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authorGareth Hughes <gareth@valinux.com>2001-03-12 00:48:37 +0000
committerGareth Hughes <gareth@valinux.com>2001-03-12 00:48:37 +0000
commit22144ab7552f0799bcfca506bf4ffa7f70a06649 (patch)
treee7986aa02e97d88071b0769dc8d5359860320614 /src/mesa/drivers/common/t_dd_vbtmp.h
parent57ffddba9870a0e602ae454e13072a0af48fa150 (diff)
Consistent copyright info (version number, date) across all files.
Diffstat (limited to 'src/mesa/drivers/common/t_dd_vbtmp.h')
-rw-r--r--src/mesa/drivers/common/t_dd_vbtmp.h174
1 files changed, 88 insertions, 86 deletions
diff --git a/src/mesa/drivers/common/t_dd_vbtmp.h b/src/mesa/drivers/common/t_dd_vbtmp.h
index 2e9a7ec9bc..4b87fe6a32 100644
--- a/src/mesa/drivers/common/t_dd_vbtmp.h
+++ b/src/mesa/drivers/common/t_dd_vbtmp.h
@@ -1,19 +1,21 @@
+/* $Id: t_dd_vbtmp.h,v 1.8 2001/03/12 00:48:44 gareth Exp $ */
+
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -21,8 +23,8 @@
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
- * Author:
- * Keith Whitwell <keithw@valinux.com>
+ * Authors:
+ * Keith Whitwell <keithw@valinux.com>
*/
@@ -58,7 +60,7 @@
* unsigned int ui[16];
* unsigned char ub4[4][16];
* }
- *
+ *
* DO_XYZW: Emit xyz and maybe w coordinates.
* DO_RGBA: Emit color.
@@ -74,7 +76,7 @@
*
* HAVE_HW_VIEWPORT: Hardware performs viewport transform.
* HAVE_HW_DIVIDE: Hardware performs perspective divide.
- *
+ *
* HAVE_TINY_VERTICES: Hardware understands v.tv format.
* HAVE_PTEX_VERTICES: Hardware understands v.pv format.
* HAVE_NOTEX_VERTICES: Hardware understands v.v format with texcount 0.
@@ -186,7 +188,7 @@ static void TAG(emit)( GLcontext *ctx,
if (VB->TexCoordPtr[t0]) {
tc0_stride = VB->TexCoordPtr[t0]->stride;
tc0 = VB->TexCoordPtr[t0]->data;
- if (DO_PTEX)
+ if (DO_PTEX)
tc0_size = VB->TexCoordPtr[t0]->size;
}
else {
@@ -228,21 +230,21 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_TEX3)
if (tc3)
tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + start * tc3_stride);
- if (DO_RGBA)
+ if (DO_RGBA)
STRIDE_4UB(col, start * col_stride);
- if (DO_SPEC)
+ if (DO_SPEC)
STRIDE_4UB(spec, start * spec_stride);
- if (DO_FOG)
+ if (DO_FOG)
STRIDE_F(fog, start * fog_stride);
}
for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
if (DO_XYZW) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v->v.x, coord[0][0]);
- VIEWPORT_Y(v->v.y, coord[0][1]);
- VIEWPORT_Z(v->v.z, coord[0][2]);
- v->v.w = coord[0][3];
+ VIEWPORT_X(v->v.x, coord[0][0]);
+ VIEWPORT_Y(v->v.y, coord[0][1]);
+ VIEWPORT_Z(v->v.z, coord[0][2]);
+ v->v.w = coord[0][3];
}
coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
}
@@ -274,18 +276,18 @@ static void TAG(emit)( GLcontext *ctx,
v->v.v0 = tc0[0][1];
if (DO_PTEX) {
if (HAVE_PTEX_VERTICES) {
- if (tc0_size == 4)
+ if (tc0_size == 4)
v->pv.q0 = tc0[0][3];
else
v->pv.q0 = 1.0;
- }
+ }
else if (tc0_size == 4) {
float rhw = 1.0 / tc0[0][3];
v->v.w *= tc0[0][3];
v->v.u0 *= rhw;
