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authorKristian Høgsberg <krh@bitplanet.net>2010-04-09 17:16:33 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-04-09 17:16:33 -0400
commit5a43dbac687c63ea543035319e44ca7a0acf9ff9 (patch)
treec9726410d59f0452cf90300ec0f0e2f7ad3f452f /src/glx/indirect_vertex_array_priv.h
parentedb5253dfa0751e451dca7c9a494be4609390545 (diff)
glx: Support direct rendering pbuffers
We've supported indirect rendering pbuffers for a while, but not direct rendering pbuffers. The way we do this is by creating a hidden pixmap and wrap that in a GLX pbuffer. This only works when we have DRI2 on the server, but if the server doesn't have DRI2, it won't expose configs with pbuffer bits enabled.
Diffstat (limited to 'src/glx/indirect_vertex_array_priv.h')
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