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author | Ian Romanick <ian.d.romanick@intel.com> | 2010-10-11 15:50:04 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-10-27 13:35:53 -0700 |
commit | c72aa7fa58899a278da06a117e56452ce26bea9c (patch) | |
tree | 5d07fbd970a6c8ce7bcc6f6e0da7193e74963b18 /src/glx/glx_pbuffer.c | |
parent | b97794c041f848a5c9481cfeac6401f5dc9f0e48 (diff) |
mesa: Skeletal support for GL_EXT_separate_shader_objects
Really just filling in the entry points. None of them do anything
other than validate their inputs.
Diffstat (limited to 'src/glx/glx_pbuffer.c')
0 files changed, 0 insertions, 0 deletions