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authorChia-I Wu <olv@lunarg.com>2010-04-23 16:06:26 +0800
committerChia-I Wu <olv@lunarg.com>2010-05-07 10:41:11 +0800
commita73c6540d9a7f6e26d8568ba2fc522cb865f0a6c (patch)
treeedeb695b6ed24d3cb0016fbabadea48931de779f /src/mapi/mapi
parent296adbd545b8efd38c9ed508166b2de2764a444b (diff)
mapi: Add mapi and share the code with glapi.
Specifically, move all or most of glapi/glapi.c to mapi/u_current.c, glapi/glapi_execmem.c to mapi/u_execmem.c, glapi/glthread.[ch] to mapi/u_thread.[ch] and remove their dependencies on core Mesa headers.
Diffstat (limited to 'src/mapi/mapi')
-rw-r--r--src/mapi/mapi/sources.mak6
-rw-r--r--src/mapi/mapi/u_compiler.h48
-rw-r--r--src/mapi/mapi/u_current.c274
-rw-r--r--src/mapi/mapi/u_current.h93
-rw-r--r--src/mapi/mapi/u_execmem.c122
-rw-r--r--src/mapi/mapi/u_execmem.h7
-rw-r--r--src/mapi/mapi/u_thread.c254
-rw-r--r--src/mapi/mapi/u_thread.h200
8 files changed, 1004 insertions, 0 deletions
diff --git a/src/mapi/mapi/sources.mak b/src/mapi/mapi/sources.mak
new file mode 100644
index 0000000000..9e27f45e2a
--- /dev/null
+++ b/src/mapi/mapi/sources.mak
@@ -0,0 +1,6 @@
+# src/mapi/mapi/sources.mak
+
+MAPI_GLAPI_SOURCES = \
+ u_current.c \
+ u_execmem.c \
+ u_thread.c
diff --git a/src/mapi/mapi/u_compiler.h b/src/mapi/mapi/u_compiler.h
new file mode 100644
index 0000000000..cc9e2cd1e8
--- /dev/null
+++ b/src/mapi/mapi/u_compiler.h
@@ -0,0 +1,48 @@
+#ifndef _U_COMPILER_H_
+#define _U_COMPILER_H_
+
+/* Function inlining */
+#ifndef INLINE
+# ifdef __cplusplus
+# define INLINE inline
+# elif defined(__GNUC__)
+# define INLINE __inline__
+# elif defined(_MSC_VER)
+# define INLINE __inline
+# elif defined(__ICL)
+# define INLINE __inline
+# elif defined(__INTEL_COMPILER)
+# define INLINE inline
+# elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
+# define INLINE __inline
+# elif defined(__SUNPRO_C) && defined(__C99FEATURES__)
+# define INLINE inline
+# elif (__STDC_VERSION__ >= 199901L) /* C99 */
+# define INLINE inline
+# else
+# define INLINE
+# endif
+#endif
+
+/* Function visibility */
+#ifndef PUBLIC
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define PUBLIC __attribute__((visibility("default")))
+# define HIDDEN __attribute__((visibility("hidden")))
+# else
+# define PUBLIC
+# define HIDDEN
+# endif
+#endif
+
+#ifndef likely
+# if defined(__GNUC__)
+# define likely(x) __builtin_expect(!!(x), 1)
+# define unlikely(x) __builtin_expect(!!(x), 0)
+# else
+# define likely(x) (x)
+# define unlikely(x) (x)
+# endif
+#endif
+
+#endif /* _U_COMPILER_H_ */
diff --git a/src/mapi/mapi/u_current.c b/src/mapi/mapi/u_current.c
new file mode 100644
index 0000000000..91547c4830
--- /dev/null
+++ b/src/mapi/mapi/u_current.c
@@ -0,0 +1,274 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * This file manages the OpenGL API dispatch layer.
+ * The dispatch table (struct _glapi_table) is basically just a list
+ * of function pointers.
+ * There are functions to set/get the current dispatch table for the
+ * current thread and to manage registration/dispatch of dynamically
+ * added extension functions.
+ *
+ * It's intended that this file and the other glapi*.[ch] files are
+ * flexible enough to be reused in several places: XFree86, DRI-
+ * based libGL.so, and perhaps the SGI SI.
+ *
+ * NOTE: There are no dependencies on Mesa in this code.
