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authorKristian Høgsberg <krh@bitplanet.net>2010-02-09 09:58:36 -0500
committerKristian Høgsberg <krh@bitplanet.net>2010-02-09 09:58:36 -0500
commit6e8897ff9f90601ebf6eed500ad942c11b54d1f7 (patch)
tree5a90891cfbccbf5c03f792abb2a2407c82872778 /src/glx/indirect_transpose_matrix.c
parent538539d8791e5b3b1ea2e95473b589934d94497e (diff)
Retire miniglx and move the actual glx code up to src/glx
Diffstat (limited to 'src/glx/indirect_transpose_matrix.c')
-rw-r--r--src/glx/indirect_transpose_matrix.c85
1 files changed, 85 insertions, 0 deletions
diff --git a/src/glx/indirect_transpose_matrix.c b/src/glx/indirect_transpose_matrix.c
new file mode 100644
index 0000000000..618db9f5d4
--- /dev/null
+++ b/src/glx/indirect_transpose_matrix.c
@@ -0,0 +1,85 @@
+/*
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <GL/gl.h>
+#include "indirect.h"
+
+static void
+TransposeMatrixf(const GLfloat s[16], GLfloat d[16])
+{
+ int i, j;
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 4; j++) {
+ d[i * 4 + j] = s[j * 4 + i];
+ }
+ }
+}
+
+static void
+TransposeMatrixd(const GLdouble s[16], GLdouble d[16])
+{
+ int i, j;
+ for (i = 0; i < 4; i++) {
+ for (j = 0; j < 4; j++) {
+ d[i * 4 + j] = s[j * 4 + i];
+ }
+ }
+}
+
+
+void
+__indirect_glLoadTransposeMatrixdARB(const GLdouble * m)
+{
+ GLdouble mt[16];
+
+ TransposeMatrixd(m, mt);
+ __indirect_glLoadMatrixd(mt);
+}
+
+void
+__indirect_glLoadTransposeMatrixfARB(const GLfloat * m)
+{
+ GLfloat mt[16];
+
+ TransposeMatrixf(m, mt);
+ __indirect_glLoadMatrixf(mt);
+}
+
+void
+__indirect_glMultTransposeMatrixdARB(const GLdouble * m)
+{
+ GLdouble mt[16];
+
+ TransposeMatrixd(m, mt);
+ __indirect_glMultMatrixd(mt);
+}
+
+void
+__indirect_glMultTransposeMatrixfARB(const GLfloat * m)
+{
+ GLfloat mt[16];
+
+ TransposeMatrixf(m, mt);
+ __indirect_glMultMatrixf(mt);
+}