_BUFFER = 0x8892
- ELEMENT_ARRAY_BUFFER = 0x8893
- ARRAY_BUFFER_BINDING = 0x8894
- ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
- VERTEX_ARRAY_BUFFER_BINDING = 0x8896
- NORMAL_ARRAY_BUFFER_BINDING = 0x8897
- COLOR_ARRAY_BUFFER_BINDING = 0x8898
- INDEX_ARRAY_BUFFER_BINDING = 0x8899
- TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
- EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
- SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
- FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
- FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D
- WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
- VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
-
-ARB_vertex_buffer_object enum:
- ARRAY_BUFFER_ARB = 0x8892
- ELEMENT_ARRAY_BUFFER_ARB = 0x8893
- ARRAY_BUFFER_BINDING_ARB = 0x8894
- ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
- VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
- NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
- COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
- INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
- TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
- EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
- SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
- FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
- WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
- VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
-
-# Aliases ARB_vertex_buffer_object enum above
-OES_matrix_palette enum: (OpenGL ES only; additional; see below)
- WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E
-
-ARB_vertex_program enum: (additional; see above)
-ARB_fragment_program enum: (additional; see above)
- PROGRAM_INSTRUCTIONS_ARB = 0x88A0
- MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
- PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
- MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
- PROGRAM_TEMPORARIES_ARB = 0x88A4
- MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
- PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
- MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
- PROGRAM_PARAMETERS_ARB = 0x88A8
- MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
- PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
- MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
- PROGRAM_ATTRIBS_ARB = 0x88AC
- MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
- PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
- MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
- PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
- MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
- PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
- MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
- MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
- MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
- PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
- TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- READ_ONLY = 0x88B8
- WRITE_ONLY = 0x88B9
- READ_WRITE = 0x88BA
- BUFFER_ACCESS = 0x88BB
- BUFFER_MAPPED = 0x88BC
- BUFFER_MAP_POINTER = 0x88BD
-
-ARB_vertex_buffer_object enum: (additional; see above)
- READ_ONLY_ARB = 0x88B8
- WRITE_ONLY_ARB = 0x88B9
- READ_WRITE_ARB = 0x88BA
- BUFFER_ACCESS_ARB = 0x88BB
- BUFFER_MAPPED_ARB = 0x88BC
- BUFFER_MAP_POINTER_ARB = 0x88BD
-
-# Aliases ARB_vertex_buffer_object enums above
-OES_mapbuffer enum: (OpenGL ES only)
- WRITE_ONLY_OES = 0x88B9
- BUFFER_ACCESS_OES = 0x88BB
- BUFFER_MAPPED_OES = 0x88BC
- BUFFER_MAP_POINTER_OES = 0x88BD
-
-# NV_future_use: 0x88BE
-
-EXT_timer_query enum:
- TIME_ELAPSED_EXT = 0x88BF
-
-ARB_vertex_program enum: (additional; see above)
-ARB_fragment_program enum: (additional; see above)
- MATRIX0_ARB = 0x88C0
- MATRIX1_ARB = 0x88C1
- MATRIX2_ARB = 0x88C2
- MATRIX3_ARB = 0x88C3
- MATRIX4_ARB = 0x88C4
- MATRIX5_ARB = 0x88C5
- MATRIX6_ARB = 0x88C6
- MATRIX7_ARB = 0x88C7
- MATRIX8_ARB = 0x88C8
- MATRIX9_ARB = 0x88C9
- MATRIX10_ARB = 0x88CA
- MATRIX11_ARB = 0x88CB
- MATRIX12_ARB = 0x88CC
- MATRIX13_ARB = 0x88CD
- MATRIX14_ARB = 0x88CE
- MATRIX15_ARB = 0x88CF
- MATRIX16_ARB = 0x88D0
- MATRIX17_ARB = 0x88D1
- MATRIX18_ARB = 0x88D2
- MATRIX19_ARB = 0x88D3
- MATRIX20_ARB = 0x88D4
- MATRIX21_ARB = 0x88D5
- MATRIX22_ARB = 0x88D6
- MATRIX23_ARB = 0x88D7
- MATRIX24_ARB = 0x88D8
- MATRIX25_ARB = 0x88D9
- MATRIX26_ARB = 0x88DA
- MATRIX27_ARB = 0x88DB
- MATRIX28_ARB = 0x88DC
- MATRIX29_ARB = 0x88DD
- MATRIX30_ARB = 0x88DE
- MATRIX31_ARB = 0x88DF
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- STREAM_DRAW = 0x88E0
- STREAM_READ = 0x88E1
- STREAM_COPY = 0x88E2
- STATIC_DRAW = 0x88E4
- STATIC_READ = 0x88E5
- STATIC_COPY = 0x88E6
- DYNAMIC_DRAW = 0x88E8
- DYNAMIC_READ = 0x88E9
- DYNAMIC_COPY = 0x88EA
-
-ARB_vertex_buffer_object enum: (additional; see above)
- STREAM_DRAW_ARB = 0x88E0
- STREAM_READ_ARB = 0x88E1
- STREAM_COPY_ARB = 0x88E2
- STATIC_DRAW_ARB = 0x88E4
- STATIC_READ_ARB = 0x88E5
- STATIC_COPY_ARB = 0x88E6
- DYNAMIC_DRAW_ARB = 0x88E8
- DYNAMIC_READ_ARB = 0x88E9
- DYNAMIC_COPY_ARB = 0x88EA
-
-VERSION_2_1 enum:
- PIXEL_PACK_BUFFER = 0x88EB # VERSION_2_1
- PIXEL_UNPACK_BUFFER = 0x88EC # VERSION_2_1
- PIXEL_PACK_BUFFER_BINDING = 0x88ED # VERSION_2_1
- PIXEL_UNPACK_BUFFER_BINDING = 0x88EF # VERSION_2_1
-
-ARB_pixel_buffer_object enum:
- PIXEL_PACK_BUFFER_ARB = 0x88EB # ARB_pixel_buffer_object
- PIXEL_UNPACK_BUFFER_ARB = 0x88EC # ARB_pixel_buffer_object
- PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED # ARB_pixel_buffer_object
- PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF # ARB_pixel_buffer_object
-
-EXT_pixel_buffer_object enum:
- PIXEL_PACK_BUFFER_EXT = 0x88EB # EXT_pixel_buffer_object
- PIXEL_UNPACK_BUFFER_EXT = 0x88EC # EXT_pixel_buffer_object
- PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED # EXT_pixel_buffer_object
- PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF # EXT_pixel_buffer_object
-
-# ARB_future_use: 0x88E3, 0x88E7, 0x88EE
-# (for extending ARB_vertex_buffer_object):
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object DEPTH24_STENCIL8
- use ARB_framebuffer_object TEXTURE_STENCIL_SIZE
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- DEPTH24_STENCIL8 = 0x88F0 # VERSION_3_0 / ARB_fbo
- TEXTURE_STENCIL_SIZE = 0x88F1 # VERSION_3_0 / ARB_fbo
-
-EXT_packed_depth_stencil enum: (additional; see above)
- DEPTH24_STENCIL8_EXT = 0x88F0
- TEXTURE_STENCIL_SIZE_EXT = 0x88F1
-
-# Aliases EXT_packed_depth_stencil enum above
-OES_packed_depth_stencil enum: (OpenGL ES only; additional; see above)
- DEPTH24_STENCIL8_OES = 0x88F0
-
-EXT_stencil_clear_tag enum:
- STENCIL_TAG_BITS_EXT = 0x88F2
- STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
-
-NV_vertex_program2_option enum: (duplicated in NV_fragment_prgoram2 below)
- MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
- MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
-
-NV_fragment_program2 enum:
- MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
- MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
- MAX_PROGRAM_IF_DEPTH_NV = 0x88F6
- MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7
- MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
-
-# NV_future_use: 0x88F9-0x88FC
-
-VERSION_3_0 enum:
- VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD # VERSION_3_0
-
-NV_vertex_program4 enum:
- VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
-
-ARB_instanced_arrays enum:
- VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
-
-VERSION_3_0 enum:
- MAX_ARRAY_TEXTURE_LAYERS = 0x88FF # VERSION_3_0
-
-EXT_texture_array enum: (additional; see below)
- MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
-
-VERSION_3_0 enum:
- MIN_PROGRAM_TEXEL_OFFSET = 0x8904 # VERSION_3_0
- MAX_PROGRAM_TEXEL_OFFSET = 0x8905 # VERSION_3_0
-
-NV_gpu_program4 enum:
- MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904
- MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905
- PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906
- PROGRAM_RESULT_COMPONENTS_NV = 0x8907
- MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908
- MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909
-
-EXT_stencil_two_side enum:
- STENCIL_TEST_TWO_SIDE_EXT = 0x8910
- ACTIVE_STENCIL_FACE_EXT = 0x8911
-
-EXT_texture_mirror_clamp enum: (additional; see above):
- MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
-
-# NV_future_use: 0x8913
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
- SAMPLES_PASSED = 0x8914
-
-ARB_occlusion_query enum: (additional; see above)
- SAMPLES_PASSED_ARB = 0x8914
-
-# NV_future_use: 0x8915
-
-VERSION_3_2 enum:
- GEOMETRY_VERTICES_OUT = 0x8916
- GEOMETRY_INPUT_TYPE = 0x8917
- GEOMETRY_OUTPUT_TYPE = 0x8918
-
-# NV_future_use: 0x8919
-
-VERSION_3_0 enum:
- CLAMP_VERTEX_COLOR = 0x891A # VERSION_3_0
- CLAMP_FRAGMENT_COLOR = 0x891B # VERSION_3_0
- CLAMP_READ_COLOR = 0x891C # VERSION_3_0
- FIXED_ONLY = 0x891D # VERSION_3_0