+ *
+ * Versions (API changes):
+ * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
+ * 2001/01/16 - added dispatch override feature for Mesa 3.5
+ * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
+ * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
+ * itself (using offset ~0). _glapi_add_entrypoint() can be
+ * called afterward and it'll fill in the correct dispatch
+ * offset. This allows DRI libGL to avoid probing for DRI
+ * drivers! No changes to the public glapi interface.
+ */
+
+#include "u_current.h"
+#include "u_thread.h"
+
+#ifndef MAPI_GLAPI_CURRENT
+
+#include "table.h"
+#include "stub.h"
+
+#else
+
+extern void init_glapi_relocs_once(void);
+extern void (*__glapi_noop_table[])(void);
+
+#define table_noop_array __glapi_noop_table
+#define stub_init_once() init_glapi_relocs_once()
+
+#endif
+
+/**
+ * \name Current dispatch and current context control variables
+ *
+ * Depending on whether or not multithreading is support, and the type of
+ * support available, several variables are used to store the current context
+ * pointer and the current dispatch table pointer. In the non-threaded case,
+ * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
+ * purpose.
+ *
+ * In the "normal" threaded case, the variables \c _glapi_Dispatch and
+ * \c _glapi_Context will be \c NULL if an application is detected as being
+ * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
+ * and \c _glapi_Context just like the case without any threading support.
+ * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
+ * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
+ * static dispatch functions access these variables via \c _glapi_get_dispatch
+ * and \c _glapi_get_context.
+ *
+ * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
+ * possible for the original thread to be setting it at the same instant a new
+ * thread, perhaps running on a different processor, is clearing it. Because
+ * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
+ * used to determine whether or not the application is multithreaded.
+ *
+ * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
+ * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
+ * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
+ * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
+ * between TLS enabled loaders and non-TLS DRI drivers.
+ */
+/*@{*/
+#if defined(GLX_USE_TLS)
+
+__thread struct _glapi_table *_glapi_tls_Dispatch
+ __attribute__((tls_model("initial-exec")))
+ = (struct _glapi_table *) table_noop_array;
+
+__thread void * _glapi_tls_Context
+ __attribute__((tls_model("initial-exec")));
+
+const struct _glapi_table *_glapi_Dispatch;
+const void *_glapi_Context;
+
+#else
+
+struct _glapi_table *_glapi_Dispatch =
+ (struct _glapi_table *) table_noop_array;
+void *_glapi_Context;
+
+#ifdef THREADS
+struct u_tsd _gl_DispatchTSD;
+static struct u_tsd ContextTSD;
+static int ThreadSafe;
+#endif /* THREADS */
+
+#endif /* defined(GLX_USE_TLS) */
+/*@}*/
+
+
+void
+_glapi_destroy_multithread(void)
+{
+#if defined(THREADS) && defined(WIN32_THREADS)
+ u_tsd_destroy(&_gl_DispatchTSD);
+ u_tsd_destroy(&ContextTSD);
+#endif
+}
+
+
+#if defined(THREADS) && !defined(GLX_USE_TLS)
+
+static void
+_glapi_init_multithread(void)
+{
+ u_tsd_init(&_gl_DispatchTSD);
+ u_tsd_init(&ContextTSD);
+}
+
+/**
+ * Mutex for multithread check.
+ */
+#ifdef WIN32_THREADS
+/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */
+#define CHECK_MULTITHREAD_LOCK()
+#define CHECK_MULTITHREAD_UNLOCK()
+#else
+u_mutex_declare_static(ThreadCheckMutex);
+#define CHECK_MULTITHREAD_LOCK() u_mutex_lock(ThreadCheckMutex)
+#define CHECK_MULTITHREAD_UNLOCK() u_mutex_unlock(ThreadCheckMutex)
+#endif
+
+/**
+ * We should call this periodically from a function such as glXMakeCurrent
+ * in order to test if multiple threads are being used.
+ */
+void
+_glapi_check_multithread(void)
+{
+ static unsigned long knownID;
+ static int firstCall = 1;
+
+ if (ThreadSafe)
+ return;
+
+ CHECK_MULTITHREAD_LOCK();
+ if (firstCall) {
+ _glapi_init_multithread();
+
+ knownID = u_thread_self();
+ firstCall = 0;
+ }
+ else if (knownID != u_thread_self()) {
+ ThreadSafe = 1;
+ _glapi_set_dispatch(NULL);
+ _glapi_set_context(NULL);
+ }
+ CHECK_MULTITHREAD_UNLOCK();
+}
+
+#else
+
+void
+_glapi_check_multithread(void)
+{
+}
+
+#endif
+
+
+
+/**
+ * Set the current context pointer for this thread.
