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author | Nicolai Hähnle <nhaehnle@gmail.com> | 2009-08-01 16:50:21 +0200 |
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committer | Nicolai Hähnle <nhaehnle@gmail.com> | 2009-08-01 17:16:50 +0200 |
commit | 3d21e3d3a2785022c9a7af5b6a9db33cf6a3164e (patch) | |
tree | 88f32a9a3fea148751abb71cb6a7b31696ffc364 /src/mesa/drivers/d3d | |
parent | fc3d564daeacdbd76b97de2ffc10e15931a18c7a (diff) |
r300: Fix Z buffer re-emit after window resize
We used to not always correctly re-emit the Z buffer size in all cases,
in particular the clear path, and invalidated state was not always picked
up correctly.
This fixes a bug where the kernel CS checker correctly complains about
a Z buffer that is too small.
Note that this bug was probably only visible with ridiculously high
framerates, i.e. glxgears.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
Diffstat (limited to 'src/mesa/drivers/d3d')
0 files changed, 0 insertions, 0 deletions