-
-ARB_color_buffer_float enum: (additional; see above)
- CLAMP_VERTEX_COLOR_ARB = 0x891A
- CLAMP_FRAGMENT_COLOR_ARB = 0x891B
- CLAMP_READ_COLOR_ARB = 0x891C
- FIXED_ONLY_ARB = 0x891D
-
-# NV_future_use: 0x891E-0x891F
-
-###############################################################################
-
-# ATI: 0x8920-0x897F
-
-ATI_fragment_shader enum:
- FRAGMENT_SHADER_ATI = 0x8920
- REG_0_ATI = 0x8921
- REG_1_ATI = 0x8922
- REG_2_ATI = 0x8923
- REG_3_ATI = 0x8924
- REG_4_ATI = 0x8925
- REG_5_ATI = 0x8926
- REG_6_ATI = 0x8927
- REG_7_ATI = 0x8928
- REG_8_ATI = 0x8929
- REG_9_ATI = 0x892A
- REG_10_ATI = 0x892B
- REG_11_ATI = 0x892C
- REG_12_ATI = 0x892D
- REG_13_ATI = 0x892E
- REG_14_ATI = 0x892F
- REG_15_ATI = 0x8930
- REG_16_ATI = 0x8931
- REG_17_ATI = 0x8932
- REG_18_ATI = 0x8933
- REG_19_ATI = 0x8934
- REG_20_ATI = 0x8935
- REG_21_ATI = 0x8936
- REG_22_ATI = 0x8937
- REG_23_ATI = 0x8938
- REG_24_ATI = 0x8939
- REG_25_ATI = 0x893A
- REG_26_ATI = 0x893B
- REG_27_ATI = 0x893C
- REG_28_ATI = 0x893D
- REG_29_ATI = 0x893E
- REG_30_ATI = 0x893F
- REG_31_ATI = 0x8940
- CON_0_ATI = 0x8941
- CON_1_ATI = 0x8942
- CON_2_ATI = 0x8943
- CON_3_ATI = 0x8944
- CON_4_ATI = 0x8945
- CON_5_ATI = 0x8946
- CON_6_ATI = 0x8947
- CON_7_ATI = 0x8948
- CON_8_ATI = 0x8949
- CON_9_ATI = 0x894A
- CON_10_ATI = 0x894B
- CON_11_ATI = 0x894C
- CON_12_ATI = 0x894D
- CON_13_ATI = 0x894E
- CON_14_ATI = 0x894F
- CON_15_ATI = 0x8950
- CON_16_ATI = 0x8951
- CON_17_ATI = 0x8952
- CON_18_ATI = 0x8953
- CON_19_ATI = 0x8954
- CON_20_ATI = 0x8955
- CON_21_ATI = 0x8956
- CON_22_ATI = 0x8957
- CON_23_ATI = 0x8958
- CON_24_ATI = 0x8959
- CON_25_ATI = 0x895A
- CON_26_ATI = 0x895B
- CON_27_ATI = 0x895C
- CON_28_ATI = 0x895D
- CON_29_ATI = 0x895E
- CON_30_ATI = 0x895F
- CON_31_ATI = 0x8960
- MOV_ATI = 0x8961
- ADD_ATI = 0x8963
- MUL_ATI = 0x8964
- SUB_ATI = 0x8965
- DOT3_ATI = 0x8966
- DOT4_ATI = 0x8967
- MAD_ATI = 0x8968
- LERP_ATI = 0x8969
- CND_ATI = 0x896A
- CND0_ATI = 0x896B
- DOT2_ADD_ATI = 0x896C
- SECONDARY_INTERPOLATOR_ATI = 0x896D
- NUM_FRAGMENT_REGISTERS_ATI = 0x896E
- NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
- NUM_PASSES_ATI = 0x8970
- NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
- NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
- NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
- NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
- COLOR_ALPHA_PAIRING_ATI = 0x8975
- SWIZZLE_STR_ATI = 0x8976
- SWIZZLE_STQ_ATI = 0x8977
- SWIZZLE_STR_DR_ATI = 0x8978
- SWIZZLE_STQ_DQ_ATI = 0x8979
- SWIZZLE_STRQ_ATI = 0x897A
- SWIZZLE_STRQ_DQ_ATI = 0x897B
-# ??? Not clear where to put new types of mask bits yet
- RED_BIT_ATI = 0x00000001
- GREEN_BIT_ATI = 0x00000002
- BLUE_BIT_ATI = 0x00000004
- 2X_BIT_ATI = 0x00000001
- 4X_BIT_ATI = 0x00000002
- 8X_BIT_ATI = 0x00000004
- HALF_BIT_ATI = 0x00000008
- QUARTER_BIT_ATI = 0x00000010
- EIGHTH_BIT_ATI = 0x00000020
- SATURATE_BIT_ATI = 0x00000040
- 2X_BIT_ATI = 0x00000001
- COMP_BIT_ATI = 0x00000002
- NEGATE_BIT_ATI = 0x00000004
- BIAS_BIT_ATI = 0x00000008
-
-# ATI_future_use: 0x897C-0x897F
-
-###############################################################################
-
-# Khronos OpenML WG / OpenGL ES WG: 0x8980-0x898F
-
-OML_interlace enum:
- INTERLACE_OML = 0x8980
- INTERLACE_READ_OML = 0x8981
-
-OML_subsample enum:
- FORMAT_SUBSAMPLE_24_24_OML = 0x8982
- FORMAT_SUBSAMPLE_244_244_OML = 0x8983
-
-OML_resample enum:
- PACK_RESAMPLE_OML = 0x8984
- UNPACK_RESAMPLE_OML = 0x8985
- RESAMPLE_REPLICATE_OML = 0x8986
- RESAMPLE_ZERO_FILL_OML = 0x8987
- RESAMPLE_AVERAGE_OML = 0x8988
- RESAMPLE_DECIMATE_OML = 0x8989
-
-OES_point_size_array enum: (OpenGL ES only)
- POINT_SIZE_ARRAY_TYPE_OES = 0x898A
- POINT_SIZE_ARRAY_STRIDE_OES = 0x898B
- POINT_SIZE_ARRAY_POINTER_OES = 0x898C
-
-OES_matrix_get enum: (OpenGL ES only)
- MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
- PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
- TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F
-
-###############################################################################
-
-# 3dlabs: 0x8990-0x899F
-
-###############################################################################
-
-# Matrox: 0x89A0-0x89FF
-
-###############################################################################
-
-# Apple: 0x8A00-0x8A7F
-
-APPLE_vertex_program_evaluators enum:
- VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
- VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
- VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
- VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
- VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
- VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
- VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
- VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
- VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
- VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
-
-APPLE_fence enum:
- DRAW_PIXELS_APPLE = 0x8A0A
- FENCE_APPLE = 0x8A0B
-
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
- ELEMENT_ARRAY_APPLE = 0x8A0C
- ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D
- ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E
-
-APPLE_float_pixels enum:
- COLOR_FLOAT_APPLE = 0x8A0F
-
-# APPLE_future_use: 0x8A10
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-# MIN_PBUFFER_VIEWPORT_DIMS_APPLE = 0x8A10
-# ELEMENT_BUFFER_BINDING_APPLE = 0x8A11
-# Apple says the extension that defined ELEMENT_BUFFER_BINDING_APPLE
-# never shipped and there's no actual collision with UNIFORM_BUFFER
-
-VERSION_3_1 enum:
- use ARB_uniform_buffer_object UNIFORM_BUFFER
-
-ARB_uniform_buffer_object enum: (additional; see below)
- UNIFORM_BUFFER = 0x8A11
-
-APPLE_flush_buffer_range enum:
- BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
- BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
-
-APPLE_aux_depth_stencil enum:
- AUX_DEPTH_STENCIL_APPLE = 0x8A14
-
-APPLE_row_bytes enum:
- PACK_ROW_BYTES_APPLE = 0x8A15
- UNPACK_ROW_BYTES_APPLE = 0x8A16
-
-# APPLE_future_use: 0x8A17-0x8A18
-
-APPLE_object_purgeable enum:
- RELEASED_APPLE = 0x8A19
- VOLATILE_APPLE = 0x8A1A
- RETAINED_APPLE = 0x8A1B
- UNDEFINED_APPLE = 0x8A1C
- PURGEABLE_APPLE = 0x8A1D
-
-# APPLE_future_use: 0x8A1E
-
-APPLE_rgb_422 enum:
- RGB_422_APPLE = 0x8A1F
- use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_APPLE
- use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_REV_APPLE
-
-# APPLE_future_use: 0x8A20--0x8A27
-
-VERSION_3_1 enum:
- use ARB_uniform_buffer_object UNIFORM_BUFFER_BINDING
- use ARB_uniform_buffer_object UNIFORM_BUFFER_START
- use ARB_uniform_buffer_object UNIFORM_BUFFER_SIZE
- use ARB_uniform_buffer_object MAX_VERTEX_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object MAX_GEOMETRY_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object MAX_FRAGMENT_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object MAX_COMBINED_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object MAX_UNIFORM_BUFFER_BINDINGS
- use ARB_uniform_buffer_object MAX_UNIFORM_BLOCK_SIZE
- use ARB_uniform_buffer_object MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
- use ARB_uniform_buffer_object MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
- use ARB_uniform_buffer_object MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
- use ARB_uniform_buffer_object UNIFORM_BUFFER_OFFSET_ALIGNMENT
- use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
- use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCKS
- use ARB_uniform_buffer_object UNIFORM_TYPE
- use ARB_uniform_buffer_object UNIFORM_SIZE
- use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH
- use ARB_uniform_buffer_object UNIFORM_BLOCK_INDEX
- use ARB_uniform_buffer_object UNIFORM_OFFSET
- use ARB_uniform_buffer_object UNIFORM_ARRAY_STRIDE
- use ARB_uniform_buffer_object UNIFORM_MATRIX_STRIDE
- use ARB_uniform_buffer_object UNIFORM_IS_ROW_MAJOR
- use ARB_uniform_buffer_object UNIFORM_BLOCK_BINDING
- use ARB_uniform_buffer_object UNIFORM_BLOCK_DATA_SIZE
- use ARB_uniform_buffer_object UNIFORM_BLOCK_NAME_LENGTH
- use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORMS
- use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
- use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
- use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
- use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
- use ARB_uniform_buffer_object INVALID_INDEX
-
-ARB_uniform_buffer_object enum:
- UNIFORM_BUFFER_BINDING = 0x8A28
- UNIFORM_BUFFER_START = 0x8A29
- UNIFORM_BUFFER_SIZE = 0x8A2A
- MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
- MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
- MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
- MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
- MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
- MAX_UNIFORM_BLOCK_SIZE = 0x8A30
- MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
- MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
- MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
- UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
- ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
- ACTIVE_UNIFORM_BLOCKS = 0x8A36
- UNIFORM_TYPE = 0x8A37
- UNIFORM_SIZE = 0x8A38
- UNIFORM_NAME_LENGTH = 0x8A39
- UNIFORM_BLOCK_INDEX = 0x8A3A
- UNIFORM_OFFSET = 0x8A3B
- UNIFORM_ARRAY_STRIDE = 0x8A3C
- UNIFORM_MATRIX_STRIDE = 0x8A3D
- UNIFORM_IS_ROW_MAJOR = 0x8A3E
- UNIFORM_BLOCK_BINDING = 0x8A3F
- UNIFORM_BLOCK_DATA_SIZE = 0x8A40
- UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
- UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
- UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
- UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
- UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
- UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
- INVALID_INDEX = 0xFFFFFFFFu
-
-# APPLE_future_use: 0x8A47-0x8A7F
-
-###############################################################################
-
-# Matrox: 0x8A80-0x8AEF
-
-###############################################################################
-
-# Chromium (Brian Paul): 0x8AF0-0x8B2F
-
-###############################################################################
-
-# ARB HLSL shader extensions: 0x8B30-0x8B8F
-
-
-VERSION_3_1 enum: (Promoted from ARB_shader_objects + ARB_texture_rectangle)
- SAMPLER_2D_RECT = 0x8B63 # ARB_shader_objects + ARB_texture_rectangle
- SAMPLER_2D_RECT_SHADOW = 0x8B64 # ARB_shader_objects + ARB_texture_rectangle
-
-#@@ separate extensions
-VERSION_2_0 enum: (Promoted for OpenGL 2.0; only some values; renaming in many cases)
-ARB_shader_objects, ARB_vertex_shader, ARB_fragment_shader enum:
-NV_vertex_program3 enum: (reuses 0x8B4C)
-##Shader types + room for expansion
- FRAGMENT_SHADER = 0x8B30 # VERSION_2_0
- FRAGMENT_SHADER_ARB = 0x8B30 # ARB_fragment_shader
- VERTEX_SHADER = 0x8B31 # VERSION_2_0
- VERTEX_SHADER_ARB = 0x8B31 # ARB_vertex_shader
-# ARB_future_use: 0x8B32-0x8B3F (for shader types)
-##Container types + room for expansion
- PROGRAM_OBJECT_ARB = 0x8B40 # ARB_shader_objects
-# ARB_future_use: 0x8B41-0x8B47 (for container types)
-##Misc. shader enums
- SHADER_OBJECT_ARB = 0x8B48 # ARB_shader_objects
- MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 # VERSION_2_0
- MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 # ARB_fragment_shader
- MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A # VERSION_2_0
- MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A # ARB_vertex_shader
- MAX_VARYING_FLOATS = 0x8B4B # VERSION_2_0
- MAX_VARYING_FLOATS_ARB = 0x8B4B # ARB_vertex_shader
- MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C # VERSION_2_0
- MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C # ARB_vertex_shader, NV_vertex_program3
- MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D # VERSION_2_0
- MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D # ARB_vertex_shader
- OBJECT_TYPE_ARB = 0x8B4E # ARB_shader_objects
- SHADER_TYPE = 0x8B4F # VERSION_2_0 (renamed)
- OBJECT_SUBTYPE_ARB = 0x8B4F # ARB_shader_objects
-##Attribute types + room for expansion.
- FLOAT_VEC2 = 0x8B50 # VERSION_2_0
- FLOAT_VEC2_ARB = 0x8B50 # ARB_shader_objects
- FLOAT_VEC3 = 0x8B51 # VERSION_2_0
- FLOAT_VEC3_ARB = 0x8B51 # ARB_shader_objects
- FLOAT_VEC4 = 0x8B52 # VERSION_2_0
- FLOAT_VEC4_ARB = 0x8B52 # ARB_shader_objects
- INT_VEC2 = 0x8B53 # VERSION_2_0
- INT_VEC2_ARB = 0x8B53 # ARB_shader_objects
- INT_VEC3 = 0x8B54 # VERSION_2_0
- INT_VEC3_ARB = 0x8B54 # ARB_shader_objects
- INT_VEC4 = 0x8B55 # VERSION_2_0
- INT_VEC4_ARB = 0x8B55 # ARB_shader_objects
- BOOL = 0x8B56 # VERSION_2_0
- BOOL_ARB = 0x8B56 # ARB_shader_objects
- BOOL_VEC2 = 0x8B57 # VERSION_2_0
- BOOL_VEC2_ARB = 0x8B57 # ARB_shader_objects
- BOOL_VEC3 = 0x8B58 # VERSION_2_0
- BOOL_VEC3_ARB = 0x8B58 # ARB_shader_objects
- BOOL_VEC4 = 0x8B59 # VERSION_2_0
- BOOL_VEC4_ARB = 0x8B59 # ARB_shader_objects
- FLOAT_MAT2 = 0x8B5A # VERSION_2_0
- FLOAT_MAT2_ARB = 0x8B5A # ARB_shader_objects
- FLOAT_MAT3 = 0x8B5B # VERSION_2_0
- FLOAT_MAT3_ARB = 0x8B5B # ARB_shader_objects
- FLOAT_MAT4 = 0x8B5C # VERSION_2_0
- FLOAT_MAT4_ARB = 0x8B5C # ARB_shader_objects
- SAMPLER_1D = 0x8B5D # VERSION_2_0
- SAMPLER_1D_ARB = 0x8B5D # ARB_shader_objects
- SAMPLER_2D = 0x8B5E # VERSION_2_0
- SAMPLER_2D_ARB = 0x8B5E # ARB_shader_objects
- SAMPLER_3D = 0x8B5F # VERSION_2_0
- SAMPLER_3D_ARB = 0x8B5F # ARB_shader_objects
- SAMPLER_CUBE = 0x8B60 # VERSION_2_0
- SAMPLER_CUBE_ARB = 0x8B60 # ARB_shader_objects
- SAMPLER_1D_SHADOW = 0x8B61 # VERSION_2_0
- SAMPLER_1D_SHADOW_ARB = 0x8B61 # ARB_shader_objects
- SAMPLER_2D_SHADOW = 0x8B62 # VERSION_2_0
- SAMPLER_2D_SHADOW_ARB = 0x8B62 # ARB_shader_objects
- SAMPLER_2D_RECT_ARB = 0x8B63 # ARB_shader_objects
- SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 # ARB_shader_objects
- FLOAT_MAT2x3 = 0x8B65 # VERSION_2_1
- FLOAT_MAT2x4 = 0x8B66 # VERSION_2_1
- FLOAT_MAT3x2 = 0x8B67 # VERSION_2_1
- FLOAT_MAT3x4 = 0x8B68 # VERSION_2_1
- FLOAT_MAT4x2 = 0x8B69 # VERSION_2_1
- FLOAT_MAT4x3 = 0x8B6A # VERSION_2_1
-# ARB_future_use: 0x8B6B-0x8B7F (for attribute types)
- DELETE_STATUS = 0x8B80 # VERSION_2_0 (renamed)
- OBJECT_DELETE_STATUS_ARB = 0x8B80 # ARB_shader_objects
- COMPILE_STATUS = 0x8B81 # VERSION_2_0 (renamed)
- OBJECT_COMPILE_STATUS_ARB = 0x8B81 # ARB_shader_objects
- LINK_STATUS = 0x8B82 # VERSION_2_0 (renamed)
- OBJECT_LINK_STATUS_ARB = 0x8B82 # ARB_shader_objects
- VALIDATE_STATUS = 0x8B83 # VERSION_2_0 (renamed)
- OBJECT_VALIDATE_STATUS_ARB = 0x8B83 # ARB_shader_objects
- INFO_LOG_LENGTH = 0x8B84 # VERSION_2_0 (renamed)
- OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 # ARB_shader_objects
- ATTACHED_SHADERS = 0x8B85 # VERSION_2_0 (renamed)
- OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 # ARB_shader_objects
- ACTIVE_UNIFORMS = 0x8B86 # VERSION_2_0 (renamed)
- OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 # ARB_shader_objects
- ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 # VERSION_2_0 (renamed)
- OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 # ARB_shader_objects
- SHADER_SOURCE_LENGTH = 0x8B88 # VERSION_2_0 (renamed)
- OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 # ARB_shader_objects
- ACTIVE_ATTRIBUTES = 0x8B89 # VERSION_2_0 (renamed)
- OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 # ARB_vertex_shader
- ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A # VERSION_2_0 (renamed)
- OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A # ARB_vertex_shader
- FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # VERSION_2_0
- FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B # ARB_fragment_shader
- SHADING_LANGUAGE_VERSION = 0x8B8C # VERSION_2_0
- SHADING_LANGUAGE_VERSION_ARB = 0x8B8C # ARB_shading_language_100
-
-# Aliases ARB_shader_objects enum above
-OES_texture3D enum: (OpenGL ES only; additional; see above)
- SAMPLER_3D_OES = 0x8B5F # ARB_shader_objects
-
-# Aliases ARB_fragment_shader enum above
-OES_standard_derivatives enum: (OpenGL ES only)
- FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
-
-VERSION_3_0 enum:
- MAX_VARYING_COMPONENTS = 0x8B4B # VERSION_3_0 # alias GL_MAX_VARYING_FLOATS
-
-ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
- use VERSION_3_0 MAX_VARYING_COMPONENTS
-
-EXT_geometry_shader4 enum: (additional; see below)
- MAX_VARYING_COMPONENTS_EXT = 0x8B4B
-
-VERSION_2_0 enum:
- CURRENT_PROGRAM = 0x8B8D
-
-# Aliases CURRENT_PROGRAM
-EXT_separate_shader_objects enum:
- ACTIVE_PROGRAM_EXT = 0x8B8D
-
-# ARB_future_use: 0x8B8E-0x8B8F
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8B90-0x8B9F
-
-OES_compressed_paletted_texture enum: (OpenGL ES only)
- PALETTE4_RGB8_OES = 0x8B90
- PALETTE4_RGBA8_OES = 0x8B91
- PALETTE4_R5_G6_B5_OES = 0x8B92
- PALETTE4_RGBA4_OES = 0x8B93
- PALETTE4_RGB5_A1_OES = 0x8B94
- PALETTE8_RGB8_OES = 0x8B95
- PALETTE8_RGBA8_OES = 0x8B96
- PALETTE8_R5_G6_B5_OES = 0x8B97
- PALETTE8_RGBA4_OES = 0x8B98
- PALETTE8_RGB5_A1_OES = 0x8B99
-
-OES_read_format enum: (OpenGL ES, also implemented in Mesa)
- IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
- IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
-
-OES_point_size_array enum: (OpenGL ES only; additional; see above)
- POINT_SIZE_ARRAY_OES = 0x8B9C
-
-OES_draw_texture enum: (OpenGL ES only)
- TEXTURE_CROP_RECT_OES = 0x8B9D
-
-OES_matrix_palette enum: (OpenGL ES only)
- MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E
-
-OES_point_size_array enum: (OpenGL ES only; additional; see above)
- POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F
-
-###############################################################################
-
-# Seaweed: 0x8BA0-0x8BAF
-
-###############################################################################
-
-# Mesa: 0x8BB0-0x8BBF
-# Probably one of the two 0x8BB4 enums should be 0x8BB5, but the
-# extension spec is not complete in any event.