+ * The context pointer is an opaque type which should be cast to
+ * void from the real context pointer type.
+ */
+void
+_glapi_set_context(void *context)
+{
+#if defined(GLX_USE_TLS)
+ _glapi_tls_Context = context;
+#elif defined(THREADS)
+ u_tsd_set(&ContextTSD, context);
+ _glapi_Context = (ThreadSafe) ? NULL : context;
+#else
+ _glapi_Context = context;
+#endif
+}
+
+/**
+ * Get the current context pointer for this thread.
+ * The context pointer is an opaque type which should be cast from
+ * void to the real context pointer type.
+ */
+void *
+_glapi_get_context(void)
+{
+#if defined(GLX_USE_TLS)
+ return _glapi_tls_Context;
+#elif defined(THREADS)
+ return (ThreadSafe)
+ ? u_tsd_get(&ContextTSD)
+ : _glapi_Context;
+#else
+ return _glapi_Context;
+#endif
+}
+
+/**
+ * Set the global or per-thread dispatch table pointer.
+ * If the dispatch parameter is NULL we'll plug in the no-op dispatch
+ * table (__glapi_noop_table).
+ */
+void
+_glapi_set_dispatch(struct _glapi_table *dispatch)
+{
+ stub_init_once();
+
+ if (!dispatch)
+ dispatch = (struct _glapi_table *) table_noop_array;
+
+#if defined(GLX_USE_TLS)
+ _glapi_tls_Dispatch = dispatch;
+#elif defined(THREADS)
+ u_tsd_set(&_gl_DispatchTSD, (void *) dispatch);
+ _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch;
+#else
+ _glapi_Dispatch = dispatch;
+#endif
+}
+
+/**
+ * Return pointer to current dispatch table for calling thread.
+ */
+struct _glapi_table *
+_glapi_get_dispatch(void)
+{
+#if defined(GLX_USE_TLS)
+ return _glapi_tls_Dispatch;
+#elif defined(THREADS)
+ return (ThreadSafe)
+ ? (struct _glapi_table *) u_tsd_get(&_gl_DispatchTSD)
+ : _glapi_Dispatch;
+#else
+ return _glapi_Dispatch;
+#endif
+}
diff --git a/src/mapi/mapi/u_current.h b/src/mapi/mapi/u_current.h
new file mode 100644
index 0000000000..a6256f5b51
--- /dev/null
+++ b/src/mapi/mapi/u_current.h
@@ -0,0 +1,93 @@
+#ifndef _U_CURRENT_H_
+#define _U_CURRENT_H_
+
+#include "u_compiler.h"
+
+#ifdef MAPI_GLAPI_CURRENT
+#define GLAPI_EXPORT PUBLIC
+#else
+#define GLAPI_EXPORT
+#endif
+
+/*
+ * Unlike other utility functions, we need to keep the old names (_glapi_*) for
+ * ABI compatibility. The desired functions are wrappers to the old ones.
+ */
+
+struct _glapi_table;
+
+#ifdef GLX_USE_TLS
+
+GLAPI_EXPORT extern __thread struct _glapi_table *_glapi_tls_Dispatch
+ __attribute__((tls_model("initial-exec")));
+
+GLAPI_EXPORT extern __thread void *_glapi_tls_Context
+ __attribute__((tls_model("initial-exec")));
+
+GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch;
+GLAPI_EXPORT extern const void *_glapi_Context;
+
+#else /* GLX_USE_TLS */
+
+GLAPI_EXPORT extern struct _glapi_table *_glapi_Dispatch;
+GLAPI_EXPORT extern void *_glapi_Context;
+
+#endif /* GLX_USE_TLS */
+
+GLAPI_EXPORT void
+_glapi_check_multithread(void);
+
+GLAPI_EXPORT void
+_glapi_set_context(void *context);
+
+GLAPI_EXPORT void *
+_glapi_get_context(void);
+
+GLAPI_EXPORT void
+_glapi_set_dispatch(struct _glapi_table *dispatch);
+
+GLAPI_EXPORT struct _glapi_table *
+_glapi_get_dispatch(void);
+
+void
+_glapi_destroy_multithread(void);
+
+
+struct mapi_table;
+
+static INLINE void
+u_current_set(const struct mapi_table *tbl)
+{
+ _glapi_check_multithread();
+ _glapi_set_dispatch((struct _glapi_table *) tbl);
+}
+
+static INLINE const struct mapi_table *
+u_current_get(void)
+{
+#ifdef GLX_USE_TLS
+ return (const struct mapi_table *) _glapi_tls_Dispatch;
+#else
+ return (const struct mapi_table *) (likely(_glapi_Dispatch) ?
