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author | Eric Anholt <eric@anholt.net> | 2010-02-23 17:42:20 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2010-02-25 10:53:08 -0800 |
commit | 078e7b62f69658e40aedea59cf6f005162a29f83 (patch) | |
tree | 79f068f88ab1fa68ab3cef652b49fdfdcf819526 /src/mesa/drivers/d3d/NULLProcs.h | |
parent | c791f8a1e532834ae7a517c042e9efe262b62233 (diff) |
i965: Emit SNB FF unit state after the unit's push constants.
There's a BUN for the WM unit that says WM_STATE must immediately
follow PS_CONSTANTS, which this addresses. Presumably other units are
roughly the same, too.
Diffstat (limited to 'src/mesa/drivers/d3d/NULLProcs.h')
0 files changed, 0 insertions, 0 deletions