-MESA_program_debug enum:
- FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0
- FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1
- FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2
- FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3
- VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB4
- VERTEX_PROGRAM_POSITION_MESA = 0x8BB4
- VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6
- VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7
-
-###############################################################################
-
-# ATI: 0x8BC0-0x8BFF
-
-AMD_performance_monitor enum:
- COUNTER_TYPE_AMD = 0x8BC0
- COUNTER_RANGE_AMD = 0x8BC1
- UNSIGNED_INT64_AMD = 0x8BC2
- PERCENTAGE_AMD = 0x8BC3
- PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
- PERFMON_RESULT_SIZE_AMD = 0x8BC5
- PERFMON_RESULT_AMD = 0x8BC6
-
-# ATI_future_use: 0x8BC7-0x8BD1
-
-QCOM_extended_get enum: (OpenGL ES only)
- TEXTURE_WIDTH_QCOM = 0x8BD2
- TEXTURE_HEIGHT_QCOM = 0x8BD3
- TEXTURE_DEPTH_QCOM = 0x8BD4
- TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
- TEXTURE_FORMAT_QCOM = 0x8BD6
- TEXTURE_TYPE_QCOM = 0x8BD7
- TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
- TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
- TEXTURE_TARGET_QCOM = 0x8BDA
- TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
- STATE_RESTORE = 0x8BDC
-
-# ATI_future_use: 0x8BDD-0x8BFF
-
-###############################################################################
-
-# Imagination Tech.: 0x8C00-0x8C0F
-
-IMG_texture_compression_pvrtc enum: (OpenGL ES only)
- COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
- COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
- COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
- COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
-
-IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only)
- MODULATE_COLOR_IMG = 0x8C04
- RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05
- TEXTURE_ALPHA_MODULATE_IMG = 0x8C06
- FACTOR_ALPHA_MODULATE_IMG = 0x8C07
- FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08
- ADD_BLEND_IMG = 0x8C09
-
-IMG_shader_binary: (OpenGL ES only)
- SGX_BINARY_IMG = 0x8C0A
-
-# IMG_future_use: 0x8C0B-0x8C0F
-
-###############################################################################
-
-# NVIDIA: 0x8C10-0x8C8F (Pat Brown)
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object TEXTURE_RED_TYPE
- use ARB_framebuffer_object TEXTURE_GREEN_TYPE
- use ARB_framebuffer_object TEXTURE_BLUE_TYPE
- use ARB_framebuffer_object TEXTURE_ALPHA_TYPE
- use ARB_framebuffer_object TEXTURE_LUMINANCE_TYPE
- use ARB_framebuffer_object TEXTURE_INTENSITY_TYPE
- use ARB_framebuffer_object TEXTURE_DEPTH_TYPE
- use ARB_framebuffer_object UNSIGNED_NORMALIZED
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- TEXTURE_RED_TYPE = 0x8C10 # VERSION_3_0 / ARB_fbo
- TEXTURE_GREEN_TYPE = 0x8C11 # VERSION_3_0 / ARB_fbo
- TEXTURE_BLUE_TYPE = 0x8C12 # VERSION_3_0 / ARB_fbo
- TEXTURE_ALPHA_TYPE = 0x8C13 # VERSION_3_0 / ARB_fbo
- TEXTURE_LUMINANCE_TYPE = 0x8C14 # VERSION_3_0 / ARB_fbo
- TEXTURE_INTENSITY_TYPE = 0x8C15 # VERSION_3_0 / ARB_fbo
- TEXTURE_DEPTH_TYPE = 0x8C16 # VERSION_3_0 / ARB_fbo
- UNSIGNED_NORMALIZED = 0x8C17 # VERSION_3_0 / ARB_fbo
-
-ARB_texture_float enum: (additional; see above)
- TEXTURE_RED_TYPE_ARB = 0x8C10
- TEXTURE_GREEN_TYPE_ARB = 0x8C11
- TEXTURE_BLUE_TYPE_ARB = 0x8C12
- TEXTURE_ALPHA_TYPE_ARB = 0x8C13
- TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
- TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
- TEXTURE_DEPTH_TYPE_ARB = 0x8C16
- UNSIGNED_NORMALIZED_ARB = 0x8C17
-
-VERSION_3_0 enum:
- TEXTURE_1D_ARRAY = 0x8C18 # VERSION_3_0
- PROXY_TEXTURE_1D_ARRAY = 0x8C19 # VERSION_3_0
- TEXTURE_2D_ARRAY = 0x8C1A # VERSION_3_0
- PROXY_TEXTURE_2D_ARRAY = 0x8C1B # VERSION_3_0
- TEXTURE_BINDING_1D_ARRAY = 0x8C1C # VERSION_3_0
- TEXTURE_BINDING_2D_ARRAY = 0x8C1D # VERSION_3_0
-
-EXT_texture_array enum:
- TEXTURE_1D_ARRAY_EXT = 0x8C18
- PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
- TEXTURE_2D_ARRAY_EXT = 0x8C1A
- PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
- TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
- TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
-
-# NV_future_use: 0x8C1E-0x8C25
-
-VERSION_3_2 enum:
- MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
-
-ARB_geometry_shader4 enum: (additional; see below)
- MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
-
-NV_geometry_program4 enum:
- GEOMETRY_PROGRAM_NV = 0x8C26
- MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27
- MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
- MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
-
-VERSION_3_1 enum:
- TEXTURE_BUFFER = 0x8C2A
- MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
- TEXTURE_BINDING_BUFFER = 0x8C2C
- TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
- TEXTURE_BUFFER_FORMAT = 0x8C2E
-
-ARB_texture_buffer_object enum:
- TEXTURE_BUFFER_ARB = 0x8C2A
- MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
- TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
- TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
- TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
-
-EXT_texture_buffer_object enum:
- TEXTURE_BUFFER_EXT = 0x8C2A
- MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
- TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
- TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
- TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
-
-# NV_future_use: 0x8C2F-0x8C35
-
-ARB_sample_shading enum:
- SAMPLE_SHADING_ARB = 0x8C36
- MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
-
-# NV_future_use: 0x8C38-0x8C39
-
-VERSION_3_0 enum:
- R11F_G11F_B10F = 0x8C3A # VERSION_3_0
- UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B # VERSION_3_0
-
-EXT_packed_float enum:
- R11F_G11F_B10F_EXT = 0x8C3A
- UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B
- RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
-
-VERSION_3_0 enum:
- RGB9_E5 = 0x8C3D # VERSION_3_0
- UNSIGNED_INT_5_9_9_9_REV = 0x8C3E # VERSION_3_0
- TEXTURE_SHARED_SIZE = 0x8C3F # VERSION_3_0
-
-EXT_texture_shared_exponent enum:
- RGB9_E5_EXT = 0x8C3D
- UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E
- TEXTURE_SHARED_SIZE_EXT = 0x8C3F
-
-VERSION_2_1 enum: (Generic formats promoted for OpenGL 2.1)
- SRGB = 0x8C40 # VERSION_2_1
- SRGB8 = 0x8C41 # VERSION_2_1
- SRGB_ALPHA = 0x8C42 # VERSION_2_1
- SRGB8_ALPHA8 = 0x8C43 # VERSION_2_1
- SLUMINANCE_ALPHA = 0x8C44 # VERSION_2_1
- SLUMINANCE8_ALPHA8 = 0x8C45 # VERSION_2_1
- SLUMINANCE = 0x8C46 # VERSION_2_1
- SLUMINANCE8 = 0x8C47 # VERSION_2_1
- COMPRESSED_SRGB = 0x8C48 # VERSION_2_1
- COMPRESSED_SRGB_ALPHA = 0x8C49 # VERSION_2_1
- COMPRESSED_SLUMINANCE = 0x8C4A # VERSION_2_1
- COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B # VERSION_2_1
-
-EXT_texture_sRGB enum:
- SRGB_EXT = 0x8C40 # EXT_texture_sRGB
- SRGB8_EXT = 0x8C41 # EXT_texture_sRGB
- SRGB_ALPHA_EXT = 0x8C42 # EXT_texture_sRGB
- SRGB8_ALPHA8_EXT = 0x8C43 # EXT_texture_sRGB
- SLUMINANCE_ALPHA_EXT = 0x8C44 # EXT_texture_sRGB
- SLUMINANCE8_ALPHA8_EXT = 0x8C45 # EXT_texture_sRGB
- SLUMINANCE_EXT = 0x8C46 # EXT_texture_sRGB
- SLUMINANCE8_EXT = 0x8C47 # EXT_texture_sRGB
- COMPRESSED_SRGB_EXT = 0x8C48 # EXT_texture_sRGB
- COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 # EXT_texture_sRGB
- COMPRESSED_SLUMINANCE_EXT = 0x8C4A # EXT_texture_sRGB
- COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B # EXT_texture_sRGB
- COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
- COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
- COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
- COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
-
-# NV_future_use: 0x8C50-0x8C6F
-
-EXT_texture_compression_latc enum:
- COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
- COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
- COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
- COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
-
-# NV_future_use: 0x8C74-0x8C75
-
-#@@ separate extensions
-VERSION_3_0 enum:
-EXT_transform_feedback enum:
-NV_transform_feedback enum:
- TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 # VERSION_3_0
- TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
- BACK_PRIMARY_COLOR_NV = 0x8C77
- BACK_SECONDARY_COLOR_NV = 0x8C78
- TEXTURE_COORD_NV = 0x8C79
- CLIP_DISTANCE_NV = 0x8C7A
- VERTEX_ID_NV = 0x8C7B
- PRIMITIVE_ID_NV = 0x8C7C
- GENERIC_ATTRIB_NV = 0x8C7D
- TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
- TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
- TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
- MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 # VERSION_3_0
- MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
- MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
- ACTIVE_VARYINGS_NV = 0x8C81
- ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
- TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 # VERSION_3_0
- TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
- TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
- TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
- TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
- TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
- TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
- TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
- PRIMITIVES_GENERATED = 0x8C87 # VERSION_3_0
- PRIMITIVES_GENERATED_EXT = 0x8C87
- PRIMITIVES_GENERATED_NV = 0x8C87
- TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 # VERSION_3_0
- TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
- TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
- RASTERIZER_DISCARD = 0x8C89 # VERSION_3_0
- RASTERIZER_DISCARD_EXT = 0x8C89
- RASTERIZER_DISCARD_NV = 0x8C89
- MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A # VERSION_3_0
- MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
- MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A
- MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B # VERSION_3_0
- MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
- MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
- INTERLEAVED_ATTRIBS = 0x8C8C # VERSION_3_0
- INTERLEAVED_ATTRIBS_EXT = 0x8C8C
- INTERLEAVED_ATTRIBS_NV = 0x8C8C
- SEPARATE_ATTRIBS = 0x8C8D # VERSION_3_0
- SEPARATE_ATTRIBS_EXT = 0x8C8D
- SEPARATE_ATTRIBS_NV = 0x8C8D
- TRANSFORM_FEEDBACK_BUFFER = 0x8C8E # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
- TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
- TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F # VERSION_3_0
- TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
- TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
-
-###############################################################################
-
-# ATI: 0x8C90-0x8C9F (Affie Munshi, OpenGL ES extensions)
-
-# AMD_future_use: 0x8C90-0x8C91
-
-AMD_compressed_ATC_texture enum: (OpenGL ES only)
- ATC_RGB_AMD = 0x8C92
- ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
-
-# AMD_future_use: 0x8C94-0x8C9F
-
-###############################################################################
-
-# OpenGL ARB: 0x8CA0-0x8CAF
-
-VERSION_2_0 enum:
- POINT_SPRITE_COORD_ORIGIN = 0x8CA0
- LOWER_LEFT = 0x8CA1
- UPPER_LEFT = 0x8CA2
- STENCIL_BACK_REF = 0x8CA3
- STENCIL_BACK_VALUE_MASK = 0x8CA4
- STENCIL_BACK_WRITEMASK = 0x8CA5
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object FRAMEBUFFER_BINDING
- use ARB_framebuffer_object DRAW_FRAMEBUFFER_BINDING
- use ARB_framebuffer_object RENDERBUFFER_BINDING
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- FRAMEBUFFER_BINDING = 0x8CA6 # VERSION_3_0 / ARB_fbo
- DRAW_FRAMEBUFFER_BINDING = 0x8CA6 # VERSION_3_0 / ARB_fbo # alias GL_FRAMEBUFFER_BINDING
- RENDERBUFFER_BINDING = 0x8CA7 # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_object enum: (additional; see below)
- FRAMEBUFFER_BINDING_EXT = 0x8CA6
- RENDERBUFFER_BINDING_EXT = 0x8CA7
-
-EXT_framebuffer_blit enum: (additional; see below)
- DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 # EXT_framebuffer_blit # alias GL_FRAMEBUFFER_BINDING_EXT
-
-# Aliases EXT_framebuffer_object enums above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- FRAMEBUFFER_BINDING_OES = 0x8CA6
- RENDERBUFFER_BINDING_OES = 0x8CA7
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object READ_FRAMEBUFFER
- use ARB_framebuffer_object DRAW_FRAMEBUFFER
- use ARB_framebuffer_object READ_FRAMEBUFFER_BINDING
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- READ_FRAMEBUFFER = 0x8CA8 # VERSION_3_0 / ARB_fbo
- DRAW_FRAMEBUFFER = 0x8CA9 # VERSION_3_0 / ARB_fbo
- READ_FRAMEBUFFER_BINDING = 0x8CAA # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_blit enum:
- READ_FRAMEBUFFER_EXT = 0x8CA8
- DRAW_FRAMEBUFFER_EXT = 0x8CA9
- DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 # alias GL_FRAMEBUFFER_BINDING_EXT
- READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
-
-VERSION_3_0 enum:
- use ARB_framebuffer_object RENDERBUFFER_SAMPLES
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
- RENDERBUFFER_SAMPLES = 0x8CAB # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_multisample enum:
- RENDERBUFFER_SAMPLES_EXT = 0x8CAB
-
-NV_framebuffer_multisample_coverage enum: (additional; see below)
- RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
-
-# All enums except external format are incompatible with NV_depth_buffer_float
-VERSION_3_0 enum:
-ARB_depth_buffer_float enum: (note: no ARB suffixes)
- DEPTH_COMPONENT32F = 0x8CAC
- DEPTH32F_STENCIL8 = 0x8CAD
-
-# ARB_future_use: 0x8CAF
-
-###############################################################################
-
-# 3Dlabs: 0x8CB0-0x8CCF (Barthold Lichtenbelt, 2004/12/1)
-
-###############################################################################
-
-# OpenGL ARB: 0x8CD0-0x8D5F (Framebuffer object specification + headroom)
-
-#@@ separate extensions
-VERSION_3_0 enum:
-ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-EXT_framebuffer_object enum: (additional; see above)
- FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
- FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
- FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
- FRAMEBUFFER_COMPLETE = 0x8CD5 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
- FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
- FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
-## Removed 2005/09/26 in revision #117 of the extension:
-## FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
- FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
- FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
- FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
- FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
- FRAMEBUFFER_UNSUPPORTED = 0x8CDD # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
-## Removed 2005/05/31 in revision #113 of the extension:
-## FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE
- MAX_COLOR_ATTACHMENTS = 0x8CDF # VERSION_3_0 / ARB_fbo
- MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
- COLOR_ATTACHMENT0 = 0x8CE0 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT0_EXT = 0x8CE0
- COLOR_ATTACHMENT1 = 0x8CE1 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT1_EXT = 0x8CE1
- COLOR_ATTACHMENT2 = 0x8CE2 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT2_EXT = 0x8CE2
- COLOR_ATTACHMENT3 = 0x8CE3 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT3_EXT = 0x8CE3
- COLOR_ATTACHMENT4 = 0x8CE4 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT4_EXT = 0x8CE4
- COLOR_ATTACHMENT5 = 0x8CE5 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT5_EXT = 0x8CE5
- COLOR_ATTACHMENT6 = 0x8CE6 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT6_EXT = 0x8CE6
- COLOR_ATTACHMENT7 = 0x8CE7 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT7_EXT = 0x8CE7
- COLOR_ATTACHMENT8 = 0x8CE8 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT8_EXT = 0x8CE8
- COLOR_ATTACHMENT9 = 0x8CE9 # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT9_EXT = 0x8CE9
- COLOR_ATTACHMENT10 = 0x8CEA # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT10_EXT = 0x8CEA
- COLOR_ATTACHMENT11 = 0x8CEB # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT11_EXT = 0x8CEB
- COLOR_ATTACHMENT12 = 0x8CEC # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT12_EXT = 0x8CEC
- COLOR_ATTACHMENT13 = 0x8CED # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT13_EXT = 0x8CED
- COLOR_ATTACHMENT14 = 0x8CEE # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT14_EXT = 0x8CEE
- COLOR_ATTACHMENT15 = 0x8CEF # VERSION_3_0 / ARB_fbo
- COLOR_ATTACHMENT15_EXT = 0x8CEF
-# 0x8CF0-0x8CFF reserved for color attachments 16-31, if needed
- DEPTH_ATTACHMENT = 0x8D00 # VERSION_3_0 / ARB_fbo
- DEPTH_ATTACHMENT_EXT = 0x8D00
-# 0x8D01-0x8D1F reserved for depth attachments 1-31, if needed
- STENCIL_ATTACHMENT = 0x8D20 # VERSION_3_0 / ARB_fbo
- STENCIL_ATTACHMENT_EXT = 0x8D20
-# 0x8D21-0x8D3F reserved for stencil attachments 1-31, if needed
- FRAMEBUFFER = 0x8D40 # VERSION_3_0 / ARB_fbo
- FRAMEBUFFER_EXT = 0x8D40
- RENDERBUFFER = 0x8D41 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_EXT = 0x8D41
- RENDERBUFFER_WIDTH = 0x8D42 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_WIDTH_EXT = 0x8D42
- RENDERBUFFER_HEIGHT = 0x8D43 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_HEIGHT_EXT = 0x8D43
- RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
-# 0x8D45 unused (reserved for STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead)
- STENCIL_INDEX1 = 0x8D46 # VERSION_3_0 / ARB_fbo
- STENCIL_INDEX1_EXT = 0x8D46
- STENCIL_INDEX4 = 0x8D47 # VERSION_3_0 / ARB_fbo
- STENCIL_INDEX4_EXT = 0x8D47
- STENCIL_INDEX8 = 0x8D48 # VERSION_3_0 / ARB_fbo
- STENCIL_INDEX8_EXT = 0x8D48
- STENCIL_INDEX16 = 0x8D49 # VERSION_3_0 / ARB_fbo
- STENCIL_INDEX16_EXT = 0x8D49
-# 0x8D4A-0x8D4D reserved for additional stencil formats
-# Added 2005/05/31 in revision #113 of the extension:
- RENDERBUFFER_RED_SIZE = 0x8D50 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_RED_SIZE_EXT = 0x8D50
- RENDERBUFFER_GREEN_SIZE = 0x8D51 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
- RENDERBUFFER_BLUE_SIZE = 0x8D52 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
- RENDERBUFFER_ALPHA_SIZE = 0x8D53 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
- RENDERBUFFER_DEPTH_SIZE = 0x8D54 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
- RENDERBUFFER_STENCIL_SIZE = 0x8D55 # VERSION_3_0 / ARB_fbo
- RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
-
-# Aliases EXT_framebuffer_object enum above
-# @@@??? does this appear in OES_texture3D, or OES_framebuffer_object?