v->v.v0 *= rhw;
- }
- }
+ }
+ }
tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride);
}
}
@@ -294,18 +296,18 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_PTEX) {
v->pv.u1 = tc1[0][0];
v->pv.v1 = tc1[0][1];
- if (tc1_size == 4)
+ if (tc1_size == 4)
v->pv.q1 = tc1[0][3];
else
v->pv.q1 = 1.0;
- }
+ }
else {
v->v.u1 = tc1[0][0];
v->v.v1 = tc1[0][1];
}
tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride);
}
- }
+ }
else if (DO_PTEX) {
*(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */
}
@@ -314,45 +316,45 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_PTEX) {
v->pv.u2 = tc2[0][0];
v->pv.v2 = tc2[0][1];
- if (tc2_size == 4)
+ if (tc2_size == 4)
v->pv.q2 = tc2[0][3];
else
v->pv.q2 = 1.0;
- }
+ }
else {
v->v.u2 = tc2[0][0];
v->v.v2 = tc2[0][1];
}
tc2 = (GLfloat (*)[4])((GLubyte *)tc2 + tc2_stride);
}
- }
+ }
if (DO_TEX3) {
if (tc3) {
if (DO_PTEX) {
v->pv.u3 = tc3[0][0];
v->pv.v3 = tc3[0][1];
- if (tc3_size == 4)
+ if (tc3_size == 4)
v->pv.q3 = tc3[0][3];
else
v->pv.q3 = 1.0;
- }
+ }
else {
v->v.u3 = tc3[0][0];
v->v.v3 = tc3[0][1];
}
tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + tc3_stride);
}
- }
+ }
}
}
else {
for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
if (DO_XYZW) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v->v.x, coord[i][0]);
- VIEWPORT_Y(v->v.y, coord[i][1]);
- VIEWPORT_Z(v->v.z, coord[i][2]);
- v->v.w = coord[i][3];
+ VIEWPORT_X(v->v.x, coord[i][0]);
+ VIEWPORT_Y(v->v.y, coord[i][1]);
+ VIEWPORT_Z(v->v.z, coord[i][2]);
+ v->v.w = coord[i][3];
}
}
if (DO_RGBA) {
@@ -380,20 +382,20 @@ static void TAG(emit)( GLcontext *ctx,
v->pv.u0 = tc0[i][0];
v->pv.v0 = tc0[i][1];
if (HAVE_PTEX_VERTICES) {
- if (tc0_size == 4)
+ if (tc0_size == 4)
v->pv.q0 = tc0[i][3];
else
v->pv.q0 = 1.0;
v->pv.q1 = 0; /* radeon */
- }
+ }
else if (tc0_size == 4) {
float rhw = 1.0 / tc0[i][3];
v->v.w *= tc0[i][3];
v->v.u0 *= rhw;
v->v.v0 *= rhw;
- }
- }
+ }
+ }
else {
v->v.u0 = tc0[i][0];
v->v.v0 = tc0[i][1];
@@ -405,11 +407,11 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_PTEX) {
v->pv.u1 = tc1[i][0];
v->pv.v1 = tc1[i][1];
- if (tc1_size == 4)
+ if (tc1_size == 4)
v->pv.q1 = tc1[i][3];
else
v->pv.q1 = 1.0;
- }
+ }
else {
v->v.u1 = tc1[i][0];
v->v.v1 = tc1[i][1];
@@ -419,7 +421,7 @@ static void TAG(emit)( GLcontext *ctx,
}
}
}
-#else
+#else
#if DO_XYZW
#if HAVE_HW_DIVIDE
@@ -432,7 +434,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLubyte (*col)[4] = VB->ColorPtr[0]->data;
GLuint col_stride = VB->ColorPtr[0]->stride;
- GLfloat (*coord)[4] = VB->ProjectedClipPtr->data;
+ GLfloat (*coord)[4] = VB->ProjectedClipPtr->data;
GLuint coord_stride = VB->ProjectedClipPtr->stride;
GLfloat *v = (GLfloat *)dest;
const GLubyte *mask = VB->ClipMask;
@@ -444,7 +446,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
ASSERT(stride == 4);
/* Pack what's left into a 4-dword vertex. Color is in a different
- * place, and there is no 'w' coordinate.
