diff options
author | Michal Krol <michal@vmware.com> | 2009-12-12 16:48:32 +0100 |
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committer | Michal Krol <michal@vmware.com> | 2009-12-12 16:48:32 +0100 |
commit | a3eb0f718e19653a2ad8e49396c904183be456f3 (patch) | |
tree | 0092574c469ea586a6cab8b8ebb7ac62b8221a2a /src/glx/x11/indirect.h | |
parent | 491f384c3958067e6c4c994041f5d8d413b806bc (diff) | |
parent | 784cca9fa527de771754d76545970f78094b9adf (diff) |
Merge branch 'master' into glsl-pp-rework-2
Conflicts:
progs/perf/drawoverhead.c
progs/perf/teximage.c
progs/perf/vbo.c
progs/perf/vertexrate.c
src/mesa/shader/slang/library/slang_common_builtin_gc.h
Diffstat (limited to 'src/glx/x11/indirect.h')
-rw-r--r-- | src/glx/x11/indirect.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index 0719a1b302..19a8c0d134 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -572,6 +572,7 @@ extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GL extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); +extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); @@ -710,6 +711,8 @@ extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLe extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); # undef HIDDEN # undef FASTCALL |