-# extension spec & gl2ext.h disagree!
-OES_texture3D enum: (OpenGL ES only; additional; see above)
- FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
-
-# Aliases EXT_framebuffer_object enums above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
- FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0
- FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2
- FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
- FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
- FRAMEBUFFER_COMPLETE_OES = 0x8CD5
- FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6
- FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7
- FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9
- FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA
- FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB
- FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC
- FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD
- COLOR_ATTACHMENT0_OES = 0x8CE0
- DEPTH_ATTACHMENT_OES = 0x8D00
- STENCIL_ATTACHMENT_OES = 0x8D20
- FRAMEBUFFER_OES = 0x8D40
- RENDERBUFFER_OES = 0x8D41
- RENDERBUFFER_WIDTH_OES = 0x8D42
- RENDERBUFFER_HEIGHT_OES = 0x8D43
- RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44
- STENCIL_INDEX1_OES = 0x8D46
- STENCIL_INDEX4_OES = 0x8D47
- STENCIL_INDEX8_OES = 0x8D48
- RENDERBUFFER_RED_SIZE_OES = 0x8D50
- RENDERBUFFER_GREEN_SIZE_OES = 0x8D51
- RENDERBUFFER_BLUE_SIZE_OES = 0x8D52
- RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53
- RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54
- RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55
-
-OES_stencil1 enum: (OpenGL ES only; additional; see below)
- use OES_framebuffer_object STENCIL_INDEX1_OES
-
-OES_stencil4 enum: (OpenGL ES only; additional; see below)
- use OES_framebuffer_object STENCIL_INDEX4_OES
-
-OES_stencil8 enum: (OpenGL ES only; additional; see below)
- use OES_framebuffer_object STENCIL_INDEX8_OES
-
-VERSION_3_0 enum:
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-# Added 2006/10/10 in revision #6b of the extension.
- FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 # VERSION_3_0 / ARB_fbo
- MAX_SAMPLES = 0x8D57 # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_multisample enum: (additional; see above)
- FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
- MAX_SAMPLES_EXT = 0x8D57
-
-# 0x8D58-0x8D5F reserved for additional FBO enums
-
-NV_geometry_program4 enum: (additional; see above)
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8D60-0x8D6F
-
-OES_texture_cube_map enum: (OpenGL ES only)
- TEXTURE_GEN_STR_OES = 0x8D60
-
-OES_texture_float enum: (OpenGL ES only)
- HALF_FLOAT_OES = 0x8D61
-
-OES_vertex_half_float enum: (OpenGL ES only)
- use OES_texture_float HALF_FLOAT_OES
-
-OES_framebuffer_object enum: (OpenGL ES only)
- RGB565_OES = 0x8D62
-
-# Khronos_future_use: 0x8D63
-
-OES_compressed_ETC1_RGB8_texture enum: (OpenGL ES only)
- ETC1_RGB8_OES = 0x8D64
-
-OES_EGL_image_external enum: (OpenGL ES only) (bug 4621)
- TEXTURE_EXTERNAL_OES = 0x8D65
- SAMPLER_EXTERNAL_OES = 0x8D66
- TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
- REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
-
-# Khronos_future_use: 0x8D69-0x8D6F
-
-###############################################################################
-
-# NVIDIA: 0x8D70-0x8DEF
-# Reserved per email from Pat Brown 2005/10/13
-
-#@@ separate extensions
-VERSION_3_0 enum:
-EXT_texture_integer enum:
- RGBA32UI = 0x8D70 # VERSION_3_0
- RGBA32UI_EXT = 0x8D70
- RGB32UI = 0x8D71 # VERSION_3_0
- RGB32UI_EXT = 0x8D71
- ALPHA32UI_EXT = 0x8D72
- INTENSITY32UI_EXT = 0x8D73
- LUMINANCE32UI_EXT = 0x8D74
- LUMINANCE_ALPHA32UI_EXT = 0x8D75
- RGBA16UI = 0x8D76 # VERSION_3_0
- RGBA16UI_EXT = 0x8D76
- RGB16UI = 0x8D77 # VERSION_3_0
- RGB16UI_EXT = 0x8D77
- ALPHA16UI_EXT = 0x8D78
- INTENSITY16UI_EXT = 0x8D79
- LUMINANCE16UI_EXT = 0x8D7A
- LUMINANCE_ALPHA16UI_EXT = 0x8D7B
- RGBA8UI = 0x8D7C # VERSION_3_0
- RGBA8UI_EXT = 0x8D7C
- RGB8UI = 0x8D7D # VERSION_3_0
- RGB8UI_EXT = 0x8D7D
- ALPHA8UI_EXT = 0x8D7E
- INTENSITY8UI_EXT = 0x8D7F
- LUMINANCE8UI_EXT = 0x8D80
- LUMINANCE_ALPHA8UI_EXT = 0x8D81
- RGBA32I = 0x8D82 # VERSION_3_0
- RGBA32I_EXT = 0x8D82
- RGB32I = 0x8D83 # VERSION_3_0
- RGB32I_EXT = 0x8D83
- ALPHA32I_EXT = 0x8D84
- INTENSITY32I_EXT = 0x8D85
- LUMINANCE32I_EXT = 0x8D86
- LUMINANCE_ALPHA32I_EXT = 0x8D87
- RGBA16I = 0x8D88 # VERSION_3_0
- RGBA16I_EXT = 0x8D88
- RGB16I = 0x8D89 # VERSION_3_0
- RGB16I_EXT = 0x8D89
- ALPHA16I_EXT = 0x8D8A
- INTENSITY16I_EXT = 0x8D8B
- LUMINANCE16I_EXT = 0x8D8C
- LUMINANCE_ALPHA16I_EXT = 0x8D8D
- RGBA8I = 0x8D8E # VERSION_3_0
- RGBA8I_EXT = 0x8D8E
- RGB8I = 0x8D8F # VERSION_3_0
- RGB8I_EXT = 0x8D8F
- ALPHA8I_EXT = 0x8D90
- INTENSITY8I_EXT = 0x8D91
- LUMINANCE8I_EXT = 0x8D92
- LUMINANCE_ALPHA8I_EXT = 0x8D93
- RED_INTEGER = 0x8D94 # VERSION_3_0
- RED_INTEGER_EXT = 0x8D94
- GREEN_INTEGER = 0x8D95 # VERSION_3_0
- GREEN_INTEGER_EXT = 0x8D95
- BLUE_INTEGER = 0x8D96 # VERSION_3_0
- BLUE_INTEGER_EXT = 0x8D96
- ALPHA_INTEGER = 0x8D97 # VERSION_3_0
- ALPHA_INTEGER_EXT = 0x8D97
- RGB_INTEGER = 0x8D98 # VERSION_3_0
- RGB_INTEGER_EXT = 0x8D98
- RGBA_INTEGER = 0x8D99 # VERSION_3_0
- RGBA_INTEGER_EXT = 0x8D99
- BGR_INTEGER = 0x8D9A # VERSION_3_0
- BGR_INTEGER_EXT = 0x8D9A
- BGRA_INTEGER = 0x8D9B # VERSION_3_0
- BGRA_INTEGER_EXT = 0x8D9B
- LUMINANCE_INTEGER_EXT = 0x8D9C
- LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
- RGBA_INTEGER_MODE_EXT = 0x8D9E
-
-# NV_future_use: 0x8D9F
-
-NV_parameter_buffer_object enum:
- MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0
- MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1
- VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2
- GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3
- FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
-
-NV_gpu_program4 enum: (additional; see above)
- MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5
- MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
-
-VERSION_3_2 enum:
- FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
- FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
-
-ARB_geometry_shader4 enum: (additional; see below)
- FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
- FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
- FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
-
-NV_geometry_program4 enum: (additional; see above)
- FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
- FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
- FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
-
-# NV_future_use: 0x8DAA
-
-VERSION_3_0 enum:
-ARB_depth_buffer_float enum: (additional; see above; some values different from NV; note: no ARB suffixes)
- FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
-
-NV_depth_buffer_float enum:
- DEPTH_COMPONENT32F_NV = 0x8DAB
- DEPTH32F_STENCIL8_NV = 0x8DAC
- FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
- DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
-
-# NV_future_use: 0x8DAE
-# NV_future_use: 0x8DB0-0x8DB8
-
-VERSION_3_0 enum:
-ARB_framebuffer_sRGB enum: (note: no ARB suffixes)
- FRAMEBUFFER_SRGB = 0x8DB9 # VERSION_3_0 / ARB_sRGB
-
-EXT_framebuffer_sRGB enum:
- FRAMEBUFFER_SRGB_EXT = 0x8DB9
- FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
-
-VERSION_3_0 enum:
-ARB_texture_compression_rgtc enum: (note: no ARB suffixes)
- COMPRESSED_RED_RGTC1 = 0x8DBB # VERSION_3_0 / ARB_tcrgtc
- COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC # VERSION_3_0 / ARB_tcrgtc
- COMPRESSED_RG_RGTC2 = 0x8DBD # VERSION_3_0 / ARB_tcrgtc
- COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE # VERSION_3_0 / ARB_tcrgtc
-
-EXT_texture_compression_rgtc enum:
- COMPRESSED_RED_RGTC1_EXT = 0x8DBB
- COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
- COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
- COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
-
-# NV_future_use: 0x8DBF
-
-VERSION_3_0 enum:
- SAMPLER_1D_ARRAY = 0x8DC0 # VERSION_3_0
- SAMPLER_2D_ARRAY = 0x8DC1 # VERSION_3_0
- SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 # VERSION_3_0
- SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 # VERSION_3_0
- SAMPLER_CUBE_SHADOW = 0x8DC5 # VERSION_3_0
- UNSIGNED_INT_VEC2 = 0x8DC6 # VERSION_3_0
- UNSIGNED_INT_VEC3 = 0x8DC7 # VERSION_3_0
- UNSIGNED_INT_VEC4 = 0x8DC8 # VERSION_3_0
- INT_SAMPLER_1D = 0x8DC9 # VERSION_3_0
- INT_SAMPLER_2D = 0x8DCA # VERSION_3_0
- INT_SAMPLER_3D = 0x8DCB # VERSION_3_0
- INT_SAMPLER_CUBE = 0x8DCC # VERSION_3_0
- INT_SAMPLER_1D_ARRAY = 0x8DCE # VERSION_3_0
- INT_SAMPLER_2D_ARRAY = 0x8DCF # VERSION_3_0
- UNSIGNED_INT_SAMPLER_1D = 0x8DD1 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_2D = 0x8DD2 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_3D = 0x8DD3 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 # VERSION_3_0
- UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 # VERSION_3_0
-
-VERSION_3_1 enum: (Promoted from EXT_gpu_shader4 + ARB_texture_rectangle / ARB_uniform_buffer_object)
- SAMPLER_BUFFER = 0x8DC2 # EXT_gpu_shader4 + ARB_texture_buffer_object
- INT_SAMPLER_2D_RECT = 0x8DCD # EXT_gpu_shader4 + ARB_texture_rectangle
- INT_SAMPLER_BUFFER = 0x8DD0 # EXT_gpu_shader4 + ARB_texture_buffer_object
- UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 # EXT_gpu_shader4 + ARB_texture_rectangle
- UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 # EXT_gpu_shader4 + ARB_texture_buffer_object
-
-EXT_gpu_shader4 enum:
- SAMPLER_1D_ARRAY_EXT = 0x8DC0
- SAMPLER_2D_ARRAY_EXT = 0x8DC1
- SAMPLER_BUFFER_EXT = 0x8DC2
- SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3
- SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4