+ * place, and there is no 'w' coordinate.
*/
if (VB->importable_data) {
if (start) {
@@ -454,15 +456,15 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
for (i=start; i < end; i++, v+=4) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v[0], coord[0][0]);
- VIEWPORT_Y(v[1], coord[0][1]);
- VIEWPORT_Z(v[2], coord[0][2]);
+ VIEWPORT_X(v[0], coord[0][0]);
+ VIEWPORT_Y(v[1], coord[0][1]);
+ VIEWPORT_Z(v[2], coord[0][2]);
}
coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
if (DO_RGBA) {
if (HAVE_RGBA_COLOR) {
*(GLuint *)&v[3] = *(GLuint *)col;
- }
+ }
else {
GLubyte *b = (GLubyte *)&v[3];
b[0] = col[0][2];
@@ -477,9 +479,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
else {
for (i=start; i < end; i++, v+=4) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v[0], coord[i][0]);
- VIEWPORT_Y(v[1], coord[i][1]);
- VIEWPORT_Z(v[2], coord[i][2]);
+ VIEWPORT_X(v[0], coord[i][0]);
+ VIEWPORT_Y(v[1], coord[i][1]);
+ VIEWPORT_Z(v[2], coord[i][2]);
}
if (DO_RGBA) {
if (HAVE_RGBA_COLOR) {
@@ -551,13 +553,13 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
if (DO_PTEX)
return GL_TRUE;
-
+
if ((DO_TEX3 && VB->TexCoordPtr[3]->size == 4) ||
(DO_TEX2 && VB->TexCoordPtr[2]->size == 4) ||
(DO_TEX1 && VB->TexCoordPtr[1]->size == 4) ||
(DO_TEX0 && VB->TexCoordPtr[0]->size == 4))
return GL_FALSE;
-
+
return GL_TRUE;
}
#else
@@ -574,11 +576,11 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
- if (DO_PTEX)
+ if (DO_PTEX)
return GL_TRUE;
-
+
/* No hardware support for projective texture. Can fake it for
- * TEX0 only.
+ * TEX0 only.
*/
if ((DO_TEX3 && VB->TexCoordPtr[3]->size == 4) ||
(DO_TEX2 && VB->TexCoordPtr[2]->size == 4) ||
@@ -600,7 +602,7 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
static void TAG(interp)( GLcontext *ctx,
- GLfloat t,
+ GLfloat t,
GLuint edst, GLuint eout, GLuint ein,
GLboolean force_boundary )
{
@@ -617,25 +619,25 @@ static void TAG(interp)( GLcontext *ctx,
(void)s;
-
+
if (!HAVE_HW_DIVIDE) {
w = 1.0 / dstclip[3];
- VIEWPORT_X( dst->v.x, dstclip[0] * w );
- VIEWPORT_Y( dst->v.y, dstclip[1] * w );
- VIEWPORT_Z( dst->v.z, dstclip[2] * w );
- }
+ VIEWPORT_X( dst->v.x, dstclip[0] * w );
+ VIEWPORT_Y( dst->v.y, dstclip[1] * w );
+ VIEWPORT_Z( dst->v.z, dstclip[2] * w );
+ }
else {
- VIEWPORT_X( dst->v.x, dstclip[0] );
- VIEWPORT_Y( dst->v.y, dstclip[1] );
- VIEWPORT_Z( dst->v.z, dstclip[2] );
- w = dstclip[3];
+ VIEWPORT_X( dst->v.x, dstclip[0] );
+ VIEWPORT_Y( dst->v.y, dstclip[1] );
+ VIEWPORT_Z( dst->v.z, dstclip[2] );
+ w = dstclip[3];
}
- if (HAVE_HW_DIVIDE || DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 ||
+ if (HAVE_HW_DIVIDE || DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 ||
DO_TEX2 || DO_TEX3) {
- dst->v.w = w;
-
+ dst->v.w = w;
+
INTERP_UB( t, dst->ub4[4][0], out->ub4[4][0], in->ub4[4][0] );
INTERP_UB( t, dst->ub4[4][1], out->ub4[4][1], in->ub4[4][1] );
INTERP_UB( t, dst->ub4[4][2], out->ub4[4][2], in->ub4[4][2] );
@@ -663,17 +665,17 @@ static void TAG(interp)( GLcontext *ctx,
GLfloat qdst, rqdst;
