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authorNicolai Hähnle <nhaehnle@gmail.com>2009-08-01 16:50:21 +0200
committerNicolai Hähnle <nhaehnle@gmail.com>2009-08-01 17:16:50 +0200
commit3d21e3d3a2785022c9a7af5b6a9db33cf6a3164e (patch)
tree88f32a9a3fea148751abb71cb6a7b31696ffc364 /src/mesa/drivers/d3d
parentfc3d564daeacdbd76b97de2ffc10e15931a18c7a (diff)
r300: Fix Z buffer re-emit after window resize
We used to not always correctly re-emit the Z buffer size in all cases, in particular the clear path, and invalidated state was not always picked up correctly. This fixes a bug where the kernel CS checker correctly complains about a Z buffer that is too small. Note that this bug was probably only visible with ridiculously high framerates, i.e. glxgears. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
Diffstat (limited to 'src/mesa/drivers/d3d')
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