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authorIan Romanick <idr@us.ibm.com>2005-03-11 20:55:03 +0000
committerIan Romanick <idr@us.ibm.com>2005-03-11 20:55:03 +0000
commit91c219d9063bf7d3a181ee0b289c68b4a68f3db6 (patch)
treeec86f53a392a0298087c58defd6441c57159130a /src/glx/x11/indirect.h
parent522ea4271804b75d90f9bc72b81bfd025bb137d0 (diff)
Add support for ARB_draw_buffers and ARB_occlusion_query. The GLX protocol
for these extensions (as well as ARB_vertex_program and ARB_matrix_palette) was just approved by the ARB on 8-Mar-2005. Now the only extension missing for 1.5 support is ARB_vertex_buffer_object. The opcodes for ARB_matrix_palette were also added to gl_API.xml. Since this extension isn't supported by Mesa, no code is generated for it. Some tabs were also converted to spaces in the comment for GetCompressedTexImageARB.
Diffstat (limited to 'src/glx/x11/indirect.h')
-rw-r--r--src/glx/x11/indirect.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index 51228465d4..b704ba846c 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -482,6 +482,7 @@ extern HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m);
extern HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m);
extern HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m);
extern HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert);
+extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
extern HIDDEN GLboolean __indirect_glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences);
extern HIDDEN void __indirect_glGenTexturesEXT(GLsizei n, GLuint * textures);
extern HIDDEN GLboolean __indirect_glIsTextureEXT(GLuint texture);
@@ -643,6 +644,14 @@ extern HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei le
extern HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
extern HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
extern HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
+extern HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids);
+extern HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids);
+extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id);
+extern HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id);
+extern HIDDEN void __indirect_glEndQueryARB(GLenum target);
+extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
+extern HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params);
+extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);
extern HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);
extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params);
extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params);