+ _glapi_Dispatch : _glapi_get_dispatch());
+#endif
+}
+
+static INLINE void
+u_current_set_user(void *ptr)
+{
+ _glapi_check_multithread();
+ _glapi_set_context(ptr);
+}
+
+static INLINE void *
+u_current_get_user(void)
+{
+#ifdef GLX_USE_TLS
+ return _glapi_tls_Context;
+#else
+ return likely(_glapi_Context) ? _glapi_Context : _glapi_get_context();
+#endif
+}
+
+#endif /* GLX_USE_TLS */
diff --git a/src/mapi/mapi/u_execmem.c b/src/mapi/mapi/u_execmem.c
new file mode 100644
index 0000000000..0e0f8aa316
--- /dev/null
+++ b/src/mapi/mapi/u_execmem.c
@@ -0,0 +1,122 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file glapi_execmem.c
+ *
+ * Function for allocating executable memory for dispatch stubs.
+ *
+ * Copied from main/execmem.c and simplified for dispatch stubs.
+ */
+
+
+#include "u_compiler.h"
+#include "u_thread.h"
+#include "u_execmem.h"
+
+
+#if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__) || defined(__sun)
+
+#include <unistd.h>
+#include <sys/mman.h>
+
+#ifdef MESA_SELINUX
+#include <selinux/selinux.h>
+#endif
+
+
+#ifndef MAP_ANONYMOUS
+#define MAP_ANONYMOUS MAP_ANON
+#endif
+
+
+#define EXEC_MAP_SIZE (4*1024)
+
+u_mutex_declare_static(exec_mutex);
+
+static unsigned int head = 0;
+
+static unsigned char *exec_mem = NULL;
+
+
+/*
+ * Dispatch stubs are of fixed size and never freed. Thus, we do not need to
+ * overlay a heap, we just mmap a page and manage through an index.
+ */
+
+static int
+init_map(void)
+{
+#ifdef MESA_SELINUX
+ if (is_selinux_enabled()) {
+ if (!security_get_boolean_active("allow_execmem") ||
+ !security_get_boolean_pending("allow_execmem"))
+ return 0;
+ }
+#endif
+
+ if (!exec_mem)
+ exec_mem = mmap(NULL, EXEC_MAP_SIZE, PROT_EXEC | PROT_READ | PROT_WRITE,
+ MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
+
+ return (exec_mem != MAP_FAILED);
+}
+
+
+void *
+u_execmem_alloc(unsigned int size)
+{
+ void *addr = NULL;
+
+ u_mutex_lock(exec_mutex);
+
+ if (!init_map())
+ goto bail;
+
+ /* free space check, assumes no integer overflow */
+ if (head + size > EXEC_MAP_SIZE)
+ goto bail;
+
+ /* allocation, assumes proper addr and size alignement */
+ addr = exec_mem + head;
+ head += size;
+
+bail:
+ u_mutex_unlock(exec_mutex);
+
+ return addr;
+}
+
+
+#else
+
+void *
+u_execmem_alloc(unsigned int size)
+{
+ return malloc(size);
+}
+
+
+#endif
diff --git a/src/mapi/mapi/u_execmem.h b/src/mapi/mapi/u_execmem.h
new file mode 100644
index 0000000000..13fff8df22
--- /dev/null
+++ b/src/mapi/mapi/u_execmem.h
@@ -0,0 +1,7 @@
+#ifndef _U_EXECMEM_H_
+#define _U_EXECMEM_H_
+
+void *
+u_execmem_alloc(unsigned int size);
+
+#endif /* _U_EXECMEM_H_ */
diff --git a/src/mapi/mapi/u_thread.c b/src/mapi/mapi/u_thread.c
new file mode 100644
index 0000000000..e0fa64ae03
--- /dev/null
+++ b/src/mapi/mapi/u_thread.c
@@ -0,0 +1,254 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.1
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "u_compiler.h"
+#include "u_thread.h"
+
+
+/*
+ * This file should still compile even when THREADS is not defined.
+ * This is to make things easier to deal with on the makefile scene..
+ */
+#ifdef THREADS
+#include <errno.h>
+
+/*
+ * Error messages
+ */
+#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data"
+#define GET_TSD_ERROR "_glthread_: failed to get thread specific data"
+#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data"
+
+
+/*
+ * Magic number to determine if a TSD object has been initialized.
