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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-24 17:18:56 -0700 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-24 17:18:56 -0700 |
commit | 8d95e66cf78921cd067c4bcf6a1053a7ec3a2ed4 (patch) | |
tree | e0353699e7ce0f65167d0d89a94621a220220d2b /src/glx/x11/indirect_vertex_array.h | |
parent | 0fab514ff5e7887767936427b5e02b676abebf3a (diff) |
mesa: added support for GLSL 1.20 array.length() method
This is the only method supported in GLSL 1.20 so we take a few short-cuts.
Diffstat (limited to 'src/glx/x11/indirect_vertex_array.h')
0 files changed, 0 insertions, 0 deletions