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author | Brian Paul <brianp@vmware.com> | 2009-02-17 16:12:49 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-02-17 16:17:13 -0700 |
commit | f59719c6c70d6b2a36d329b4cf02a079444cbca7 (patch) | |
tree | f7ce58f5e16d4ba947034900afb7d9d2e49e2581 /src/mesa/drivers/d3d/DEBUG.H | |
parent | 6eabfc27f19a10dfc2663e99f9560966ba1ff697 (diff) |
mesa: turn on reporting of GLSL version 1.20
The new array features, precision/invariant/centroid qualifiers, etc. were
done a while back. The glGetString(GL_SHADING_LANGUAGE_VERSION) query returns
"1.20" now (for drivers that support it anyway).
Diffstat (limited to 'src/mesa/drivers/d3d/DEBUG.H')
0 files changed, 0 insertions, 0 deletions