+ * Kind of a hack but there doesn't appear to be a better cross-platform
+ * solution.
+ */
+#define INIT_MAGIC 0xff8adc98
+
+
+
+/*
+ * POSIX Threads -- The best way to go if your platform supports them.
+ * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly
+ * has them, and many of the free Unixes now have them.
+ * Be sure to use appropriate -mt or -D_REENTRANT type
+ * compile flags when building.
+ */
+#ifdef PTHREADS
+
+unsigned long
+u_thread_self(void)
+{
+ return (unsigned long) pthread_self();
+}
+
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) {
+ perror(INIT_TSD_ERROR);
+ exit(-1);
+ }
+ tsd->initMagic = INIT_MAGIC;
+}
+
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ return pthread_getspecific(tsd->key);
+}
+
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ if (pthread_setspecific(tsd->key, ptr) != 0) {
+ perror(SET_TSD_ERROR);
+ exit(-1);
+ }
+}
+
+#endif /* PTHREADS */
+
+
+
+/*
+ * Win32 Threads. The only available option for Windows 95/NT.
+ * Be sure that you compile using the Multithreaded runtime, otherwise
+ * bad things will happen.
+ */
+#ifdef WIN32_THREADS
+
+static void InsteadOf_exit(int nCode)
+{
+ DWORD dwErr = GetLastError();
+}
+
+unsigned long
+u_thread_self(void)
+{
+ return GetCurrentThreadId();
+}
+
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ tsd->key = TlsAlloc();
+ if (tsd->key == TLS_OUT_OF_INDEXES) {
+ perror(INIT_TSD_ERROR);
+ InsteadOf_exit(-1);
+ }
+ tsd->initMagic = INIT_MAGIC;
+}
+
+
+void
+u_tsd_destroy(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != INIT_MAGIC) {
+ return;
+ }
+ TlsFree(tsd->key);
+ tsd->initMagic = 0x0;
+}
+
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ return TlsGetValue(tsd->key);
+}
+
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ /* the following code assumes that the struct u_tsd has been initialized
+ to zero at creation */
+ if (tsd->initMagic != INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ if (TlsSetValue(tsd->key, ptr) == 0) {
+ perror(SET_TSD_ERROR);
+ InsteadOf_exit(-1);
+ }
+}
+
+#endif /* WIN32_THREADS */
+
+/*
+ * BeOS threads
+ */
+#ifdef BEOS_THREADS
+
+unsigned long
+u_thread_self(void)
+{
+ return (unsigned long) find_thread(NULL);
+}
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ tsd->key = tls_allocate();
+ tsd->initMagic = INIT_MAGIC;
+}
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ return tls_get(tsd->key);
+}
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ if (tsd->initMagic != (int) INIT_MAGIC) {
+ u_tsd_init(tsd);
+ }
+ tls_set(tsd->key, ptr);
+}
+
+#endif /* BEOS_THREADS */
+
+
+
+#else /* THREADS */
+
+
+/*
+ * no-op functions
+ */
+
+unsigned long
+_glthread_GetID(void)
+{
+ return 0;
+}
+
+
+void
+u_tsd_init(struct u_tsd *tsd)
+{
+ (void) tsd;
+}
+
+
+void *
+u_tsd_get(struct u_tsd *tsd)
+{
+ (void) tsd;
+ return NULL;
+}
+
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr)
+{
+ (void) tsd;
+ (void) ptr;
+}
+
+
+#endif /* THREADS */
diff --git a/src/mapi/mapi/u_thread.h b/src/mapi/mapi/u_thread.h
new file mode 100644
index 0000000000..992dbaace9
--- /dev/null
+++ b/src/mapi/mapi/u_thread.h
@@ -0,0 +1,200 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5.2
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * Thread support for gl dispatch.
+ *
+ * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
+ * and Christoph Poliwoda (poliwoda@volumegraphics.com)
+ * Revised by Keith Whitwell
+ * Adapted for new gl dispatcher by Brian Paul
+ * Modified for use in mapi by Chia-I Wu
+ */
+
+/*
+ * If this file is accidentally included by a non-threaded build,
+ * it should not cause the build to fail, or otherwise cause problems.
+ * In general, it should only be included when needed however.
