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authorMarek Olšák <maraeo@gmail.com>2010-02-21 20:49:29 +0100
committerMarek Olšák <maraeo@gmail.com>2010-02-22 03:12:13 +0100
commit233290f2031057b37fdadb650873b02be307ebc8 (patch)
treec6034ea6d6cdfb7669a11bed5b066c2345b7c48d /src/mesa/drivers/beos/GLView.cpp
parentc786df2caf54584f1a307d820cbd947db706e20c (diff)
r3OOg: support rendering of more than 65535 vertices per draw call (almost)
The path for VAP_ALT_NUM_VERTICES is also in place (and tested) but not enabled by default due to the missing support of this reg in the upstream kernel. Also, a non-zero BUFFER_BASE in the INDX_BUFFER packet3 hangs the machine. Am I missing something? Because of this, only draw_arrays can render more than 65535 vertices without the use of VAP_ALT_NUM_VERTICES.
Diffstat (limited to 'src/mesa/drivers/beos/GLView.cpp')
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