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authorKristian Høgsberg <krh@redhat.com>2008-03-08 19:02:10 -0500
committerKristian Høgsberg <krh@redhat.com>2008-03-08 19:10:21 -0500
commit425f9ed44e576aef27f7ab98968043f7f180d0fd (patch)
tree4ec32246623ecb9eb4d10835dca84b74d4115825 /src/glx/x11/glxclient.h
parentf585cb29b827104b9ea04cb11e3e3087ef1684c0 (diff)
Abstract __DRIdisplayPrivateRec away in dri_glx.c.
This patch moves __DRIdisplayPrivateRec definition into dri_glx.c and let's dri_glx.c allocate the __DRIdisplay struct pointer to from __GLXdisplayPrivate. A small step towards moving more of the dri functionality into dri_glx.c.
Diffstat (limited to 'src/glx/x11/glxclient.h')
-rw-r--r--src/glx/x11/glxclient.h15
1 files changed, 5 insertions, 10 deletions
diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h
index e62eec822e..b3f07a30b6 100644
--- a/src/glx/x11/glxclient.h
+++ b/src/glx/x11/glxclient.h
@@ -92,24 +92,19 @@ typedef struct _glapi_table __GLapi;
* Display dependent methods. This structure is initialized during the
* \c driCreateDisplay call.
*/
-struct __DRIdisplayRec {
+typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
+struct __GLXDRIdisplayRec {
/**
* Method to destroy the private DRI display data.
*/
- void (*destroyDisplay)(Display *dpy, void *displayPrivate);
-
- /**
- * Opaque pointer to private per display direct rendering data.
- * \c NULL if direct rendering is not supported on this display.
- */
- struct __DRIdisplayPrivateRec *private;
+ void (*destroyDisplay)(__GLXDRIdisplay *display);
};
/*
** Function to create and DRI display data and initialize the display
** dependent methods.
*/
-extern void *driCreateDisplay(Display *dpy, __DRIdisplay *pdisp);
+extern __GLXDRIdisplay *driCreateDisplay(Display *dpy);
extern void driCreateScreen(__GLXscreenConfigs *psc, int screen,
__GLXdisplayPrivate *priv);
extern void driDestroyScreen(__GLXscreenConfigs *psc);
@@ -529,7 +524,7 @@ struct __GLXdisplayPrivateRec {
/**
* Per display direct rendering interface functions and data.
*/
- __DRIdisplay driDisplay;
+ __GLXDRIdisplay *driDisplay;
#endif
};