+ */
+
+#ifndef _U_THREAD_H_
+#define _U_THREAD_H_
+
+#include "u_compiler.h"
+
+#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#ifndef THREADS
+#define THREADS
+#endif
+#endif
+
+/*
+ * POSIX threads. This should be your choice in the Unix world
+ * whenever possible. When building with POSIX threads, be sure
+ * to enable any compiler flags which will cause the MT-safe
+ * libc (if one exists) to be used when linking, as well as any
+ * header macros for MT-safe errno, etc. For Solaris, this is the -mt
+ * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
+ * proper compiling for MT-safe libc etc.
+ */
+#if defined(PTHREADS)
+#include <pthread.h> /* POSIX threads headers */
+
+struct u_tsd {
+ pthread_key_t key;
+ int initMagic;
+};
+
+typedef pthread_mutex_t u_mutex;
+
+#define u_mutex_declare_static(name) \
+ static u_mutex name = PTHREAD_MUTEX_INITIALIZER
+
+#define u_mutex_init(name) pthread_mutex_init(&(name), NULL)
+#define u_mutex_destroy(name) pthread_mutex_destroy(&(name))
+#define u_mutex_lock(name) (void) pthread_mutex_lock(&(name))
+#define u_mutex_unlock(name) (void) pthread_mutex_unlock(&(name))
+
+#endif /* PTHREADS */
+
+
+/*
+ * Windows threads. Should work with Windows NT and 95.
+ * IMPORTANT: Link with multithreaded runtime library when THREADS are
+ * used!
+ */
+#ifdef WIN32_THREADS
+#include <windows.h>
+
+struct u_tsd {
+ DWORD key;
+ int initMagic;
+};
+
+typedef CRITICAL_SECTION u_mutex;
+
+#define u_mutex_declare_static(name) \
+ /* static */ u_mutex name = { 0, 0, 0, 0, 0, 0 }
+
+#define u_mutex_init(name) InitializeCriticalSection(&name)
+#define u_mutex_destroy(name) DeleteCriticalSection(&name)
+#define u_mutex_lock(name) EnterCriticalSection(&name)
+#define u_mutex_unlock(name) LeaveCriticalSection(&name)
+
+#endif /* WIN32_THREADS */
+
+
+/*
+ * BeOS threads. R5.x required.
+ */
+#ifdef BEOS_THREADS
+
+/* Problem with OS.h and this file on haiku */
+#ifndef __HAIKU__
+#include <kernel/OS.h>
+#endif
+
+#include <support/TLS.h>
+
+/* The only two typedefs required here
+ * this is cause of the OS.h problem
+ */
+#ifdef __HAIKU__
+typedef int32 thread_id;
+typedef int32 sem_id;
+#endif
+
+struct u_tsd {
+ int32 key;
+ int initMagic;
+};
+
+/* Use Benaphore, aka speeder semaphore */
+typedef struct {
+ int32 lock;
+ sem_id sem;
+} benaphore;
+typedef benaphore u_mutex;
+
+#define u_mutex_declare_static(name) \
+ static u_mutex name = { 0, 0 }
+
+#define u_mutex_init(name) \
+ name.sem = create_sem(0, #name"_benaphore"), \
+ name.lock = 0
+
+#define u_mutex_destroy(name) \
+ delete_sem(name.sem), \
+ name.lock = 0
+
+#define u_mutex_lock(name) \
+ if (name.sem == 0) \
+ u_mutex_init(name); \
+ if (atomic_add(&(name.lock), 1) >= 1) \
+ acquire_sem(name.sem)
+
+#define u_mutex_unlock(name) \
+ if (atomic_add(&(name.lock), -1) > 1) \
+ release_sem(name.sem)
+
+#endif /* BEOS_THREADS */
+
+
+/*
+ * THREADS not defined
+ */
+#ifndef THREADS
+
+struct u_tsd {
+ int initMagic;
+};
+
+typedef unsigned u_mutex;
+
+#define u_mutex_declare_static(name) static u_mutex name = 0
+#define u_mutex_init(name) (void) name
+#define u_mutex_destroy(name) (void) name
+#define u_mutex_lock(name) (void) name
+#define u_mutex_unlock(name) (void) name
+
+#endif /* THREADS */
+
+
+unsigned long
+u_thread_self(void);
+
+void
+u_tsd_init(struct u_tsd *tsd);
+
+void
+u_tsd_destroy(struct u_tsd *tsd); /* WIN32 only */
+
+void *
+u_tsd_get(struct u_tsd *tsd);
+
+void
+u_tsd_set(struct u_tsd *tsd, void *ptr);
+
+#endif /* _U_THREAD_H_ */