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authorIan Romanick <idr@us.ibm.com>2006-10-04 18:58:10 +0000
committerIan Romanick <idr@us.ibm.com>2006-10-04 18:58:10 +0000
commit553b8334bbe6b0af9496722f05cb8fc2e4d43a01 (patch)
tree73966a3c8ef9754c32047781f51f8e0eef5e196d /src/mesa/drivers/d3d/WGL.C
parent25e441e8e92688e596e4976b32818141d9fa3aab (diff)
Add utility method client_supported_for_indirect.
The new method client_supported_for_indirect is used to determine whether or not the client-side library supports the function for indirect rendering. The may or may not have associated protocol that needs to be generated (e.g., glVertexPointer does not, but glVertex3fv does).
Diffstat (limited to 'src/mesa/drivers/d3d/WGL.C')
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