- SAMPLER_CUBE_SHADOW_EXT = 0x8DC5
- UNSIGNED_INT_VEC2_EXT = 0x8DC6
- UNSIGNED_INT_VEC3_EXT = 0x8DC7
- UNSIGNED_INT_VEC4_EXT = 0x8DC8
- INT_SAMPLER_1D_EXT = 0x8DC9
- INT_SAMPLER_2D_EXT = 0x8DCA
- INT_SAMPLER_3D_EXT = 0x8DCB
- INT_SAMPLER_CUBE_EXT = 0x8DCC
- INT_SAMPLER_2D_RECT_EXT = 0x8DCD
- INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
- INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
- INT_SAMPLER_BUFFER_EXT = 0x8DD0
- UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1
- UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2
- UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3
- UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4
- UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5
- UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6
- UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7
- UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
-
-VERSION_3_2 enum:
- GEOMETRY_SHADER = 0x8DD9
-
-ARB_geometry_shader4 enum:
- GEOMETRY_SHADER_ARB = 0x8DD9
-
-EXT_geometry_shader4 enum:
- GEOMETRY_SHADER_EXT = 0x8DD9
-
-ARB_geometry_shader4 enum: (additional; see above)
- GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
- GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
- GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
-
-NV_geometry_program4 enum: (additional; see above)
- GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
- GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
- GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
-
-ARB_geometry_shader4 enum: (additional; see above)
- MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
- MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
- MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
- MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
- MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
-
-VERSION_3_2 enum:
- MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
- MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
- MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
-
-EXT_geometry_shader4 enum: (additional; see above)
- MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD
- MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE
- MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
- MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
- MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
-
-EXT_bindable_uniform enum:
- MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
- MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
- MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
-
-# NV_future_use: 0x8DE5-0x8DEC
-
-EXT_bindable_uniform enum: (additional; see above)
- MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
- UNIFORM_BUFFER_EXT = 0x8DEE
- UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8DF0-0x8E0F
-
-# Khronos_future_use: 0x8DF0-0x8DF5
-
-OES_vertex_type_10_10_10_2 enum: (OpenGL ES only)
- UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
- INT_10_10_10_2_OES = 0x8DF7
-
-# Khronos_future_use: 0x8DF8-0x8E0F
-
-###############################################################################
-
-# NVIDIA: 0x8E10-0x8E8F
-# Reserved per email from Michael Gold 2006/8/7
-
-NV_framebuffer_multisample_coverage enum:
- RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
- MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
- MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
-
-VERSION_3_0 enum:
- QUERY_WAIT = 0x8E13 # VERSION_3_0
- QUERY_NO_WAIT = 0x8E14 # VERSION_3_0
- QUERY_BY_REGION_WAIT = 0x8E15 # VERSION_3_0
- QUERY_BY_REGION_NO_WAIT = 0x8E16 # VERSION_3_0
-
-GL_NV_conditional_render enum:
- QUERY_WAIT_NV = 0x8E13
- QUERY_NO_WAIT_NV = 0x8E14
- QUERY_BY_REGION_WAIT_NV = 0x8E15
- QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
-
-# NV_future_use: 0x8E17-0x8E21
-
-NV_transform_feedback2 enum:
- TRANSFORM_FEEDBACK_NV = 0x8E22
- TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
- TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
- TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
-
-NV_present_video enum:
- FRAME_NV = 0x8E26
- FIELDS_NV = 0x8E27
- CURRENT_TIME_NV = 0x8E28
- NUM_FILL_STREAMS_NV = 0x8E29
- PRESENT_TIME_NV = 0x8E2A
- PRESENT_DURATION_NV = 0x8E2B
-
-# NV_future_use: 0x8E2C
-
-EXT_direct_state_access enum:
- PROGRAM_MATRIX_EXT = 0x8E2D
- TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
- PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
-
-# NV_future_use: 0x8E30-0x8E41
-
-EXT_texture_swizzle enum:
- TEXTURE_SWIZZLE_R_EXT = 0x8E42
- TEXTURE_SWIZZLE_G_EXT = 0x8E43
- TEXTURE_SWIZZLE_B_EXT = 0x8E44
- TEXTURE_SWIZZLE_A_EXT = 0x8E45
- TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
-
-# NV_future_use: 0x8E47-0x8E4B
-
-VERSION_3_2 enum:
- use ARB_provoking_vertex QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
- use ARB_provoking_vertex FIRST_VERTEX_CONVENTION
- use ARB_provoking_vertex LAST_VERTEX_CONVENTION
- use ARB_provoking_vertex PROVOKING_VERTEX
-
-ARB_provoking_vertex enum:
- QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
- FIRST_VERTEX_CONVENTION = 0x8E4D
- LAST_VERTEX_CONVENTION = 0x8E4E
- PROVOKING_VERTEX = 0x8E4F
-
-EXT_provoking_vertex enum:
- QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C
- FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
- LAST_VERTEX_CONVENTION_EXT = 0x8E4E
- PROVOKING_VERTEX_EXT = 0x8E4F
-
-VERSION_3_2 enum:
- use ARB_texture_multisample SAMPLE_POSITION
- use ARB_texture_multisample SAMPLE_MASK
- use ARB_texture_multisample SAMPLE_MASK_VALUE
- use ARB_texture_multisample MAX_SAMPLE_MASK_WORDS
-
-ARB_texture_multisample enum:
- SAMPLE_POSITION = 0x8E50
- SAMPLE_MASK = 0x8E51
- SAMPLE_MASK_VALUE = 0x8E52
- MAX_SAMPLE_MASK_WORDS = 0x8E59
-
-NV_explicit_multisample enum:
- SAMPLE_POSITION_NV = 0x8E50
- SAMPLE_MASK_NV = 0x8E51
- SAMPLE_MASK_VALUE_NV = 0x8E52
- TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
- TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
- TEXTURE_RENDERBUFFER_NV = 0x8E55
- SAMPLER_RENDERBUFFER_NV = 0x8E56
- INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
- UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58
- MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
-
-# NV_future_use: 0x8E5A-0x8E5D
-
-ARB_texture_gather enum:
- MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
- MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
-
-# NV_future_use: 0x8E60-0x8E8F
-
-###############################################################################
-
-# QNX: 0x8E90-0x8E9F
-# For GL_QNX_texture_tiling, GL_QNX_complex_polygon, GL_QNX_stippled_lines
-# (Khronos bug 696)
-
-# QNX_future_use: 0x8E90-0x8E9F
-
-###############################################################################
-
-# Imagination Tech.: 0x8EA0-0x8EAF
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8EB0-0x8EBF
-# Assigned for Affie Munshi on 2007/07/20
-
-###############################################################################
-
-# Vincent: 0x8EC0-0x8ECF
-
-###############################################################################
-
-# NVIDIA: 0x8ED0-0x8F4F
-# Assigned for Pat Brown (Khronos bug 3191)
-
-# NV_future_use: 0x8ED0-0x8F1C
-
-NV_shader_buffer_load enum:
- BUFFER_GPU_ADDRESS_NV = 0x8F1D
-
-NV_vertex_buffer_unified_memory enum:
- VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
- ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
- VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
- VERTEX_ARRAY_ADDRESS_NV = 0x8F21
- NORMAL_ARRAY_ADDRESS_NV = 0x8F22
- COLOR_ARRAY_ADDRESS_NV = 0x8F23
- INDEX_ARRAY_ADDRESS_NV = 0x8F24
- TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
- EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
- SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
- FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
- ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
- VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
- VERTEX_ARRAY_LENGTH_NV = 0x8F2B
- NORMAL_ARRAY_LENGTH_NV = 0x8F2C
- COLOR_ARRAY_LENGTH_NV = 0x8F2D
- INDEX_ARRAY_LENGTH_NV = 0x8F2E
- TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
- EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
- SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
- FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
- ELEMENT_ARRAY_LENGTH_NV = 0x8F33
-
-NV_shader_buffer_load enum: (additional; see above)
- GPU_ADDRESS_NV = 0x8F34
- MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
-
-ARB_copy_buffer enum:
- COPY_READ_BUFFER = 0x8F36
- COPY_WRITE_BUFFER = 0x8F37
-
-VERSION_3_1 enum:
- use ARB_copy_buffer COPY_READ_BUFFER
- use ARB_copy_buffer COPY_WRITE_BUFFER
-
-# NVIDIA_future_use: 0x8F38-0x8F4F
-
-###############################################################################
-
-# 3Dlabs: 0x8F50-0x8F5F
-# Assigned for Jon Kennedy (Khronos public bug 75)
-
-###############################################################################
-
-# ARM: 0x8F60-0x8F6F
-# Assigned for Remi Pedersen (Khronos bug 3745)
-
-###############################################################################
-
-# HI Corp: 0x8F70-0x8F7F
-# Assigned for Mark Callow (Khronos bug 4055)
-
-###############################################################################
-
-# Zebra Imaging: 0x8F80-0x8F8F
-# Assigned for Mike Weiblen (Khronos public bug 91)
-
-###############################################################################
-
-# OpenGL ARB: 0x8F90-0x8F9F (SNORM textures, 3.1 primitive restart server state)
-
-VERSION_3_1 enum:
- RED_SNORM = 0x8F90 # VERSION_3_1
- RG_SNORM = 0x8F91 # VERSION_3_1
- RGB_SNORM = 0x8F92 # VERSION_3_1
- RGBA_SNORM = 0x8F93 # VERSION_3_1
