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author | Brian <brian.paul@tungstengraphics.com> | 2007-12-07 17:11:30 -0700 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-12-07 17:11:30 -0700 |
commit | 2d2bb35f96de6a2c498a2309a4f924acd256c317 (patch) | |
tree | 912ff07e5669e17913a00c934a4c7bd34f2d8ca3 /src/mesa/drivers/common/driverfuncs.h | |
parent | 54fc80ab31f89520d3119196bfa9c6332b35fe2f (diff) |
Move _mesa_init_glsl_driver_functions() into shader_api.c
This allows making a bunch of functions static, and removes a state
tracker dependency on driverfuncs.c
Diffstat (limited to 'src/mesa/drivers/common/driverfuncs.h')
-rw-r--r-- | src/mesa/drivers/common/driverfuncs.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.h b/src/mesa/drivers/common/driverfuncs.h index 6ed23c4520..4c90ed12f6 100644 --- a/src/mesa/drivers/common/driverfuncs.h +++ b/src/mesa/drivers/common/driverfuncs.h @@ -31,10 +31,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver); extern void -_mesa_init_glsl_driver_functions(struct dd_function_table *driver); - - -extern void _mesa_init_driver_state(GLcontext *ctx); |