ASSERT( !HAVE_HW_DIVIDE );
-
+
INTERP_F( t, dst->v.u0, out->v.u0 * qout, in->v.u0 * qin );
INTERP_F( t, dst->v.v0, out->v.v0 * qout, in->v.v0 * qin );
INTERP_F( t, qdst, qout, qin );
-
+
rqdst = 1.0 / qdst;
dst->v.u0 *= rqdst;
dst->v.v0 *= rqdst;
dst->v.w *= rqdst;
}
- }
+ }
else {
INTERP_F( t, dst->v.u0, out->v.u0, in->v.u0 );
INTERP_F( t, dst->v.v0, out->v.v0, in->v.v0 );
@@ -728,12 +730,12 @@ static void TAG(interp)( GLcontext *ctx,
static void TAG(init)( void )
{
setup_tab[IND].emit = TAG(emit);
-
+
#if (DO_XYZW && DO_RGBA)
setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes);
setup_tab[IND].interp = TAG(interp);
#endif
-
+
if (DO_SPEC)
setup_tab[IND].copy_pv = copy_pv_rgba4_spec5;
else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 ||
@@ -747,55 +749,55 @@ static void TAG(init)( void )
ASSERT(HAVE_PTEX_VERTICES);
setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 18;
- setup_tab[IND].vertex_stride_shift = 7;
+ setup_tab[IND].vertex_stride_shift = 7;
}
else {
setup_tab[IND].vertex_format = TEX3_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 14;
- setup_tab[IND].vertex_stride_shift = 6;
+ setup_tab[IND].vertex_stride_shift = 6;
}
- }
+ }
else if (DO_TEX2) {
if (DO_PTEX) {
ASSERT(HAVE_PTEX_VERTICES);
setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 18;
- setup_tab[IND].vertex_stride_shift = 7;
+ setup_tab[IND].vertex_stride_shift = 7;
}
else {
setup_tab[IND].vertex_format = TEX2_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 12;
- setup_tab[IND].vertex_stride_shift = 6;
+ setup_tab[IND].vertex_stride_shift = 6;
}
- }
+ }
else if (DO_TEX1) {
if (DO_PTEX) {
ASSERT(HAVE_PTEX_VERTICES);
setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 12;
- setup_tab[IND].vertex_stride_shift = 6;
+ setup_tab[IND].vertex_stride_shift = 6;
}
else {
setup_tab[IND].vertex_format = TEX1_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 10;
- setup_tab[IND].vertex_stride_shift = 6;
+ setup_tab[IND].vertex_stride_shift = 6;
}
- }
+ }
else if (DO_TEX0) {
if (DO_PTEX && HAVE_PTEX_VERTICES) {
setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 12;
- setup_tab[IND].vertex_stride_shift = 6;
+ setup_tab[IND].vertex_stride_shift = 6;
} else {
setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 8;
- setup_tab[IND].vertex_stride_shift = 5;
+ setup_tab[IND].vertex_stride_shift = 5;
}
}
else if (!HAVE_HW_DIVIDE && !DO_SPEC && !DO_FOG && HAVE_TINY_VERTICES) {
setup_tab[IND].vertex_format = TINY_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 4;
- setup_tab[IND].vertex_stride_shift = 4;
+ setup_tab[IND].vertex_stride_shift = 4;
} else if (HAVE_NOTEX_VERTICES) {
setup_tab[IND].vertex_format = NOTEX_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 6;
@@ -803,7 +805,7 @@ static void TAG(init)( void )
} else {
setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT;
setup_tab[IND].vertex_size = 8;
- setup_tab[IND].vertex_stride_shift = 5;
+ setup_tab[IND].vertex_stride_shift = 5;
}
assert(setup_tab[IND].vertex_size * 4 <=