- R8_SNORM = 0x8F94 # VERSION_3_1
- RG8_SNORM = 0x8F95 # VERSION_3_1
- RGB8_SNORM = 0x8F96 # VERSION_3_1
- RGBA8_SNORM = 0x8F97 # VERSION_3_1
- R16_SNORM = 0x8F98 # VERSION_3_1
- RG16_SNORM = 0x8F99 # VERSION_3_1
- RGB16_SNORM = 0x8F9A # VERSION_3_1
- RGBA16_SNORM = 0x8F9B # VERSION_3_1
- SIGNED_NORMALIZED = 0x8F9C # VERSION_3_1
- PRIMITIVE_RESTART = 0x8F9D # Different from NV_primitive_restart value
- PRIMITIVE_RESTART_INDEX = 0x8F9E # Different from NV_primitive_restart value
-
-ARB_texture_gather enum: (additional; see above)
- MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F
-
-###############################################################################
-
-# Qualcomm: 0x8FA0-0x8FBF
-# Assigned for Maurice Ribble (Khronos bug 4512)
-
-QCOM_driver_control enum: (OpenGL ES only)
- PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
-
-# QCOM_future_use: 0x8FA1-0x8FBF
-
-###############################################################################
-
-# Vivante: 0x8FC0-0x8FDF
-# Assigned for Frido Garritsen (Khronos bug 4526)
-
-###############################################################################
-
-# NVIDIA: 0x8FE0-0x8FFF
-# Assigned for Pat Brown (Khronos bug 4935)
-
-# NV_future_use: 0x8FE0-0x8FFF
-
-###############################################################################
-
-# AMD: 0x9000-0x901F
-# Assigned for Bill Licea-Kane
-
-AMD_vertex_shader_tesselator enum:
- SAMPLER_BUFFER_AMD = 0x9001
- INT_SAMPLER_BUFFER_AMD = 0x9002
- UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
- TESSELLATION_MODE_AMD = 0x9004
- TESSELLATION_FACTOR_AMD = 0x9005
- DISCRETE_AMD = 0x9006
- CONTINUOUS_AMD = 0x9007
-
-ARB_texture_cube_map_array enum:
- TEXTURE_CUBE_MAP_ARRAY = 0x9009
- TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
- PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
- SAMPLER_CUBE_MAP_ARRAY = 0x900C
- SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
- INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
- UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
-
-# AMD_future_use: 0x9008-0x900F
-
-EXT_texture_snorm enum:
- ALPHA_SNORM = 0x9010
- LUMINANCE_SNORM = 0x9011
- LUMINANCE_ALPHA_SNORM = 0x9012
- INTENSITY_SNORM = 0x9013
- ALPHA8_SNORM = 0x9014
- LUMINANCE8_SNORM = 0x9015
- LUMINANCE8_ALPHA8_SNORM = 0x9016
- INTENSITY8_SNORM = 0x9017
- ALPHA16_SNORM = 0x9018
- LUMINANCE16_SNORM = 0x9019
- LUMINANCE16_ALPHA16_SNORM = 0x901A
- INTENSITY16_SNORM = 0x901B
-
-# AMD_future_use: 0x901C-0x901F
-
-###############################################################################
-
-# NVIDIA: 0x9020-0x90FF
-# Assigned for Pat Brown (Khronos bug 4935)
-
-NV_video_capture enum:
- VIDEO_BUFFER_NV = 0x9020
- VIDEO_BUFFER_BINDING_NV = 0x9021
- FIELD_UPPER_NV = 0x9022
- FIELD_LOWER_NV = 0x9023
- NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
- NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
- VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
- LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
- VIDEO_BUFFER_PITCH_NV = 0x9028
- VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
- VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
- VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
- VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
- VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
- PARTIAL_SUCCESS_NV = 0x902E
- SUCCESS_NV = 0x902F
- FAILURE_NV = 0x9030
- YCBYCR8_422_NV = 0x9031
- YCBAYCR8A_4224_NV = 0x9032
- Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
- Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
- Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
- Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
- Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
- VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
- VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
- VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
- VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
- VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
-
-# NV_future_use: 0x903D-0x90FF
-
-###############################################################################
-
-# OpenGL ARB: 0x9100-0x912F
-
-VERSION_3_2 enum:
- use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE
- use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE
- use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE
- use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample TEXTURE_SAMPLES
- use ARB_texture_multisample TEXTURE_FIXED_SAMPLE_LOCATIONS
- use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE
- use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE
- use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
- use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
- use ARB_texture_multisample MAX_COLOR_TEXTURE_SAMPLES
- use ARB_texture_multisample MAX_DEPTH_TEXTURE_SAMPLES
- use ARB_texture_multisample MAX_INTEGER_SAMPLES
-
-ARB_texture_multisample enum:
- TEXTURE_2D_MULTISAMPLE = 0x9100
- PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
- TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
- PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
- TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
- TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
- TEXTURE_SAMPLES = 0x9106
- TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
- SAMPLER_2D_MULTISAMPLE = 0x9108
- INT_SAMPLER_2D_MULTISAMPLE = 0x9109
- UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
- SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
- INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
- UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
- MAX_COLOR_TEXTURE_SAMPLES = 0x910E
- MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
- MAX_INTEGER_SAMPLES = 0x9110
-
-VERSION_3_2 enum:
- use ARB_sync MAX_SERVER_WAIT_TIMEOUT
- use ARB_sync OBJECT_TYPE
- use ARB_sync SYNC_CONDITION
- use ARB_sync SYNC_STATUS
- use ARB_sync SYNC_FLAGS
- use ARB_sync SYNC_FENCE
- use ARB_sync SYNC_GPU_COMMANDS_COMPLETE
- use ARB_sync UNSIGNALED
- use ARB_sync SIGNALED
- use ARB_sync ALREADY_SIGNALED
- use ARB_sync TIMEOUT_EXPIRED
- use ARB_sync CONDITION_SATISFIED
- use ARB_sync WAIT_FAILED
- use ARB_sync TIMEOUT_IGNORED
- use ARB_sync SYNC_FLUSH_COMMANDS_BIT
- use ARB_sync TIMEOUT_IGNORED
-
-ARB_sync enum:
- MAX_SERVER_WAIT_TIMEOUT = 0x9111
- OBJECT_TYPE = 0x9112
- SYNC_CONDITION = 0x9113
- SYNC_STATUS = 0x9114
- SYNC_FLAGS = 0x9115
- SYNC_FENCE = 0x9116
- SYNC_GPU_COMMANDS_COMPLETE = 0x9117
- UNSIGNALED = 0x9118
- SIGNALED = 0x9119
- ALREADY_SIGNALED = 0x911A
- TIMEOUT_EXPIRED = 0x911B
- CONDITION_SATISFIED = 0x911C
- WAIT_FAILED = 0x911D
- SYNC_FLUSH_COMMANDS_BIT = 0x00000001
- TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFull
-
-VERSION_3_0 enum:
- BUFFER_ACCESS_FLAGS = 0x911F
- BUFFER_MAP_LENGTH = 0x9120
- BUFFER_MAP_OFFSET = 0x9121
-
-VERSION_3_2 enum:
- MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
- MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
- MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
- MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
-
-VERSION_3_2 enum:
- CONTEXT_CORE_PROFILE_BIT = 0x00000001
- CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
- CONTEXT_PROFILE_MASK = 0x9126
-
-# ARB_future_use: 0x9127-0x912F
-
-###############################################################################
-
-# Imagination Tech.: 0x9130-0x913F (bug 882)
-
-IMG_program_binary: (OpenGL ES only)
- SGX_PROGRAM_BINARY_IMG = 0x9130
-
-# IMG_future_use: 0x9131-0x913F
-
-###############################################################################
-### Please remember that new enumerant allocations must be obtained by request
-### to the Khronos API registrar (see comments at the top of this file)
-### File requests in the Khronos Bugzilla, OpenGL project, Registry component.
-###############################################################################
-
-# Any_vendor_future_use: 0x9140-0xFFFF
-#
-# This range must be the last range in the file. To generate a new
-# range, allocate multiples of 16 from the beginning of the
-# Any_vendor_future_use range and update enum.spec
-
-# (NOTE: first fill the gap from 0x8FE0-0x8FFF before proceeding here)
-
-###############################################################################
-
-# ARB: 100000-100999 (GLU enumerants only)
-# ARB: 101000-101999 (Conformance tests only)
-
-###############################################################################
-
-# IBM: 103000-103999
-# CULL_VERTEX_IBM = 103050
-# VERTEX_ARRAY_LIST_IBM = 103070
-# NORMAL_ARRAY_LIST_IBM = 103071
-# COLOR_ARRAY_LIST_IBM = 103072
-# INDEX_ARRAY_LIST_IBM = 103073
-# TEXTURE_COORD_ARRAY_LIST_IBM = 103074
-# EDGE_FLAG_ARRAY_LIST_IBM = 103075
-# FOG_COORDINATE_ARRAY_LIST_IBM = 103076
-# SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
-# VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
-# NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
-# COLOR_ARRAY_LIST_STRIDE_IBM = 103082
-# INDEX_ARRAY_LIST_STRIDE_IBM = 103083
-# TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
-# EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
-# FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
-# SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
-
-###############################################################################
-
-# NEC: 104000-104999
-# Compaq: 105000-105999 (Compaq was acquired by HP)
-# KPC: 106000-106999 (Kubota is out of business)
-# PGI: 107000-107999 (Portable was acquired by Template Graphics)
-# E&S: 108000-108999
-
-###############################################################################